Draft Mabosstiff

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[overview]
**Draft Order**: Round 7 onwards

**Price Range**: 2-4 points

**Overview**: Mabosstiff fits on drafts seeking a budget Dark-type and wallbreaker. It typically acts as a prediction-heavy Choice item attacker that can cause massive damage to incoming foes with Stakeout. Although its movepool is somewhat lacking in power and utility, it has a solid stat spread and three amazing abilities that it can leverage to fill various roles. Unfortunately, it faces fierce competition from many other Dark-types with better offensive traits and role compression.


[strategy comments]
Common Roles
========
**Wallbreaker**: Stakeout grants a massive power boost if Mabosstiff is able to force out a foe, enabling many OHKOs and 2HKOs that it'd otherwise miss. Positioning it well can lead to difficult situations for the opponent where they're forced to sacrifice a Pokemon. Taunt can also be used to prevent foes from healing themselves.

**Physical Tank**: Mabosstiff becomes serviceably bulky with Intimidate and defensive investment, allowing it to check foes that lack strong coverage moves for Dark-types while attempting to stay healthy with Pain Split and denying setup opportunities with Roar.

Common Moves
========
**Primary STAB Moves**: Crunch, Lash Out

**Setup Moves**: Trailblaze

**Utility Moves**: Pain Split, Roar, Taunt, Destiny Bond, Rest

**Coverage**: Play Rough, Psychic Fangs, Wild Charge, Fire Fang, Ice Fang, Double-Edge, Outrage

Niche Moves
========
**Jaw Lock**: Mabosstiff can trap a foe with Jaw Lock and then force a trade with Destiny Bond.

**Endeavor**: The guaranteed damage of Endeavor is used to wear down walls and place them in range of a Crunch KO.

**Facade**: Burn seriously hinders offensive Mabosstiff sets, and Facade is a way to remain threatening after being burned.

**Body Slam**: Defensive Mabosstiff sets can use Body Slam to spread paralysis to incoming foes.

**Curse / Hone Claws**: Mabosstiff can attempt to sweep or wallbreak using Curse and Guard Dog, though it struggles with longevity due to its lack of recovery and Speed. Hone Claws can be run alongside Trailblaze to attempt a sweep against slower teams, but it often needs multiple turns of setup to become dangerous.

**Payback**: Payback is stronger than Crunch on Curse sets, where Mabosstiff usually acts last, or in the physical wall role.

Common Items
========
**Choice Band**: Mabosstiff deals absurd amounts of damage when stacking the boosts from Choice Band and Stakeout, scoring 2HKOs against many of the toughest walls if the correct attacks are chosen.

**Choice Scarf**: Choice Scarf is an excellent item for Stakeout sets, giving Mabosstiff enough Speed to revenge kill unboosted foes while Stakeout grants extra power if the target switches out.

**Rocky Helmet**: Defensive sets appreciate the guaranteed contact damage from Rocky Helmet as they switch in to activate Intimidate.

Niche Items
========
**Lum Berry**: Mabosstiff appreciates protection from burn and paralysis, and Lum Berry can effectively grant it an extra turn to take down foes with access to those conditions.

**Damage-boosting Items**: Items like Life Orb and Black Glasses help Mabosstiff break through teams when the damage from Choice Band isn't needed or the ability to switch moves is more important.

**Assault Vest**: Assault Vest patches up Mabosstiff's average Special Defense, helping it deal with specially offensive Ghost-types.

**Resistance Berries**: Defensive sets can use a resistance Berry to use Roar against a dangerous setup sweeper more reliably. Offensive sets can use it to lure in a foe and take them out with super effective coverage.

**Chesto Berry**: Chesto Berry grants Intimidate and Curse sets a one-time heal when combined with Rest, extending Mabosstiff's time in battle and curing it of harmful status conditions.

**Sitrus Berry**: Sitrus Berry provides defensive sets some extra HP, keeping Mabosstiff on the field for longer without the need for Rest.

Tera
========
Mabosstiff can make use of Tera, but there are usually better options available. Tera Dark, Fairy, and Psychic enhance its strongest attacks on Stakeout sets, while Tera types like Tera Fighting and Ground grant it new coverage options via Tera Blast. Tera Water, Steel, and Ghost can help it safely set up with Curse against more foes. That being said, it's very difficult to justify using Tera on Mabosstiff over more expensive Tera Captains.

