Whats up everyone?
I've always been the type of guy who wants to win with his favorite Pokemon. So, for this team I started with a core of my favorite pokemon (Lucario) and my favorite 6th gen pokemon (Noivern). I wanted to find something that could work between these two, and I ended up with this process:
When I thought about these two together I noticed a few things. I was frail, weak to fairies, and Salamence wrecked me.
Heatran seemed to check these weaknesses a bit more, but now I was weak to fighting, ground, and physical attacks.
With Lando, my core seemed complete (despite the 4X 1/4X Ice weakness split, I could play around that) Lando and Heatran also gave me valuable spread damage which was nice.
So I didn't know what I wanted for my last slots, I considered many ideas like Politoed and Ludicolo for a while. However, I knew that Wide Guard and Fake out support would be nicest for setting up Lucario and Protecting Noivern. I tried different combinations but I kept on being dissatisfied with the results. Also, I wanted some speed control. Eventually, I came across this dynamic duo:
I was hesitant at first, but I've been playing for a few days (50+ battles) with these two and Im pretty satisfied with their performance. Anyway, on to the individual analyses.
Spike (Lucario) (M) @ Lucarionite
Ability: Inner Focus / Adaptability
Level: 50
EVs: 60 HP / 108 Atk / 92 Def / 4 SpD / 244 Spe
Jolly Nature
- Close Combat
- Bullet Punch
- Swords Dance
- Protect
Ahhh there he is! My favorite pokemon :-) Lucario is awesome, and when he plows through a team, I know I played well. Im sure You are all aware how powerful this thing is and how many things it can OHKO (especially after the big +2), so Ill talk more about the EV spread and move selection. The EVs are simple: outspeeds Terrakion, Gengar, Mega Metagross, Latio(a)s, Mega Gallade, Garchomp- and always survives an EQ from either Terrakion or Garchomp. The rest is dumped to attack except 4 In Spdef cause they were useless elsewhere. Works pretty well, I usually get a +2 fairly easily. It takes care of big threats rather quickly and gives me very valuable priority with BP. The attack investment is fairly low, but the Damage output is still high as ever, and I have SD help me out f needed. Inner focus to avoid flinches and kill Mega Kang obviously... Yup
Faye (Noivern) (F) @ Choice Specs
Ability: Frisk
Level: 50
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Draco Meteor
- Hurricane (?)
- Switcheroo
- Taunt
Ok. Noivern is sick. Look at its design! I absolutely love this thing. Its not the most powerful dragon type in the game, but it is the fastest. Let me say that again FASTEST DRAGON EVER!!! Look at the things it can outspeed!!! Mega Salamence, Mega Manectric, Mega Lopunny, Adamant Talonflame, Timid Greninja, Scarf Smeargle, need I go on? This thing is a speed demon and with choice specs it still pack a helluva Meteor
Anyway, I had to find a way to make Noivern work with Lucario and I think this set works pretty well. Draco for fast, hard-hitting STAB that not many things can survive. Switcheroo is a pretty good move for choice attackers in general and It can shut down many threats. With Frisk its even better, because I get to pick my battles. What item do I want and what can I use it for? Many a time have I been up against a Sash pokemon, unexpecting and confident, only to get OHKOd by Noivern's partner. Same goes for assault vest, life orb, berries, and other items that I can benefit from. Heck sometimes ill just want to shut your physical attacker down and take your Choice Scarf. Taunt is there for fast, unsuspecting shut downs. In VGC, too many Pokemon rely on rage powder, Trick Room, Protect, etc. Taunt is always valuable. Also, it helps my partner deal with Aegislash fairly easily. Although I love using this thing, this is where you come in... I don't know if there are better Noivern spreads, other than outspeeding and hitting hard. There aren't many things Noi would like to tank over outspeed, and there are some moves that will just always KO it (Ice Beam), but regardless, Noivern is a bulkier dragon than others so thats cool. Any recommendations for different spreads? Also, the final move... Hurricane. I was running into some trouble with grass types, and with rain being so common I thought why not. But I feel like Ive lost many times to a Hurricane miss. What do you guys think of other options? Ive thought about Air Slash, Boomburst, or Heat Wave... To be honest, Im not sure. I don't like Air Slash's base 75 power...
Ein (Raichu) (M) @ Focus Sash
Ability: Lightning Rod
Level: 50
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Fake Out
- Encore
- Thunderbolt
- Thunder Wave (?)
My favorite teams are those that use pokemon you like, are diverse, and look diverse. Raichu does just that! It brings an awesome pokemon that I used in my first Red gameplay, awesome typing and coverage, and the cute element. Anyway aside from looks, Im pretty sure you know annoying Raichu is, Ive noticed many people have given the little guy more attention. He is one of the fastest Fake outers in the game, and if you Protect, he can Encore you into it. The combination of Fake out and Encore makes Lucario and Mantine have a relatively easy setup, and it keeps the opponents pressured. Thunderbolt for STAB against dem pesky water types. Lightningrod, amazing ability. It checks Thundurus to borderline uselessness and helps Mantine soooo much. I have encored many opponents into Thunderbolt or Wave before and proceeded to sweep the rest of his team. Now, I'm unsure about the last move... I've tried HP ICE, King's Rock Fling, HP Grass, and Protect before but honestly the speed control and paralysis chance has worked for me way better, especially since I don't have discharge spam to power my Raichu up. Let me know what you think about this move. Finally, I decided after lengthy testing of other items and spreads that a boring (252/252/4) with Sash would be best. What good is surviving a move with less speed if I can just Sash it? I tried Mittens's Raichu (look raichu up on Nugget Bridge) but honestly, it doesn't work as well as this. What do you guys think?
