[SET]
name: Special Wall
move 1: Recover
move 2: Scald / Toxic Spikes
move 3: Knock Off
move 4: Haze
item: Eviolite
ability: Regenerator
nature: Calm
evs: 252 HP / 4 Def / 252 SpD
Mareanie functions as a great special wall thanks to its multiple recovery options and supportive coverage. Recover gives Mareanie the opportunity to regain its HP immediately, while its ability Regenerator can help Mareanie regain HP when pivoting. Scald can burn physical attackers like Piloswine and Thwackey, while Toxic Spikes offers an opportunity to spread status against vulnerable teams once opposing Poison-types are eliminated. Knock Off debilitates walls like Gloom and Galarian Corsola and also threatens special wallbreakers like Kadabra and Hattrem. Haze prevents some sweepers, such as Shell Smash Wartortle, RestTalk Klang, and Calm Mind Lampent, from setting up and breaking past Mareanie.
Mareanie should be played as a specially defensive pivot that switches into attackers like Lampent and Tangela in order to force them out. Try pairing Mareanie with physically defensive Pokemon like Galarian Corsola, Clefairy, and Gloom to help deal with physical attackers like Thwackey, Galarian Linoone, and Machoke. Clefairy and Galarian Corsola also form a great entry hazard-stacking core with Toxic Spikes Mareanie, with the former luring in Hattrem for a Knock Off, and the latter trapping and removing Hattrem with Whirlpool to let Mareanie spam its status moves far more freely. Other bulky Pokemon like Machoke and Klang appreciate Mareanie scouting stronger attacks for them, as it can easily switch into Moonblast and Flamethrower from Clefairy and Lampent, respectively. While Mareanie has a weakness to Earthquake, it could be worthwhile to stay in and use Knock Off on tanks that use Earthquake, such as Piloswine and Machoke, if removing their Eviolite is essential for the team’s win condition; in these cases, pair Mareanie with offensive sweepers like Kadabra and Dartrix. Otherwise, Ground-type checks such as Wartortle and Galarian Corsola can help. Late-game, it could be beneficial to sack Mareanie by spamming Haze in the face of Shell Smash Wartortle or Dragon Dance Fraxure so that they do not sweep and remain slow enough to be revenge killed by offensive teammates like Kadabra and Galarian Linoone.
[CREDITS]
- Written by: [[Ho3nConfirm3d, 231074]]
- Quality checked by: [[Marjane, 355753], [[Crystalites, 226429]]
- Grammar checked by: [[queez, 229690]]
name: Special Wall
move 1: Recover
move 2: Scald / Toxic Spikes
move 3: Knock Off
move 4: Haze
item: Eviolite
ability: Regenerator
nature: Calm
evs: 252 HP / 4 Def / 252 SpD
Mareanie functions as a great special wall thanks to its multiple recovery options and supportive coverage. Recover gives Mareanie the opportunity to regain its HP immediately, while its ability Regenerator can help Mareanie regain HP when pivoting. Scald can burn physical attackers like Piloswine and Thwackey, while Toxic Spikes offers an opportunity to spread status against vulnerable teams once opposing Poison-types are eliminated. Knock Off debilitates walls like Gloom and Galarian Corsola and also threatens special wallbreakers like Kadabra and Hattrem. Haze prevents some sweepers, such as Shell Smash Wartortle, RestTalk Klang, and Calm Mind Lampent, from setting up and breaking past Mareanie.
Mareanie should be played as a specially defensive pivot that switches into attackers like Lampent and Tangela in order to force them out. Try pairing Mareanie with physically defensive Pokemon like Galarian Corsola, Clefairy, and Gloom to help deal with physical attackers like Thwackey, Galarian Linoone, and Machoke. Clefairy and Galarian Corsola also form a great entry hazard-stacking core with Toxic Spikes Mareanie, with the former luring in Hattrem for a Knock Off, and the latter trapping and removing Hattrem with Whirlpool to let Mareanie spam its status moves far more freely. Other bulky Pokemon like Machoke and Klang appreciate Mareanie scouting stronger attacks for them, as it can easily switch into Moonblast and Flamethrower from Clefairy and Lampent, respectively. While Mareanie has a weakness to Earthquake, it could be worthwhile to stay in and use Knock Off on tanks that use Earthquake, such as Piloswine and Machoke, if removing their Eviolite is essential for the team’s win condition; in these cases, pair Mareanie with offensive sweepers like Kadabra and Dartrix. Otherwise, Ground-type checks such as Wartortle and Galarian Corsola can help. Late-game, it could be beneficial to sack Mareanie by spamming Haze in the face of Shell Smash Wartortle or Dragon Dance Fraxure so that they do not sweep and remain slow enough to be revenge killed by offensive teammates like Kadabra and Galarian Linoone.
[CREDITS]
- Written by: [[Ho3nConfirm3d, 231074]]
- Quality checked by: [[Marjane, 355753], [[Crystalites, 226429]]
- Grammar checked by: [[queez, 229690]]
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