
Machamp @ Flame Orb
Ability: Guts
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Close Combat
- Knock Off
- Facade
- Bullet Punch
Tired of losing games because your Sirfetch'd didn't score a critical hit? Are your physical wallbreakers scared of attacking due to the possibility of getting crippled by Talonflame's Flame Body? Machamp might be for you! Knock Off decimates Ghost-types like Dhelmise that try to switch into Close Combat while also removing key items such as Rocky Helmet and Heavy-Duty Boots. Guts-boosted Facade makes Sylveon, Vileplume, and Talonflame, all of which shrug off Close Combat, think twice before switching in. Bullet Punch picks off faster weakened threats such as Tyrantrum and Aerodactyl. Machamp has poor Speed and mediocre bulk, so pair it with pivots like Dragalge and Rotom-C, which lure in bulky walls that Machamp can activate Guts safely on and force out such as Copperajah and Dhelmise. Choice Scarf Indeedee-F is a fast teammate that can deal with threats such as Salazzle and Tauros and provide Healing Wish support, increasing Machamp's wallbreaking opportunities.
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