Machamp: The new Chuck Norris

Roids (Machamp) (M) @ Lum Berry
Ability: No Guard
EVs: 240 HP/248 Atk/4 Spd/16 SDef
Adamant nature (+Atk, -SAtk)
- Bullet Punch
- Dynamicpunch
- Payback
- Ice Punch
Just a typical Machamp anti-lead. It's probablly my favorite lead due to it's versatilty as both a lead and revenge killer late game. Basic strategy is to dynamic punch anything that doesn't resist. Bullet punch is used either after breaking azelfs sash or for the 2HKO on aerodactyl. Payback is used for the afor mentioned azelf and sometimes rotom or gengar if you can predict the switch correctly. Ice punch is for breloom and roserade after they are unsuccessful in putting you to sleep with spore due to lum berry.

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ZzZzZ (Bronzong) @ Leftovers
Ability: Levitate
EVs: 252 HP/84 Atk/80 Def/94 SDef
Sassy nature (+SDef, -Spd)
- Hypnosis
- Gyro Ball
- Earthquake
- Stealth Rock

Bronzong may look out of place on this offensive minded team but it has it's place. Come in on something you easily wall (which happen to be a lot of machamps weaknesses) and either hypnosis that pokemon or the switch in. After that either set up rocks on the switch or if you feel lucky go for the gyro ball. With 0 speed IVs and sassy nature gyro ball recks a lot of faster pokemon. Earthquake is for decent coverage.
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Mantis (Scizor) (M) @ Life Orb
Ability: Technician
EVs: 252 Atk/100 Def/4 Spd/152 SDef
Adamant nature (+Atk, -SAtk)
- Bug Bite
- Aerial Ace/Brick Break
- Bullet Punch
- Swords Dance

Pretty much your typical SD scizor set except with the addition of aerial ace or brick break to abuse technician even more. Brick Break proves beneficial in shutting down dual screeners which a majority don't enjoy a +2 Brick Break in the face. Aerial Ace is used against pokemon such as gyarados or other pokemon that could come in and take bug bites or bullet punches easily. The signature move on this set is bug bite which not only gets the boost from technician but has the added effect of stealing berries and using them. Bullet punch is for revenge killing.
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Hydra (Gyarados) (M) @ Choice Scarf
Ability: Intimidate
EVs: 4 HP/252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- Earthquake
- Waterfall
- Stone Edge
- Ice Fang

Ok I'm well aware that a choice band may be a better option but I was going for the instant speed advantage on many pokemon without having to set up DD. It has actually played very well and made a ton of opponents scratch their head when their pokemon are outspeed by my gyarados. The moves are pretty standard for coverage.
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Catnape (Infernape) (F) @ Life Orb
Ability: Blaze
EVs: 4 HP/252 Spd/252 SAtk
Modest nature (+SAtk, -Atk)
- Nasty Plot
- Flamethrower
- Focus Blast
- Grass Knot

Pretty typical NP infernape but it is very effective. After a couple of NPs this infernape becomes very powerful and if a team isn't prepared it is unstoppable at times. Flamethrower is the move of choice but grass knot is capable of taking out almost any hippowdon set and focus blast anhilates heatran.
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Cheetar (Jolteon) (M) @ Magnet
Ability: Volt Absorb
EVs: 4 HP/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Charge Beam
- Thunderbolt
- Hidden Power [Dragon]
- Shadow Ball

My take on the charge beam Jolteon set. Come in on something that Charge beam will hit and hope for a boost. +1 thunderbolt is stronger than a spec variation. My IVs only allowed for HP dragon which was supposed to be Ice but I'll live. Shadow Ball for coverage. Suggestions on a better item would he nice.

This team has worked well I haven't lost any of my wifi battles with this team so far (13-0). But minor changes
May be considered. I will not be changing any of the team members as that is not why I posted this I just need help filling any obvious gaps in coverage.
 
hey, I got your PM.

Machamp: The standard antilead set, I see, it looks good to me.

Bronzong: I would suggest the Dual screener set with Light screen/Reflect/Stealth Rock/Explosion with Light Clay and 252 HP/72 Def/184 SpD and a Impish nature.

Scizor: Change the Evs to 188 HP /252 Atk /60 Spe and I would run Brick Break over Aerial ace in the second slot.I would also suggest Leftovers over Life orb, and roost over Bug Bite. Other than that, it looks good. With dual screens and the extra bulk, scizor will be able to set up on a wider variety of pokemon.

Gyarados: yeah, I don't really like this set, I don't really see what it accomplishes. I would suggest changing it to the standard Bulky Dragon Dance set.

Infernape: Ok, it looks pretty good, however, I would suggest changing it to a Timid nature, with a Ev spread of 12 HP/252 SAtk/244 Spe. With moveset changes, I would suggest Fireblast over over flamethrower.

Jolteon: Overall good set, however, I would suggest changing Hidden power Dragon, to Substitue so it can ease some prediction. Life orb could be used over magnet as well.

Overall, it looks like a pretty decent team, good luck!

Edit: better ev spread
 
Scizor: Change the Evs to 4 HP/252 Atk/252 Spe and put Superpower in the second slot. Other than that, it looks good. Roost is also a option over bug bite possibly.

This Scizor is meant to sweep. Since super power lowers the attack stat, it's a really bad idea. Bug Bite does a massive amount to anything that doesn't resist or who's name isn't forteress or skarmory. I would recommend, Swords Dance, Bug Bite, Bullet Punch, and either Night Slash, or Brick Break
 
This Scizor is meant to sweep. Since super power lowers the attack stat, it's a really bad idea. Bug Bite does a massive amount to anything that doesn't resist or who's name isn't forteress or skarmory. I would recommend, Swords Dance, Bug Bite, Bullet Punch, and either Night Slash, or Brick Break

I suggested Superpower specifically for skarmory and fortress, But when looking at the team as a whole, I thought Scizor should be bulkier, and under dual screens will be able to set up on many pokemon.
 
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