Magneton (Ubers analysis)*

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http://www.smogon.com/dp/pokemon/magneton
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Believe it or not, he can actually do something!

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[Overview]
<p>At first glance, it may seem like Magnezone, with its superior bulk, completely outclasses Magneton. However, this is not entirely the case. Magneton’s base Speed is higher than Magnezone’s by 10 points, which actually allows it to outrun Darkrai, Shaymin-S, and Jolly Choice Scarf Tyranitar when Magneton holds a Choice Scarf; this is actually a pretty huge advantage as it allows Magneton to revenge kill these Pokemon, while Magnezone will not be able to outspeed the aforementioned threats with a Choice Scarf. However, because of Magnezone’s greater bulk, there is no point to employing Magneton for any other purpose in Ubers other than a Choice Scarf user, as Magnezone WILL use any other set much more effectively.</p>

[SET]
name: Ubers Choice Scarf
move 1: Thunder
move 2: Hidden Power Fire / Hidden Power Ice
move 3: Thunderbolt / Flash Cannon
move 4: Explosion
item: Choice Scarf
nature: Hasty / Naive
evs: 4 Atk / 252 SpA / 252 Spe

[SET COMMENTS]
<p>Magnezone, Magneton's bulky cousin, seems to outclass it in every way, but Magneton has one great advantage when it comes to using Choice Scarf: its higher base Speed. This allows Magneton to revenge kill Darkrai, Shaymin-S, and Jolly Tyranitar when it holds a Choice Scarf, all of whom Magnezone fails to outspeed.</p>

<p>Thunder is the main attack Magneton will use, and it will cause massive damage to any Pokémon who does not resist it. Rain support will make Thunder even deadlier by boosting its accuracy to 100%, so having Kyogre on your team is recommended to ensure the rain will be on the field. Hidden Power Fire allows Magneton to fry Scizor, Forretress, and Lucario in the sunlight, but it only if worthwhile option if Groudon and its infinite sunlight are also included in your team. Hidden Power Ice can be used instead if you do not have a need for Hidden Power Fire; with it, Magneton can be an effective revenge killer to Swords Dance Rayquaza and Garchomp. Magneton will outspeed and OHKO them both, and Rayquaza will never be able to OHKO Magneton with ExtremeSpeed after a Swords Dance and Life Orb boost, even if said Rayquaza is Adamant. Flash Cannon scores a neutral hit on Latias while also allowing Magneton to hit Tyranitar for super effective damage. Thunderbolt can be used to give Magneton a reliable STAB option if conditions are not suitable for using Thunder (if rain is currently not present on the field). Flash Cannon is also a worthwhile option since it scores a neutral hit on Latias while also allowing Magneton to hit Tyranitar for super effective damage. Explosion is to be used when Magneton has reached the end of its usefulness. It causes huge damage to several notable targets, such as Blissey and Latias, although neither will be OHKOed without prior damage.</p>

<p>Maximum Special Attack EVs are needed to hit enemy Pokemon as hard as possible. Maximum Speed EVs are required to allow Magneton to outrun anything slower than Shaymin-S. Hasty nature is preferred to allow Magneton to be more suited to take the predominant special attacks thrown about in Ubers play, but Naïve can be used if one needs to take hits from Scizor, Lucario, Metagross, and physical Rayquaza more effectively.</p>

[ADDITIONAL COMMENTS]
<p>Any Pokémon who resists or can take Magneton’s Electric-type attacks with little risk or harm to themselves presents a problem for the little steel magnet. Ground-types, such as Groudon and Garchomp (though non-Scarf Garchomp will need to fear Hidden Power Ice), and special walls, such as Blissey, Latias, and Tyranitar, fall into this category. Wobbuffet can also trap Magneton with Shadow Tag and KO it with Mirror Coat. Physically defensive Kyogre can take on Groudon, most Garchomp, and Tyranitar with ease, as all three fear Kyogre’s powerful Surf. Kyogre can also beat Blissey with Calm Mind and Rest. A Pursuit user, such as Scizor or Metagross, easily traps and KOes Latias (as well as Blissey); make sure that you know whether or not they are carrying any Fire-type moves before you try and trap them, however. Wobbuffet can't really be countered in the traditional sense, but the blue blob cannot touch physical Giratina-O or special Darkrai since their types grant immunity to Counter/Mirror Coat, respectively.</p>

<p>Since Magneton can easily trap and eliminate most Steel-types (Scizor, Lucario, Skarmory, Bronzong, and Forretress all come to mind, although trapping Scizor and Bronzong can be risky since they like to carry Superpower and Earthquake respectively to hit Magneton for super-effective damage.), powerful Dragon-type sweepers can easily seize this hole to ravage the opponent’s team. Rayquaza, Salamence, Latias, Latios, and Giratina-O are all great choices, and all five of them resist all of Magneton’s weaknesses, while Magneton resists all of their weaknesses in return, so they will find ample opportunities to set up and wreak utter devastation.</p>

[Team Options]
<p>Magneton is primarily used as a revenge killer, so entry hazard support in the form of Stealth Rock and/or Spikes will greatly help the steel magnet do its job. Groudon is a fine choice as it can set up Stealth Rock reliably while also countering Garchomp, Tyranitar, and Blissey extremely well. Forretress can use any entry hazards you want to, and it has the bonus of Rapid Spin to rid your side of the field of entry hazards, allowing Magneton to possibly switch in on its targets more easily. Forretress can also use Latias, Blissey, and most Tyranitar as set-up bait, all of whom are common Magneton counters. As always, Deoxys is a reliable suicide lead who can easily set up Stealth Rock and Spikes quickly and efficiently.</p>

