Many ways to go around.[Reached 1880 and rising]

Many ways to go around

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Introduction

Hi,my PS name is ScepticalSceptile(I use my alts for laddering) and you may know me,you may not.This is my first RMT,so bear with me if I screw up here and there.My inspiration comes from my previous highly successful team,which I called,"Rotom-H madness!" and I had used it to peak #40 on the OU ladder.It had relied on the fact that Rotom-H screws Genesect up very badly,and if you had a Genesect,you would most definitely lose or win barely just because of the way my Rotom-H set works.But then,I went for a 2-month vacation,and when I returned,Genesect was gone.So I felt pressured to build a new team,one that won't be useless after a pokemon from the OU metagame gets banned.After 3 months of vigorous testing,I finally came up with the team I have wanted for 3 months.

With only one and a half years of experience,my team may not get you into the top 80,but it is still pretty good in my opinion,so give it a try to see if you like it.

The teambuilding process

As I said,I had tested this team for 3 months,so the teambuilding process is darn long.

So since "Rotom-H madness" was a sand team,I wanted to build another sand team,so I started with Tyranitar.It can set up sand AND stealth rocks.

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I obviously need a physical wall,that can take fighting type moves like a boss.There are many things to choose from,but I wanted to try out the only currently getting more popular Landorus-T.

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Now I look very closely at what I have,it seems that one pokemon can fill the role of both pokemon.It is....yup,Hippowdon.It has more phyical bulk than even Skarmory.Yes,thats true.So Hippowdon replaces both pokemon.

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Obviously now,I need a water resist.Something that can take care of rain teams on general.Something that does not mind taking a specs Hydro Pump or two.So,Rotom-W was my choice.

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I need another water resist.This one should be a grass type,as now I am attempting to build up a Fire-Water-Grass core.Celebi was my choice because it gave me a way to deal with Breloom while still giving me the synergy I need.

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The last member of my Fire-Water-Grass core will be something that deals with grass types well.Something that kills Volcarona and Venusaur and checks sun teams in general.I also need a phazer and something that helps me a lot with stall teams.You know whats coming.

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The last two pokemon shall be my scarfer and my offensive pokemon.My scarfer shall be Terrakion,as it benefits from sand,and allows me to destroy sun teams if Heatran does not go according to plan.

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I see Deoxys-D running rampant in this current metagame so I chose specs Gengar,as it is fast and powerful in order to fulfill the role of a second sweeper,and it destroys Deoxys-D leads immediately.Gengar even carried Sleep Talk to effectively deal with Brelooms.

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So there we have it.I begin to test it vigorously,and the results made sweeping changes to my team.

Gengar was just underwhelming,doing nothing but KOing Deoxys-D early game.Blissey was giving me problems,since Terrakion can't really switch into it due to either Toxic or the very annoying Thunder Wave.It doesn't take much from Hippowdon's earthquake either.So obviously,I need to replace Gengar with a physical attacker.Also,Latios was getting pretty annoying.So,it could be something like a pursuit trapper as well.

No,not Tyranitar!It has too many weaknesses that adds to my team's weaknesses so it lacks the synergy with my team.After much thought,I found Stoutland.Good attack with a choice band and blazing speed make it a possible choice.

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I did even more testing.It turns out,Mamoswine can do many of Stoutland's duties as well,while granting my team valuable priority.Not only that,Grass types like Amoonguss were getting pretty annoying as well,so Ice type STAB was a favorable asset.

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What jumps at you now is the whopping 4 Water weaknesses and only two Water resistances.Terrakion is no longer as valuable as it was before as I now have Mamoswine to (kind of) apply pressure to Sun teams.And Terrakion is only adding to the water weaknesses.Don't get me wrong,Terrakion was still useful,but its time for Keldeo to step in.

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Ahh...finally something that was doing pretty well.But there was one problem:My team could not apply sufficient offensive pressure.Ferrothorn and Forretress was setting up all over me,and my team is just too predictable.And then I looked back at "Rotom-H madness" and realised something that has VERY similar typing to Celebi,with only one weakness not common to Celebi,Dragon.Hippowdon and Mamoswine can somewhat check most scarfed dragons,and those which are not scarfed,get hit very hard with a STAB,Life Orb Draco Meteor.Its bulky enough to take on rain teams due to great natural Special Defense,and can wreck Forretress and Ferrothorn with Hidden Power Fire.Yup,Latias takes center stage.