Draft Strategy
========
Mabosstiff is taken at the end of a mostly-complete draft to patch up a weakness to Ghost or Psychic and provide extra physical power. Utility and most other roles need to come from the draft's other Pokemon.

**Defensive Backbone**: Mabosstiff fits particularly well on teams with solid defenses to fall back on. They can protect offensive sets from being revenge killed and pivot to get it on the field. They can also help relieve the pressure placed on defensive sets to handle various foes. Galarian Slowking, Gholdengo, Deoxys-D, and Moltres are a few examples of defensive Pokemon that work well with Mabosstiff.

**Cleaners**: Fast cleaners like Greninja, Iron Moth, and Iron Boulder appreciate Mabosstiff's ability to smash through opposing walls.

Checks and Counters
========
**Faster Attackers**: Mabosstiff is slower than many of the format's strongest attackers, which makes revenge killing a common way to stop it. As a Dark-type, it also has a few weaknesses that can be exploited by common moves like U-turn and Close Combat.

**Physically Bulky Pokemon**: Much of Mabosstiff's power comes from Stakeout, so it can be helpless against bulky Pokemon that are already on the field. Additionally, setup sweepers like Zarude and Palafin can use moves like Bulk Up, Drain Punch, and Taunt to avoid being revenge killed or walled.

**Status Conditions**: Burn and paralysis shut down most Mabosstiff sets, leaving it with little hope of pressuring foes.

[credits]
Written by:
https://www.smogon.com/forums/members/scionicle.599989/
Quality checked by:
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https://www.smogon.com/forums/members/scribble.356084/
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Last edited:
amqc
add remove comment

[overview]
**Draft Order**: Round 7 onwards

**Price Range**: 2-4 points

**Overview**: Mabosstiff fits on drafts seeking a budget Dark-type. It typically acts as a prediction-heavy wallbreaker that can cause massive damage to incoming foes with Stakeout. Although its movepool is somewhat lacking in power and utility, it has a solid stat spread and three amazing abilities that it can leverage to fill various roles.


[strategy comments]
Common Roles
========
**Wallbreaker**: Stakeout grants a massive power boost if Mabosstiff is able to force out a foe, enabling many OHKOs or 2HKOs that it'd otherwise miss. Positioning Mabosstiff well can lead to difficult situations for the opponent where they're forced to sacrifice a Pokemon. Taunt can also be used to prevent foes from healing themselves.

**One-for-One trading**: Jaw Lock plus Destiny Bond was very common in my low tier swiss tour that saw high mabosstiff usage. Pretty much came to any match where banded or scarf wasnt the wave. forced incredible game-changing trades. would argue this is a common set for it in draft. Idk if "one for one trading" is the right phrase, smth else might be better.

**Tank**: Mabosstiff becomes quite bulky with Intimidate and defensive investment. They allow it to check foes that lack strong coverage moves for Dark-types while attempting to stay healthy with Pain Split and denying setup opportunities with Roar.

**Bulky Setup**: Access to Curse and Guard Dog gives Mabosstiff the opportunity to set up; though its lack of Speed and reliable recovery make these sets inconsistent in many matchups.

Common Moves
========
**Primary STAB Moves**: Crunch, Lash Out, Jaw Lock

**Setup Moves**: Curse, Trailblaze

**Utility Moves**: Pain Split, Roar, Taunt, Endeavor, Body Slam, Destiny Bond, Rest

**Coverage**: Play Rough, Psychic Fangs, Wild Charge, Fire Fang, Ice Fang, Double-Edge

Niche Moves
========
**Facade**: Burn seriously hinders offensive Mabosstiff sets and Facade is a way to remain threatening after being burned.

**Reversal**: Reversal is a powerful coverage option for a few Pokemon, including Kingambit and Terapagos. However, its requirement of low HP makes it risky. Endure or Substitute combined with a Custap Berry or Salac Berry can make it more reliable, though it's still prone to being revenge killed by faster Choice Scarf users or a priority attack.

**Payback**: Payback is stronger than Crunch on Curse sets where Mabosstiff will usually be acting last.

**Endeavor**: Valuable vs bulkier mons to then be in range of crunch

Common Items
========
**Choice Band**: I would include this as a separate point to be honest. Stakeout choice band calcs are insane and make mabosstiff an absurd wallbreaker, stake out boosted crunch is so strong even vs resists that i think makes band infinately better than life orb.

