5v5 Mixed Singles
Switch = KO
Items = TRAINING
Subs = 0
Chills/Recoveries = 0
Megas = OFF
Arena Effect: All Pokemon receive the effects of their non-Mega Stone signature items twice.
Iggy Azalea
Leo [♂]
Type: Flying/Fighting
Flying - Immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.
Fighting - Ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
Abilities:
Intimidate: (Trigger) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage (and adjusting the natural stage) by one (1). If an opponent switches in a new Pokemon, Intimidate can be activated again as a Command, and will affect all opponents.
Command: Activate Intimidate - 5 En - Lowers all foes' Attack (and adjusting the natural stage) by one (1) stage. Only usable if a foe entered play this round.
Prankster: (Passive) The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks a +1 increase in priority level.
‽Justified (HA): (Passive) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's Attack will increase one (1) stage (adjusting the natural stage).
Nature: Modest (+1 SpA, -1 Atk)
Stats:
HP: 110
Atk: 1 (-)
Def: 3
SpA: 5 (+)
SpD: 3
Spe: 85
Size Class: 2
Weight Class: 3
Base Rank Total: 19
EC: 6/6
MC: 0
AC: 4/5
Attacks:
Level Up
Sunny Day
Aura Sphere
Scratch
Fury Swipes
Baby-Doll Eyes
Harden
Focus Energy
Morning Sun
Aerial Ace
Rock Smash
Roar
Whirlwind
Noble Roar
Earth Power
Air Slash
Hurricane
Healing Wish
Egg
Air Cutter
Confuse Ray
Roost
Stealth Rock
Yawn
TM/HM
Focus Blast
Protect
Return
Substitute
Taunt
Move Tutor
Heat Wave
Snatch
Pisces [♀]
Type: Water/Electric
Water - Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Electric - Immune to paralysis status.
Abilities:
Trace: (Trigger) When entering into battle, this Pokemon can copy an ability on one of its opponents for 6 EN. This effect only triggers if the ability to be copied is specified when the Pokemon is sent out. When facing a pokemon with Trace, the Player sending out last must send out the pokemon without orders, in order to give the opponent the opportunity to trigger trace and any orders eventually given will be ignored until given the opportunity for trace to be triggered. The ability remains on the Pokemon for six (6) actions. Wonder Guard cannot be Traced.
Command: Activate Trace (target ability) - 5 En - Replace Trace with the target Ability for six (6) actions. When the copied ability fades, the user regains Trace.
Magic Guard: (Passive) This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Spikes, Stealth Rock, Hail, Sandstorm, Leech Seed, Poisoning, Burn, and Partial Trapping moves. It can still attack itself in confusion, and will still take damage from it. Additionally, the energy protects the Pokemon from its own reckless recoil attacks. Toxic still increases in damage each round, although if Magic Guard is in effect the Pokemon will not suffer any damage. Life Orb recoil is negated.
‽Shed Skin: (Passive) This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
Nature: Timid (+15% Speed, +28% Accuracy, -1 Atk)
Stats:
HP: 80
Atk: 1 (-)
Def: 1
SpA: 2
SpD: 1
Spe: 110 (+)
Size Class: 1
Weight Class: 1
Base Rank Total: 10
EC: 0/6
MC: 0
AC: 0/5
Attacks:
Level Up
Bubble
Charge
Tackle
Thundershock
Fairy Wind
Detect
Egg
Counter
Mind Reader
Mirror Coat
Sheer Cold
Whirlpool
TM/HM
Ice Beam
Protect
Substitute
Thunderbolt
Volt Switch
Move Tutor
#N/A
Virgo [♀]
Type: Normal
Normal - +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.
Abilities:
Run Away: (Passive) This Pokemon is quick on its feet and will evade any field traps and hazards that would harm it (Spikes, Stealth Rock, Toxic Spikes) in an arena. A Pokemon can still absorb Toxic Spikes if it has Run Away and is Poison-typed. Run Away does not allow the Pokemon to switch out of trapping moves or abilities, however it can escape other situational trapping strategies in battle.
Klutz: (Toggle) By default, the Pokemon moves in a rare style of battling that uses an unpredictable, clumsy looking manner. The accuracy of its attacks is increased by 10% (flat). While engaging in this style it cannot use a hold item, though an item is necessary to pull it off. When toggled, there is no effect.