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And there we have it.

Under the microscope

Note:Changes in bold.

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>Tyranitar (Hippowdon) (M) @ Leftovers
Trait: Sand Stream
EVs: 252 Def / 252 HP / 4 Atk
Impish Nature
- Stealth Rock
- Earthquake
- Ice Fang
- Slack Off

Ok,so if you did not see the teambuilding process,you are probably wondering why Hippowdon over Tyranitar.Firstly,I have no physical walls other than this so I have to use this(and did I mention it's physical bulk is better than that of Skarmory's?).It is the only weather setter with access to reliable recovery.This thing is my only defensive answer to Dragons, Terrakion, Infernape(but not mixed ones),Tyranitar,Lucario,Landorus-T,physical Landorus,fully physical Kyurem-B,Metagross,and many more.Even some special attackers such as Jolteon are threatened.Seems very valuable.NOPE!As I said,this thing is my only DEFENSIVE answer to these pokemon.This team is not a sand team,as none of my pokemon benefit from sand,and actually I put Hippowdon on this team to counter other weather,be a very good physical wall,and set up Stealth Rocks.Not to break multiscales or sashes(I already have sand for that),but just for the heck of it,as "every good team needs Stealth Rocks!"I am just kidding of course,Stealth Rock is still very important,but if you need a sleep fodder,and there are no dragons on you opponent's team,and Stealth Rock is set,Hippowdon is your man...er...hippo.

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Rotom-Fan (Rotom-Wash) @ Leftovers
Trait: Levitate
EVs: 232 SDef / 248 HP / 28 SAtk
Calm Nature
IVs: 0 Atk
- Hydro Pump
- Volt Switch
- Thunder Wave
- Pain Split

Ah yes,Rotom-W,a very valuable asset to this team,which you must not play riskily with.As I said,it is a member of my pseudo Fire-Water-Grass core and it is a pokemon that fears nothing from specs Politoed,and other water types in general.It is able to take hits and do a bit of work to Sun,but ends up fleeing like a coward in front of Venusaur.If you want to play riskily,you can leave it in to take a Giga Drain or expecting Venusaur to set up and so that you can Thunder Wave it,and by doing that you are doing the entire team a favour but Rotom will be in danger.So use Rotom mostly to take care of rain teams(this thing used to handle Tornadus-T for me).Also,Rotom is a very reliable answer to Heatran,other Rotom-Ws,Gyaradoses,special Landorus-I's, Skarmories ,Cloysters,and especially Starmie.It is a shaky check to Latios,Alakazam,and Gengar.Three things you should notice about them:,they threaten my team a lot,don't mind a burn,and gets murdered by Mamoswine after some damage.Rotom is here to provide that "some damage" and of course,these pokemon are the reason I have Twave over Will-o-Wisp.You may think,all those pokemon are handled by specially defensive Jirachi,but the problem is,where do I put Jirachi?You decide.Without Rachi,I have to "go around" these threats.Thanks to Dr. Ciel,I have changed the EV spread so that I can OHKO Gliscor.

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Heatman (Heatran) @ Leftovers
Trait: Flash Fire
EVs: 252 SDef / 252 HP / 4 SAtk
Calm Nature
- Lava Plume
- Roar
- Toxic
- Protect/Taunt

Heatran will always remain the most expendable pokemon on my team,for one reason:it is there solely to handle Sun teams,stall teams,toxic stall,and do that "some damage" to Gengar,Alakazam,and Latios.It has a very specific job which I can explain. This is where Stealth Rock and Sand helps.Because of Sand,Gengar's leftovers is negated and that makes it much easier to defeat Gengar.Your job is to take a Focus Blast or two and hit Gengar hard with Lava Plume (which 2HKOs by the way).Same goes for Focus Sash Alakazam,but its just that your main focus is to break it's sash,and not really kill it.Finally for Latios (especially specs Latios),come in to take a Draco Meteor.Stealth Rock and Sand should take it's toll on Latios.Remember:if you forsee a Politoed switch in,put The Deadly Timer on it.Then be an annoying brat and just protect.Also note that if it is a scarf Latios,switch to Rotom and not Heatran because Rotom can take it and the opponent will probably think you want to burn or Volt Switch on his Latios,thats when you Thunder Wave the Latios and Pain Split.Roar helps you keep away Calm Mind sweepers such as SubCM Latias and it helps you get rid of pests (literally)like Volcarona.Be careful of Venusaur though because it commonly carries Sleep Powder and Earthquake.The option between Taunt and Protect is yours,as Taunt lets you handle stall (especially Blissey) better and Protect helps you stall.I personally picked Taunt as the Blisskarm core is a difficult core to break for my team and my team hates stall.

