Many ways to go around
Introduction





Hi,my PS name is ScepticalSceptile(I use my alts for laddering) and you may know me,you may not.This is my first RMT,so bear with me if I screw up here and there.My inspiration comes from my previous highly successful team,which I called,"Rotom-H madness!" and I had used it to peak #40 on the OU ladder.It had relied on the fact that Rotom-H screws Genesect up very badly,and if you had a Genesect,you would most definitely lose or win barely just because of the way my Rotom-H set works.But then,I went for a 2-month vacation,and when I returned,Genesect was gone.So I felt pressured to build a new team,one that won't be useless after a pokemon from the OU metagame gets banned.After 3 months of vigorous testing,I finally came up with the team I have wanted for 3 months.
With only one and a half years of experience,my team may not get you into the top 80,but it is still pretty good in my opinion,so give it a try to see if you like it.
The teambuilding process
As I said,I had tested this team for 3 months,so the teambuilding process is darn long.
So since "Rotom-H madness" was a sand team,I wanted to build another sand team,so I started with Tyranitar.It can set up sand AND stealth rocks.
I obviously need a physical wall,that can take fighting type moves like a boss.There are many things to choose from,but I wanted to try out the only currently getting more popular Landorus-T.
Now I look very closely at what I have,it seems that one pokemon can fill the role of both pokemon.It is....yup,Hippowdon.It has more phyical bulk than even Skarmory.Yes,thats true.So Hippowdon replaces both pokemon.
Obviously now,I need a water resist.Something that can take care of rain teams on general.Something that does not mind taking a specs Hydro Pump or two.So,Rotom-W was my choice.
I need another water resist.This one should be a grass type,as now I am attempting to build up a Fire-Water-Grass core.Celebi was my choice because it gave me a way to deal with Breloom while still giving me the synergy I need.
The last member of my Fire-Water-Grass core will be something that deals with grass types well.Something that kills Volcarona and Venusaur and checks sun teams in general.I also need a phazer and something that helps me a lot with stall teams.You know whats coming.
The last two pokemon shall be my scarfer and my offensive pokemon.My scarfer shall be Terrakion,as it benefits from sand,and allows me to destroy sun teams if Heatran does not go according to plan.
I see Deoxys-D running rampant in this current metagame so I chose specs Gengar,as it is fast and powerful in order to fulfill the role of a second sweeper,and it destroys Deoxys-D leads immediately.Gengar even carried Sleep Talk to effectively deal with Brelooms.
So there we have it.I begin to test it vigorously,and the results made sweeping changes to my team.
Gengar was just underwhelming,doing nothing but KOing Deoxys-D early game.Blissey was giving me problems,since Terrakion can't really switch into it due to either Toxic or the very annoying Thunder Wave.It doesn't take much from Hippowdon's earthquake either.So obviously,I need to replace Gengar with a physical attacker.Also,Latios was getting pretty annoying.So,it could be something like a pursuit trapper as well.
No,not Tyranitar!It has too many weaknesses that adds to my team's weaknesses so it lacks the synergy with my team.After much thought,I found Stoutland.Good attack with a choice band and blazing speed make it a possible choice.
I did even more testing.It turns out,Mamoswine can do many of Stoutland's duties as well,while granting my team valuable priority.Not only that,Grass types like Amoonguss were getting pretty annoying as well,so Ice type STAB was a favorable asset.
What jumps at you now is the whopping 4 Water weaknesses and only two Water resistances.Terrakion is no longer as valuable as it was before as I now have Mamoswine to (kind of) apply pressure to Sun teams.And Terrakion is only adding to the water weaknesses.Don't get me wrong,Terrakion was still useful,but its time for Keldeo to step in.
Ahh...finally something that was doing pretty well.But there was one problem:My team could not apply sufficient offensive pressure.Ferrothorn and Forretress was setting up all over me,and my team is just too predictable.And then I looked back at "Rotom-H madness" and realised something that has VERY similar typing to Celebi,with only one weakness not common to Celebi,Dragon.Hippowdon and Mamoswine can somewhat check most scarfed dragons,and those which are not scarfed,get hit very hard with a STAB,Life Orb Draco Meteor.Its bulky enough to take on rain teams due to great natural Special Defense,and can wreck Forretress and Ferrothorn with Hidden Power Fire.Yup,Latias takes center stage.
And there we have it.