<p>Magneton will not be breaking past Groudon, Choice Scarf Garchomp, Latias, Blissey, or defensive Tyranitar anytime soon. All of them are either immune to Magneton’s Electric-type STAB attacks or take little damage from them, and they can just blast away Magneton with powerful Earthquakes (or just wear it down in Latias’ and Blissey’s cases). A physically defensive Kyogre with Calm Mind is capable of handling all of Magneton’s counters bar Latias. It can easily destroy Groudon, Tyranitar, and Garchomp with its STAB Surf, and thanks to Calm Mind and Rest, not even Blissey can outstall it. A Pursuit user is the best way to ensure that Latias will not stand in Magneton’s way for long. Scizor is a good choice since it resists Latias’ Dragon-type STAB attacks. (The steel bug also makes a fine counter to Blissey and most Tyranitar as well.) Tyranitar can also beat Latias with ease, but sandstorm is not Magneton's preferred weather (no accuracy boost for Thunder), so one must keep that in mind.</p>

<p>Magneton really appreciates partners who can handle the Fire-, Ground-, and Fighting-types attacks that it will inevitably attract. Luckily, a lot of Pokemon do not mind switching into these kinds of attack types, and they are all Pokemon who benefit from Magneton’s ability to trap Steel-types. Rayquaza and Salamence resist all of Magneton’s weaknesses and can easily sweep an opponent’s team with Dragon Dance (or Swords Dance for Rayquaza) once the foe’s Steel-type Pokemon are out of the way. They are also fine Blissey counters. Latias and Latios also resist all of Magneton’s weaknesses. They can use Calm Mind to prepare for their own devastating rampages, and are also good Groudon and Garchomp checks thanks to their higher base Speed, Levitate, and access to super effective moves in Grass Knot and Dragon Pulse, respectively. Be warned, however, as neither Latias nor Latios will match up favorably versus Blissey or Tyranitar, who are both common Magneton counters. Giratina-O is immune to Fighting- and Ground-type attacks and resists Fire-type moves. It can use the free turn to set up a sweep with Substitute and Calm Mind, or just fire off powerful Outrages and Draco Meteors if it is using the mixed set. Giratina-O can also check Latias with Shadow Sneak and usually counter Blissey, which can help Magneton revenge kill more effectively.</p>

[Optional Changes]

<p>Always use maximum Special Attack and Speed EVs with a +Speed nature. Magnezone will always outclass any bulky Magneton set, so don’t even bother investing in Magneton's defenses.</p>

<p>Magneton does not really have a whole lot of other viable options. Hidden Power Ground always OHKOes Heatran and enemy Magneton while also dealing massive damage to Dialga, if one has a need to hit those targets. Once again, all of his other viable options are done better by Magnezone.</p>

[Counters]
<p>Groudon is probably Magneton’s best counter. It is immune to Thunder and does not take much from its other attacks, outspeeds it, and OHKOes it with Earthquake. Groudon can also set up on a Choiced Electric-type attack from Magneton with Rock Polish. Garchomp is the same way, and like Groudon, is immune to Thunder and can use the time to set up a Swords Dance for a sweep. Both of them, however, need to be wary of Hidden Power Ice. Specially defensive Tyranitar can also destroy Magneton with Earthquake while only really fearing Flash Cannon. Blissey with Seismic Toss can handle anything except Explosion. Non-Choiced Dialga variants equipped with Fire-type attacks can also lure in Magneton while laughing at any attack but Hidden Power Ground and destroy it. Opposing Magneton or Magnezone can also trap your Magneton and KO it if the enemy Magneton has Hidden Power Fire or Ground. Choice Scarf Heatran also makes Magneton shiver, as it can outspeed it and smash it with Fire Blast or Earth Power. Wobbuffet can ensnare Magneton with Shadow Tag, leaving it at the mercy of Mirror Coat.</p>

<p>Anything faster than Magneton who carries a super effective attack against it or that can set up on it poses a good option to eliminating Magneton. The best choices for this are Mewtwo, Choice Scarf Palkia, and Choice Scarf Dialga, as none of them are weak to Magneton’s Thunder and can all either OHKO it or set up on it (although Mewtwo and Palkia won't want to directly switch in).</p>
 
[Overview]
<p>At first glance, Magneton may seem like it is outclassed by Magnezone, who has much better bulk. However, this is not entirely the case. Magneton’s base Speed is higher than Magnezone’s by 10 points, which actually allows it to outrun Darkrai, Shaymin-S, and Jolly Choice Scarf Tyranitar with a Choice Scarf, which is actually a pretty huge advantage as it allows Magneton to revenge kill these Pokemon, while Magnezone will not be able to outspeed the aforementioned threats with a Choice Scarf. However, because of Magnezone’s greater ["higher" seems like a weird word to use when describing bulk imo] bulk, there is no point to employing Magneton for any other purpose in Ubers other than a Choice Scarf user, as Magnezone WILL use any other set much more effectively.</p>

[SET]
name: Ubers Choice Scarf
move 1: Thunder
move 2: Hidden Power Fire / Hidden Power Ice
move 3: Flash Cannon / Thunderbolt
move 4: Explosion
item: Choice Scarf
nature: Hasty
evs: 6 HP / 252 SpA / 252 Spe

[SET COMMENTS]
<p>Choice Scarf Magneton would be thought to be outclassed by its bulkier cousin Magnezone, but Magneton has one great advantage when it comes to using Choice Scarf; its higher Base Speed. This allows Magneton to revenge kill Darkrai, Shaymin-S, and Jolly Tyranitar after its Speed has been boosted by one stage, all of whom Magnezone fails to outspeed.</p>