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Latios (Latias) (F) @ Life Orb
Trait: Levitate
Shiny: Yes
EVs: 252 SAtk / 12 HP / 244 Spd
Timid Nature
- Draco Meteor
- Hidden Power [Fire]
- Energy Ball
- Roost
I love Latias.I don't know what this team would do without it.This thing's Draco Meteor hits harder than Adamant Lucario's Close Combat.This thing effectively handles Sun and Rain,shrugging off most hits.Even Hail fears this thing.Hidden power Fire takes no prisoners.In all seriousness though,this thing kills the very common switch in to Latias:Scizor and Ferrothorn.My team actually has no way of handling Rotom-W and Gastrodon.Not anymore!Energy ball murders Gastrodon and does enough damage to Specially Defensive Rotom-W that it gets kill by Draco Meteor next turn.In other words,it gets 2HKOed by Energy Ball after Stealth Rock.Always bear in mind a 2X super-effective Energy Ball or Hidden Power Fire is less powerful than a neutral,STAB Draco Meteor.Only Heatran stops it to a halt.This thing is my answer to Breloom after something has become my sleep fodder.The slot for Energy Ball used to be Thunderbolt,but all Thunderbolt does that Energy Ball does not do is do some decent damage to Tentacruel.You may want to replace this thing with Latios,but I would rather prefer the bulk over power.The calm mind sweeper is walled too easily,and takes too much time to do begin to do decent damage to the opponent.Energy Ball also helps with rain teams.Oh yes,this thing's amazing typing and ability gives me resistance to Water,Fighting,Electric,Grass,Fire and Ground,all of which are commonly being thrown around in OU.This allows Latias to take on (but not limited to) Jolteon,Starmie,Keldeo,Thundurus,Rotom-W,Gastrodon,and the list goes on.

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WomanBearPig (Mamoswine) (F) @ Life Orb
Trait: Thick Fat
Shiny: Yes
EVs: 252 Atk / 4 SDef / 252 Spd
Adamant Nature/Jolly Nature
- Earthquake
- Ice Shard
- Icicle Spear
- Superpower

(Also make sure gender is female)​

For a long time,Mamoswine has been defined as "Anti-Metagame".Why?Just her dual STAB hits 29 out of the 51 OU pokemon for super-effective damage.She gives me a more offensive answer to dragons in OU and if it wasn't for him,pokemon like Thundurus,Breloom and especially Latios would have completely assassinate my team.Also,notice my team's 4 grass weaknesses (gives me a reason to fear the future Contrary Serperior I guess).She can help me deal with Grass-types such as Amoonguss and Celebi(as long as they don't outspeed me and they are not physically defensive,which they are mostly not).The choice between Jolly and Adamant is up to you really,as Jolly would allow you to outspeed Jolly Breloom's priority move with your priority move.However,Adamant allows you to get massive amounts of damage on Scizor switch-ins and allow you to 2HKO standard 252/88+/168 Ferrothorns.It also allows you to do more damage to Latios,Gengar and Alakazam,which is crucial.I personally picked Jolly because Breloom is such a big threat to my team.But still,I will try Adamant out sometime.Stone Edge is just there so that you can hit Rotom-W very hard on the switch-in,and then proceed to 2HKO it since Jolly Mamoswine can outspeed most Bulky Rotoms.Thanks to Dr. Ceil,I have changed Stone Edge with Superpower.Since I am not Adamant,I need Superpower to 2HKO Ferrothorn.During the test period,I lost because I could not pop a Heatran's balloon.Ceil's suggestion makes sure that will never happen again.

