Marowak@thick club
Rock head
252spe, 252atk, 4hp
Jolly
-Earthquake
-double edge
-stone edge
-Fire punch
Reasons it should be onsite:
-Massive power thanks to thick club
-Can 1-2hko practically everything after a baton passed swords dance/2 d-dances.
-Decent defenses so that cosmic power support makes it almost invulnerable.
-Good coverage
Teammates:
Dual screen cresselia, Cosmic power baton passing jirachi and d-dance smeargle make a good baton passing trio for it
Counters: Hazers and psuedo hazers. Has problems with bulky waters.
Rock head
252spe, 252atk, 4hp
Jolly
-Earthquake
-double edge
-stone edge
-Fire punch
Reasons it should be onsite:
-Massive power thanks to thick club
-Can 1-2hko practically everything after a baton passed swords dance/2 d-dances.
-Decent defenses so that cosmic power support makes it almost invulnerable.
-Good coverage
Teammates:
Dual screen cresselia, Cosmic power baton passing jirachi and d-dance smeargle make a good baton passing trio for it
Counters: Hazers and psuedo hazers. Has problems with bulky waters.
