<p>Thunder is the main attack Magneton will use, and it will cause massive damage to anything that does not resist it. Rain support will make Thunder even deadlier by boosting its accuracy to 100%, so having Kyogre on your team is recommended to ensure the rain will be on the field. Hidden Power Fire allows Magneton to fry Scizor, Forretress, and Lucario in the sunlight. Hidden Power Ice can be used instead if you do not have a need for Hidden Power Fire; with it, Magnezone can be an effective revenge killer to Swords Dance Rayquaza and Garchomp. Both will be outsped and OHKOed, and Rayquaza will never be able to OHKO Magneton with Extremespeed after a Swords Dance and Life Orb boost, even if said Rayquaza is Adamant. Flash Cannon scores a neutral hit on Latias while allowing Magneton to hit Tyranitar for super effective damage. Thunderbolt can be used instead to give Magneton a reliable STAB option if conditions are not suitable for using Thunder (if rain is currently not present on the field). Explosion is to be used when Magneton has reached the end of its usefulness. It notably causes huge damage to Blissey and Latias, but it will never OHKO either without prior damage.</p>

<p>Maximum Special Attack is needed to hit enemy Pokemon as hard as possible. Maximum Speed is required to allow Magneton to outrun anything slower than Shaymin-S. Hasty nature is preferred to allow Magneton to be more suited to take the predominant special attacks thrown about in Ubers play, but Naïve can be used if one needs to take hits from Scizor and physical Rayquaza more effectively.</p>

[ADDITIONAL COMMENTS]
<p>Anything who resists or can take Magneton’s Electric-type attacks with little risk or harm to themselves presents a problem for the little steel magnet. Ground-types such as Groudon and Garchomp and special walls such as Blissey, Latias, and Tyranitar fall into this category. Physically defensive Kyogre can take on Groudon, most Garchomp, and Tyranitar with ease, as all three fear Kyogre’s powerful Surf. Kyogre can also beat Blissey with Calm Mind and Rest. A Pursuit user such as Scizor or Metagross easily traps and KOes Latias (as well as Blissey) with little risk to themselves; make sure that you know whether or not they are carrying any fire type moves before you try and trap them, however.</p>

<p>Since Magneton can easily trap and eliminate most Steel-types (Scizor, Lucario, Skarmory, Bronzong, and Forretress all come to mind), powerful Dragon-type sweepers can easily seize this hole to ravage the opponent’s team. Rayquaza, Salamence, Latias, Latios, and Giratina-O are all great choices, and all five of them resist all of Magneton’s weaknesses, while Magneton resists all of their weaknesses in return, so they will find ample opportunities to set up and wreak utter devastation.</p>

[Optional Changes]

<p>Always use Max Special Attack and Speed with a +Speed nature. Any bulky Magneton set is outclassed by Magnezone, so don’t even bother investing in its defenses.</p>

<p>Magneton does not really have a whole lot of other viable options. Hidden Power Ground always OHKOes Heatran and enemy Magneton while dealing massive damage to Dialga. Magnet Rise is usable to allow Magneton to beat Garchomp and Groudon (provided you use it on the switch and both of them lack Fire-type attacks).</p>

[Team Options]
<p>Magneton is primarily used as a revenge killer, so entry hazard support in the form of Stealth Rock and/or Spikes will greatly help the steel magnet do its job. Groudon is a fine choice as it can set up Stealth Rock reliably was also countering Garchomp, Tyranitar, and Blissey extremely well. Forretress can use any entry hazards you want to, and it has the bonus of Rapid Spin to rid your side of the field of entry hazards, allowing Magneton to possibly switch in on its targets more easily. Forretress can also use Latias, Blissey, and most Tyranitar as set-up bait for its hazards, all of whom are common Magneton counters. As always, Deoxys is a reliable suicide lead who can set up Stealth Rock and Spikes quickly and efficiently. Rain support from Kyogre is also worthy support for Magneton, as then it can use Thunder reliably as a STAB move to revenge kill bulkier threats such as Palkia and specially defensive Forretress more easily.</p>

<p>Magneton will not be breaking past Groudon, Garchomp, Latias, Blissey, or defensive Tyranitar anytime soon. All of them are either immune to Magneton’s Electric-type STAB attacks or take little damage from them, and they can just blast away Magneton with powerful Earthquakes (or just wear it down in Latias’ and Blissey’s case). A physically defensive Kyogre with Calm Mind is capable of handling all of Magneton’s counters bar Latias. It can easily destroy Groudon, Tyranitar, and Garchomp with its STAB Surf, and thanks to Calm Mind, not even Blissey can outstall it. A Pursuit user is the best way to ensure that Latias will not stand in Magnezone’s way for long. Scizor is a good choice since it resists Latias’ Dragon-type STAB attacks. The steel bug also makes a fine counter to Blissey and most Tyranitar as well.</p>

<p>Magnezone really appreciates partners who can handle the Fire-, Ground-, and Fighting-types attacks that will inevitably be thrown its way. Luckily, a lot of Pokemon do not mind switching into these kinds of attack types, and they are all Pokemon who benefit from Magneton’s ability to trap Steel-types. Rayquaza and Salamence resist all of Magneton’s weaknesses and can easily sweep an opponent’s team with Dragon Dance (or Swords Dance for Rayquaza) once the foe’s Steel-type Pokemon are out of the way. They are also fine Blissey counters. Latias and Latios also resist all of Magneton’s weaknesses. They can use Calm Mind to prepare for their own devastating rampages, and the Eon Pokemon are also good Groudon and Garchomp checks thanks to their higher base Speed, Levitate, and access to super effective moves in Grass Knot and Dragon Pulse respectively. Be warned, however, as neither Latias not Latios will match up favorably versus Blissey or Tyranitar, who are both common Magneton counters. Giratina-O is immune to Fighting- and Ground-type attacks and resists Fire-type moves. It can use the free turn to set up a sweep with Substitute and Calm Mind, or just fire off powerful Outrages and Draco Meteors if it is using the mixed set. Giratina-O can also check Latias with Shadow Sneak and usually counter Blissey, which can help Magneton revenge kill more effectively.</p>