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PWNYs (Keldeo) @ Choice Scarf
Trait: Justified
EVs: 252 SAtk / 252 Spd / 4 SDef
Timid Nature
- Hydro Pump
- Secret Sword
- Surf
- Hidden Power [Ice]
We all know that in this current metagame,Choice Scarf users are crucial.Revenge killing is crucial.Or else,we would be swept by Dragon Dance sweepers.So crucial in fact,even stall begins to get Choice Scarf users.I had to get myself a Choice Scarf user.And Keldeo was just the goat I was looking for."But Keldeo is a pony!".SHUT UP!Anyways,I don't think I have to say much about this guy.I had to get myself some sort of mixed attacker that would dispatch of Blissey with relative ease.Due to a resistance to fire,it does decently against Sun teams and assassinates Ttar.A resistance to water just gives me another pokemon to use when against a Rain team.In rain,Hydro Pump does massive damage,denting resists and killing anything that does not resist it.Hidden Power Ice is there for obvious reasons,and learn to use Surf instead of always spamming Hydro Pump,as Hydro Miss happens more often than you'd think(I speak from experience.).

How to get around notable threats.

You might not realize this,but this team does not focus on 100% countering the foe but instead,get around them.It uses different team members to carry out a certain plan to take out a certain threat.In the list below,I will list the different types of plans to take out the different types of pokemon which you might have trouble taking out.That means,I will not list certain pokemon which are pretty easy to take out,such as Tyranitar.Its all obvious that you should keep Latias away from it,switch to Hippowdon,or just kill it with Keldeo.So here we go.

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A very interesting pokemon to take care of.I don't have a spinner,so don't let it set up too many hazards.Its usually suicide,so it won't last for long.When switching Latias into Ferrothorn,beware of Thunder Wave.Other than that,Ferrothorn should not last long as long as we are not in Rain.

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As it sets up a Dragon Dance,switch to Hippowdon.Sandstorm should break Lum Berry Dragonite's multiscale.If not,keeping Stealth Rocks up should be your priority.Then proceed to take an Outrage like a boss and kill it with Ice Fang.And if all fails,just kill it with Ice Shard.

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I think I have already said this,but Energy Ball-ing it is your best shot at killing it.If not,try paralyzing it and then nailing it with Stone Edge.

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Ugh,why is this thing so annoying?The plan is,make the least useful member of your team fall asleep.Then,switch your Latias in to attempt to kill it.Jolly Mamoswine's Ice Shard is your second hope.

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Scarf variants may predict the Heatran switch in and go for Surf.Therefore,go to Rotom-W instead of Heatran.If you do get hit with Draco Meteor,just paralyze it the next turn(Latios's rarely flee from Rotom-W) and then Pain Split.I shall cover Specs and Life Orb Latios later on.

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If you see any of these pokemon,DO NOT LET HIPPOWDON DIE!Hippowdon will take care of both of these pokemon.

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I don't know why I am even including this,but Rotom-W 100% walls it.

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This thing LOVES switching into Latias.I don't know why.Maybe it knows that I have Hidden Power Fire so my Speed IV is decreased by 1?Anyways,switch to Rotom-W,and if Rotom-W seems extra valuable for that battle,switch to Heatran to take the Shadow Ball.Take 2 Focus Blasts and just KO it.If not,weaken it to the point where Ice Shard will take it out.Or kill it with Keldeo.

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Do the same thing as Gengar,only this time,the Focus Blasts are stronger and your focus is not to take it out,but to ruin it's sash.Kill it with Keldeo and Rotom can take it's hits pretty well too.

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Phaze it out with Heatran.Don't let it set up too much or else its GG.Keeping Stealth Rock on the field is the best way.

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Rotom and Latias kinda walls it.But you can also Ice Shard it to death.

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This thing poses a huge threat to my team and kill Specially Defensive ones with Mamoswine,and kill offensive ones with Latias.Watch out,Specially Defensive ones sometimes do run speed EVs.

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I am talking about the mixed set.It may be tempting to switch to Hippowdon after seeing it,but be careful,mixed ones screw you over.Mixed ones are usually walled by Latias,other than U-turn,of course.


Thats the threats in my opinion from the top 30.Of course,there is always pokemon that will screw me over so do let me know.

HUGE THREATS!

Life Orb/Specs Latios
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Rotom cannot take hits from this guy and my team hates this guy a lot.Specs variants tend to spam Draco Meteor.Heatran can take these hits.But if you are in this situation once again in the battle,you can be sure the opponent will go for Surf this time,so switch to Rotom-W and then paralyze it.Life orb variants are a little tougher to handle,but Sand,Rocks,and Life orb recoil leave it vulnerable to being revenged by Mamoswine.