‽Limber: (Passive) This Pokemon's body is well trained and immune to paralysis. If the Pokemon with this Ability is Electric-type, this Pokemon's Speed cannot be lowered by any method, including self-inflicted reductions.
Nature: Adamant (+1 Atk, -1 SpA)
Stats:
HP: 90
Atk: 4 (+)
Def: 2
SpA: 1 (-)
SpD: 2
Spe: 85
Size Class: 1
Weight Class: 1
Base Rank Total: 14
EC: 0/6
MC: 0
AC: 0/5
Attacks:
Level Up
Defense Curl
Splash
Pound
Foresight
Endure
Baby-Doll Eyes
Frustration
Quick Attack
Jump Kick
Baton Pass
Egg
Attract
Encore
Fake Out
Switcheroo
Teeter Dance
TM/HM
Dig
Frustration
Protect
Return
Substitute
Move Tutor
#N/A
Cocaine [♂]
Type: Poison/Ground
Poison - Immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.
Ground - Immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.
Abilities:
Poison Point: (Passive) By default, this Pokemon's spikes/quills/thorns are coated in poison, and there is a 30% chance of poisoning any foe that uses a contact attack on this Pokemon. When toggled, this Pokemon's natural toxins are more potent. As a result, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison instead (with the same chance of effect). If Poison Point is toggled and Poison Touch is on its default effect, the Pokemon's contact attacks will inflict Toxic Poison.
Reckless: (Passive) This Pokemon has a primal response to competition and mating, increasing the Base Attack Power of all its attacks by two (2) when it attacks an opponent of the same gender, and decreasing the power of all its attacks by two (2) when it attacks an opponent of the opposite gender.
✓Sheer Force (HA): (Toggle) At default this Pokemon can energize all its attacks with a secondary effect (These are damaging moves that either lower the target's stats, raise the user's stats, or inflict a status condition on the target). The Base Attack Power of every move with a secondary effect increases by two (2), but they will never have their usual secondary effect. When toggled, no effect.
Nature: Mild (+1 SpA, -1 Def)
Stats:
HP: 100
Atk: 4
Def: 2 (-)
SpA: 4 (+)
SpD: 3
Spe: 85
Size Class: 3
Weight Class: 4
Base Rank Total: 19
EC: 9/9
MC: 4
AC: 5/5
Attacks:
Level Up
Megahorn
Leer
Peck
Focus Energy
Double Kick
Poison Sting
Chip Away
Fury Attack
Horn Attack
Trash
Helping Hand
Toxic Spikes
Earth Power
Egg
Counter
Disable
Endure
Head Smash
Poison Tail
Sucker Punch
TM/HM
Dig
Flamethrower
Focus Blast
Ice Beam
Protect
Rock Slide
Sludge Bomb
Sludge Wave
Substitute
Thunderbolt
Move Tutor
Bide
Iron Tail
Pay Day
Mallows [♀]
Type: Dragon/Flying
Dragon - -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.
Flying - Immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.
Abilities:
Natural Cure: (Passive) This Pokemon's body has the ability to heal itself of status afflictions over time, it goes into effect six (6) actions after being inflicted with a status. In switch battles, this Pokemon heals all status effects when switched out.
✓Cloud Nine (HA): (Passive) Pokemon with Cloud Nine will not suffer any negative effects of weather, but will benefit from all positive effects. Sunny Day and Rain Dance do not increase the damage of attacks against them, or decrease the damage of their attacks. They suffer no damage in Hail and Sandstorm. Their Solar Beam will retain its BAP in Hail, Rain Dance, and Sandstorm, while the charge is still removed under Sunny Day. Solar Beam always charges against them, Bli ard, Thunder and Hurricane will always check with their 70% accuracy (or 50% if a weather effect reduces it.)
Command: Activate Cloud Nine - 5 En - Negates ongoing weather effects instantly. This command does not prevent weather from being re-summoned.