<p>Common teammates for Magneton’s best counters – Groudon, Garchomp, Blissey, Latias, and Tyranitar – include Forretress, Kyogre, Palkia, Lugia, Darkrai, Mewtwo, Giratina-O, Deoxys-S, and Dialga. Forretress and Lugia are absolutely no problem whatsoever for Magneton, so you don’t really need an extra Pokemon to counter them. Giratina-O and Dialga are problems since they resist Electric-type attacks and will easily fell Magneton with Fire Blast or Earthquake. Heatran hates Earthquakes as much as Magneton, but it does have a useful immunity to Fire-type attacks. Considering that Dialga and Giratina-O hardly ever run Ground-type attacks, it can usually come in with ease and smash them both with Fire Blast and Dragon Pulse respectively. Bulky variants of Tyranitar can easily take out Giratina-O with Pursuit as help switch in on and wear down specially based variants of Dialga with Superpower or Earthquake. Latias is the best counter in existence for Kyogre, and she makes a great answer to most Palkia sets, thanks to her great Special Defense and Speed stats and access to Dragon Pulse, Thunder, and Calm Mind. Mewtwo is too fast for Magneton to revenge kill, so it will most likely KO Magneton with Aura Sphere or Flamethrower before it can even attack. Defensive Kyogre variants as well as Scizor can usually stop most Mewtwo variants thanks to their great Special Defense and strong STAB attacks. Both Pokemon can also work as good counters to Darkrai. A lead Scizor can also take on Deoxys-S suicide leads, but they will usually be KOed by the time Magneton comes into battle anyway.</p>

[Counters]
<p>Groudon is probably Magneton’s best counter. It is immune to Thunder and does not take much from its other attacks, outspeeds it, and OHKOes it with Earthquake. Groudon can also set up on a Choiced Electric-type attack from Magneton with Rock Polish. Garchomp is the same way, and like Groudon, is immune to Thunder and can use the time to set up a Swords Dance for a sweep. Both of them, however, need to be wary of Hidden Power Ice. Specially defensive Tyranitar can also destroy Magneton with Earthquake while only really fearing Flash Cannon. Blissey with Seismic Toss can handle anything except Explosion. Non-Choiced Dialga variants equipped with Fire-type attacks can also lure in Magneton, outspeed, and destroy it. Opposing Magneton can also trap your Magneton and KO it if the enemy Magneton has Hidden Power Fire. Choice Scarf Heatran also makes Magneton shiver, as it can outspeed it and smash it with Fire Blast or Earth Power.</p>

<p>Anything faster than Magneton who carries a super effective attack against it or that can set up on it poses a good option to eliminating Magneton. The best choices for this are Mewtwo, Choice Scarf Palkia, and Choice Scarf Dialga, as none of them are weak to Magneton’s Thunder and can all either OHKO it or set up on it (although Mewtwo won’t want to switch in).</p>

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omg magneton is uber guys!!!!!!!!!now me make ho-oh uu he sux!

Haha good job on this, I never considered Magneton a decent Ubers option until I read this. ;P
 
Seeing as this set does not focus on bulk at all, the spare 4 HP EVs should be allocated to Attack.

Also, I would slash Naive in with Hasty as the nature. Most of the Pokemon that you would send Magneton in on are physically based (for example, Scizor, Forretress, Lucario, Metagross, Skarmory, and SD Ray). Even with a Hasty nature, Magneton has poor odds against the likes of Kyogre, Darkrai, Mewtwo, Lati@s (just CM in its face), Giratina-O, Palkia, Dialga, and more.
 
Made all specified changes.

Thanks guys. ^_^

Also snorlaxe since you were kind enough to grammar check this I will ignore your snide Ho-Oh comment. ;)
 
Hidden Power Ice can be used instead if you do not have a need for Hidden Power Fire; with it, Magneton can be an effective revenge killer to Swords Dance Rayquaza and Garchomp.

Just a minor change, since we are talking about Magneton here.
 
[Overview]
<p>At first glance, it may seem like Magnezone, with its superior bulk, completely outclasses Magneton [passive voice]. However, this is not entirely the case. Magneton’s base Speed is higher than Magnezone’s by 10 points, which actually allows it to outrun Darkrai, Shaymin-S, and Jolly Choice Scarf Tyranitar
when Magneton holds a Choice Scarf; this [run-on] is actually a pretty huge advantage as it allows Magneton to revenge kill these Pokemon, while Magnezone will not be able to outspeed the aforementioned threats with a Choice Scarf. However, because of Magnezone’s greater [remove "["higher" seems like a weird word to use when describing bulk imo]", this is a comment 9.9] bulk, there is no point to employing Magneton for any other purpose in Ubers other than a Choice Scarf user, as Magnezone WILL use any other set much more effectively.</p>

[SET]
name: Ubers Choice Scarf
move 1: Thunder
move 2: Hidden Power Fire / Hidden Power Ice
move 3: Flash Cannon / Thunderbolt
move 4: Explosion
item: Choice Scarf
nature: Hasty / Naive
evs: 4 Atk / 252 SpA / 252 Spe

