I originally made this team as a Reuniclus+Mtar sand team, but I decided to shift it over to a more offensive team because it just didnt hold out defensively long enough and lacked offensive pressure. I was inspired by emillight's mdiancie spike stack teamso i replaced mtar with weavile + mdiancie. This team does ok on ladder, but does run into some issues (especially with mega blaziken in the tier for the next 10 days or so).

Reuniclus @ Fightinium Z
Ability: Magic Guard
EVs: 252 HP / 240 Def / 16 Spe
Bold Nature
IVs: 0 Atk
- Calm Mind
- Recover
- Psyshock
- Focus Blast
Reuniclus acts as a late game sweeper, especially against fatter teams who use toxic + blissey to beat special attackers. Fightinium z also helps it put in work vs offense because it can take a non banded knock off and hit a lot of pokemon for a reliable ohko like heatran, ttar, and ash gren. It really helps with ash gren because hitting a focus blast with dark pulse flinches is a coin flip. rest of the set is pretty self-explanatory, 16 speed because I hate Toxapex.

Gastrodon @ Leftovers
Ability: Storm Drain
EVs: 248 HP / 8 Def / 252 SpD
Sassy Nature
- Toxic
- Earthquake
- Clear Smog
- Recover
Gastrodon lets me check things like mega latias, ash gren, toxic lacking heatran (reun can handle defensive toxic heatran), and koko. The moveset has changed quite a bit but my current set helps beat heatran, completely shut down mega latias, and spread passive damage.

Skarmory @ Rocky Helmet
Ability: Sturdy
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Atk
- Spikes
- Roost
- Body Press
- Whirlwind
Ferrothorn has no recovery so here we are. Woudn't be a spikes stack without a spikes setter, and Skarm lays them down while also checking a ton of physical attackers such as landorus, chomp, weavile, and lopunny. Whirlwind is the most likely move i would change, but with sturdy it has absolutely saved me a few times.Body press hits weavile and mlop, but most importantly lets me kill magezone with sturdy and pressure heatran on the switch. Helmet for U turn and weavile.

Weavile @ Heavy-Duty Boots
Ability: Pressure
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Ice Shard
- Triple Axel
- Knock Off
This team loves the pressuring of grounds and mlatias that weavile offers, and really could use a lategame cleaner. I would have went with band for good pursuits but this team's questionable hazard control choices mean I'm going with boots SD here. Pressure has been really useful sometimes to scout tapu lele for scarf. This team also really likes getting a knock off on tapu fini to eventually win the hazards war.

Diancie-Mega @ Diancite
Ability: Magic Bounce
Shiny: Yes
EVs: 124 Atk / 132 SpA / 252 Spe
Naive Nature
- Diamond Storm
- Moonblast
- Mystical Fire
- Earth Power
Diancie is honestly amazing and underrated. It has insane attacking stats, good stabs and coverage, and decent defences even. 4a lets it hit everything hard, even special walls thanks to diamond storm. Magic Bounce is great utility to shut down suicide leads other than excadrill (which i set spikes on anyways), and give this team some kind of hazard control. I temporarily considered making this a full special diancie because reuniclus beats blissey teams pretty well, but then I get owned by stall.

Magnezone @ Choice Scarf
Ability: Magnet Pull
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Volt Switch
- Flash Cannon
- Thunderbolt
- Hidden Power [Fire]
This is the choice im not too sure about, but it does help MDiancie and weavile out with steels, and again lets me do something about hazards by messing up opposing skarm and ferro. Scarf because I like outspeeding things. Also lets me finish off heatrans after they take too much chip from hazards/body press. Timid because kartana, flash cannon for grounds.
Now you may notice that I have literally no hazard removal, but I find that that isn't horrible with magic bounce, magnezone, skarmory spikes, and me having multiple stealth rock resistant and hazard immune pokemon.
Threats:

Please ban I regret wanting this suspected

Tpunch sets areannoying because they beat skarm, but diancie revenges pretty well
+ weavile answer
gliscor can beat reun in the setup game, sit on gastro (even with scald to an extent), and mess up mdiancie.