Breloom
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This guy,I cannot even speak how annoying he is.Latias is in danger of being Low Sweeped,and then killed by Bullet Seed the next turn.And to make matters worse,this thing almost disables one of my pokemon.And to make things even worse,it is a Grass-type,and my team hates Grass-types.

Offensive Celebi
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Another grass type.This thing would one-shot my Heatran with Earth Power,kill my Latias with a possible Hidden Power Ice,and lives Ice Shard and Hidden Power Ice from Keldeo.That is not to say that defensive sets are easy to deal with.It still takes a bit of strategy to get by.

Conclusion

I have made this team as an aftermath of "Rotom-H madness"and I will stop laddering with is team as soon as I reach the top 100.I highly recommend you give this team a try,as it's risky and stratigic playstyle will leave your brain baffled in the battlefield.Plus,its very fun to use!It may not have as many unique sets as the previous team,but it still works decently,and when I make a new team,I want to see people laddering with my old team :)

Importable

>Tyranitar (Hippowdon) (M) @ Leftovers
Trait: Sand Stream
Shiny: Yes
EVs: 252 Def / 252 HP / 4 Atk
Impish Nature
- Stealth Rock
- Earthquake
- Ice Fang
- Slack Off

Heatman (Heatran) @ Leftovers
Trait: Flash Fire
Shiny: Yes
EVs: 252 SDef / 252 HP / 4 SAtk
Calm Nature
- Lava Plume
- Roar
- Toxic
- Taunt

Rotom-Fan (Rotom-Wash) @ Leftovers
Trait: Levitate
Shiny: Yes
EVs: 232 SDef / 248 HP / 28 SAtk
Calm Nature
IVs: 0 Atk
- Hydro Pump
- Volt Switch
- Thunder Wave
- Pain Split

Latios (Latias) (F) @ Life Orb
Trait: Levitate
Shiny: Yes
EVs: 252 SAtk / 12 HP / 244 Spd
Timid Nature
- Draco Meteor
- Hidden Power [Fire]
- Energy Ball
- Roost

WomanBearPig (Mamoswine) (F) @ Life Orb
Trait: Thick Fat
Shiny: Yes
EVs: 252 Atk / 4 Def / 252 Spd
Jolly Nature
- Earthquake
- Ice Shard
- Icicle Spear
- Superpower

PWNYs (Keldeo) @ Choice Scarf
Trait: Justified
Shiny: Yes
EVs: 252 SAtk / 252 Spd / 4 SDef
Timid Nature
- Hydro Pump
- Secret Sword
- Surf
- Hidden Power [Ice]
 
Hi there!

This is a pretty nice Sand team you got here, it looks very standard, but it's a solid one nonetheless, so props to you on sharing this team with us team raters. However, like every team, there are some flaws that I can see, and with my rate, this team can reach it's full potentian when all those flaws are ironed out. With all that said, let's get to my in-depth and detailed rate, shall we? First up, I would like to suggest running an EV spread of 248 HP / 28 SpA / 232 SpD over your current spread. With the aftermentioned spread, Rotom-W keeps all the Special bulk it needs while the 28 Special Attack EV's are to OHKO Gliscor, who can otherwise Toxic stall Rotom-W out. Staying on your Rotom-W, I would like to suggest running Will-O-Wisp over your current choice of Thunder Wave. With Will-O-Wisp, Rotom-W is able to cripple many physical attackers such as Scizor, Ferrothorn, and Breloom, whom you mentioned as a huge threat to your team. Moving on with your team, I would like to suggest changing the EV spread of your Latias to one of 72 HP / 184 SpA / 252 Spd over your current spread. With this spread, Latias takes on a bit of a bulky attacker, while still maintaining the offensive presence it's supposed to have. Staying on your Latias, I would like to suggest running Psyshock over your current choice of Energy Ball. With Psyshock, Latias gets an excellent second STAB move, as it can get the KO on both Keldeo & Terrakion. My final suggestion would to run Superpower over your current choice of Stone Edge on Mamoswine. With Superpower, Mamoswine is able to KO Ferrothorn, all Air Baloon Heatran, as well as giving Mamoswine a good chance of dealing damage to Rotom-W. Well, that's all I have to say for now. I hope my advice helped. Have fun and good luck with your team!