I obviously need a physical wall,that can take fighting type moves like a boss.There are many things to choose from,but I wanted to try out the only currently getting more popular Landorus-T.


Now I look very closely at what I have,it seems that one pokemon can fill the role of both pokemon.It is....yup,Hippowdon.It has more phyical bulk than even Skarmory.Yes,thats true.So Hippowdon replaces both pokemon.

Obviously now,I need a water resist.Something that can take care of rain teams on general.Something that does not mind taking a specs Hydro Pump or two.So,Rotom-W was my choice.


I need another water resist.This one should be a grass type,as now I am attempting to build up a Fire-Water-Grass core.Celebi was my choice because it gave me a way to deal with Breloom while still giving me the synergy I need.



The last member of my Fire-Water-Grass core will be something that deals with grass types well.Something that kills Volcarona and Venusaur and checks sun teams in general.I also need a phazer and something that helps me a lot with stall teams.You know whats coming.




The last two pokemon shall be my scarfer and my offensive pokemon.My scarfer shall be Terrakion,as it benefits from sand,and allows me to destroy sun teams if Heatran does not go according to plan.





I see Deoxys-D running rampant in this current metagame so I chose specs Gengar,as it is fast and powerful in order to fulfill the role of a second sweeper,and it destroys Deoxys-D leads immediately.Gengar even carried Sleep Talk to effectively deal with Brelooms.






So there we have it.I begin to test it vigorously,and the results made sweeping changes to my team.
Gengar was just underwhelming,doing nothing but KOing Deoxys-D early game.Blissey was giving me problems,since Terrakion can't really switch into it due to either Toxic or the very annoying Thunder Wave.It doesn't take much from Hippowdon's earthquake either.So obviously,I need to replace Gengar with a physical attacker.Also,Latios was getting pretty annoying.So,it could be something like a pursuit trapper as well.
No,not Tyranitar!It has too many weaknesses that adds to my team's weaknesses so it lacks the synergy with my team.After much thought,I found Stoutland.Good attack with a choice band and blazing speed make it a possible choice.






I did even more testing.It turns out,Mamoswine can do many of Stoutland's duties as well,while granting my team valuable priority.Not only that,Grass types like Amoonguss were getting pretty annoying as well,so Ice type STAB was a favorable asset.






What jumps at you now is the whopping 4 Water weaknesses and only two Water resistances.Terrakion is no longer as valuable as it was before as I now have Mamoswine to (kind of) apply pressure to Sun teams.And Terrakion is only adding to the water weaknesses.Don't get me wrong,Terrakion was still useful,but its time for Keldeo to step in.






Ahh...finally something that was doing pretty well.But there was one problem:My team could not apply sufficient offensive pressure.Ferrothorn and Forretress was setting up all over me,and my team is just too predictable.And then I looked back at "Rotom-H madness" and realised something that has VERY similar typing to Celebi,with only one weakness not common to Celebi,Dragon.Hippowdon and Mamoswine can somewhat check most scarfed dragons,and those which are not scarfed,get hit very hard with a STAB,Life Orb Draco Meteor.Its bulky enough to take on rain teams due to great natural Special Defense,and can wreck Forretress and Ferrothorn with Hidden Power Fire.Yup,Latias takes center stage.






And there we have it.
Under the microscope
Note:Changes in bold.

