maet ym etar

As you can tell, that says rate my team backwards. Why? To draw attention to it, because only teams with cool names get rated much around here. So, here i go:

Yanmega@Focus Sash
EVs: 252 Spa/ 252 Spe/ 6 HP
Nature: Modest
Trait: Speed Boost
Bug buzz
Air slash
Protect
Hypnosis

This is a pretty standard Yanmega. It can do a lot to most pokemon, and can outspeed anything save Deoxys E after just one speed boost. It always kills something, then pulls hypnosis when it is going to die. Blissey, Heatran, Tyranitar, and LumLead Bronzong hurt it (although it can kill bronzong and barely live if zong SRs on turn 1)

Milotic@ leftovers
EVs: 148 HP/ 228 Def/ 132 Spa
Ice Beam
Surf
Toxic
Recover

This is a great pokemon. Toxic screws most other bulky waters, and can force non-cleric blissey to switch. It can't handle status as well as a Rest-Talker, but I don't want to drop anything other than recover for it. It can switch into gyarados, then Toxic+Recover stall to kill it. It can switch into salamence/dragonite/marowak/other similar pokes and kick their asses. It can take a non-orbed SD'd earthquake from a garchomp, and OHKO a non YacheChomp with Ice beam. This makes it a counter for any Garchomp without Outrage, Life orb, or Yache. Ok, that's not many garchomps, but still. It also sponges special attacks well. It hates snorlax, blissey, and powerful electrics (plus gengar, infernape with GN, and tangrowth), as it can't handle any of them.

Infernape@ life orb
EVs: 252 Spe/ 128 Atk/ 128 Spa
Nature: Hasty
Flamethrower
Close combat
Grass knot
Nasty plot

Believe it or not, I actually devised this set myself before checking Smogon. Yeah, I actually am somewhat let down by this flaming ape, and am considering replacing it with heatran. It blows down teams without an answer for it, and kills my bane, blissey, though. Heatran also hate blissey. That's the main reason I don't

Gliscor@ leftovers
EVs: 252 HP/ 252 Def/ 4 Atk
Nature: Impish
Trait: Sand veil
Earthquake
Aerial Ace
Stealth rock
Roost

This is the newest addition to my team, and sor far I love it. It is a great physical wall, and has a place in its heart, and its movepool, for luke and hera.

Togekiss@ lefties
EVs: 252 Spd/ 252 HP/ 6 Spa
Nature: Calm
Trait: Serene grace
Nasty plot
Air slash
T. wave
Roost

It's pretty new, it and may be replaced, but it does well so far. Its immense special staying power, as well as killing power, give it plenty of time to set up a Nasty plot or two, maybe cripple with T. wave, and sweep. It can take a non-toxicing blissey, by nasty plotting 3 times to get into 3HKO range then letting the flinch and paralyze prevent recovery.

Deoxys E@ Expert belt
EVs: 216 Atk/ 252 Spa/ 36 Spe
Nature: Naive
Shadow Ball
Superpower
Ice beam
Thunderbolt

A basic Deo-E lategame sweep. I would like feedback on Shadow ball vs. Ice beam. It has so many attack EVs to ensure that it hits Snorlax and Blissey hard, because it's my only answer to them past Infernape.
 
Do not remove Ice Beam from Deoxys' moveset. You must understand, however, that Psychic's notible advantages are hitting Machamp and Heracross super effective. On the other hand, Shadow Ball gives you super effective hits on Cressilia and opposing Deoxys, for example. It is naturally sound to keep the Ice Beam and Thunderbolt combination 100% of the time, as too allowing Superpower for Tyranitar, Blissey and Heatran, for instance. We always boil the argument down between either Psychic of Shadow Ball, and it is up to you on which ever move you decide to use, depending on which positives and negatives you feel comfortable dealing with elsewhere. While we on the subject of Deoxys, maximizing its Speed is the best way to go about things with Deoxys now, especially when using Shadow Ball; outspeeding Deoxys opposition for the OHKO before they do is essential. But you must understand that you can't wield all them Attack EVs no more, so I suggest running the simple 252 / 252 EV spread, where you distribute those EVs into Special Attack and Speed. Superpower will OHKO Tyranitar regardless, anyway. Finally I recommend you use Naive instead of a Hasty nature, as those incoming priority moves, such as Extremespeed and Ice Shard, want to be as unsignificant as possible.
 
Thanks for your Deoxys advice. I do not like the removal of attack EVs, however, as they are necessary to OHKO Blissey (and less so, snorlax), which my team have a fair amount of issues with. I am considering replacing Togekiss or Infernape with a strong physical sweeper to help this problem. If i do, I will take your EV recommendation. Advice on this physical sweeper shift, as well as the rest of the team is still very appreciated.
 
Blissey can't be OHKOed by Deoxys without a Choice Band, so removal of Attack EVs only stops a guaranteed 2HKO.

Don't give yourself too much credit for "making" the Infernape set before reading it, it's not like it's sheer genius or anything.

Ice Fang is better on Gliscor. "BUT OMG LIKE WHAT DO I DO TO HERACROSS 111". Well, you 3HKO him with Earthquake. You don't exactly NEED to OHKO him instantly.

I don't see how Yanmega contributes to your team at all. It hits things and gets faster. How does that help Togekiss or Deoxys sweep later on?

If you're using Thunder Wave on Togekiss you don't need Speed as everything important that's immune to it is either faster anyway or slower anyway.

Infernape is a lot more effective with 4 Atk / 252 SAtk. Still KO's Blissey but it actually lets your NP Fire Blast hurt things.
 
Blissey can't be OHKOed by Deoxys without a Choice Band, so removal of Attack EVs only stops a guaranteed 2HKO.

Oh, thanks. My team usually ends up putting good damage on Blissey by the end, because most of my team is walled by it. I didn't know that.


Ice Fang is better on Gliscor. "BUT OMG LIKE WHAT DO I DO TO HERACROSS 111". Well, you 3HKO him with Earthquake. You don't exactly NEED to OHKO him instantly.

Okay, thanks

I don't see how Yanmega contributes to your team at all. It hits things and gets faster. How does that help Togekiss or Deoxys sweep later on?

It does great damage to everything that come in on it other than heatran or blissey, and makes it so things like bronzong don't get in the way of my deoxys

If you're using Thunder Wave on Togekiss you don't need Speed as everything important that's immune to it is either faster anyway or slower anyway.

I don't have speed on togekiss. That's special defense

Infernape is a lot more effective with 4 Atk / 252 SAtk. Still KO's Blissey but it actually lets your NP Fire Blast hurt things.

I'll consider it. I'll try some damage calcs of that, and see if i want to.
 
Back
Top