2hkos physdef pex on switchin: (252+ Atk Choice Band Stakeout Mabosstiff Crunch vs. 248 HP / 252+ Def Toxapex: 217-256 (71.6 - 84.4%) -- guaranteed 2HKO)
ohkos randomly hopeful crunch swapins (252+ Atk Choice Band Stakeout Mabosstiff Crunch vs. 60 HP / 0 Def Mienshao: 306-361 (106.9 - 126.2%) -- guaranteed OHKO)
2hkos physdef clefable on switchin (252+ Atk Choice Band Stakeout Mabosstiff Play Rough vs. 252 HP / 252+ Def Clefable: 267-315 (67.7 - 79.9%) -- guaranteed 2HKO after Leftovers recovery


**Choice Scarf**: Choice Scarf is an excellent item for Stakeout sets, giving them enough Speed to revenge kill unboosted foes while Stakeout grants extra power if the target switches out.

**Damage-Boosting Items**: Items like Choice Band and Life Orb help Mabosstiff break through specific bulkier foes.

**Rocky Helmet**: Defensive sets appreciate the guaranteed contact damage from Rocky Helmet as they switch in to activate Intimidate.

Niche Items
========
**Assault Vest**: Assault Vest patches up Mabosstiff's average Special Defense, helping it deal with specially offensive Ghost-types.

**Resistance Berries**: Defensive sets can use a resistance berry to use Roar against a dangerous setup sweeper more reliably. Offensive sets can use it to lure in a foe and take them out with super effective coverage.

**Chesto Berry**: Chesto Berry grants Intimidate or Curse sets a one-time heal when combined with Rest, extending its time in battle and curing it of harmful status conditions.

**Sitrus Berry**: Sitrus Berry provides defensive sets some extra HP, keeping it on the field for longer without the need for Rest.

Tera
========
Mabosstiff can make use of Tera, but there are usually better options available. Tera Dark, Fairy, and Psychic enhance its strongest attacks on Stakeout sets while Tera types like Fighting and Ground grant it new coverage options via Tera Blast. Tera Water, Steel, and Ghost can help it safely set up with Curse against more foes.

Draft Strategy
========
Mabosstiff is taken at the end of a mostly-complete draft to patch up a weakness to Ghost or Psychic and provide extra physical power. Utility and most other roles will need to come from the draft's other Pokemon.

**Slow Pivots**: These bring in CB or scarf mabostiff variants most effectively (mons like uxie, glowking, alo)

**Defensive Backbone**: Mabosstiff fits particularly well on teams with solid defenses to fall back on. They can protect offensive sets from being revenge killed and pivot to get it on the field. They can also help relieve the pressure placed on defensive sets to handle various foes. Galarian Slowking, Gholdengo, Deoxys-D, and Moltres are a few examples of defensive Pokemon that work well with Mabosstiff.

**Cleaners**: Fast cleaners like Greninja, Iron Moth, and Iron Boulder appreciate Mabosstiff's ability to smash through opposing walls.

Checks and Counters
========
**Faster Attackers**: Mabosstiff is slower than many of the format's strongest attackers which makes revenge killing a common way to stop it. As a Dark-type, it also has a few weaknesses that can be exploited by common moves like U-turn and Close Combat.

**Physically Bulky Pokemon**: Much of Mabosstiff's power comes from Stakeout, so it can be helpless against bulky Pokemon that are already on the field. Additionally, setup sweepers like Zarude and Palafin can use moves like Bulk Up, Drain Punch, and Taunt to avoid being revenge killed or walled.

[credits]
Written by:
https://www.smogon.com/forums/members/scionicle.599989/
Quality checked by:
https://www.smogon.com/forums/members/user2.200000
https://www.smogon.com/forums/members/user3.300000
Grammar checked by:
https://www.smogon.com/forums/members/user4.400000
 
QC1
[overview]
**Draft Order**: Round 7 onwards

**Price Range**: 2-4 points

**Overview**: Mabosstiff fits on drafts seeking a budget Dark-type and wallbreaker. It typically acts as a prediction-heavy wallbreaker Choiced attacker that can cause massive damage to incoming foes with Stakeout. Although its movepool is somewhat lacking in power and utility, it has a solid stat spread and three amazing abilities that it can leverage to fill various roles. ever so slightly reordered. One thing I would say to spruce this up is that its not often drafted due to the plethora of better darks in the meta.