>Tyranitar (Hippowdon) (M) @ Leftovers
Trait: Sand Stream
EVs: 252 Def / 252 HP / 4 Atk
Impish Nature
- Stealth Rock
- Earthquake
- Ice Fang
- Slack Off
Ok,so if you did not see the teambuilding process,you are probably wondering why Hippowdon over Tyranitar.Firstly,I have no physical walls other than this so I have to use this(and did I mention it's physical bulk is better than that of Skarmory's?).It is the only weather setter with access to reliable recovery.This thing is my only defensive answer to Dragons, Terrakion, Infernape(but not mixed ones),Tyranitar,Lucario,Landorus-T,physical Landorus,fully physical Kyurem-B,Metagross,and many more.Even some special attackers such as Jolteon are threatened.Seems very valuable.NOPE!As I said,this thing is my only DEFENSIVE answer to these pokemon.This team is not a sand team,as none of my pokemon benefit from sand,and actually I put Hippowdon on this team to counter other weather,be a very good physical wall,and set up Stealth Rocks.Not to break multiscales or sashes(I already have sand for that),but just for the heck of it,as "every good team needs Stealth Rocks!"I am just kidding of course,Stealth Rock is still very important,but if you need a sleep fodder,and there are no dragons on you opponent's team,and Stealth Rock is set,Hippowdon is your man...er...hippo.

Rotom-Fan (Rotom-Wash) @ Leftovers
Trait: Levitate
EVs: 232 SDef / 248 HP / 28 SAtk
Calm Nature
IVs: 0 Atk
- Hydro Pump
- Volt Switch
- Thunder Wave
- Pain Split
Ah yes,Rotom-W,a very valuable asset to this team,which you must not play riskily with.As I said,it is a member of my pseudo Fire-Water-Grass core and it is a pokemon that fears nothing from specs Politoed,and other water types in general.It is able to take hits and do a bit of work to Sun,but ends up fleeing like a coward in front of Venusaur.If you want to play riskily,you can leave it in to take a Giga Drain or expecting Venusaur to set up and so that you can Thunder Wave it,and by doing that you are doing the entire team a favour but Rotom will be in danger.So use Rotom mostly to take care of rain teams(this thing used to handle Tornadus-T for me).Also,Rotom is a very reliable answer to Heatran,other Rotom-Ws,Gyaradoses,special Landorus-I's, Skarmories ,Cloysters,and especially Starmie.It is a shaky check to Latios,Alakazam,and Gengar.Three things you should notice about them:,they threaten my team a lot,don't mind a burn,and gets murdered by Mamoswine after some damage.Rotom is here to provide that "some damage" and of course,these pokemon are the reason I have Twave over Will-o-Wisp.You may think,all those pokemon are handled by specially defensive Jirachi,but the problem is,where do I put Jirachi?You decide.Without Rachi,I have to "go around" these threats.Thanks to Dr. Ciel,I have changed the EV spread so that I can OHKO Gliscor.

Heatman (Heatran) @ Leftovers
Trait: Flash Fire
EVs: 252 SDef / 252 HP / 4 SAtk
Calm Nature
- Lava Plume
- Roar
- Toxic
- Protect/Taunt
Heatran will always remain the most expendable pokemon on my team,for one reason:it is there solely to handle Sun teams,stall teams,toxic stall,and do that "some damage" to Gengar,Alakazam,and Latios.It has a very specific job which I can explain. This is where Stealth Rock and Sand helps.Because of Sand,Gengar's leftovers is negated and that makes it much easier to defeat Gengar.Your job is to take a Focus Blast or two and hit Gengar hard with Lava Plume (which 2HKOs by the way).Same goes for Focus Sash Alakazam,but its just that your main focus is to break it's sash,and not really kill it.Finally for Latios (especially specs Latios),come in to take a Draco Meteor.Stealth Rock and Sand should take it's toll on Latios.Remember:if you forsee a Politoed switch in,put The Deadly Timer on it.Then be an annoying brat and just protect.Also note that if it is a scarf Latios,switch to Rotom and not Heatran because Rotom can take it and the opponent will probably think you want to burn or Volt Switch on his Latios,thats when you Thunder Wave the Latios and Pain Split.Roar helps you keep away Calm Mind sweepers such as SubCM Latias and it helps you get rid of pests (literally)like Volcarona.Be careful of Venusaur though because it commonly carries Sleep Powder and Earthquake.The option between Taunt and Protect is yours,as Taunt lets you handle stall (especially Blissey) better and Protect helps you stall.I personally picked Taunt as the Blisskarm core is a difficult core to break for my team and my team hates stall.