Julia (Mantine) (F) @ Leftovers
Ability: Water Absorb
Level: 50
Shiny: Yes
EVs: 204 HP / 152 Def / 148 SpA / 4 SpD
Bold Nature
IVs: 0 Atk
- Wide Guard
- Ice Beam
- Scald
- Tailwind
So this is the one that I'm probably going to get the most suggestions on, but honestly this Mantine is flawless in my experience. If you aren't familiar with Mantine's stats, go look them up! 140 SpD is amazing, Gyarados can confirm that its typing is decent, Water absorb is an amazing ability in general, and finally... Its movepool... I was looking trough what pokemon I could use for my 6th slot, and I saw that Mantine is one of the few Pokemon with both Wide Guard and Tailwind. I also wanted a water type, so I thought why not. I'm as impressed as any other player would be on how well this thing performs... Anyway, Wide Guard and tailwind are there for obvious reasons. Ice beam is to fight back especially against Rock Sliders such as Garchomp and Lando-T. The EV spread is set so that I only take around half from a Rock Slide from Lando and I have a chance to OHKO with Ice Beam. Terrakion also doesn't appreciate Scald. Speaking of, I've thought about changing Scald to Air Slash. I need more anti-Grass coverage and with how common Politoed and Ludicolo are, I don't think it would be a bad idea. However, Scald is too good of a move to pass up and more useful in general. I've been thinking... Maybe Eviolite Mantyke is better? I'm pretty sure not because the damage output would be significantly lower, and I don't like that in such an offensive based metagame. Also what do you guys think about the item? I think lefties are always a good item choice. But Ive also thought of other items like Expert Belt or Mystic Water for KOs, Brightpowder for Hax, Lum berry, Safety Goggles, Sitrus, etc. Im leaning towards an offensive item for a bulkier EV spread. General question: how viable do you think this Mantine build is?
Jet Black (Landorus-Therian) @ Assault Vest
Ability: Intimidate
Level: 50
EVs: 128 HP / 252 Atk / 4 Def / 124 SpD
Adamant Nature
- U-turn
- Knock Off
- Rock Slide
- Earthquake
So these last two are the ones I need help with the most. Im pretty sure you know what a 252 Adamant Lando with this moveset can do, so I'll move on. Intimidate is the best thing this thing brings, and we all know why. I used to run Scarf, but I kept on wishing for a bulkier Landorus more often than not. However, I didn't want to lose my offensive presence with that. Assault Vest seemed natural. Its a very nice item and it makes me bulky on both defenses thanks to intimidate. The spread, honestly, was just me half-assing a spread that was fairly balanced in bulk.
Feel free to help me out with moves and spread, I have no idea what an AV Landorus T is supposed to look like haha. They're not very common in singles
Vicious (Heatran) (M) @ Sitrus Berry
Ability: Flash Fire
Level: 50
EVs: 120 HP / 64 Def / 252 SpA / 72 SpD
Modest Nature
IVs: 0 Atk
- Heat Wave
- Flash Cannon
- Substitute
- Protect
So while I was looking for a solid team, I played against a SubTran and noticed how good it was. Heat Wave is an amazing STAB with spread that lets me destroy certain teams. Flash Cannon obliterates fairies. Flash Fire lets be absorb predictable WoW or Flamethrower. Its a hard counter to pokemon like Charizard Y. An awesome fairy counter. My rule of thumb is, if Lucario can't, Heatran will. For some reason it works. With all of these things, if you re weak to this and I go behind a sub. It's gg.. Thats about it.... The spread is again... a very lazy attempt at a bulky/offensive Heatran. Please help me with this spread, I like max Sp Atk but I don't know what I should be surviving other than EQ (which won't happen ever). But this spread tbh, works pretty well... Ive survived 2 Mach Punches from Conkeldurrs, Waterfalls from Azumarrills, and Low Kicks from Kang/Bisharp. Maybe Im just lucky haha, but seriously if you could at least point me towards a better direction it'd be greatly appreciated. Do you agree with the item choice? Its there for reliable recovery from sub.
General Concerns:
Bulky Grass types: M Venusaur, Amoongus, Ludicolo
Water/Ground types: namely Swampert
Some Rain teams
Shadow Taggers (sometimes)
Trick Room (Sometimes)
Gimmick teams (lack of experience I think)
Priority sometimes but not usually
Item choice on this team... Who should get the Sitrus Berry?
Other pokemon that could fit well... I don't like using legends, do you have any suggestions to change them? Maybe Arcanine idk... :S
Let me know about any questions, comments, or suggestions. I can also show you replays if you want. Thanks!!!
PS: All of my team is nicked after the characters of this amazing show
I've always been the type of guy who wants to win with his favorite Pokemon. So, for this team I started with a core of my favorite pokemon (Lucario) and my favorite 6th gen pokemon (Noivern). I wanted to find something that could work between these two, and I ended up with this process:


When I thought about these two together I noticed a few things. I was frail, weak to fairies, and Salamence wrecked me.



Heatran seemed to check these weaknesses a bit more, but now I was weak to fighting, ground, and physical attacks.




With Lando, my core seemed complete (despite the 4X 1/4X Ice weakness split, I could play around that) Lando and Heatran also gave me valuable spread damage which was nice.
So I didn't know what I wanted for my last slots, I considered many ideas like Politoed and Ludicolo for a while. However, I knew that Wide Guard and Fake out support would be nicest for setting up Lucario and Protecting Noivern. I tried different combinations but I kept on being dissatisfied with the results. Also, I wanted some speed control. Eventually, I came across this dynamic duo:






I was hesitant at first, but I've been playing for a few days (50+ battles) with these two and Im pretty satisfied with their performance. Anyway, on to the individual analyses.

Spike (Lucario) (M) @ Lucarionite
Ability: Inner Focus / Adaptability
Level: 50
EVs: 60 HP / 108 Atk / 92 Def / 4 SpD / 244 Spe
Jolly Nature
- Close Combat
- Bullet Punch
- Swords Dance
- Protect
Ahhh there he is! My favorite pokemon :-) Lucario is awesome, and when he plows through a team, I know I played well. Im sure You are all aware how powerful this thing is and how many things it can OHKO (especially after the big +2), so Ill talk more about the EV spread and move selection. The EVs are simple: outspeeds Terrakion, Gengar, Mega Metagross, Latio(a)s, Mega Gallade, Garchomp- and always survives an EQ from either Terrakion or Garchomp. The rest is dumped to attack except 4 In Spdef cause they were useless elsewhere. Works pretty well, I usually get a +2 fairly easily. It takes care of big threats rather quickly and gives me very valuable priority with BP. The attack investment is fairly low, but the Damage output is still high as ever, and I have SD help me out f needed. Inner focus to avoid flinches and kill Mega Kang obviously... Yup


Faye (Noivern) (F) @ Choice Specs
Ability: Frisk
Level: 50
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Draco Meteor
- Hurricane (?)
- Switcheroo
- Taunt
Ok. Noivern is sick. Look at its design! I absolutely love this thing. Its not the most powerful dragon type in the game, but it is the fastest. Let me say that again FASTEST DRAGON EVER!!! Look at the things it can outspeed!!! Mega Salamence, Mega Manectric, Mega Lopunny, Adamant Talonflame, Timid Greninja, Scarf Smeargle, need I go on? This thing is a speed demon and with choice specs it still pack a helluva Meteor


Ein (Raichu) (M) @ Focus Sash
Ability: Lightning Rod
Level: 50
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Fake Out
- Encore
- Thunderbolt
- Thunder Wave (?)
My favorite teams are those that use pokemon you like, are diverse, and look diverse. Raichu does just that! It brings an awesome pokemon that I used in my first Red gameplay, awesome typing and coverage, and the cute element. Anyway aside from looks, Im pretty sure you know annoying Raichu is, Ive noticed many people have given the little guy more attention. He is one of the fastest Fake outers in the game, and if you Protect, he can Encore you into it. The combination of Fake out and Encore makes Lucario and Mantine have a relatively easy setup, and it keeps the opponents pressured. Thunderbolt for STAB against dem pesky water types. Lightningrod, amazing ability. It checks Thundurus to borderline uselessness and helps Mantine soooo much. I have encored many opponents into Thunderbolt or Wave before and proceeded to sweep the rest of his team. Now, I'm unsure about the last move... I've tried HP ICE, King's Rock Fling, HP Grass, and Protect before but honestly the speed control and paralysis chance has worked for me way better, especially since I don't have discharge spam to power my Raichu up. Let me know what you think about this move. Finally, I decided after lengthy testing of other items and spreads that a boring (252/252/4) with Sash would be best. What good is surviving a move with less speed if I can just Sash it? I tried Mittens's Raichu (look raichu up on Nugget Bridge) but honestly, it doesn't work as well as this. What do you guys think?

