Maybe I'm a Lion ( Stall , peaked #1 at 1824 )

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Hello fellows , my name's Lilligant , people might know me from PO but most people won't know who I am actually. When the ladder challenge was announced , I signed up under the alt UXQ Lilligant and got solid second place in the first week. I then tried to get 1800 after having 1798 and eventually got to 1824 which is the final #1 peak for now. The team I present now is the team I used for getting 1700 , because I used 4 teams in total for the weekand the peak. It is a stall team featuring some fun mons , and it is most certainly not designed to be perfect. I personally am a player that seeks perfection , but playing with a team that doesn't handle everything 100% of the time is incredibly fun , which is why I am presenting it here.
Without further introduction , I'll present the team.

Peak : http://imgur.com/roYxEBF
Song :
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Ho-Oh @ Leftovers
Ability: Regenerator
EVs: 248 HP / 228 Def / 24 SDef / 8 Spd
Impish Nature
- Roost
- Toxic
- Brave Bird
- Sacred Fire

Physically defensive Ho-Oh , how much I have fallen in love with this thing is incredible.
Tanks hits like it's nothing , and not only is it's physical bulk incredibly high , its special bulk is still good enough to sponge most neutral hits.
Acts as a Mewtwo check unless rock move , checks Ekiller to an extent , also good to just spread status , maybe it be a burn with Sacred Fire or a Toxic.
EVs are straight forward to maximize physical bulk , 228 Impish hits a nice 300 and I just like that number so I put the rest into SDef. You will noticed throughout the RMT that I love speedcreeping aswell :] .
Roost to have reliable HP recovery , Toxic to hit things like Support Arceus and other Ho-Oh.
Brave Bird and Sacred Fire are the dual stabs of choice , both having incredibly high base power and even hitting like a truck if you have no Attack investment.
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Gastrodon @ Leftovers
Ability: Storm Drain
EVs: 248 HP / 252 SDef / 8 Spd
Calm Nature
- Recover
- Toxic
- Mirror Coat
- Scald

Every team needs a good check or even full counter to Non-HP Grass Kyogre , so I chose to go with Gastrodon. Not only because I love that thing , but it even checks most special attackers that are not named Mewtwo. EVs straight forward to take special hits to the best of its ability.
Recover yet again for reliable recovery , Toxic to spread damaging status , Scald for burns and STAB.
The fun thing about this set is Mirror Coat. I don't really know how many people run it , but I always saw it as the most useful filler move Gastrodon can run. Essentially giving it a KO on anything barring dark types if you can live the special hit is a really nice thing.

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Just pretend it's a ghost .-.

Arceus-Ghost @ Spooky Plate
Ability: Multitype
EVs: 232 HP / 252 Def / 24 Spd
Bold Nature
- Recover
- Defog
- Will-O-Wisp
- Judgment

I needed a surefire counter to Ekiller , turned out this thing isn't what I had hoped it to be , but if Will-O-Wisp connects it counters any type of Ekiller , also has the obligatory Defog that every stall team needs.
Can take pretty much every physical attacker on and cripple it , 24 speed let me outrun other Support Arceus forms that only run 20. Otherwise the EVs are straight forward maxing out Def and HP.
Recover for reliable recovery , Defog to remove opposing Hazards. Will-O-Wisp to cripple physical attackers and get residual damage on other things aswell , Judgment as stab so you are no Taunt bait.

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Aegislash @ Leftovers
Ability: Stance Change
EVs: 252 SDef / 248 HP / 8 Atk
Sassy Nature
IVs: 0 Spd
- King's Shield
- Toxic
- Iron Head
- Shadow Ball

Standard Aegis to have a good Xerneas and Mewtwo check. EV's and Moveset are self explainatory.
The only thing I personally like to do is running Iron Head > Gyro Ball because of PP and the ability to hit slower stuff harder than Gyro Ball can.