Nature: Quiet (+1 SpA, -15% Speed, -10% Evasion)
Stats:
HP: 100
Atk: 3
Def: 3
SpA: 4 (+)
SpD: 4
Spe: 69 (-)
Size Class: 2
Weight Class: 2
Base Rank Total: 19
EC: 6/6
MC: 0
AC: 5/5
Attacks (55/86):
Level Up
Sky Attack
Peck
Growl
Astonish
Pluck
Sing
Fury Attack
Safeguard
Disarming Voice
Mist
Round
Natural Gift
Take Down
Refresh
Dragon Dance
Mirror Move
Cotton Guard
Dragon Pulse
Perish Song
Moonblast
Egg
Agility
Dragon Rush
Haze
Hyper Voice
Pursuit
Rage
Roost
TM/HM
Bulldoze
Dazzling Gleam
Earthquake
Facade
Fire Blast
Flamethrower
Fly
Frustration
Giga Impact
Hyper Beam
Ice Beam
Protect
Return
Roar
Secret Power
Solar Beam
Steel Wing
Substitute
Toxic
Move Tutor
Body Slam
Double-Edge
Draco Meteor
Endure
Heal Bell
Iron Tail
Mud-Slap
Swift
Tailwind
Fort Colorcastle
Tyrunt [Tailbite] (F)
Nature: Adamant
Type: Rock / Dragon
Abilities: Strong Jaw / Sturdy (H)
Stats:
HP: 90
Atk: 4 (+)
Def: 3
SpA: 1 (-)
SpD: 2
Spe: 48
Size Class: 2
Weight Class: 3
Base Rank Total: 14
EC: 0/6
MC: 0
AC: 0/5
Moves (21):
Tail Whip
Tackle
Roar
Stomp
Bide
Stealth Rock
Bite
Charm
Dragon Tail
Crunch
Earthquake
Fire Fang
Ice Fang
Poison Fang
Thunder Fang
Dragon Dance
Substitute
Protect
Rest
Sleep Talk
Stone Edge
Porygon [Pond] (-)
Nature: Modest
Type: Normal
Abilities: Trace / Download / Analytic (H)
Stats:
HP: 100
Atk: 1 (-)
Def: 3
SpA: 4 (+)
SpD: 3
Spe: 40
Size Class: 1
Weight Class: 3
Base Rank Total: 16
EC: 4/9
MC: 3
AC: 2/5
Moves:
Conversion 2
Tackle
Sharpen
Conversion
Psybeam
Agility
Recover
Magnet Rise
Magic Coat
Trick
Gravity
Pain Split
Endure
Thunderbolt
Ice Beam
Psychic
Shadow Ball
Solarbeam
Ambipom [SLAPPU] (M)
Nature: Jolly
Type: Normal
Abilities: Technician / Pickup / Skill Link (UNLOCKED)
Stats:
HP: 100
Atk: 4
Def: 3
SpA: 1 (-)
SpD: 3
Spe: 133 (+)
+20% Accuracy
Size Class: 2
Weight Class: 2
Base Rank Total: 19
EC: 6/6
MC: 0
AC: 5/5
Moves (19):
Scratch
Tail Whip
Sand Attack
Astonish
Baton Pass
Tickle
Fury Swipes
Swift
Screech
Double Hit
Fling
Fake Out
Switcheroo
Counter
Bounce
Beat Up
Double Slap
Fire Punch
Gunk Shot
Thunder Punch
Ice Punch
Knock Off
Seed Bomb
Iron Tail
Taunt
Protect
Substitute
Dig
Sleep Talk
U-turn
Shadow Claw
Endure
Judosapien [Male] [Hawlucha]
Types: Fighting/Flying
Abilities:
Limber/ Unburden / Mold Breaker (UNLOCKED)
Nature: Adamant (+1 Attack,-1 Sp. Attack)
Stats:
HP: 100
Atk: Rank 4+
Def: Rank 3
SpA: Rank -2
SpD: Rank 3
Spe: 118
Size Class: 2
Weight Class: 3
Base Rank Total: 20
EC: N/A
MC: 8
AC: 5/5
Attacks (42):
Acrobatics
Aerial Ace
Agility
Baton Pass
Bounce
Brick Break
Detect
Dig
Drain Punch
Dual Chop
Encore
Endeavor
Entrainment
Feather Dance
Fire Punch
Fling
Flying Press
Focus Punch
Helping Hand
High Jump Kick
Hone Claws
Iron Head
Karate Chop
Last Resort
Low Kick
Me First
Mud Sport
Payback
Poison Jab
Power-Up-Punch
Quick Guard
Roost
Sky Attack
Sky Drop
Stone Edge
Substitute
Swords Dance
Tackle
Taunt
Thunder Punch
Wing Attack
Zen Headbutt
Mawile [F] [Jawfang]
Types: Steel/Fairy
Abilities::
Hyper Cutter / Intimidate / Sheer Force (UNLOCKED) / Huge Power (Mega)
Nature: Careful (+1 SpD, -1 SpA)
Stats:
HP: 90
Atk: 3
Def: 3
SpA: 1 (-)
SpD: 3 (+)
Spe: 50
Size Class: 1
Weight Class: 2
Base Rank Total: 14
Mega Mawile [F] [Queen Jawfang]
Types: Steel/Fairy
Abilities::
Hyper Cutter / Intimidate / Sheer Force / Huge Power
Stats:
HP: 90
Atk: 4 [7 Huge Power]
Def: 5
SpA: 1 (-)
SpD: 4 (+)
Spe: 50
