
[Overview]
- Outclassed as offensive fire by Rapidash,Simisear, and Ninetales because of Magcargo's poor special attack, defensive fire by Torkoal
- Outclassed as offensive rock by Carracosta because of below average special attack, as defensive rock by Carracosta,Probopass, and even Carbink because of SR weakness and terrible typing
- Great supportive movepool (Memento,Screens,Stealth Rock)
- Gets access to reliable recovery
- Fire/Rock grants a typing that is weak to rocks and quad weak to common types such as water and rocks
- Stealth Rock weakness is very detrimental to Magcargo making it easy to pressure
- Very slow and bait for Taunt users such as Misdreavus
- Magcargo has a bad matchup versus most leads and other SR setters (Pilo,Golem,Carracosta)
Name: Support / Status Spreader
move 1: Stealth Rock
move 2: Lava Plume
move 3: Toxic / Ancient Power
move 4: Recover
Item: Leftovers
Ability: Flame Body
Nature: Calm
EVs: 248 HP / 8 Def / 252 SpD
[Set Comments]
Moves
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- Stealth Rock benefits all teams as it wears down foes switching in while also breaking Study and Sashes
- Lava Plume is Magcargo's choice of stab, providing the infamous "30%" chance to burn
- Toxic hits common checks/counters to Magcargo such as Poliwrath, Pelipper
- Ancient Power is another option to hit fire types such as Ninetales and can also hit Dodrio
- Recover preserves Magcargo and keeps it around
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- 248 EVs in HP maximizes Magcargos bulk and also allows Magcargo to come in on Stealth Rock 5 times
- 252 EVs in SpD along with a Calm nature help Magcargo tank special attacks easier
- Flame Body is the chosen ability for lucky (skillful) 30% burn on contact moves
- Leftovers is the preferred item, as it gives Magcargo passive recovery to take hits longer.
- A specially defensive set lets Magcargo avoid the 2HKO from Zebstrika while Lava Pluma + Toxic / Burn can stall out Zeb
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- Magcargo is not always a lead, but seeing as it has Stealth Rock it is a good idea to get them up early game
- Be wary of SE coverage moves run such as Superpower on Stoudland, Focus Blast on Regice
- Be aware of status abusers such as Machoke and Ursaring, as well as Flash Fire users such as Ninetales and Rapidash.
- When predicting a switch to Ninetales, Rapidash, Poliwrath, and Pelipper use Toxic / Ancient Power
- Use toxic / lava plume to spread status around the opposing team
- Be wary of taunt users as Magcargo is slow and this will prevent Toxic / Stealth Rock
- Magcargo should mostly be used to check special attackers but can check Physical attackers because of high base def stat
- Be wary of toxic and rocks as Magcargo can be easily pressured and worn down
- Use Magcargo to switch into Pokemon such as Dodrio, Zebstrika, and Rotom-F.
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- Other hazards support from such mons as Roselia and Quilladin helps wear down foes and keep pressure on the opposing team
- Spin-Blockers such as Misdreavous and Gourgeist are good to keep hazards on the field
- Set-up sweepers and wallbreakers that appreciate the stealth rock by Magcargo such as Ursaring, Jumpluff, Carracosta, and Barbaracle
- Sawsbuck, Roselia, and other grass types can handle the ground and water attacks Magcargo struggles with
- Mons who benefit from the other team using defog such as Pawniard and Purugly can be used for defiant
- Jumpluff is a great teammate being able to take all SE hits thrown at Magcargo bar rock hits also Poliwrath and Pelipper could be good options to take water attacks, and Pelipper can also take ground attacks.
- Rapid Spin users and Defoggers can help with Magcargo's Stealth Rock weakness, spinners are preferred as your own hazards stay
- Clerics can cure the poison that is very annoying to Magcargo (Wiggilytuff,Misdreavous,Meowstic)
- Magcargo fits mostly on bulkier offensive teams or balanced ones as it is completely outclassed by golem on hyper offense.
[STRATEGY COMMENTS]
Other Options
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- Magcargo gets access to cool support moves in dual screens and memento which could be used with a light clay set to open up holes for other teammates to set up , although outclassed by Meowstic-M and Solrock in this regard
- Earth power can be used to hit rock types harder than Ancient Power
- A max defensive spread of 252 hp 252 def 4 SpD bold can be used to check physical attackers better
- Will-O-Wisp can be used to punish physical attackers even further and to even boost Magcaro's physical bulk through the roof, although with the good chance of a Lava Plume burn, Toxic is still prefered
- A set of offensive shell-smash with max SpA max Speed with a Timid nature with Ancient Power / Fire Blast / Earthpower / ShellSmash
Checks & Counters
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**Water Types** (Poliwrath, Relicanth, Pelipper, Carracosta, Floatzel with water veil) Watertypes can switch in on Magcaro's STABs and not care bar a lava plume burn, with Floatzel not caring at all. Magcargo can annoy with toxic.
**Ground Types** (Golem, Piloswine) Golem can switch in relatively free, bar a lava plume burn and force Magcargo out with an earthquake, and Piloswine can easily
**Taunt users** (Grumpig,Mag) Taunt shuts down Magcargo's recovery and toxic, limiting the pokemon a lot.
**Residual Damage** Stealth Rock and Toxic severely limit Magcargo's survivability. Magcargo loses to common Stealth Rock setters such as Pilowine and Golem
**Magic Guard** (Clefairy/Duosion) Come in for free and not care about Lava Plume burns through magic guard, and can set up Calm Minds for free.
**Fighting Types** Guts Machoke can absorb A Will-o or a lava plume burn and KO Magcargo with a boosted STAB attack or force it out. Monferno is a decent switch in as Ancient Power is neutral and cannot be burned by Lava Plume. And Poliwrath is only phazed by toxic, and can easily force Mag out with a 4x effective STAB attack.
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