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Rhyperior @ Leftovers
Ability: Solid Rock
EVs: 8 Atk / 248 HP / 252 Def
Impish Nature
- Stealth Rock
- Rest
- Rock Blast
- Earthquake

Rhyperior is based. That is all.
EVs to tank Ho-Oh and other physical attackers as good as possible.
Stealth Rock because it's Stealth Rock , Rest for semi-reliable recovery and resting off potential status.
Rock Blast and Earthquake are the STABs of choice , with Earthquake still hitting decently hard without investment and Rock Blast shitting on Ho-Oh.

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Xerneas @ Leftovers
Ability: Fairy Aura
EVs: 248 HP / 4 SAtk / 252 Def
Bold Nature
- Rest
- Sleep Talk
- Aromatherapy
- Moonblast

Every stall team needs a Cleric , and I opted for a physically defensive Xerneas because it checks Yveltal aswell. EVs are self explainatory , maxing out the physical bulk and HP.
Rest/Talk to have semi-reliable recovery , Aromatherapy because it removes status from my team and Moonblast is there because it hits decently hard and doesn't let me end up being Taunt bait.

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Okay so that is the RMT , I actually thought about changing some things , essentially either running CroXern or Banded Ho-Oh so opposing stall is easier to break , but I would have to change an insane amount of stuff for CroXern to fit in , Ho-Oh might just fit if I just change it to CB.

Have fun , talk shit , tell me what I could do to make it better and hey , have a nice day.

Importable : http://pastebin.com/5zFFgXDW
 
Hey Tyrannosaurusshrekt,

Solid team. Gengar should be your public enemy number one, since you're are very weak to it and lack a pursuit trapper. This is really the only major issue with the team, it beats most other common threats nicely. Yveltal is mildly annoying, since it does have about a 1/4 chance of 2HKOing Xerneas and then it stallbreaks your team nice and easy. Dedicated stallbreakers such as CM Poisonceus can be difficult too. Other than that, the team struggles a bit versus opposing stall, since it lacks any sort of stallbreaking power. This will lock you into a really annoying stall war, and depending on if they have any sort of stallbreaker, you might lose. Though much lesser of a threat, you lack a ghost resist so offensive Ghostceus might be annoying.

About fixing this stuff. Gengar is easy enough- run a different Aegislash set.

Aegislash @ Leftovers
Ability: Stance Change
EVs: 248 HP / 8 Atk / 252 SDef
Sassy Nature
IVs: 0 Spd
- King's Shield
- Shadow Sneak / Toxic
- Pursuit
- Gyro Ball

There's honestly no merit to Iron Head > Gyro Ball, you need Gyro to beat Xerneas better anyways. Pusuit beats Gengar, thus alleviating the issue. Shadow Sneak is more reliable against Shadow Ball Gengar, with the added bonus of giving priority, albeit weak, and actually anti-leading a little bit (however, you should not anti lead Deoxys if the opponent has a Xerneas, because it might Knock Off or Dark Pulse and you lose). Toxic helps against CM Arceus other than poison and steel. Yveltal might just be an annoyance, you can't do much without shifting a lot (SDef Xern but meh). As for stallbreaking, CroXern might actually help (ugh I was going to RMT my CroXern team but won't anymore), but then you need a Cleric elsewhere, and that just doesn't really fit. Offensive Yveltal helps with ghost resist and stallbreaking, as well as Gengar a bit but it is hard to fit. Overall, the Aegislash is probably the only important change, you don't need the others/the other changes are hard to fit.

OPTIMIZATION:

Ho-Oh- Can you tell me why hitting 300 defense is important? Just go 248 HP / 252+ Def / 8 Spd imo.

Gastrodon- Why speed creep? It's not like you're beating other Gastro with a faster toxic or there are other relevant mons at the 39 speed tier.

Ghostceus- tbh no Supportceus runs 20 speed, just run 96+ to beat base 100s, especially Kangaskhan to get off a faster burn which helps if it has Crunch. So, run 248 HP / 164 Def / 96+ Spd to be clear.

Aegislash- above set

Rhyperior- this is going to sound odd, but have you considered Rhydon? With Eviolite, it's bulkier and only has 10 less attack. Other than lefties, it almost outclasses Rhyperior.