Size Class: 2
Weight Class: 2
Base Rank Total: 18 [21 Huge Power]
EC: N/A
MC: 7
AC: 5/5
Attacks (22):
Astonish
Baton Pass
Bite
Brick Break
Crunch
Facade
Fairy Wind
Fake Tears
Feint Attack
Fire Fang
Growl
Ice Fang
Iron Head
Play Rough
Poison Fang
Protect
Spit Up
Stockpile
Stone Edge
Substitute
Sucker Punch
Swallow
Sweet Scent
Taunt
Thunder Fang
Vice Grip
1:06 AM<Skyla> pick f, l
1:06 AM<ASBot_> l
Lucy sends out and equips
Fort sends out and equips and orders
Lucy orders
I ref
Switch = KO
Items = TRAINING
Subs = 0
Chills/Recoveries = 0
Megas = OFF
Arena Effect: All Pokemon receive the effects of their non-Mega Stone signature items twice.
Iggy Azalea

Leo [♂]
Type: Flying/Fighting
Flying - Immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.
Fighting - Ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
Abilities:
Intimidate: (Trigger) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage (and adjusting the natural stage) by one (1). If an opponent switches in a new Pokemon, Intimidate can be activated again as a Command, and will affect all opponents.
Command: Activate Intimidate - 5 En - Lowers all foes' Attack (and adjusting the natural stage) by one (1) stage. Only usable if a foe entered play this round.
Prankster: (Passive) The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks a +1 increase in priority level.
‽Justified (HA): (Passive) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's Attack will increase one (1) stage (adjusting the natural stage).
Nature: Modest (+1 SpA, -1 Atk)
Stats:
HP: 110
Atk: 1 (-)
Def: 3
SpA: 5 (+)
SpD: 3
Spe: 85
Size Class: 2
Weight Class: 3
Base Rank Total: 19
EC: 6/6
MC: 0
AC: 4/5
Attacks:
Level Up
Sunny Day
Aura Sphere
Scratch
Fury Swipes
Baby-Doll Eyes
Harden
Focus Energy
Morning Sun
Aerial Ace
Rock Smash
Roar
Whirlwind
Noble Roar
Earth Power
Air Slash
Hurricane
Healing Wish
Egg
Air Cutter
Confuse Ray
Roost
Stealth Rock
Yawn
TM/HM
Focus Blast
Protect
Return
Substitute
Taunt
Move Tutor
Heat Wave
Snatch

Pisces [♀]
Type: Water/Electric
Water - Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Electric - Immune to paralysis status.
Abilities:
Trace: (Trigger) When entering into battle, this Pokemon can copy an ability on one of its opponents for 6 EN. This effect only triggers if the ability to be copied is specified when the Pokemon is sent out. When facing a pokemon with Trace, the Player sending out last must send out the pokemon without orders, in order to give the opponent the opportunity to trigger trace and any orders eventually given will be ignored until given the opportunity for trace to be triggered. The ability remains on the Pokemon for six (6) actions. Wonder Guard cannot be Traced.
Command: Activate Trace (target ability) - 5 En - Replace Trace with the target Ability for six (6) actions. When the copied ability fades, the user regains Trace.
Magic Guard: (Passive) This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Spikes, Stealth Rock, Hail, Sandstorm, Leech Seed, Poisoning, Burn, and Partial Trapping moves. It can still attack itself in confusion, and will still take damage from it. Additionally, the energy protects the Pokemon from its own reckless recoil attacks. Toxic still increases in damage each round, although if Magic Guard is in effect the Pokemon will not suffer any damage. Life Orb recoil is negated.
