ORAS OU M-Manec Team

Mega Manectric
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Manectric (F) @ Manectite
Ability: Lightning Rod
Shiny: Yes
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Thunderbolt
- Hidden Power [Ice]
- Flamethrower
- Volt Switch

I deceided to use Manectric because its a fast anti-meta sweeper, cleaner and revenge killer. With a standard set: T-bolt for a hard hitting STAB, Volt Switch for momentum and the intimidating volt-turn core with Landorus, Flamethrower and HP Ice for coverage. Max SpA and Speed EV's with Timid nature to max speed and damage. Manectric can take out bulky Water types for Keldeo and Keldeo can take out other Ground mons like Hippowdon, dat Manectric cant touch.


Landorus (Therian Forme)
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Landorus (Landorus-Therian) @ Leftovers
Ability: Intimidate
Shiny: Yes
EVs: 252 HP / 4 Atk / 252 Def
Impish Nature
- Stealth Rock
- Earthquake
- Stone Edge
- U-turn

I picked Landorus as my physical wall, because its sinergy with Manectric, being able to switch in ground moves and also using U-Turn to complete the intimidating/volt-turn core. Earthquake for a strong stab move and Stone Edge for hitting Flying and some Levitating mons.
Max HP and Def for maximum bulky and the rest in Atk for a little bit extra damage. Can take Fighting hits for Ferrothorn and Bisharp, as Physical Fire moves.



Keldeo
keldeo.gif

Keldeo (Keldeo-Resolute) @ Leftovers
Ability: Justified
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Scald
- Secret Sword
- Calm Mind
- Substitute

My setup Special Sweeper with the subs mind set, Scald and Secret Sword for strong STAB moves with burning chance, dealing with ground types, chansey , Heatran (without beeing crippled by status) dat stops Manectric and Bisharp dat otherwise can get the defiant boost or OHKO most of my mons. Can switch in ice, dark and water moves for Latios and Landorus . I prefer The Subs Calm Mind set for not being locked, the scout and set up possibility on defensive or resisted mons. Landorus, Manectric and Latios can take Electric moves for Keldeo.




Latios
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Latios @ Life Orb
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Draco Meteor
- Psychic
- Defog
- Recover

Since my team intends to do and force a lot of switches, I needed something to get rid of hazards on my side of the field (spinner prefered) but I picked Latios for the role most beacause its Typing. EV's spread for maximum damage and speed. Draco Meteor for the strongest Stab , Psychic instead of Psyshock to deal better against Venusaur dat my team can Struggle. Recover to keep it as healthly as possible. Also immune to Ground Types can switchin for Manectric, resists Water for Landorus, Fire and Fighting for Ferrothorn and Bisharp.



Ferrothorn
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Ferrothorn @ Leftovers
Ability: Iron Barbs
EVs: 252 HP / 4 Def / 252 SpD
Sassy Nature
IVs: 0 Spe
- Spikes
- Gyro Ball
- Power Whip
- Leech Seed

So far, my team is pretty weak to fairies so I needed something to get hits from Azumarill, Mega Gardevoir and Diancie. Ferrothorn fits well and provides more hazard stacking with spikes. EV's spread and nature for maximum special bulky to take neutral hits like Ghost-Types or surviving some Focus Blast. Landorus or even Latios can take other Fighting and Fire moves aswell for Ferrothorn.
Gyro Ball as an answer to fast mons and Power Whip for a secondary STAB for the ones who resists Gyro Ball like Bulky Water Types



Bisharp
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Bisharp @ Life Orb
Ability: Defiant
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Swords Dance
- Knock Off
- Iron Head
- Sucker Punch

Bisharp discourages opposing teams from using Defog or Spinning with Starmie so I can keep my hazards on the field, it takes out another bulkier mons and can remove opposing items with Knock Off. EV's on Attack and Speed with Adamant nature for maximum damege. Gaining momentum I can get opportunities to set too with Swords Dance, Iron Head and Sucker Punch for strong STAB moves and the last one, priority. Can also switch in Psychic moves for Keldeo and hit back.