Julia (Mantine) (F) @ Leftovers
Ability: Water Absorb
Level: 50
Shiny: Yes
EVs: 204 HP / 152 Def / 148 SpA / 4 SpD
Bold Nature
IVs: 0 Atk
- Wide Guard
- Ice Beam
- Scald
- Tailwind
So this is the one that I'm probably going to get the most suggestions on, but honestly this Mantine is flawless in my experience. If you aren't familiar with Mantine's stats, go look them up! 140 SpD is amazing, Gyarados can confirm that its typing is decent, Water absorb is an amazing ability in general, and finally... Its movepool... I was looking trough what pokemon I could use for my 6th slot, and I saw that Mantine is one of the few Pokemon with both Wide Guard and Tailwind. I also wanted a water type, so I thought why not. I'm as impressed as any other player would be on how well this thing performs... Anyway, Wide Guard and tailwind are there for obvious reasons. Ice beam is to fight back especially against Rock Sliders such as Garchomp and Lando-T. The EV spread is set so that I only take around half from a Rock Slide from Lando and I have a chance to OHKO with Ice Beam. Terrakion also doesn't appreciate Scald. Speaking of, I've thought about changing Scald to Air Slash. I need more anti-Grass coverage and with how common Politoed and Ludicolo are, I don't think it would be a bad idea. However, Scald is too good of a move to pass up and more useful in general. I've been thinking... Maybe Eviolite Mantyke is better? I'm pretty sure not because the damage output would be significantly lower, and I don't like that in such an offensive based metagame. Also what do you guys think about the item? I think lefties are always a good item choice. But Ive also thought of other items like Expert Belt or Mystic Water for KOs, Brightpowder for Hax, Lum berry, Safety Goggles, Sitrus, etc. Im leaning towards an offensive item for a bulkier EV spread. General question: how viable do you think this Mantine build is?

Jet Black (Landorus-Therian) @ Assault Vest
Ability: Intimidate
Level: 50
EVs: 128 HP / 252 Atk / 4 Def / 124 SpD
Adamant Nature
- U-turn
- Knock Off
- Rock Slide
- Earthquake
So these last two are the ones I need help with the most. Im pretty sure you know what a 252 Adamant Lando with this moveset can do, so I'll move on. Intimidate is the best thing this thing brings, and we all know why. I used to run Scarf, but I kept on wishing for a bulkier Landorus more often than not. However, I didn't want to lose my offensive presence with that. Assault Vest seemed natural. Its a very nice item and it makes me bulky on both defenses thanks to intimidate. The spread, honestly, was just me half-assing a spread that was fairly balanced in bulk.



Vicious (Heatran) (M) @ Sitrus Berry
Ability: Flash Fire
Level: 50
EVs: 120 HP / 64 Def / 252 SpA / 72 SpD
Modest Nature
IVs: 0 Atk
- Heat Wave
- Flash Cannon
- Substitute
- Protect
So while I was looking for a solid team, I played against a SubTran and noticed how good it was. Heat Wave is an amazing STAB with spread that lets me destroy certain teams. Flash Cannon obliterates fairies. Flash Fire lets be absorb predictable WoW or Flamethrower. Its a hard counter to pokemon like Charizard Y. An awesome fairy counter. My rule of thumb is, if Lucario can't, Heatran will. For some reason it works. With all of these things, if you re weak to this and I go behind a sub. It's gg.. Thats about it.... The spread is again... a very lazy attempt at a bulky/offensive Heatran. Please help me with this spread, I like max Sp Atk but I don't know what I should be surviving other than EQ (which won't happen ever). But this spread tbh, works pretty well... Ive survived 2 Mach Punches from Conkeldurrs, Waterfalls from Azumarrills, and Low Kicks from Kang/Bisharp. Maybe Im just lucky haha, but seriously if you could at least point me towards a better direction it'd be greatly appreciated. Do you agree with the item choice? Its there for reliable recovery from sub.
General Concerns:
Bulky Grass types: M Venusaur, Amoongus, Ludicolo
Water/Ground types: namely Swampert
Some Rain teams
Shadow Taggers (sometimes)
Trick Room (Sometimes)
Gimmick teams (lack of experience I think)
Priority sometimes but not usually
Item choice on this team... Who should get the Sitrus Berry?
Other pokemon that could fit well... I don't like using legends, do you have any suggestions to change them? Maybe Arcanine idk... :S
Let me know about any questions, comments, or suggestions. I can also show you replays if you want. Thanks!!!
PS: All of my team is nicked after the characters of this amazing show

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