‽Shed Skin: (Passive) This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
Nature: Timid (+15% Speed, +28% Accuracy, -1 Atk)
Stats:
HP: 80
Atk: 1 (-)
Def: 1
SpA: 2
SpD: 1
Spe: 110 (+)
Size Class: 1
Weight Class: 1
Base Rank Total: 10
EC: 0/6
MC: 0
AC: 0/5
Attacks:
Level Up
Bubble
Charge
Tackle
Thundershock
Fairy Wind
Detect
Egg
Counter
Mind Reader
Mirror Coat
Sheer Cold
Whirlpool
TM/HM
Ice Beam
Protect
Substitute
Thunderbolt
Volt Switch
Move Tutor
#N/A

Virgo [♀]
Type: Normal
Normal - +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.
Abilities:
Run Away: (Passive) This Pokemon is quick on its feet and will evade any field traps and hazards that would harm it (Spikes, Stealth Rock, Toxic Spikes) in an arena. A Pokemon can still absorb Toxic Spikes if it has Run Away and is Poison-typed. Run Away does not allow the Pokemon to switch out of trapping moves or abilities, however it can escape other situational trapping strategies in battle.
Klutz: (Toggle) By default, the Pokemon moves in a rare style of battling that uses an unpredictable, clumsy looking manner. The accuracy of its attacks is increased by 10% (flat). While engaging in this style it cannot use a hold item, though an item is necessary to pull it off. When toggled, there is no effect.
‽Limber: (Passive) This Pokemon's body is well trained and immune to paralysis. If the Pokemon with this Ability is Electric-type, this Pokemon's Speed cannot be lowered by any method, including self-inflicted reductions.
Nature: Adamant (+1 Atk, -1 SpA)
Stats:
HP: 90
Atk: 4 (+)
Def: 2
SpA: 1 (-)
SpD: 2
Spe: 85
Size Class: 1
Weight Class: 1
Base Rank Total: 14
EC: 0/6
MC: 0
AC: 0/5
Attacks:
Level Up
Defense Curl
Splash
Pound
Foresight
Endure
Baby-Doll Eyes
Frustration
Quick Attack
Jump Kick
Baton Pass
Egg
Attract
Encore
Fake Out
Switcheroo
Teeter Dance
TM/HM
Dig
Frustration
Protect
Return
Substitute
Move Tutor
#N/A

Cocaine [♂]
Type: Poison/Ground
Poison - Immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.
Ground - Immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.
Abilities:
Poison Point: (Passive) By default, this Pokemon's spikes/quills/thorns are coated in poison, and there is a 30% chance of poisoning any foe that uses a contact attack on this Pokemon. When toggled, this Pokemon's natural toxins are more potent. As a result, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison instead (with the same chance of effect). If Poison Point is toggled and Poison Touch is on its default effect, the Pokemon's contact attacks will inflict Toxic Poison.
Reckless: (Passive) This Pokemon has a primal response to competition and mating, increasing the Base Attack Power of all its attacks by two (2) when it attacks an opponent of the same gender, and decreasing the power of all its attacks by two (2) when it attacks an opponent of the opposite gender.
✓Sheer Force (HA): (Toggle) At default this Pokemon can energize all its attacks with a secondary effect (These are damaging moves that either lower the target's stats, raise the user's stats, or inflict a status condition on the target). The Base Attack Power of every move with a secondary effect increases by two (2), but they will never have their usual secondary effect. When toggled, no effect.
Nature: Mild (+1 SpA, -1 Def)
Stats:
HP: 100
Atk: 4
Def: 2 (-)
SpA: 4 (+)
SpD: 3
Spe: 85
Size Class: 3
Weight Class: 4
Base Rank Total: 19
EC: 9/9
MC: 4
AC: 5/5
Attacks:
Level Up
Megahorn
Leer
Peck
Focus Energy
Double Kick
Poison Sting
Chip Away
Fury Attack
Horn Attack
Trash
Helping Hand
Toxic Spikes
Earth Power
Egg
Counter
Disable
Endure
Head Smash
Poison Tail
Sucker Punch
TM/HM
Dig
Flamethrower
Focus Blast
Ice Beam
Protect
Rock Slide
Sludge Bomb
Sludge Wave
Substitute
Thunderbolt
Move Tutor
Bide
Iron Tail
Pay Day

Mallows [♀]
Type: Dragon/Flying
Dragon - -1 BAP on incoming neutral attacks Dragon itself would resist (e.g. -1 BAP on Aqua Jet against Garchomp.) Unable to have Thrash or Outrage disrupted by oncoming damage.