[SET COMMENTS]
<p>Magnezone, Magneton's bulky cousin, seems to outclass it in every way [passive voice], but Magneton has one great advantage when it comes to using Choice Scarf: its higher Base Speed. This allows Magneton to revenge kill Darkrai, Shaymin-S, and Jolly Tyranitar when it hold a Choice Scarf [makes it seem like it needs to be boosted further], all of
whom Magnezone fails to outspeed.</p>

<p>Thunder is the main attack Magneton will use, and it will cause massive damage to any Pokémon who does not resist it. Rain support will make Thunder even deadlier by boosting its accuracy to 100%, so having Kyogre on your team is recommended to ensure the rain will be on the field. Hidden Power Fire allows Magneton to fry Scizor, Forretress, and Lucario in the sunlight [maybe answer this question here: "is it worth having Groudon on your team for this?"]. Hidden Power Ice can be used instead if you do not have a need for Hidden Power Fire; with it, Magnezone can be an effective revenge killer to Swords Dance Rayquaza and Garchomp. Magneton will outspeed and OHKO them both [passive voice], and Rayquaza will never be able to OHKO Magneton with ExtremeSpeed after a Swords Dance and Life Orb boost, even if said Rayquaza is Adamant. Flash Cannon scores a neutral hit on Latias while also allowing Magneton to hit Tyranitar for super effective damage. Thunderbolt can be used instead to give Magneton a reliable STAB option if conditions are not suitable for using
Thunder (if rain is currently not present on the field). Explosion is to be used when Magneton has reached the end of its usefulness. It causes huge damage to several notable targets, such as ['notably' interjected there made it awkward] Blissey and Latias, but it will never OHKO either without prior damage.</p>

<p>Maximum Special Attack EVs [just to clarify] is needed to hit enemy Pokemon as hard as possible. Maximum Speed EVs is required to allow Magneton to outrun anything slower than Shaymin-S. Hasty nature is preferred to allow Magneton to be more suited to take the predominant special attacks thrown about in Ubers play, but Naïve can be used if one needs to take hits from Scizor and physical Rayquaza more effectively [maybe mention how often it traps Pokémon effectively, because the four offensive pokemon it traps are lucario, scizor, metagross, and Dialga, 3 of whom are always physical, and the last can run physical sets. other than the albeit common special dialga, having a naive nature would help it when trapping.].</p>

[ADDITIONAL COMMENTS]
<p>Any Pokémon [you wouldn't call a person a thing.][/COLOR] who resists or can take Magneton’s Electric-type attacks with little risk or harm to themselves presents a problem for the little steel magnet. Ground-types, such as Groudon and Garchomp, and special walls, such as Blissey, Latias, and Tyranitar, fall into this category. Physically defensive Kyogre can take on Groudon, most Garchomp, and Tyranitar with ease, as all three fear Kyogre’s powerful Surf. Kyogre can also beat Blissey with Calm Mind and Rest. A Pursuit user, such as Scizor or Metagross, easily traps and KOes Latias (as well as Blissey) with little risk to themselves ; make sure that you know whether or not they are carrying any Fire-type moves before you try and trap them, however.</p>

<p>Since Magneton can easily trap and eliminate most Steel-types (Scizor, Lucario, Skarmory, Bronzong, and Forretress all come to
mind), powerful Dragon-type sweepers can easily seize this hole to ravage the opponent’s team. Rayquaza, Salamence, Latias, Latios, and Giratina-O are all great choices, and all five of them resist all of Magneton’s weaknesses, while Magneton resists all of their weaknesses in return, so they will find ample opportunities to set up and wreak utter devastation.</p>

[Optional Changes]

<p>Always use Max Special Attack and Speed EVs with a
+Speed nature. Magnezone will always outclass any bulky Magneton set [passive voice], so don’t even bother investing in Magneton's defenses.</p>

<p>Magneton does not really have a whole lot of other viable options. Hidden Power Ground always OHKOes Heatran and enemy Magneton while alsodealing massive damage to Dialga, if one has a need to hit those targets. Once again, all of his other viable options are done better by Magnezone.</p>

[Team Options]
<p>Magneton is primarily used as a revenge killer, so entry hazard support in the form of Stealth Rock and/or Spikes will greatly help the steel magnet do its job. Groudon is a fine choice as it can set up Stealth Rock
reliably while also countering Garchomp, Tyranitar, and Blissey extremely well. Forretress can use any entry hazards you want to, and it has the bonus of Rapid Spin to rid your side of the field of entry hazards, allowing Magneton to possibly switch in on its targets more easily. Forretress can also use Latias, Blissey, and most Tyranitar as set-up bait for its hazards, all of whom are common Magneton counters. As always, Deoxys is a reliable suicide lead who can set up Stealth Rock and Spikes quickly and efficiently. Rain support from Kyogre is also worthy support for Magneton, as then it can use Thunder reliably as a STAB move to revenge kill bulkier threats, such as Palkia, and specially defensive Forretress more easily.</p>

<p>Magneton will not be breaking past Groudon, Garchomp, Latias, Blissey, or defensive Tyranitar anytime soon. All of them are either immune to Magneton’s Electric-type STAB attacks or take little damage from them, and they can just blast away Magneton with powerful Earthquakes (or just wear it down in Latias’ and Blissey’s
cases). A physically defensive Kyogre with Calm Mind is capable of handling all of Magneton’s counters bar Latias. It can easily destroy Groudon, Tyranitar, and Garchomp with its STAB Surf, and thanks to Calm Mind and Rest, not even Blissey can outstall it. A Pursuit user is the best way to ensure that Latias will not stand in Magnezone’s way for long. Scizor is a good choice since it resists Latias’ Dragon-type STAB attacks. The steel bug also makes a fine counter to Blissey and most Tyranitar as well.</p>