Xerneas- looks fine, you're missing 4 EVs tho :\ I might actually creep speed though because you might be able to outrun Defensive Yveltal or something but it doesn't really matter.

Very solid stall team though.


Good luck!
 
Speed is the most efficient stat in the game , 1 Point in that can most likely change more than a point in defence , so there is that. I despise fast Support Arceus , Crunch does legit nothing to Arceus-Ghost , especially if you predict correctly and get it in on Fake Out/Return. Aegislash set might be a good idea actually , gonna try it out. Rhyp is just sexier. Also I just love it hey it's a big rock with even more rocks , what does Rhydon have. Also Rhydon is not as good imo because of Lefties , making Burns worse for it than for Rhyp. 300 Def on Ho-Oh is a nice number , that is all honestly.
 
Tyrannosaurusshrekt said:
Speed is the most efficient stat in the game , 1 Point in that can most likely change more than a point in defence , so there is that. I despise fast Support Arceus , Crunch does legit nothing to Arceus-Ghost , especially if you predict correctly and get it in on Fake Out/Return. Aegislash set might be a good idea actually , gonna try it out. Rhyp is just sexier. Also I just love it hey it's a big rock with even more rocks , what does Rhydon have. Also Rhydon is not as good imo because of Lefties , making Burns worse for it than for Rhyp. 300 Def on Ho-Oh is a nice number , that is all honestly.
Okay, sure speed creep Gastrodon. All I'm saying is that I don't see a point in speed creeping either, and it's not like outspeeding opposing Gastrodon even means anything. As for Support Arceus, there is literally no point in investing to nonexistent benchmarks, and as for creeping 96 spd I revoke that comment and say that you should creep to adamant Ekiller (of the top of my head its 176+ but you should check that). As an Ekiller check, you may as well. Also, you if it does predict you and Crunch, you lose with any prior damage because you barely escape the 2HKO after rocks (in fact, it has like a 1/50 chance of 2HKOing after rocks). As for Rhyperior, sexiness is not equivalent to viability- just for show, Rhydon (which doesn't have solid rock) takes a Ho-Oh Earthquake better than Rhyperior, with solid rock. Granted, by like 1 percent but still, that's like an eternal solid rock. And burns suck for both of them and you have rest and a cleric so it's not like either hates it that much more than the other. As for defense on Ho-Oh, sacrificing optimization for OCD is not ideal.
 
Speed is the most efficient stat in the game , 1 Point in that can most likely change more than a point in defence , so there is that. I despise fast Support Arceus , Crunch does legit nothing to Arceus-Ghost , especially if you predict correctly and get it in on Fake Out/Return. Aegislash set might be a good idea actually , gonna try it out. Rhyp is just sexier. Also I just love it hey it's a big rock with even more rocks , what does Rhydon have. Also Rhydon is not as good imo because of Lefties , making Burns worse for it than for Rhyp. 300 Def on Ho-Oh is a nice number , that is all honestly.
Well tbh 96 timid is the bare minimum, bc otherwise you are just too slow. You dont want your burn spreader to get outsped by something like an offensive groudon and get 2hko'd, same goes for other things and 96 outspeeds timid palk. Imo you should creep up to 136 timid for adamant ekiller, oh wait this is your ekiller stop imo you HAVE to run 136 timid, as otherwise adamant with shadow force just wins and since you're using this as an ekiller check as well as (pressured, because ho-oh loses to things like blaze otherwise) defogger it will often be lowered slightly in hp since it wont get that much free turns and applying pressure this way can win, but yeah. Defs creep up to adamant ekiller, jolly cant do that much, especially if you're running jolly you aim to defeat counters like megazor, adamant can sweep better.
Also dont run aegis with sneak, yeh I guess shadow ball is kewl and all for hitting gar on the switch but tbh if gar stays in it packs shadow ball anyway, and shadow ball really doesnt hit that hard. Also if gar stays in you lose aegi this way if it dbonds, so you lose to xern bc you cant kill it with sneak. Also dont run toxic, you have a rhyperior .-. Don't run rhydon btw, if you get burned you lose out on lefties and blah blah blah idk. Idk rhyp is better imo bc you don't run wish.
Also this team loses to a well played yvetal? Phys def xern loses, and it gets a free switch on arceus, which will happen often as you need to defog, and yeh. Also you lose to palk: 252 SpA Lustrous Orb Palkia Hydro Pump vs. 252 HP / 0 SpD Xerneas: 244-288 (53.5 - 63.1%) -- guaranteed 2HKO Meh I guess you can play around with it, and toxic it with gastro and such but yeh. Overall v solid team, and everything is match-up based anyway but yeah.
 