Flying - Immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes. when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokemon on the field regardless of position.
Abilities:
Natural Cure: (Passive) This Pokemon's body has the ability to heal itself of status afflictions over time, it goes into effect six (6) actions after being inflicted with a status. In switch battles, this Pokemon heals all status effects when switched out.
✓Cloud Nine (HA): (Passive) Pokemon with Cloud Nine will not suffer any negative effects of weather, but will benefit from all positive effects. Sunny Day and Rain Dance do not increase the damage of attacks against them, or decrease the damage of their attacks. They suffer no damage in Hail and Sandstorm. Their Solar Beam will retain its BAP in Hail, Rain Dance, and Sandstorm, while the charge is still removed under Sunny Day. Solar Beam always charges against them, Bli ard, Thunder and Hurricane will always check with their 70% accuracy (or 50% if a weather effect reduces it.)
Command: Activate Cloud Nine - 5 En - Negates ongoing weather effects instantly. This command does not prevent weather from being re-summoned.
Nature: Quiet (+1 SpA, -15% Speed, -10% Evasion)
Stats:
HP: 100
Atk: 3
Def: 3
SpA: 4 (+)
SpD: 4
Spe: 69 (-)
Size Class: 2
Weight Class: 2
Base Rank Total: 19
EC: 6/6
MC: 0
AC: 5/5

Type: Dragon/Fairy
Ability: Pixilate
Pixilate: (Toggle) By default, this Pokemon's Normal-type moves are Fairy-type moves, and have an additional two (2) BAP boost. When toggled, this Pokemon's Normal-type attacks have their BAP increased by two (2). Only Normal-typed moves changed by Pixilate receive this boost, and not all Fairy-type moves. If a Pokemon has been skill-swapped multiple abilities that change Normal-type attacks, the attacks become dual-typed, but the BAP boosts of the abilities do not stack.
Stats:
HP: 100
Atk: 4
Def: 4
SpA: 5 (+)
SpD: 4
Spe: 69 (-)
Size Class: 3
Weight Class: 2
Base Rank Total: 22
Ability: Pixilate
Pixilate: (Toggle) By default, this Pokemon's Normal-type moves are Fairy-type moves, and have an additional two (2) BAP boost. When toggled, this Pokemon's Normal-type attacks have their BAP increased by two (2). Only Normal-typed moves changed by Pixilate receive this boost, and not all Fairy-type moves. If a Pokemon has been skill-swapped multiple abilities that change Normal-type attacks, the attacks become dual-typed, but the BAP boosts of the abilities do not stack.
Stats:
HP: 100
Atk: 4
Def: 4
SpA: 5 (+)
SpD: 4
Spe: 69 (-)
Size Class: 3
Weight Class: 2
Base Rank Total: 22
Level Up
Sky Attack
Peck
Growl
Astonish
Pluck
Sing
Fury Attack
Safeguard
Disarming Voice
Mist
Round
Natural Gift
Take Down
Refresh
Dragon Dance
Mirror Move
Cotton Guard
Dragon Pulse
Perish Song
Moonblast
Egg
Agility
Dragon Rush
Haze
Hyper Voice
Pursuit
Rage
Roost
TM/HM
Bulldoze
Dazzling Gleam
Earthquake
Facade
Fire Blast
Flamethrower
Fly
Frustration
Giga Impact
Hyper Beam
Ice Beam
Protect
Return
Roar
Secret Power
Solar Beam
Steel Wing
Substitute
Toxic
Move Tutor
Body Slam
Double-Edge
Draco Meteor
Endure