<p>Magnezone really appreciates partners
who can handle the Fire-, Ground-, and Fighting-types attacks that it will inevitably attract [passive voice]. Luckily, a lot of Pokemon do not mind switching into these kinds of attack types, and they are all Pokemon who benefit from Magneton’s ability to trap Steel-types. Rayquaza and Salamence resist all of Magneton’s weaknesses and can easily sweep an opponent’s team with Dragon Dance (or Swords Dance for Rayquaza) once the foe’s Steel-type Pokemon are out of the way. They are also fine Blissey counters. Latias and Latios also resist all of Magneton’s weaknesses. They can use Calm Mind to prepare for their own devastating rampages, and [removed "the Eon Pokemon", sort of redundant] are also good Groudon and Garchomp checks thanks to their higher base Speed, Levitate, and access to super effective moves in Grass Knot and Dragon Pulse, respectively. Be warned, however, as neither Latias nor Latios will match up favorably versus Blissey or Tyranitar, who are both common Magneton counters. Giratina-O is immune to Fighting- and Ground-type attacks and resists Fire-type moves. It can use the free turn to set up a sweep with Substitute and Calm Mind, or just fire off powerful Outrages and Draco Meteors if it is using the mixed set. Giratina-O can also check Latias with Shadow Sneak and usually counter Blissey, which can help Magneton revenge kill more effectively.</p>

<p>Common teammates for Magneton’s best counters – Groudon, Garchomp, Blissey, Latias, and Tyranitar – include Forretress, Kyogre, Palkia, Lugia, Darkrai, Mewtwo, Giratina-O, Deoxys-S, and Dialga. Forretress and Lugia are absolutely no problem whatsoever for Magneton, so you don’t really need an extra Pokemon to counter them. Giratina-O and Dialga are problems since they resist Electric-type attacks and will easily fell Magneton with Fire Blast or Earthquake. Heatran hates Earthquakes as much as Magneton, but it does have a useful immunity to Fire-type attacks. Considering that Dialga and Giratina-O hardly ever run Ground-type attacks, it can usually come in with ease and smash them both with Fire Blast and Dragon
Pulse, respectively. Bulky variants of Tyranitar can easily take out Giratina-O with Pursuit while its sandstorm chips away at its health; it can also switch into and wear down specially based variants of Dialga with Superpower or Earthquake. Latias is the best counter in existence for Kyogre, and she makes a great answer to most Palkia sets, thanks to her great Special Defense and Speed stats and access to Dragon Pulse, Thunder, and Calm Mind. Mewtwo is too fast for Magneton to revenge kill, so it will most likely KO Magneton with Aura Sphere or Flamethrower before it can even attack. Defensive Kyogre variants as well as Scizor can usually stop most Mewtwo variants thanks to their great Special Defense and strong STAB attacks. Both Pokemon can also work as good counters to Darkrai. A lead Scizor can also take on Deoxys-S suicide leads, but they will usually be KOed by the time Magneton comes into battle anyway.</p>

[Counters]
<p>Groudon is probably Magneton’s best counter. It is immune to Thunder and does not take much from its other attacks, outspeeds it, and OHKOes it with Earthquake. Groudon can also set up on a Choiced Electric-type attack from Magneton with Rock Polish. Garchomp is the same way, and like Groudon, is immune to Thunder and can use the time to set up a Swords Dance for a sweep. Both of them, however, need to be wary of Hidden Power Ice.
Specially defensive Tyranitar can also destroy Magneton with Earthquake while only really fearing Flash Cannon. Blissey with Seismic Toss can handle anything except Explosion. Non-Choiced Dialga variants equipped with Fire-type attacks can also lure in Magneton, outspeed, and destroy it. Opposing Magneton can also trap your Magneton and KO it if the enemy Magneton has Hidden Power Fire. Choice Scarf Heatran also makes Magneton shiver, as it can outspeed it and smash it with Fire Blast or Earth Power.</p>

<p>Anything faster than Magneton
who carries a super effective attack against it or that can set up on it poses a good option to eliminating Magneton. The best choices for this are Mewtwo, Choice Scarf Palkia, and Choice Scarf Dialga, as none of them are weak to Magneton’s Thunder and can all either OHKO it or set up on it (although Mewtwo won’t want to switch in).</p>

Nice job Fireburn, comments in brackets.
 
Me and Jibaku have quality control checked this, and here is a list of things to fix.

1) Add ability field (you wouldnt want to use Sturdy Magneton!)

2) Mention Wobbuffet a lot more in the problems, as usual Wobbuffet screws with another scarfer

3) Prioritize Thunderbolt over the Flash Cannon slot

4) remove the "common teammates" paragraph from team options.

5) mention that non Scarf Garchomp is only a big problem if you dont have HP Ice

6) Scizor and Metagross don't take "little risk" when facing Latias due to Thunder.

7) Mention that Tyranitar can take care of Latias and Latios, even if the sand isn't Magneton's prefered weather.

8) Bronzong and Scizor can hit Magneton with super-effectivly

9) mention Magnezone in counters along with Wobbuffet
 
blue - add/change
red - delete
(green) - comments

Just a few things.