[strategy comments]
Common Roles
========
**Wallbreaker**: Stakeout grants a massive power boost if Mabosstiff is able to force out a foe, enabling many OHKOs or 2HKOs that it'd otherwise miss. Positioning Mabosstiff well can lead to difficult situations for the opponent where they're forced to sacrifice a Pokemon. Taunt can also be used to prevent foes from healing themselves.

**Physical Tank**: Mabosstiff becomes quite serviceably bulky with Intimidate and defensive investment. They allow it to check foes that lack strong coverage moves for Dark-types while attempting to stay healthy with Pain Split and denying setup opportunities with Roar.

**Bulky Setup**: Access to Curse and Guard Dog gives Mabosstiff the opportunity to set up; though its lack of Speed and reliable recovery make these sets inconsistent in many matchups. is this too niche? feels that way but im fine if you think it works.

Common Moves
========
**Primary STAB Moves**: Crunch, Lash Out

**Setup Moves**: Curse, Trailblaze

**Utility Moves**: Pain Split, Roar, Taunt, Body Slam niche, Destiny Bond, Rest

**Coverage**: Play Rough, Psychic Fangs, Wild Charge, Fire Fang, Ice Fang, Double-Edge

Niche Moves
========
**Jaw Lock**: Mabosstiff can trap a foe with Jaw Lock and then force a trade with Destiny Bond.

**Endeavor**: The guaranteed damage of Endeavor is used to wear down walls and place them in range of a Crunch KO.

**Facade**: Burn seriously hinders offensive Mabosstiff sets and Facade is a way to remain threatening after being burned.

**Reversal**: Reversal is a powerful coverage option for a few Pokemon, including Kingambit and Terapagos. However, its requirement of low HP makes it risky. Endure or Substitute combined with a Custap Berry or Salac Berry can make it more reliable, though it's still prone to being revenge killed by faster Choice Scarf users or a priority attack. feels too niche, see the niche items section tho.

**Payback**: Payback is stronger than Crunch on Curse sets where Mabosstiff will usually be acting last or in the physical wall role.

Common Items
========
**Choice Band**: Mabosstiff deals absurd amounts of damage when stacking the boosts from Choice Band and Stakeout, scoring 2HKOs against many of the toughest walls if the correct attacks are chosen.

**Choice Scarf**: Choice Scarf is an excellent item for Stakeout sets, giving them enough Speed to revenge kill unboosted foes while Stakeout grants extra power if the target switches out.

**Rocky Helmet**: Defensive sets appreciate the guaranteed contact damage from Rocky Helmet as they switch in to activate Intimidate.

Niche Items
========
**Damage-Boosting Items**: Items like Life Orb and Black Glasses help Mabosstiff break through teams when the damage from Choice Band isn't needed or the ability to switch moves is more important.

**Assault Vest**: Assault Vest patches up Mabosstiff's average Special Defense, helping it deal with specially offensive Ghost-types.

**Resistance Berries**: Defensive sets can use a resistance berry to use Roar against a dangerous setup sweeper more reliably. Offensive sets can use it to lure in a foe and take them out with super effective coverage.

**Chesto Berry**: Chesto Berry grants Intimidate or Curse sets a one-time heal when combined with Rest, extending its time in battle and curing it of harmful status conditions.

**Sitrus Berry**: Sitrus Berry provides defensive sets some extra HP, keeping it on the field for longer without the need for Rest.

you should mention the items you put with endure reversal probs otherwise cut that section. also should add lum for wisp and twave for sure as those are pretty brutal for it.

Tera
========
Mabosstiff can make use of Tera, but there are usually better options available. Tera Dark, Fairy, and Psychic enhance its strongest attacks on Stakeout sets while Tera types like Fighting and Ground grant it new coverage options via Tera Blast. Tera Water, Steel, and Ghost can help it safely set up with Curse against more foes. just add a "that being said" sentence about how you usually want a different captain and to tera your high tier in the first place.

Draft Strategy
========
Mabosstiff is taken at the end of a mostly-complete draft to patch up a weakness to Ghost or Psychic and provide extra physical power. Utility and most other roles will need to come from the draft's other Pokemon.

**Defensive Backbone**: Mabosstiff fits particularly well on teams with solid defenses to fall back on. They can protect offensive sets from being revenge killed and pivot to get it on the field. They can also help relieve the pressure placed on defensive sets to handle various foes. Galarian Slowking, Gholdengo, Deoxys-D, and Moltres are a few examples of defensive Pokemon that work well with Mabosstiff.