Heal Bell
Iron Tail
Mud-Slap
Swift
Tailwind

Tyrunt [Tailbite] (F)
Nature: Adamant
Type: Rock / Dragon
Abilities: Strong Jaw / Sturdy (H)
Stats:
HP: 90
Atk: 4 (+)
Def: 3
SpA: 1 (-)
SpD: 2
Spe: 48
Size Class: 2
Weight Class: 3
Base Rank Total: 14
EC: 0/6
MC: 0
AC: 0/5
Moves (21):
Tail Whip
Tackle
Roar
Stomp
Bide
Stealth Rock
Bite
Charm
Dragon Tail
Crunch
Earthquake
Fire Fang
Ice Fang
Poison Fang
Thunder Fang
Dragon Dance
Substitute
Protect
Rest
Sleep Talk
Stone Edge

Porygon [Pond] (-)
Nature: Modest
Type: Normal
Abilities: Trace / Download / Analytic (H)
Stats:
HP: 100
Atk: 1 (-)
Def: 3
SpA: 4 (+)
SpD: 3
Spe: 40
Size Class: 1
Weight Class: 3
Base Rank Total: 16
EC: 4/9
MC: 3
AC: 2/5
Moves:
Conversion 2
Tackle
Sharpen
Conversion
Psybeam
Agility
Recover
Magnet Rise
Magic Coat
Trick
Gravity
Pain Split
Endure
Thunderbolt
Ice Beam
Psychic
Shadow Ball
Solarbeam

Ambipom [SLAPPU] (M)
Nature: Jolly
Type: Normal
Abilities: Technician / Pickup / Skill Link (UNLOCKED)
Stats:
HP: 100
Atk: 4
Def: 3
SpA: 1 (-)
SpD: 3
Spe: 133 (+)
+20% Accuracy
Size Class: 2
Weight Class: 2
Base Rank Total: 19
EC: 6/6
MC: 0
AC: 5/5
Moves (19):
Scratch
Tail Whip
Sand Attack
Astonish
Baton Pass
Tickle
Fury Swipes
Swift
Screech
Double Hit
Fling
Fake Out
Switcheroo
Counter
Bounce
Beat Up
Double Slap
Fire Punch
Gunk Shot
Thunder Punch
Ice Punch
Knock Off
Seed Bomb
Iron Tail
Taunt
Protect
Substitute
Dig
Sleep Talk
U-turn
Shadow Claw
Endure

Types: Fighting/Flying
Abilities:
Limber/ Unburden / Mold Breaker (UNLOCKED)
Nature: Adamant (+1 Attack,-1 Sp. Attack)
Stats:
HP: 100
Atk: Rank 4+
Def: Rank 3
SpA: Rank -2
SpD: Rank 3
Spe: 118
Size Class: 2
Weight Class: 3
Base Rank Total: 20
EC: N/A
MC: 8
AC: 5/5
Attacks (42):
Acrobatics
Aerial Ace
Agility
Baton Pass
Bounce
Brick Break
Detect
Dig
Drain Punch
Dual Chop
Encore
Endeavor
Entrainment
Feather Dance
Fire Punch
Fling
Flying Press
Focus Punch
Helping Hand
High Jump Kick
Hone Claws
Iron Head
Karate Chop
Last Resort
Low Kick
Me First
Mud Sport
Payback
Poison Jab
Power-Up-Punch
Quick Guard
Roost
Sky Attack
Sky Drop
Stone Edge
Substitute
Swords Dance
Tackle
Taunt
Thunder Punch
Wing Attack
Zen Headbutt


Mawile [F] [Jawfang]
Types: Steel/Fairy
Abilities::
Hyper Cutter / Intimidate / Sheer Force (UNLOCKED) / Huge Power (Mega)
Nature: Careful (+1 SpD, -1 SpA)
Stats:
HP: 90
Atk: 3
Def: 3
SpA: 1 (-)
SpD: 3 (+)
Spe: 50
Size Class: 1
Weight Class: 2
Base Rank Total: 14

Mega Mawile [F] [Queen Jawfang]
Types: Steel/Fairy
Abilities::
Hyper Cutter / Intimidate / Sheer Force / Huge Power
Stats:
HP: 90
Atk: 4 [7 Huge Power]
Def: 5
SpA: 1 (-)
SpD: 4 (+)
Spe: 50
Size Class: 2
Weight Class: 2
Base Rank Total: 18 [21 Huge Power]
EC: N/A
MC: 7
AC: 5/5
Attacks (22):
Astonish
Baton Pass
Bite
Brick Break
Crunch
Facade
Fairy Wind
Fake Tears
Feint Attack
Fire Fang
Growl
Ice Fang
Iron Head
Play Rough
Poison Fang
Protect
Spit Up
Stockpile
Stone Edge
Substitute
Sucker Punch
Swallow
Sweet Scent
Taunt
Thunder Fang
Vice Grip
1:06 AM<Skyla> pick f, l
1:06 AM<ASBot_> l
Lucy sends out and equips
Fort sends out and equips and orders
Lucy orders
I ref