  • Rotom-W
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    :​
  • 252 HP / 4 SpA / 252 SpD -> 248 HP / 28 SpA / 232 SpD
  • Thunder Wave -> Will-O-Wisp​
  • Latias
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    :​
  • 12 HP / 252 SpA / 244 Spd -> 72 HP / 184 SpA / 252 Spd
  • Energy Ball -> Psyshock​
  • Mamoswine
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    : Stone Edge -> Superpower​


~Dr Ciel~
 
Hi there!

This is a pretty nice Sand team you got here, it looks very standard, but it's a solid one nonetheless, so props to you on sharing this team with us team raters. However, like every team, there are some flaws that I can see, and with my rate, this team can reach it's full potentian when all those flaws are ironed out. With all that said, let's get to my in-depth and detailed rate, shall we? First up, I would like to suggest running an EV spread of 248 HP / 28 SpA / 232 SpD over your current spread. With the aftermentioned spread, Rotom-W keeps all the Special bulk it needs while the 28 Special Attack EV's are to OHKO Gliscor, who can otherwise Toxic stall Rotom-W out. Staying on your Rotom-W, I would like to suggest running Will-O-Wisp over your current choice of Thunder Wave. With Will-O-Wisp, Rotom-W is able to cripple many physical attackers such as Scizor, Ferrothorn, and Breloom, whom you mentioned as a huge threat to your team. Moving on with your team, I would like to suggest changing the EV spread of your Latias to one of 72 HP / 184 SpA / 252 Spd over your current spread. With this spread, Latias takes on a bit of a bulky attacker, while still maintaining the offensive presence it's supposed to have. Staying on your Latias, I would like to suggest running Psyshock over your current choice of Energy Ball. With Psyshock, Latias gets an excellent second STAB move, as it can get the KO on both Keldeo & Terrakion. My final suggestion would to run Superpower over your current choice of Stone Edge on Mamoswine. With Superpower, Mamoswine is able to KO Ferrothorn, all Air Baloon Heatran, as well as giving Mamoswine a good chance of dealing damage to Rotom-W. Well, that's all I have to say for now. I hope my advice helped. Have fun and good luck with your team!

Thank you very much for your rate!I appreciate it very much!But I completely disagree with you with changing Thunder Wave to Will-O-Wisp and changing Energy Ball with Psyshock.Originally,during testing,it was exactly like that.But I needed something on Latias to keep offensive pressure on rain teams with.I do not want to keep on lowering my special attack and switching out because,like I said,I have no spinner.I changed Psyshock to Thunderbolt,but those pesky Specially Defensive Rotoms kept giving me problems.Gastrodon completely walled my team.I had had enough when a Curse Swampert swept my team,so I changed it to Energy Ball.I don't know if you have noticed,but Latias and my Rotom is the only way I can handle other Rotoms,otherwise they would sweep my team.Not all standard moves fits on every team you know.

I already said why I picked Twave over Will-O-Wisp in Rotom's description.Nevertheless,I shall repeat it.Its because of Gengar,Alakazam and Latios. Neither of these pokemon mind a burn and they destroy my team.Also,Scizor has no business switching into rotom anyway.And all these three months I have never faced a situation where a burn on a ferrothorn would place me in a very adventagous situation.I always just volt switch out into latias as it sets up hazards and then proceed to KO it with HP Fire.

I will give the new EV spread for Latias a try,but take note,with Hp fire,252 EVs is useless,instead try 244 EVs to outspeed base 108s.And the drop in special attack makes it difficult to handle rotom-ws with energy ball.

I love your Rotom EV spread and I will change it immediately.

Mamoswine,on the other hand,superpower is a great suggestion since I am not adamant to 2HKO ferrothorn.This once I lost because I could not pop a heatran's balloon.So I will also change that immediately.
 
Hey man, nice to see another team from you!
(oh hey you didn't forget to put evs on ;P)

Grass-types could definitely give this team some trouble. Celebi in particular looks like a bitch to take down as not much can hit it hard bar Keldeo's HP Ice, Mamoswine's Ice Shard, and Latias's HP Fire, all of which have pretty weak Base Powers. What I would do to solve this problem is just to make a few simple yet effective changes. In my opinion, an Adamant nature on Mamoswine would be better over Jolly. Yes, you lose to Jolly Breloom, but the extra attack boost will definitely help you defeat Adamant Breloom, Offensive / Defensive Celebi, and Venasaur as well. It also gives Mamoswine some extra power so it has an easier to getting past walls.