oh you dont have a spdef steel?

oh you don't have a spdef steel 2 : Screw you boogaloo
with z celebrate
Ladder moment

Reuniclus @ Fightinium Z
Ability: Magic Guard
EVs: 252 HP / 240 Def / 16 Spe
Bold Nature
IVs: 0 Atk
- Calm Mind
- Recover
- Psyshock
- Focus Blast
Reuniclus acts as a late game sweeper, especially against fatter teams who use toxic + blissey to beat special attackers. Fightinium z also helps it put in work vs offense because it can take a non banded knock off and hit a lot of pokemon for a reliable ohko like heatran, ttar, and ash gren. It really helps with ash gren because hitting a focus blast with dark pulse flinches is a coin flip. rest of the set is pretty self-explanatory, 16 speed because I hate Toxapex.

Gastrodon @ Leftovers
Ability: Storm Drain
EVs: 248 HP / 8 Def / 252 SpD
Sassy Nature
- Toxic
- Earthquake
- Clear Smog
- Recover
Gastrodon lets me check things like mega latias, ash gren, toxic lacking heatran (reun can handle defensive toxic heatran), and koko. The moveset has changed quite a bit but my current set helps beat heatran, completely shut down mega latias, and spread passive damage.

Skarmory @ Rocky Helmet
Ability: Sturdy
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
IVs: 0 Atk
- Spikes
- Roost
- Body Press
- Whirlwind
Ferrothorn has no recovery so here we are. Woudn't be a spikes stack without a spikes setter, and Skarm lays them down while also checking a ton of physical attackers such as landorus, chomp, weavile, and lopunny. Whirlwind is the most likely move i would change, but with sturdy it has absolutely saved me a few times.Body press hits weavile and mlop, but most importantly lets me kill magezone with sturdy and pressure heatran on the switch. Helmet for U turn and weavile.

Weavile @ Heavy-Duty Boots
Ability: Pressure
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Ice Shard
- Triple Axel
- Knock Off
This team loves the pressuring of grounds and mlatias that weavile offers, and really could use a lategame cleaner. I would have went with band for good pursuits but this team's questionable hazard control choices mean I'm going with boots SD here. Pressure has been really useful sometimes to scout tapu lele for scarf. This team also really likes getting a knock off on tapu fini to eventually win the hazards war.

Diancie-Mega @ Diancite
Ability: Magic Bounce
Shiny: Yes
EVs: 124 Atk / 132 SpA / 252 Spe
Naive Nature
- Diamond Storm
- Moonblast
- Mystical Fire
- Earth Power
Diancie is honestly amazing and underrated. It has insane attacking stats, good stabs and coverage, and decent defences even. 4a lets it hit everything hard, even special walls thanks to diamond storm. Magic Bounce is great utility to shut down suicide leads other than excadrill (which i set spikes on anyways), and give this team some kind of hazard control. I temporarily considered making this a full special diancie because reuniclus beats blissey teams pretty well, but then I get owned by stall.

Magnezone @ Choice Scarf
Ability: Magnet Pull
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Volt Switch
- Flash Cannon
- Thunderbolt
- Hidden Power [Fire]
This is the choice im not too sure about, but it does help MDiancie and weavile out with steels, and again lets me do something about hazards by messing up opposing skarm and ferro. Scarf because I like outspeeding things. Also lets me finish off heatrans after they take too much chip from hazards/body press. Timid because kartana, flash cannon for grounds.
Now you may notice that I have literally no hazard removal, but I find that that isn't horrible with magic bounce, magnezone, skarmory spikes, and me having multiple stealth rock resistant and hazard immune pokemon.
Threats:

Please ban I regret wanting this suspected

Tpunch sets areannoying because they beat skarm, but diancie revenges pretty well

gliscor can beat reun in the setup game, sit on gastro (even with scald to an extent), and mess up mdiancie.

oh you dont have a spdef steel?

oh you don't have a spdef steel 2 : Screw you boogaloo

Ladder moment