**Cleaners**: Fast cleaners like Greninja, Iron Moth, and Iron Boulder appreciate Mabosstiff's ability to smash through opposing walls.

Checks and Counters
========
**Faster Attackers**: Mabosstiff is slower than many of the format's strongest attackers which makes revenge killing a common way to stop it. As a Dark-type, it also has a few weaknesses that can be exploited by common moves like U-turn and Close Combat.

**Physically Bulky Pokemon**: Much of Mabosstiff's power comes from Stakeout, so it can be helpless against bulky Pokemon that are already on the field. Additionally, setup sweepers like Zarude and Palafin can use moves like Bulk Up, Drain Punch, and Taunt to avoid being revenge killed or walled.

depends how in depth we are going but I think status is a very good check to this.

[credits]
Written by:
https://www.smogon.com/forums/members/scionicle.599989/
Quality checked by:
https://www.smogon.com/forums/members/user2.200000
https://www.smogon.com/forums/members/user3.300000
Grammar checked by:
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[/QUOTE]
 
remove add comment
[overview]
**Draft Order**: Round 7 onwards

**Price Range**: 2-4 points

**Overview**: Mabosstiff fits on drafts seeking a budget Dark-type and wallbreaker. It typically acts as a prediction-heavy Choiced attacker that can cause massive damage to incoming foes with Stakeout. Although its movepool is somewhat lacking in power and utility, it has a solid stat spread and three amazing abilities that it can leverage to fill various roles. Unfortunately, it faces fierce competition from many other Dark-types with better offensive traits or role compression.


[strategy comments]
Common Roles
========
**Wallbreaker**: Stakeout grants a massive power boost if Mabosstiff is able to force out a foe, enabling many OHKOs or 2HKOs that it'd otherwise miss. Positioning Mabosstiff well can lead to difficult situations for the opponent where they're forced to sacrifice a Pokemon. Taunt can also be used to prevent foes from healing themselves.

**Physical Tank**: Mabosstiff becomes serviceably bulky with Intimidate and defensive investment. They allow it to check foes that lack strong coverage moves for Dark-types while attempting to stay healthy with Pain Split and denying setup opportunities with Roar.

Common Moves
========
**Primary STAB Moves**: Crunch, Lash Out

**Setup Moves**: Curse, Trailblaze

**Utility Moves**: Pain Split, Roar, Taunt, Destiny Bond, Rest

**Coverage**: Play Rough, Psychic Fangs, Wild Charge, Fire Fang, Ice Fang, Double-Edge, Outrage

Niche Moves
========
**Jaw Lock**: Mabosstiff can trap a foe with Jaw Lock and then force a trade with Destiny Bond.

**Endeavor**: The guaranteed damage of Endeavor is used to wear down walls and place them in range of a Crunch KO.

**Facade**: Burn seriously hinders offensive Mabosstiff sets and Facade is a way to remain threatening after being burned.

**Body Slam**: Defensive Mabosstiff sets can use Body Slam to spread paralysis to incoming foes.

**Payback**: Payback is stronger than Crunch on Curse sets where Mabosstiff will usually be acting last or in the physical wall role.

**Curse / Hone Claws**: briefly mention the differences between the two here. I think both are extremely niche for the dog

Common Items
========
**Choice Band**: Mabosstiff deals absurd amounts of damage when stacking the boosts from Choice Band and Stakeout, scoring 2HKOs against many of the toughest walls if the correct attacks are chosen.

**Choice Scarf**: Choice Scarf is an excellent item for Stakeout sets, giving them enough Speed to revenge kill unboosted foes while Stakeout grants extra power if the target switches out.

**Rocky Helmet**: Defensive sets appreciate the guaranteed contact damage from Rocky Helmet as they switch in to activate Intimidate.

Niche Items
========
**Lum Berry**: Mabosstiff appreciates protection from burn and paralysis, and Lum Berry can effectively grant it an extra turn to take down foes with access to those conditions.

**Damage-Boosting Damage-boosting Items**: Items like Life Orb and Black Glasses help Mabosstiff break through teams when the damage from Choice Band isn't needed or the ability to switch moves is more important.

**Assault Vest**: Assault Vest patches up Mabosstiff's average Special Defense, helping it deal with specially offensive Ghost-types.