Latios (Latias) (F) @ Life Orb
Trait: Levitate
Shiny: Yes
EVs: 252 SAtk / 12 HP / 244 Spd
Timid Nature
- Draco Meteor
- Hidden Power [Fire]
- Energy Ball
- Roost

WomanBearPig (Mamoswine) (F) @ Life Orb
Trait: Thick Fat
Shiny: Yes
EVs: 252 Atk / 4 SDef / 252 Spd
Adamant Nature/Jolly Nature
- Earthquake
- Ice Shard
- Icicle Spear
- Superpower
(Also make sure gender is female)
For a long time,Mamoswine has been defined as "Anti-Metagame".Why?Just her dual STAB hits 29 out of the 51 OU pokemon for super-effective damage.She gives me a more offensive answer to dragons in OU and if it wasn't for him,pokemon like Thundurus,Breloom and especially Latios would have completely assassinate my team.Also,notice my team's 4 grass weaknesses (gives me a reason to fear the future Contrary Serperior I guess).She can help me deal with Grass-types such as Amoonguss and Celebi(as long as they don't outspeed me and they are not physically defensive,which they are mostly not).The choice between Jolly and Adamant is up to you really,as Jolly would allow you to outspeed Jolly Breloom's priority move with your priority move.However,Adamant allows you to get massive amounts of damage on Scizor switch-ins and allow you to 2HKO standard 252/88+/168 Ferrothorns.It also allows you to do more damage to Latios,Gengar and Alakazam,which is crucial.I personally picked Jolly because Breloom is such a big threat to my team.But still,I will try Adamant out sometime.Stone Edge is just there so that you can hit Rotom-W very hard on the switch-in,and then proceed to 2HKO it since Jolly Mamoswine can outspeed most Bulky Rotoms.Thanks to Dr. Ceil,I have changed Stone Edge with Superpower.Since I am not Adamant,I need Superpower to 2HKO Ferrothorn.During the test period,I lost because I could not pop a Heatran's balloon.Ceil's suggestion makes sure that will never happen again.

PWNYs (Keldeo) @ Choice Scarf
Trait: Justified
EVs: 252 SAtk / 252 Spd / 4 SDef
Timid Nature
- Hydro Pump
- Secret Sword
- Surf
- Hidden Power [Ice]
How to get around notable threats.
You might not realize this,but this team does not focus on 100% countering the foe but instead,get around them.It uses different team members to carry out a certain plan to take out a certain threat.In the list below,I will list the different types of plans to take out the different types of pokemon which you might have trouble taking out.That means,I will not list certain pokemon which are pretty easy to take out,such as Tyranitar.Its all obvious that you should keep Latias away from it,switch to Hippowdon,or just kill it with Keldeo.So here we go.














Thats the threats in my opinion from the top 30.Of course,there is always pokemon that will screw me over so do let me know.
HUGE THREATS!
Life Orb/Specs Latios

Rotom cannot take hits from this guy and my team hates this guy a lot.Specs variants tend to spam Draco Meteor.Heatran can take these hits.But if you are in this situation once again in the battle,you can be sure the opponent will go for Surf this time,so switch to Rotom-W and then paralyze it.Life orb variants are a little tougher to handle,but Sand,Rocks,and Life orb recoil leave it vulnerable to being revenged by Mamoswine.
Breloom

This guy,I cannot even speak how annoying he is.Latias is in danger of being Low Sweeped,and then killed by Bullet Seed the next turn.And to make matters worse,this thing almost disables one of my pokemon.And to make things even worse,it is a Grass-type,and my team hates Grass-types.
Offensive Celebi