On Latias, another thing that will definitely help not only with Breloom but also with Tentacruel, Toxicroak, Terrakion, and Keldeo would be Psyshock over Energy Ball. Your team does suffer a weakness to Fighting types, which can hit 1/3 of your team hard and the rest pretty much unresisted bar Latias, who absolutely needs a solid way to take them down in order to subdue them and prevent your team from getting swept. Psyshock nails them all for massive amounts of damage, erasing them as threats quickly and cleanly. Psyshock is also extra, stable STAB that you can use to hit setup sweepers such as Gyarados, Volcarona, or CM Keldeo with by hitting their Defense stats. Energy Ball doesn't really do much but hit Gastrodon, which is not only uncommon but also not really a threat to your team if you Toxic it.

Another thing I'd try is Icy Wind and HP Electric over Surf and HP Ice on Keldeo. SubDD Gyarados is quite the threat to this team; once it gets to +1 it can pretty much sweep you, since it can't be revenged by Mamoswine or Keldeo. It can easily set up against Hippowdon, Choice locked Keldeo, Mamoswine now that you don't have Stone Edge, and even a -2 SpA Latias. Giving Keldeo HP Electric lets you OHKO Gyarados and prevent it from sweeping you. To make up for the loss of Ice-type coverage, you can use Icy Wind, which is almost as powerful as HP Ice and also grants a cool Speed drop to let Latias pitch in against Dragon dancers as well. A full power HP Ice is probably not as necessary as hitting Gyarados because Mamoswine already does a swell job at checking Dragons.

If Grass types continue to be problematic, there is one thing you can try- Choice Band Scizor instead of Mamoswine. Its resistance to Grass-type attacks, powerful bug STAB in U-Turn, and powerful priority attack in Bullet Punch (which almost does as much damage to Grass types as Jolly Mamo's Ice Shard) can help this team not only get handle Grass-types more solidly but also have a bulky pivot that can revenge kill a wider variety of offensive threats. It's a more solid answer to Celebi and Latios too, since it can trap and KO both of them. It also lacks the Fighting, Water, and Grass weakness of Mamoswine. However, Scizor does lack Mamoswine's ability to hit Dragons hard, which could be very important since Keldeo gave up HP Ice for Icy Wind. Still, if you continue having problems, I urge you to try out Scizor.

Good luck!
 
Hey man, nice to see another team from you!
(oh hey you didn't forget to put evs on ;P)

Grass-types could definitely give this team some trouble. Celebi in particular looks like a bitch to take down as not much can hit it hard bar Keldeo's HP Ice, Mamoswine's Ice Shard, and Latias's HP Fire, all of which have pretty weak Base Powers. What I would do to solve this problem is just to make a few simple yet effective changes. In my opinion, an Adamant nature on Mamoswine would be better over Jolly. Yes, you lose to Jolly Breloom, but the extra attack boost will definitely help you defeat Adamant Breloom, Offensive / Defensive Celebi, and Venasaur as well. It also gives Mamoswine some extra power so it has an easier to getting past walls.

On Latias, another thing that will definitely help not only with Breloom but also with Tentacruel, Toxicroak, Terrakion, and Keldeo would be Psyshock over Energy Ball. Your team does suffer a weakness to Fighting types, which can hit 1/3 of your team hard and the rest pretty much unresisted bar Latias, who absolutely needs a solid way to take them down in order to subdue them and prevent your team from getting swept. Psyshock nails them all for massive amounts of damage, erasing them as threats quickly and cleanly. Psyshock is also extra, stable STAB that you can use to hit setup sweepers such as Gyarados, Volcarona, or CM Keldeo with by hitting their Defense stats. Energy Ball doesn't really do much but hit Gastrodon, which is not only uncommon but also not really a threat to your team if you Toxic it.

Another thing I'd try is Icy Wind and HP Electric over Surf and HP Ice on Keldeo. SubDD Gyarados is quite the threat to this team; once it gets to +1 it can pretty much sweep you, since it can't be revenged by Mamoswine or Keldeo. It can easily set up against Hippowdon, Choice locked Keldeo, Mamoswine now that you don't have Stone Edge, and even a -2 SpA Latias. Giving Keldeo HP Electric lets you OHKO Gyarados and prevent it from sweeping you. To make up for the loss of Ice-type coverage, you can use Icy Wind, which is almost as powerful as HP Ice and also grants a cool Speed drop to let Latias pitch in against Dragon dancers as well. A full power HP Ice is probably not as necessary as hitting Gyarados because Mamoswine already does a swell job at checking Dragons.