**Resistance Berries**: Defensive sets can use a resistance berry to use Roar against a dangerous setup sweeper more reliably. Offensive sets can use it to lure in a foe and take them out with super effective coverage.

**Chesto Berry**: Chesto Berry grants Intimidate or Curse sets a one-time heal when combined with Rest, extending its time in battle and curing it of harmful status conditions.

**Sitrus Berry**: Sitrus Berry provides defensive sets some extra HP, keeping it on the field for longer without the need for Rest.

Tera
========
Mabosstiff can make use of Tera, but there are usually better options available. Tera Dark, Fairy, and Psychic enhance its strongest attacks on Stakeout sets while Tera types like Fighting and Ground grant it new coverage options via Tera Blast. Tera Water, Steel, and Ghost can help it safely set up with Curse against more foes. That being said, it's very difficult to justify using Tera on Mabosstiff over more expensive Tera Captains.

Draft Strategy
========
Mabosstiff is taken at the end of a mostly-complete draft to patch up a weakness to Ghost or Psychic and provide extra physical power. Utility and most other roles will need to come from the draft's other Pokemon.

**Defensive Backbone**: Mabosstiff fits particularly well on teams with solid defenses to fall back on. They can protect offensive sets from being revenge killed and pivot to get it on the field. They can also help relieve the pressure placed on defensive sets to handle various foes. Galarian Slowking, Gholdengo, Deoxys-D, and Moltres are a few examples of defensive Pokemon that work well with Mabosstiff.

**Cleaners**: Fast cleaners like Greninja, Iron Moth, and Iron Boulder appreciate Mabosstiff's ability to smash through opposing walls.

Checks and Counters
========
**Faster Attackers**: Mabosstiff is slower than many of the format's strongest attackers which makes revenge killing a common way to stop it. As a Dark-type, it also has a few weaknesses that can be exploited by common moves like U-turn and Close Combat.

**Physically Bulky Pokemon**: Much of Mabosstiff's power comes from Stakeout, so it can be helpless against bulky Pokemon that are already on the field. Additionally, setup sweepers like Zarude and Palafin can use moves like Bulk Up, Drain Punch, and Taunt to avoid being revenge killed or walled.

**Status Conditions**: Burn and paralysis shut down most Mabosstiff sets; leaving it with little hope of pressuring the opponent.

[credits]
Written by:
https://www.smogon.com/forums/members/scionicle.599989/
Quality checked by:
https://www.smogon.com/forums/members/jscurf.608304/
https://www.smogon.com/forums/members/scribble.356084/
Grammar checked by:
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QC 2/2
 
1/1 GP Team done
add remove comment

[overview]
**Draft Order**: Round 7 onwards

**Price Range**: 2-4 points

**Overview**: Mabosstiff fits on drafts seeking a budget Dark-type and wallbreaker. It typically acts as a prediction-heavy Choiced Choice item attacker that can cause massive damage to incoming foes with Stakeout. Although its movepool is somewhat lacking in power and utility, it has a solid stat spread and three amazing abilities that it can leverage to fill various roles. Unfortunately, it faces fierce competition from many other Dark-types with better offensive traits or and role compression.


[strategy comments]
Common Roles
========
**Wallbreaker**: Stakeout grants a massive power boost if Mabosstiff is able to force out a foe, enabling many OHKOs or and 2HKOs that it'd otherwise miss. Positioning Mabosstiff it well can lead to difficult situations for the opponent where they're forced to sacrifice a Pokemon. Taunt can also be used to prevent foes from healing themselves.

**Physical Tank**: Mabosstiff becomes serviceably bulky with Intimidate and defensive investment (RP) They allow , (AC) allowingit to check foes that lack strong coverage moves for Dark-types while attempting to stay healthy with Pain Split and denying setup opportunities with Roar.

Common Moves
========
**Primary STAB Moves**: Crunch, Lash Out

**Setup Moves**: Trailblaze

**Utility Moves**: Pain Split, Roar, Taunt, Destiny Bond, Rest

**Coverage**: Play Rough, Psychic Fangs, Wild Charge, Fire Fang, Ice Fang, Double-Edge, Outrage

Niche Moves
========
**Jaw Lock**: Mabosstiff can trap a foe with Jaw Lock and then force a trade with Destiny Bond.

**Endeavor**: The guaranteed damage of Endeavor is used to wear down walls and place them in range of a Crunch KO.

**Facade**: Burn seriously hinders offensive Mabosstiff sets, (AC) and Facade is a way to remain threatening after being burned.