[Overview]
<p>At first glance, it may seem like Magnezone, with its superior bulk, completely outclasses Magneton. However, this is not entirely the case. Magneton’s base Speed is higher than Magnezone’s by 10 points, which actually allows it to outrun Darkrai, Shaymin-S, and Jolly Choice Scarf Tyranitar when Magneton holds a Choice Scarf; this is actually a pretty huge advantage as it allows Magneton to revenge kill these Pokemon, while Magnezone will not be able to outspeed the aforementioned threats with a Choice Scarf. However, because of Magnezone’s greater bulk, there is no point to employing Magneton for any other purpose in Ubers other than a Choice Scarf user, as Magnezone WILL use any other set much more effectively.</p>

[SET]
name: Ubers Choice Scarf
move 1: Thunder
move 2: Hidden Power Fire / Hidden Power Ice
move 3: Thunderbolt / Flash Cannon
move 4: Explosion
item: Choice Scarf
nature: Hasty / Naive
evs: 4 Atk / 252 SpA / 252 Spe

[SET COMMENTS]
<p>Magnezone, Magneton's bulky cousin, seems to outclass it in every way, but Magneton has one great advantage when it comes to using Choice Scarf: its higher base Speed. This allows Magneton to revenge kill Darkrai, Shaymin-S, and Jolly Tyranitar when it holds a Choice Scarf, all of whom Magnezone fails to outspeed.</p>

<p>Thunder is the main attack Magneton will use, and it will cause massive damage to any Pokémon who does not resist it. Rain support will make Thunder even deadlier by boosting its accuracy to 100%, so having Kyogre on your team is recommended to ensure the rain will be on the field. Hidden Power Fire allows Magneton to fry Scizor, Forretress, and Lucario in the sunlight, but it only if worthwhile option if Groudon and its infinite sunlight are also included in your team. Hidden Power Ice can be used instead if you do not have a need for Hidden Power Fire; with it, Magneton can be an effective revenge killer to Swords Dance Rayquaza and Garchomp. Magneton will outspeed and OHKO them both, and Rayquaza will never be able to OHKO Magneton with ExtremeSpeed after a Swords Dance and Life Orb boost, even if said Rayquaza is Adamant. Flash Cannon scores a neutral hit on Latias while also allowing Magneton to hit Tyranitar for super effective damage. Thunderbolt can be used to give Magneton a reliable STAB option if conditions are not suitable for using Thunder (if rain is currently not present on the field). Flash Cannon is also a worthwhile option since it scores a neutral hit on Latias while also allowing Magneton to hit Tyranitar for super effective damage. Explosion is to be used when Magneton has reached the end of its usefulness. It causes huge damage to several notable targets, such as Blissey and Latias, although neither will be OHKOed without prior damage.</p>

<p>Maximum Special Attack EVs is are needed to hit enemy Pokemon as hard as possible. Maximum Speed EVs is are required to allow Magneton to outrun anything slower than Shaymin-S. Hasty nature is preferred to allow Magneton to be more suited to take the predominant special attacks thrown about in Ubers play, but Naïve can be used if one needs to take hits from Scizor, Lucario, Metagross, and physical Rayquaza more effectively.</p>

[ADDITIONAL COMMENTS]
<p>Any Pokémon who resists or can take Magneton’s Electric-type attacks with little risk or harm to themselves presents a problem for the little steel magnet. Ground-types, such as Groudon and Garchomp (though non-Scarf Garchomp will need to fear Hidden Power Ice), and special walls, such as Blissey, Latias, and Tyranitar, fall into this category. Wobbuffet can also trap Magneton with Shadow Tag and KO it with Mirror Coat. Physically defensive Kyogre can take on Groudon, most Garchomp, and Tyranitar with ease, as all three fear Kyogre’s powerful Surf. Kyogre can also beat Blissey with Calm Mind and Rest. A Pursuit user, such as Scizor or Metagross, easily traps and KOes Latias (as well as Blissey); make sure that you know whether or not they are carrying any Fire-type moves before you try and trap them, however. Wobbuffet can't really be countered in the traditional sense, but the blue blob cannot touch physical Giratina-O or special Darkrai since their types grant immunity to Counter/Mirror Coat, respectively.</p>

<p>Since Magneton can easily trap and eliminate most Steel-types (Scizor, Lucario, Skarmory, Bronzong, and Forretress all come to mind, although trapping Scizor and Bronzong can be risky since they like to carry Superpower and Earthquake respectively to hit Magneton for super-effective damage.), powerful Dragon-type sweepers can easily seize this hole to ravage the opponent’s team. Rayquaza, Salamence, Latias, Latios, and Giratina-O are all great choices, and all five of them resist all of Magneton’s weaknesses, while Magneton resists all of their weaknesses in return, so they will find ample opportunities to set up and wreak utter devastation.</p>

[Team Options]
<p>Magneton is primarily used as a revenge killer, so entry hazard support in the form of Stealth Rock and/or Spikes will greatly help the steel magnet do its job. Groudon is a fine choice as it can set up Stealth Rock reliably while also countering Garchomp, Tyranitar, and Blissey extremely well. Forretress can use any entry hazards you want to, and it has the bonus of Rapid Spin to rid your side of the field of entry hazards, allowing Magneton to possibly switch in on its targets more easily. Forretress can also use Latias, Blissey, and most Tyranitar as set-up bait, all of whom are common Magneton counters. As always, Deoxys is a reliable suicide lead who can easily set up Stealth Rock and Spikes quickly and efficiently.</p>