ApplepieFTW said:
Well tbh 96 timid is the bare minimum, bc otherwise you are just too slow. You dont want your burn spreader to get outsped by something like an offensive groudon and get 2hko'd, same goes for other things and 96 outspeeds timid palk. Imo you should creep up to 136 timid for adamant ekiller, oh wait this is your ekiller stop imo you HAVE to run 136 timid, as otherwise adamant with shadow force just wins and since you're using this as an ekiller check as well as (pressured, because ho-oh loses to things like blaze otherwise) defogger it will often be lowered slightly in hp since it wont get that much free turns and applying pressure this way can win, but yeah. Defs creep up to adamant ekiller, jolly cant do that much, especially if you're running jolly you aim to defeat counters like megazor, adamant can sweep better.
Also dont run aegis with sneak, yeh I guess shadow ball is kewl and all for hitting gar on the switch but tbh if gar stays in it packs shadow ball anyway, and shadow ball really doesnt hit that hard. Also if gar stays in you lose aegi this way if it dbonds, so you lose to xern bc you cant kill it with sneak. Also dont run toxic, you have a rhyperior .-. Don't run rhydon btw, if you get burned you lose out on lefties and blah blah blah idk. Idk rhyp is better imo bc you don't run wish.
Also this team loses to a well played yvetal? Phys def xern loses, and it gets a free switch on arceus, which will happen often as you need to defog, and yeh. Also you lose to palk: 252 SpA Lustrous Orb Palkia Hydro Pump vs. 252 HP / 0 SpD Xerneas: 244-288 (53.5 - 63.1%) -- guaranteed 2HKO Meh I guess you can play around with it, and toxic it with gastro and such but yeh. Overall v solid team, and everything is match-up based anyway but yeah.
Apparently he doesn't like fast Support arceus so he can't run it tho...
Also, did you mean to run aegi with sneak, because you say not to. And about Rhydon, I was just throwing it out there. You lose lefties, I get it, but he's running rest (ik) and you are worn down regardless. Idk, lefties might be more important tho.
And yeah, I mentioned ygod, I think gastro+Xern does well enough against palkia tho.
 
Well tbh 96 timid is the bare minimum, bc otherwise you are just too slow. You dont want your burn spreader to get outsped by something like an offensive groudon and get 2hko'd, same goes for other things and 96 outspeeds timid palk. Imo you should creep up to 136 timid for adamant ekiller, oh wait this is your ekiller stop imo you HAVE to run 136 timid, as otherwise adamant with shadow force just wins and since you're using this as an ekiller check as well as (pressured, because ho-oh loses to things like blaze otherwise) defogger it will often be lowered slightly in hp since it wont get that much free turns and applying pressure this way can win, but yeah. Defs creep up to adamant ekiller, jolly cant do that much, especially if you're running jolly you aim to defeat counters like megazor, adamant can sweep better.
Also dont run aegis with sneak, yeh I guess shadow ball is kewl and all for hitting gar on the switch but tbh if gar stays in it packs shadow ball anyway, and shadow ball really doesnt hit that hard. Also if gar stays in you lose aegi this way if it dbonds, so you lose to xern bc you cant kill it with sneak. Also dont run toxic, you have a rhyperior .-. Don't run rhydon btw, if you get burned you lose out on lefties and blah blah blah idk. Idk rhyp is better imo bc you don't run wish.
Also this team loses to a well played yvetal? Phys def xern loses, and it gets a free switch on arceus, which will happen often as you need to defog, and yeh. Also you lose to palk: 252 SpA Lustrous Orb Palkia Hydro Pump vs. 252 HP / 0 SpD Xerneas: 244-288 (53.5 - 63.1%) -- guaranteed 2HKO Meh I guess you can play around with it, and toxic it with gastro and such but yeh. Overall v solid team, and everything is match-up based anyway but yeah.

