
[OVERVIEW]
- One of the deadliest physical attackers in the metagame.
- Hampered by a low base HP stat, but its bulk is respectable when its high base Defense is accounted for.
- Lightning Rod provides valuable team support by redirecting and voiding damage from Electric-types moves.
- A low base Speed makes it perfect for use under Trick Room.
- Stellar typing enables it to counter and check a huge part of the current meta such as Celesteela, Alola Ninetales, Alola Raichu, Pheromosa, Buzzwole, Xurkitree and any Tapu not ending in Fini
- Is hard countered by Rain teams.
[SET]
name: Attacker
move 1: Flare Blitz
move 2: Shadow Bone
move 3: Bonemerang
move 4: Protect
item: Thick Club
ability: Lightning Rod
nature: Adamant / Brave
evs: 252 HP / 180 Atk / 4 Def / 68 SpD / 4 Spe
[SET COMMENTS]
Moves
========
- Flare Blitz, absolute nuke, anything that doesn't resist it will take massive damage, downside is this puts Marowak on a timer because recoil will wear it down tremendously.
- Shadow Bone, amazing move and obligatory STAB for A-Marowak
- Bonemerang, coverage for Pokemon which would otherwise wall Alolan Marowak if it relied only on Flare Blitz and Shadow Bone, such Pokemon popular in the meta like Arcanine, Alola Muk and Toxapex and unlike Earthquake can be used to break through Focus Sash, Substitute, and Sturdy for critical OHKOs
- Protect, common staple in VGC, allows for scouting, protecting and so forth
Set Details
========
- Thick Club is the only item you should be using as it doubles A-Marowaks already respectable base 80 Attack stat.
- EVs maximize its stats, even without full attack investment, Adamant + Thick Club Marowak will still hit incredibly hard it's not even funny.
- EVs also give bulk, Alolan Marowak is still a stellar physical defense mon, but even with bulk it doesn't enjoy special hits...
Here are examples of what these EVs provide:
252+ Atk Gyarados Waterfall vs. 252 HP / 4 Def Marowak-Alola: 134-162 (80.2 - 97%) -- guaranteed 2HKO
252 Atk Garchomp Earthquake vs. 252 HP / 4 Def Marowak-Alola: 116-140 (69.4 - 83.8%) -- guaranteed 2HKO
252+ SpA Tapu Lele Psychic vs. 252 HP / 68 SpD Marowak-Alola in Psychic Terrain: 141-166 (84.4 - 99.4%) -- guaranteed 2HKO
252 SpA Gengar Shadow Ball vs. 252 HP / 68 SpD Marowak-Alola: 152-180 (91 - 107.7%) -- 43.8% chance to OHKO
- As you can see Alola Marowak can survive quite a bit of the meta even a Psychic Terrain boosted Psychic from a fully invested Tapu Lele, if you are running a Trick Room team less EVs can be invested in Attack and more into SpD for more staying power (with a recommended spread of 252 HP / 140 Atk / 116 SpD)with 116 SpD EVs, the same Gengar Shadow Ball only has a 12.5% chance to OHKO a 252 HP/116 SpD Alolan Marowak, Marowak even with only 140 EVs in Attack and Thick Club will always OHKO Gengar, Tapu Lele and Celesteela with respective super effective moves
Usage Tips
========
- Save Marowak for once all the threats to it have been dealt with, this means Water types, rain setters etc, so it can pick off threats other Pokemon may not be able to OHKO such as Celesteela
- Do not abuse Flare Blitz, Marowak can pretty much take out anything it is a threat against with one Flare Blitz, but it will suffer immense recoil.
Team Options
========
- Electric-types such as Tapu Koko and Alola Raichu, Marowak HATES water with a passion, especially the likes of Gyarados and Pelipper, it appreciates Electric types to help ward them off, HOWEVER, Marowak has Lightning Rod so it's important to remember it can play against its own teammates, Discharge walks around this somewhat.
- Celesteela, A-Marowak helps Celesteela too with Lightning Rod
- Water-types such as Gyarados, Milotic, and Gastrodon are valuable for dealing with opposing Fire-, Rock-, and Ground-types. Marowak supports Water-type comrades with his ability to deter Electric attacks, his Flare Blitz also deters Grass-types which threaten your Water-types
- Trick Room setters, Alolan Marowak is very slow, with Trick Room it becomes blazingly fast.
-Drought setters, A-Marowak does not enjoy Sand damage and the Pokemon that make use of Sand teams such as Garchomp, Gigalith and Gastrodon and it especially hates the likes of Rain teams to which it cannot do much against such as Pelipper and Politoed. Therefore weather control and Sun would be ideal for A-Marowak
[STRATEGY COMMENTS]
Other Options
=============
- Fire Punch, not as strong as Flare Blitz and the damage tradeoff is very noticeable, but it has no recoil and so gets points for improving longevity.
- Earthquake, more accurate than Bonemerang but can be blocked by Wide Guard and doesn't focus damage on a single target like Bonemerang does
- Will-O-Wisp, punishes physical attackers
- Perish Song, a last resort method or to force switchs.
- Rock Slide, ideal for Trick Room sets for spread damage and flinching
Checks and Counters
===================
**Ground-type Pokemon**: Garchomp, combination of Rough Skin and Earthquake will be lethal for Alolan Marowak and there is not much it can do to take Garchomp out before the latter takes Marowak out, Mudsdale has a high defense stat in combination with Stamina that allows it to be a significant problem for A-Marowak.
Krookodile's typing makes it a nightmare for A-Marowak and can Pursuit trap, Crunch it, EQ it.
**Rock-type Pokemon** Nihilego and Gigalith pose a threat to A-Marowak but both must beware of incoming Bonemerang. Finally, Aerodactyl is another rocky threat but unlike the former two does not fear Bonemerang.
**Water-type Pokemon**: Water types specifically Tapu Fini, Politoed, Pelipper, Gastrodon, and Gyarados which are popular choices in the metagame at the moment.
**Alolan Muk**: Alola Muk threatens Alolan Marowak with STAB Knock Off, not only is it Super Effective it removes Marowak's Thick Club which is absolutely critical to what makes Marowak such a heavy hitter, and then pick it off with a Shadow Sneak. Muk does not like taking Bonemerang or Earthquake, however.
**Gengar**: Gengar can pick off a weakened Marowak with Shadow Ball
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