If Grass types continue to be problematic, there is one thing you can try- Choice Band Scizor instead of Mamoswine. Its resistance to Grass-type attacks, powerful bug STAB in U-Turn, and powerful priority attack in Bullet Punch (which almost does as much damage to Grass types as Jolly Mamo's Ice Shard) can help this team not only get handle Grass-types more solidly but also have a bulky pivot that can revenge kill a wider variety of offensive threats. It's a more solid answer to Celebi and Latios too, since it can trap and KO both of them. It also lacks the Fighting, Water, and Grass weakness of Mamoswine. However, Scizor does lack Mamoswine's ability to hit Dragons hard, which could be very important since Keldeo gave up HP Ice for Icy Wind. Still, if you continue having problems, I urge you to try out Scizor.

Good luck!

Thanks for the feedback!Let me say something about Energy Ball:I use it not because I am concerned about Gastrodon,but because this team lacks a solid answer to Rotom-W.If I don't keep Energy Ball,Rotom-W is gonna do massive amounts of damage to my team.Also,when against rain teams,I don't wanna keep lowering my special attack even if there is Psyshock to hit Waters.Fighting-types are not as problematic as you think.Almost all fighting types are handled by Hippowdon,Keldeo can be quickly dispatched of with Energy ball (even if it is SubCM,since it still can't hit me and it has no form of recovery).Fighting-types are rarely defensive unlike Rotom-W (and to a lesser extent,Gastrodon)and usually die very quickly.Breloom is taken care of with hidden power fire.Still,since already 2 people have asked me to change it,I will give Psyshock a second chance.(I changed Psyshock to Enery Ball during the test period).

Scizor seems an interesting replacement,and it is not weak to Breloom's STAB,and can take care of Latios and Celebi.It is also a Steel-type and having a Steel-type that can take physical Dragon-type hits like Outrages is always welcome.I guess I have to give it a try.

I have to test the new Keldeo set out.The problem is,Gyarados is almost 100% walled by Rotom and I get that it may try to sub when I Volt Switch,but it is weak to Stealth rock and has no recovery as Sand negates it.So it only gets 3 subs before it dies.And since I am a scarfer after all,Icy Wind's speed is not always beneficial.But still,I will try the Keldeo set out as with your set,I can finally hit Starmie and not alway rely on Rotom.

I will try out Adamant Mamoswine however.
 
Hello Dude;

You have a good team, but you have a bad weakness to LOLati@s, so I suggest you to change Hippowdon with Tyranitar; It helps you to pursuitkill pokemon very dangerous for your team aka Latios and Celebi.

Now, however, you haven't more the only resistor of Lucario then I suggest Landorus-T on Heatran so as to not only use Latias to resist from the fightspamming and you have another good check to Breloom and you have a SR setter.
You do not have to worry of sunny beacause there is Tyranitar to win the weatherwar easily.
Then, without Heatran, you haven't more a steel so I advise you one last change aka Scizor on Mamoswine.
Scizor - RotomW - Landorus-T are a very good core volturn that they pave the way for LOMamoswine and LOLatias which is a synergistic destructive core.

I agree with the changes by Dr. Ciel aka Superpower>Stone Edge on Mamoswine for pokemon like Ferrothorn while Psyshock>Energyball on Latias.

tl;dr
2s1ayxg.png


Landorus-Therian @ Leftovers
Jolly Nature - Intimidate
252 HP / 244 Def / 12 Spd
Earthquake - U-Turn - Hidden Power [Ice] - Stealth Rock
With this EVs you exceed Tentacruel, RotomW and Breloom.
Hidden Power Ice>Stone Edge to beat Lando-T opponent or Garchomp and obviously Dragonite, Salamence etc.


248.png

Tyranitar @ Choice Band
Adamant Nature - Sand Stream
112 HP / 252 Atk / 144 Spd
Crunch - Pursuit - Stone Edge - Superpower
144 Spd to exceed Jellicent and Abomasnow and kill it.

212.png

Scizor @ Choice Band
Adamant Nature - Tecnichan
248 HP / 252 Atk / 8 Spd
Bullet Punch - U-Turn - Superpower - Pursuit
Standard CBScizor; you can still try SDset with BPunch - Quick Attack - Superpower - Sword Dance @ Life Orb, with this u have a strong cleaner.
 
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