Another grass type.This thing would one-shot my Heatran with Earth Power,kill my Latias with a possible Hidden Power Ice,and lives Ice Shard and Hidden Power Ice from Keldeo.That is not to say that defensive sets are easy to deal with.It still takes a bit of strategy to get by.
Conclusion
I have made this team as an aftermath of "Rotom-H madness"and I will stop laddering with is team as soon as I reach the top 100.I highly recommend you give this team a try,as it's risky and stratigic playstyle will leave your brain baffled in the battlefield.Plus,its very fun to use!It may not have as many unique sets as the previous team,but it still works decently,and when I make a new team,I want to see people laddering with my old team :)
Importable
>Tyranitar (Hippowdon) (M) @ Leftovers
Trait: Sand Stream
Shiny: Yes
EVs: 252 Def / 252 HP / 4 Atk
Impish Nature
- Stealth Rock
- Earthquake
- Ice Fang
- Slack Off
Heatman (Heatran) @ Leftovers
Trait: Flash Fire
Shiny: Yes
EVs: 252 SDef / 252 HP / 4 SAtk
Calm Nature
- Lava Plume
- Roar
- Toxic
- Taunt
Rotom-Fan (Rotom-Wash) @ Leftovers
Trait: Levitate
Shiny: Yes
EVs: 232 SDef / 248 HP / 28 SAtk
Calm Nature
IVs: 0 Atk
- Hydro Pump
- Volt Switch
- Thunder Wave
- Pain Split
Latios (Latias) (F) @ Life Orb
Trait: Levitate
Shiny: Yes
EVs: 252 SAtk / 12 HP / 244 Spd
Timid Nature
- Draco Meteor
- Hidden Power [Fire]
- Energy Ball
- Roost
WomanBearPig (Mamoswine) (F) @ Life Orb
Trait: Thick Fat
Shiny: Yes
EVs: 252 Atk / 4 Def / 252 Spd
Jolly Nature
- Earthquake
- Ice Shard
- Icicle Spear
- Superpower
PWNYs (Keldeo) @ Choice Scarf
Trait: Justified
Shiny: Yes
EVs: 252 SAtk / 252 Spd / 4 SDef
Timid Nature
- Hydro Pump
- Secret Sword
- Surf
- Hidden Power [Ice]
Trait: Sand Stream
Shiny: Yes
EVs: 252 Def / 252 HP / 4 Atk
Impish Nature
- Stealth Rock
- Earthquake
- Ice Fang
- Slack Off
Heatman (Heatran) @ Leftovers
Trait: Flash Fire
Shiny: Yes
EVs: 252 SDef / 252 HP / 4 SAtk
Calm Nature
- Lava Plume
- Roar
- Toxic
- Taunt
Rotom-Fan (Rotom-Wash) @ Leftovers
Trait: Levitate
Shiny: Yes
EVs: 232 SDef / 248 HP / 28 SAtk
Calm Nature
IVs: 0 Atk
- Hydro Pump
- Volt Switch
- Thunder Wave
- Pain Split
Latios (Latias) (F) @ Life Orb
Trait: Levitate
Shiny: Yes
EVs: 252 SAtk / 12 HP / 244 Spd
Timid Nature
- Draco Meteor
- Hidden Power [Fire]
- Energy Ball
- Roost
WomanBearPig (Mamoswine) (F) @ Life Orb
Trait: Thick Fat
Shiny: Yes
EVs: 252 Atk / 4 Def / 252 Spd
Jolly Nature
- Earthquake
- Ice Shard
- Icicle Spear
- Superpower
PWNYs (Keldeo) @ Choice Scarf
Trait: Justified
Shiny: Yes
EVs: 252 SAtk / 252 Spd / 4 SDef
Timid Nature
- Hydro Pump
- Secret Sword
- Surf
- Hidden Power [Ice]