Maybe my biggest problem is Volcarona
http://replay.pokemonshowdown.com/ou-252234817
Here I was lucky, guess it was a bulkier variant without Fire Blast, but the Stone Edge miss would be costed me the game if it packs Giga Drain...
ALSO GOOD HIPPOWDON CORES
but in general its cool
http://replay.pokemonshowdown.com/ou-252235944
http://replay.pokemonshowdown.com/ou-252241129
 
Last edited by a moderator:
Hello Claudehylkton Queiroz , and welcome to Smogon!

Unfortunately, this RMT is currently not following the rules which can be found in the RMT Resource Thread; specifically, this thread violates rule #4, because you lack sufficient descriptions for each Pokemon on your team. As such, I am afraid that I will have to lock this thread for the time being. If you would like this thread to be reopened, feel free to PM me with your updated RMT, and I would be happy to reopen this thread for you. If you need help making an RMT up to the required standards, I recommend that you carefully read the RMT Resource Thread and check out other RMTs from the Team Showcase and RMT Archive for some examples.

Good luck with your team, and have a nice day!

EDIT: Reopened!
 
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Hi! Welcome to Smogon, I'm sure you will enjoy your stay and receive the needed support to fix this team and make it definitely more competitive! Yes, because as you can see, there are some things in the team that arent really fine! The first thing I noticed is your weakness to your same Manectric, able to hurt badly 5/5 of your team by only clicking the supereffective move!

hippowdon.png
A way to fix this thing is, imo, recurring to Hippowdon over Landorus-T, so that you can have another way to deal with Thundurus, a really problematic pokemon for your team! Also, considering your team is weak to Char Y + Tyranitar too, I suggest you to give Stone Edge to the Hippo in order to have a way to hit the big lizard on switch in.

scizor.png
Another weakness that I've noticed is, unfortunately, Mega Gardevoir, which it looks unfixable, if not by adding CB Scizor with Pursuit(so that it makes up for bisharp's roles) instead of Bisharp!

landorus-therian.png
In case you wouldnt follow my suggestions, Here's anyway a fix on the spread of Landorus-T, who needs a bit more speed. You can find it under spoiler:

Landorus-T (M) @ Leftovers
Trait: Intimidate
EVs: 136 HP / 16 Atk / 252 Def / 104 Spd
Impish Nature (+Def, -SAtk)
- Stealth Rock
- Stone Edge
- U-turn
- Earthquake

Hope I Helped You :) Hf with the team!
 
Thanks! ^_^
Im using
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CB Scizor and
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Hippowdon now
it was fine until a
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(Dragon Pulse) Mega Sceptile appeared
(or another fast grass special attackers with HP Fire)
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(Dragon Pulse)
and Tornadus
641.png
 
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I'm trying this

Manectric (F) @ Manectite
Ability: Lightning Rod
Shiny: Yes
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Thunderbolt
- Hidden Power [Ice]
- Flamethrower
- Volt Switch

Keldeo (Keldeo-Resolute) @ Leftovers
Ability: Justified
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Scald
- Secret Sword
- Calm Mind
- Substitute

Latios @ Life Orb
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Draco Meteor
- Psychic
- Hidden Power [Fire]
- Recover

Hippowdon @ Leftovers
Ability: Sand Stream
EVs: 252 HP / 144 Def / 112 SpD
Impish Nature
- Stealth Rock
- Earthquake
- Stone Edge
- Slack Off

Skarmory @ Leftovers
Ability: Sturdy
EVs: 248 HP / 8 Def / 252 SpD
Careful Nature
- Spikes
- Defog
- Roost
- Brave Bird

Weavile @ Life Orb
Ability: Pressure
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Knock Off
- Icicle Crash
- Low Kick
- Ice Shard

http://replay.pokemonshowdown.com/ou-252735556
http://replay.pokemonshowdown.com/ou-252745565
 
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