[OVERVIEW]
Electric
========
Magnezone is an excellent choice for Electric teams thanks to Magnet Pull, which allows it to threaten troublesome Steel-types, namely Excadrill. Magnezone's decent bulk and Steel typing provide key resistances to Fairy- and Dragon-type attacks from Mega Gardevoir and Latios. However, its Steel typing also amplifies its weakness to Ground-type attacks while also adding weaknesses to Fighting- and Fire-type attacks. Magnezone's extremely poor coverage options leave it overly reliant on Hidden Power Fire to deal with targets it traps. Furthermore, Magnezone's below-average Speed tier makes it more susceptible to being revenge killed.
[SET]
name: Air Balloon
move 1: Thunderbolt
move 2: Flash Cannon
move 3: Hidden Power Fire
move 4: Substitute
item: Air Balloon
ability: Magnet Pull
nature: Modest
evs: 128 HP / 252 SpA / 128 Spe
[SET COMMENTS]
Flash Cannon deals significant damage to Fairy-, Ice-, and Rock-types such as Clefable, Weavile, and Tyranitar. Hidden Power Fire synergizes extremely well with Magnet Pull, allowing Magnezone to reliably take care of Steel-types it traps like Ferrothorn and Excadrill. Substitute takes advantage of passive Steel-types that fail to do anything significant to Magnezone, such as Klefki, Ferrothorn, and Choice-locked Excadrill. Air Balloon provides a temporary immunity to Ground-type attacks and allows Magnezone to reliably switch in and trap Choice item Excadrill. It's important to play safely with Magnezone, as preserving Air Balloon in the Ground- and Steel-type matchups and dealing with Excadrill is its most important use. The given Speed EVs allow Magnezone to outspeed uninvested Mega Scizor.
Electric teams appreciate Magnezone's ability to reliably deal with troublesome Steel-types like Ferrothorn and Excadrill. Zapdos provides a much needed, reliable Ground immunity for Magnezone, in case Air Balloon has been popped. In return, Zapdos appreciates Magnezone's ability to switch into Rock- and Ice-type attacks from the likes of Weavile and Tyranitar. Rotom-W provides a Fire-resistant and secondary Ground-immune partner for Magnezone while also being able to KO Ground-types like Mamoswine with Hydro Pump. Thundurus greatly helps in matchups such as Flying, Water, and Ground thanks to Thunderbolt + Grass Knot + Hidden Power Ice and is able to significantly cripple faster threats to Magnezone with Thunder Wave. Mega Manectric further improves the Steel-type matchup thanks to Flamethrower and also takes care of Ground-types like Gliscor and Garchomp with Hidden Power Ice. Raikou aids greatly in the Psychic matchup thanks to Calm Mind and Shadow Ball.
[STRATEGY COMMENTS]
Other Options
=============
Electric
--------
Magnezone has no other viable options.
Checks and Counters
===================
Electric
--------
**Specially Defensive Walls**: Specially defensive walls like Chansey and Gastrodon shrug off all of Magnezone's attacks with ease and threaten to KO it in return.
**Super Effective Coverage**: Pokemon such as Alakazam, Hydreigon, Tornadus-T, Zapdos, and Dragonite have little to no trouble disposing Magnezone with their coverage moves.
**Fire-types**: Fire-types like Victini, Volcarona, and Mega Charizard Y threaten Magnezone with their super effective STAB moves. Volcarona, in particular, can use Magnezone as setup fodder to boost with Quiver Dance.
**Ground-types**: While Magnezone has temporary immunity to Ground-type attacks, it is easily OHKOed by foes like Hippowdon and Landorus once Air Balloon is popped.
**Fighting-types**: Fighting-types like Keldeo, Terrakion, and Heracross handle Magnezone with their super effective STAB moves. However, Keldeo and Terrakion need to be wary of switching into Magnezone.
[CREDITS]
- Written by: [[Maple, 473171]]
- Electric analysis by: [[Maple, 473171]]
- Quality checked by: [[Cell, 244276], [Izaya, 311872]]
- Grammar checked by: [[DC, 449990], [Estronic, 240732]]
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