<p>Magneton will not be breaking past Groudon, Choice Scarf Garchomp, Latias, Blissey, or defensive Tyranitar anytime soon. All of them are either immune to Magneton’s Electric-type STAB attacks or take little damage from them, and they can just blast away Magneton with powerful Earthquakes (or just wear it down in Latias’ and Blissey’s cases). A physically defensive Kyogre with Calm Mind is capable of handling all of Magneton’s counters bar Latias. It can easily destroy Groudon, Tyranitar, and Garchomp with its STAB Surf, and thanks to Calm Mind and Rest, not even Blissey can outstall it. A Pursuit user is the best way to ensure that Latias will not stand in Magneton’s way for long. Scizor is a good choice since it resists Latias’ Dragon-type STAB attacks. (The steel bug also makes a fine counter to Blissey and most Tyranitar as well.) Tyranitar can also beat Latias with ease, but sandstorm is not Magneton's preferred weather (no accuracy boost for Thunder), so one must keep that in mind.</p>

<p>Magneton really appreciates partners who can handle the Fire-, Ground-, and Fighting-types attacks that it will inevitably attract. Luckily, a lot of Pokemon do not mind switching into these kinds of attack types, and they are all Pokemon who benefit from Magneton’s ability to trap Steel-types. Rayquaza and Salamence resist all of Magneton’s weaknesses and can easily sweep an opponent’s team with Dragon Dance (or Swords Dance for Rayquaza) once the foe’s Steel-type Pokemon are out of the way. They are also fine Blissey counters. Latias and Latios also resist all of Magneton’s weaknesses. They can use Calm Mind to prepare for their own devastating rampages, and are also good Groudon and Garchomp checks thanks to their higher base Speed, Levitate, and access to super effective moves in Grass Knot and Dragon Pulse, respectively. Be warned, however, as neither Latias nor Latios will match up favorably versus Blissey or Tyranitar, who are both common Magneton counters. Giratina-O is immune to Fighting- and Ground-type attacks and resists Fire-type moves. It can use the free turn to set up a sweep with Substitute and Calm Mind, or just fire off powerful Outrages and Draco Meteors if it is using the mixed set. Giratina-O can also check Latias with Shadow Sneak and usually counter Blissey, which can help Magneton revenge kill more effectively.</p>

[Optional Changes]

<p>Always use Max maximum Special Attack and Speed EVs with a +Speed nature. Magnezone will always outclass any bulky Magneton set, so don’t even bother investing in Magneton's defenses.</p>

<p>Magneton does not really have a whole lot of other viable options. Hidden Power Ground always OHKOes Heatran and enemy Magneton while also dealing massive damage to Dialga, if one has a need to hit those targets. Once again, all of his other viable options are done better by Magnezone.</p>

[Counters]
<p>Groudon is probably Magneton’s best counter. It is immune to Thunder and does not take much from its other attacks, outspeeds it, and OHKOes it with Earthquake. Groudon can also set up on a Choiced Electric-type attack from Magneton with Rock Polish. Garchomp is the same way, and like Groudon, is immune to Thunder and can use the time to set up a Swords Dance for a sweep. Both of them, however, need to be wary of Hidden Power Ice. Specially defensive Tyranitar can also destroy Magneton with Earthquake while only really fearing Flash Cannon. Blissey with Seismic Toss can handle anything except Explosion. Non-Choiced Dialga variants equipped with Fire-type attacks can also lure in Magneton, outspeed (if they're non choiced, they won't outspeed surely?), and destroy it. Opposing Magneton can also trap your Magneton and KO it if the enemy Magneton has Hidden Power Fire. Choice Scarf Heatran also makes Magneton shiver, as it can outspeed it and smash it with Fire Blast or Earth Power. Wobbuffet can ensnare Magneton with Shadow Tag, leaving it at the mercy of Mirror Coat. Other Magneton or Magnezone with Hidden Power Fire or Ground can also trap and KO Magneton with ease.(repeating point free lines up but adding in Magnezone here so maybe move this in place of the opposing Magneton bit earlier up or delete that earlier bit)</p>

<p>Anything faster than Magneton who carries a super effective attack against it or that can set up on it poses a good option to eliminating Magneton. The best choices for this are Mewtwo, Choice Scarf Palkia, and Choice Scarf Dialga, as none of them are weak to Magneton’s Thunder and can all either OHKO it or set up on it (although Mewtwo and Palkia won't want to directly switch in).
 
Magnet Rise is usable to allow Magneton to beat Garchomp and Groudon (provided you use it on the switch and both of them lack Fire-type attacks)

Since you are using a Choice Scarf I highly doubt you want to lock yourself into Magnet Rise
 
<p>Thunder is the main attack Magneton will use, and it will cause massive damage to any Pokémon who does not resist it. Rain support will make Thunder even deadlier by boosting its accuracy to 100%, so having Kyogre on your team is recommended to ensure the rain will be on the field. Hidden Power Fire allows Magneton to fry Scizor, Forretress, and Lucario in the sunlight, but it only if worthwhile option if Groudon and its infinite sunlight are also included in your team. Hidden Power Ice can be used instead if you do not have a need for Hidden Power Fire; with it, Magneton can be an effective revenge killer to Swords Dance Rayquaza and Garchomp. Magneton will outspeed and OHKO them both, and Rayquaza will never be able to OHKO Magneton with ExtremeSpeed after a Swords Dance and Life Orb boost, even if said Rayquaza is Adamant. Flash Cannon scores a neutral hit on Latias while also allowing Magneton to hit Tyranitar for super effective damage. Thunderbolt can be used to give Magneton a reliable STAB option if conditions are not suitable for using Thunder (if rain is currently not present on the field). Flash Cannon is also a worthwhile option since it scores a neutral hit on Latias while also allowing Magneton to hit Tyranitar for super effective damage. Explosion is to be used when Magneton has reached the end of its usefulness. It causes huge damage to several notable targets, such as Blissey and Latias, although neither will be OHKOed without prior damage.</p>

Just saying before its uploaded.
 
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