**Body Slam**: Defensive Mabosstiff sets can use Body Slam to spread paralysis to incoming foes.

**Curse / Hone Claws**: Mabosstiff can attempt to sweep or wallbreak using Curse and Guard Dog, though it struggles with longevity due to its lack of recovery and Speed. Hone Claws can be run alongside Trailblaze to attempt a sweep against slower teams, but it will often need needs multiple turns of setup to become dangerous.

**Payback**: Payback is stronger than Crunch on Curse sets, (AC) where Mabosstiff will usually be acting acts last, (AC) or in the physical wall role.

Common Items
========
**Choice Band**: Mabosstiff deals absurd amounts of damage when stacking the boosts from Choice Band and Stakeout, scoring 2HKOs against many of the toughest walls if the correct attacks are chosen.

**Choice Scarf**: Choice Scarf is an excellent item for Stakeout sets, giving them Mabosstiff enough Speed to revenge kill unboosted foes while Stakeout grants extra power if the target switches out.

**Rocky Helmet**: Defensive sets appreciate the guaranteed contact damage from Rocky Helmet as they switch in to activate Intimidate.

Niche Items
========
**Lum Berry**: Mabosstiff appreciates protection from burn and paralysis, and Lum Berry can effectively grant it an extra turn to take down foes with access to those conditions.

**Damage-boosting Items**: Items like Life Orb and Black Glasses help Mabosstiff break through teams when the damage from Choice Band isn't needed or the ability to switch moves is more important.

**Assault Vest**: Assault Vest patches up Mabosstiff's average Special Defense, helping it deal with specially offensive Ghost-types.

**Resistance Berries**: Defensive sets can use a resistance Berry to use Roar against a dangerous setup sweeper more reliably. Offensive sets can use it to lure in a foe and take them out with super effective coverage.

**Chesto Berry**: Chesto Berry grants Intimidate or and Curse sets a one-time heal when combined with Rest, extending its Mabosstiff's time in battle and curing it of harmful status conditions.

**Sitrus Berry**: Sitrus Berry provides defensive sets some extra HP, keeping it Mabosstiff on the field for longer without the need for Rest.

Tera
========
Mabosstiff can make use of Tera, but there are usually better options available. Tera Dark, Fairy, and Psychic enhance its strongest attacks on Stakeout sets, (AC) while Tera types like Tera Fighting and Ground grant it new coverage options via Tera Blast. Tera Water, Steel, and Ghost can help it safely set up with Curse against more foes. That being said, it's very difficult to justify using Tera on Mabosstiff over more expensive Tera Captains.

Draft Strategy
========
Mabosstiff is taken at the end of a mostly-complete draft to patch up a weakness to Ghost or Psychic and provide extra physical power. Utility and most other roles will need to come from the draft's other Pokemon.

**Defensive Backbone**: Mabosstiff fits particularly well on teams with solid defenses to fall back on. They can protect offensive sets from being revenge killed and pivot to get it on the field. They can also help relieve the pressure placed on defensive sets to handle various foes. Galarian Slowking, Gholdengo, Deoxys-D, and Moltres are a few examples of defensive Pokemon that work well with Mabosstiff.

**Cleaners**: Fast cleaners like Greninja, Iron Moth, and Iron Boulder appreciate Mabosstiff's ability to smash through opposing walls.

Checks and Counters
========
**Faster Attackers**: Mabosstiff is slower than many of the format's strongest attackers, (AC) which makes revenge killing a common way to stop it. As a Dark-type, it also has a few weaknesses that can be exploited by common moves like U-turn and Close Combat.

**Physically Bulky Pokemon**: Much of Mabosstiff's power comes from Stakeout, so it can be helpless against bulky Pokemon that are already on the field. Additionally, setup sweepers like Zarude and Palafin can use moves like Bulk Up, Drain Punch, and Taunt to avoid being revenge killed or walled.

**Status Conditions**: Burn and paralysis shut down most Mabosstiff sets (RSC), (AC) leaving it with little hope of pressuring the opponent foes.

[credits]
Written by:
https://www.smogon.com/forums/members/scionicle.599989/
Quality checked by:
https://www.smogon.com/forums/members/jscurf.608304/
https://www.smogon.com/forums/members/scribble.356084/
Grammar checked by:
https://www.smogon.com/forums/members/techno.527276/
 
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