As you can tell, that says rate my team backwards. Why? To draw attention to it, because only teams with cool names get rated much around here. So, here i go:
Yanmega@Focus Sash
EVs: 252 Spa/ 252 Spe/ 6 HP
Nature: Modest
Trait: Speed Boost
Bug buzz
Air slash
Protect
Hypnosis
This is a pretty standard Yanmega. It can do a lot to most pokemon, and can outspeed anything save Deoxys E after just one speed boost. It always kills something, then pulls hypnosis when it is going to die. Blissey, Heatran, Tyranitar, and LumLead Bronzong hurt it (although it can kill bronzong and barely live if zong SRs on turn 1)
Milotic@ leftovers
EVs: 148 HP/ 228 Def/ 132 Spa
Ice Beam
Surf
Toxic
Recover
This is a great pokemon. Toxic screws most other bulky waters, and can force non-cleric blissey to switch. It can't handle status as well as a Rest-Talker, but I don't want to drop anything other than recover for it. It can switch into gyarados, then Toxic+Recover stall to kill it. It can switch into salamence/dragonite/marowak/other similar pokes and kick their asses. It can take a non-orbed SD'd earthquake from a garchomp, and OHKO a non YacheChomp with Ice beam. This makes it a counter for any Garchomp without Outrage, Life orb, or Yache. Ok, that's not many garchomps, but still. It also sponges special attacks well. It hates snorlax, blissey, and powerful electrics (plus gengar, infernape with GN, and tangrowth), as it can't handle any of them.
Infernape@ life orb
EVs: 252 Spe/ 128 Atk/ 128 Spa
Nature: Hasty
Flamethrower
Close combat
Grass knot
Nasty plot
Believe it or not, I actually devised this set myself before checking Smogon. Yeah, I actually am somewhat let down by this flaming ape, and am considering replacing it with heatran. It blows down teams without an answer for it, and kills my bane, blissey, though. Heatran also hate blissey. That's the main reason I don't
Gliscor@ leftovers
EVs: 252 HP/ 252 Def/ 4 Atk
Nature: Impish
Trait: Sand veil
Earthquake
Aerial Ace
Stealth rock
Roost
This is the newest addition to my team, and sor far I love it. It is a great physical wall, and has a place in its heart, and its movepool, for luke and hera.
Togekiss@ lefties
EVs: 252 Spd/ 252 HP/ 6 Spa
Nature: Calm
Trait: Serene grace
Nasty plot
Air slash
T. wave
Roost
It's pretty new, it and may be replaced, but it does well so far. Its immense special staying power, as well as killing power, give it plenty of time to set up a Nasty plot or two, maybe cripple with T. wave, and sweep. It can take a non-toxicing blissey, by nasty plotting 3 times to get into 3HKO range then letting the flinch and paralyze prevent recovery.
Deoxys E@ Expert belt
EVs: 216 Atk/ 252 Spa/ 36 Spe
Nature: Naive
Shadow Ball
Superpower
Ice beam
Thunderbolt
A basic Deo-E lategame sweep. I would like feedback on Shadow ball vs. Ice beam. It has so many attack EVs to ensure that it hits Snorlax and Blissey hard, because it's my only answer to them past Infernape.
Yanmega@Focus Sash
EVs: 252 Spa/ 252 Spe/ 6 HP
Nature: Modest
Trait: Speed Boost
Bug buzz
Air slash
Protect
Hypnosis
This is a pretty standard Yanmega. It can do a lot to most pokemon, and can outspeed anything save Deoxys E after just one speed boost. It always kills something, then pulls hypnosis when it is going to die. Blissey, Heatran, Tyranitar, and LumLead Bronzong hurt it (although it can kill bronzong and barely live if zong SRs on turn 1)
Milotic@ leftovers
EVs: 148 HP/ 228 Def/ 132 Spa
Ice Beam
Surf
Toxic
Recover
This is a great pokemon. Toxic screws most other bulky waters, and can force non-cleric blissey to switch. It can't handle status as well as a Rest-Talker, but I don't want to drop anything other than recover for it. It can switch into gyarados, then Toxic+Recover stall to kill it. It can switch into salamence/dragonite/marowak/other similar pokes and kick their asses. It can take a non-orbed SD'd earthquake from a garchomp, and OHKO a non YacheChomp with Ice beam. This makes it a counter for any Garchomp without Outrage, Life orb, or Yache. Ok, that's not many garchomps, but still. It also sponges special attacks well. It hates snorlax, blissey, and powerful electrics (plus gengar, infernape with GN, and tangrowth), as it can't handle any of them.
Infernape@ life orb
EVs: 252 Spe/ 128 Atk/ 128 Spa
Nature: Hasty
Flamethrower
Close combat
Grass knot
Nasty plot
Believe it or not, I actually devised this set myself before checking Smogon. Yeah, I actually am somewhat let down by this flaming ape, and am considering replacing it with heatran. It blows down teams without an answer for it, and kills my bane, blissey, though. Heatran also hate blissey. That's the main reason I don't
Gliscor@ leftovers
EVs: 252 HP/ 252 Def/ 4 Atk
Nature: Impish
Trait: Sand veil
Earthquake
Aerial Ace
Stealth rock
Roost
This is the newest addition to my team, and sor far I love it. It is a great physical wall, and has a place in its heart, and its movepool, for luke and hera.
Togekiss@ lefties
EVs: 252 Spd/ 252 HP/ 6 Spa
Nature: Calm
Trait: Serene grace
Nasty plot
Air slash
T. wave
Roost
It's pretty new, it and may be replaced, but it does well so far. Its immense special staying power, as well as killing power, give it plenty of time to set up a Nasty plot or two, maybe cripple with T. wave, and sweep. It can take a non-toxicing blissey, by nasty plotting 3 times to get into 3HKO range then letting the flinch and paralyze prevent recovery.
Deoxys E@ Expert belt
EVs: 216 Atk/ 252 Spa/ 36 Spe
Nature: Naive
Shadow Ball
Superpower
Ice beam
Thunderbolt
A basic Deo-E lategame sweep. I would like feedback on Shadow ball vs. Ice beam. It has so many attack EVs to ensure that it hits Snorlax and Blissey hard, because it's my only answer to them past Infernape.