To be rather honest , I only lose to Lumkiller if I miss WoW lol , LO Killer is easy to handle , same as Silk obviously. I lose out on my basically only real check to mm2y and LO variants if I sacrifice in bulk , fast Groudon can never 2hko Apple are you high ? Also , do you know why you run Shadow Ball Aegi on stall ? Correct , stalltwo exists. It completely shits on me if I misplay with Arc or Hooh , so I need something to solidly handle it. As a whole , I guess I could let go of Toxic on Aegi and run Sneak , might be something to be considered. Also you are a fucktard for not knowing that Ghosts can just switch out of Shadow Tag :] Also Ball + Sneak should KO iirc. Also I said I don't want the most optimal shit just because it leaves no room for outplaying anything. And that is the fun in competitive pokemon imo. It is a good team , fun to use especially. All in all thanks for the rates :]
 
Are you implying that beating stalltwo is more important than beating gengar reliably? Besides, you have ho-oh for that. Also, no apple is not high since adamant shadow force ohkos you. It's not like ghostceus+aegislash+ho-oh is not sufficient in checking mewtwo. As for ghosts switching out, the end result is that you have a weakened aegi and a very much alive and scary gengar to dismantle your team.
 
This team. Caused ridiculously long matches on showdown. Are you C all star?

Hi, I am C AllStar :) Just to let you know, my longest match is over 500 turns.

It is pretty weird that 3 mons in our team (physically defensive Ho-oh, Rhyperior and Gastrodon) are completely the same. I used to run this team in PO until everyone counterteamed me with hp grass SpecsOrge :( Anyway, I agree that you should run a pursuit trapper since Mega Gengar really wrecks your team hard. I would say AV Spiritomb or Drapion over Aegislash but that would be directly copying my own team. I think that Pursuit over Shadow Ball on Aegislash is a decent way to help you with Mega Gengar. The combination of Ghostceus and Ho-oh handles StallTwo fine anyway.

SD Ghostceus and Groundceus are really great threats to your team as they can basically OHKO your whole team after a boost, which isn't hard to get at all. I suggest running physically defensive Yveltal on your team as it can take any hit from any SD Arceus and OHKO back with Foul Play if they have boosted. However, I suck at rating teams and can't really find a way to put this thing into your team. Keep this in mind though.
 
ya I'm retarded for not thinking about Ghostceus handling stalltwo tbh , that was my bad. Yveltal is a good idea over Ho-Oh , which is the only mon I could replace it with. Also , that team never got to match that was longer than 70 turns. Fuck HP Grass Ogre , just fuck that thing. Thanks for the rate , I totally forgot about Yveltal and my team actually handling Stalltwo just fine. :) Also , I could replace Ghostceus with a different ceus maybe , if I really put in Yveltal.
 
6-0'd by bp chain. Ez you have no way of dealing with it whatsoever. Also hates opposing stall due to no proper wall breaker. Tspikes offense also does well if played properly, etc.
 
Ghostceus shits on scolipede , there won't ever be more than 1 layers if the opponent leads with it. It hates opposing stall , that is true , but after all I love stallwars so I don't really care honestly :[
> BP > BP > BP > BP > BP > BP > BP
 
Hey cmon evasionpass is good. no

Also sry I had to go in the middle of that battle the other day :/

I did write a response to what you said about the things I said but the draft got deleted, so yeh. Yvetal seems nice as a better option as a physical wall, thats a good suggestion so you should really try it.
 
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