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Completed Mega Absol's Debut (Doduodrio vs GemGem)

Doduodrio

Take a deep breath
RULES:
B2P1 Level 4 Singles
1 Technique Control
All other rules standard
Doduodrio
:absolite: Absolite
:absol:
:rs/absol:
Leila
Level: 4, EXP: --

Advanced Techniques: Mega Evolution

Disciplines:
 Level 2: Precise - Physical Acc +15%.
 Level 3: Lightfooted - Flying-type, for the purpose of Hazards.
 Level 4: Efficient - Moves cost at most 4 Energy.

Species: Absol, Gender: Female
Typing: Dark
Abilities: Pressure / Super Luck / (Unlocked) Justified
Profile:
Leila has the odd ability to slightly influence the probability of certain outcomes, tilting things in her favor at the expense of others. However according to her, she can't control this ability. (Nobody knows if this is true or not, though.) On the outside, Leila appears to be rather calm and serious, but she actually worries a lot about all of the different ways things can go wrong. She doesn't like to tell people this though, since she feels like it reinforces the feeling of being out of control.

How They Met:
Leila sometimes likes to watch battles from the sidelines, and her presence sometimes causes slight fluctuations in the battle's results. Sometimes the impact is slight, resulting in a Pokemon briefly losing focus and missing a move. Other times, it can have a huge impact, severely disadvantaging one team and drastically changing the course of the battle. At some point, Leila decided she wanted to try her hand at battling herself, so she joined Doduodrio's team.

Name Origin:
From soleil, meaning sun.

Statistics:
:ss/absol:
Absol
Typing:
Dark
Abilities: Pressure / Super Luck / Justified

HP: 85
Atk: 9
Def: 5
SpA: 6
SpD: 5
Spe: 75

Size Class: 3
Weight Class: 3​
:ss/absol mega:
Absol-Mega
Typing:
Dark
Abilities: Pressure / Super Luck / Justified / Magic Bounce

HP: 85
Atk: 11
Def: 5
SpA: 8
SpD: 5
Spe: 115

Size Class: 3
Weight Class: 3​

Combos:
1. Throat Chop + Body Slam (Immobilize)
2. Night Slash + Quick Attack (Sneak Attack)
3. Swords Dance + Baton Pass (Empower)
4. Zen Headbutt + Snarl (Intimidation)
5. Bite + Icy Wind (Frostbite)
6. Spite + Giga Impact (Vendetta)

Moves:

Level 0:
Aerial Ace
Air Slash
Calm Mind
Dark Pulse
Facade
Feint Attack
Flamethrower
Hone Claws
Ice Beam
Leer
Night Slash
Play Rough
Protect
Psycho Cut
Quick Attack
Rest
Rock Slide
Round
Shadow Ball
Shadow Claw
Slash
Sleep Talk
Snore
Strength
Substitute
Swords Dance
Thunder Wave
Thunderbolt
Toxic
Will-O-Wisp
X-Scissor
Zen Headbutt

Level 1:
Bite
Brutal Swing
Captivate
Confide
Counter
Curse
Cut
Detect
Double Team
Echoed Voice
False Swipe
Flash
Hail
Incinerate
Mud-Slap
Rain Dance
Rock Smash
Role Play
Sandstorm
Scratch
Shock Wave
Sucker Punch
Sunny Day
Swagger
Swift
Taunt
Water Pulse

Level 2:
Assurance
Blizzard
Close Combat
Double-Edge
Dream Eater
Feint
Fire Blast
Focus Energy
Foul Play
Iron Tail
Megahorn
Nightmare
Payback
Punishment
Razor Wind
Secret Power
Stone Edge
Superpower
Thief
Thunder

Level 3:
Attract
Baton Pass
Body Slam
Bounce
Charge Beam
Frustration
Fury Cutter
Headbutt
Hex
Icy Wind
Knock Off
Laser Focus
Psych Up
Pursuit
Return
Rock Tomb
Snarl
Throat Chop
Torment

Level 4:
Endure
Future Sight
Giga Impact
Hidden Power (Poison)
Hyper Beam
Magic Coat
Me First
Mean Look
Mimic
Natural Gift
Perish Song
Retaliate
Snatch
Spite
Wish
GemGem
:Sea Incense:Sea Incense
:Life Orb:Life Orb
:Fairy Gem:Fairy Gem
:Cleanse Tag:Cleanse Tag
:azumarill::kitsunoh:
:sv/azumarill::azumarill:
Blasure (Azumarill) (Hex:#54ACD2)
Level 4

Disciplines:
Lv2 - Precise - Physical Acc +15%.
Lv3 - Unsealed - Non-Attacks can't be Sealed.
Lv4 - Efficient - Moves cost at most 4 Energy.

Typing:
Water
Fairy
Water/Fairy
Abilities: Thick Fat, Huge Power Hidden Ability: Sap Sipper

HP: 95
Attack: 4
Defen.: 6
Sp.Atk: 5
Sp.Def: 6
Speed: 50
Size: 2
Weight: 3


Combinations (6 / 6)
Aqua Jet + Play Rough "Plow Through"
Power-up Punch + Waterfall "Really Epic Punch"
Knock Off + Draining Kiss "Unlucky Drop"
Bulldoze + Liquidation "Gleeful Sabotage"
Trailblaze + Scald "Steam Clean"
Dynamic Punch + Ice Punch "Savage Punch

Movepool

Level 0
Aqua Jet
Brick Break
Dizzy Punch
Facade
Fake Tears
Focus Blast
Hyper Voice
Ice Beam
Ice Punch
Light Screen
Liquidation
Play Rough
Protect
Refresh
Rest
Round
Sing
Sleep Talk
Snore
Strength
Substitute
Surf
Tackle
Tail Whip
Toxic
Uproar
Waterfall
Work Up

Level 1
Amnesia
Brutal Swing
Bubble
Bubble Beam
Captivate
Charm
Confide
Curse
Defense Curl
Disarming Voice
Double Team
Encore
Hail
Helping Hand
Ice Spinner
Mega Punch
Misty Terrain
Mud-Slap
Power-Up Punch
Rain Dance
Rock Smash
Scary Face
Seismic Toss
Slam
Snowscape
Steel Roller
Supersonic
Swagger
Swift
Tickle
Water Gun
Water Pulse
Whirlpool

Level 2
Alluring Voice
Aqua Ring
Aqua Tail
Blizzard
Covet
Double-Edge
Dynamic Punch
Focus Punch
Grass Knot
Hydro Pump
Iron Tail
Mega Kick
Misty Explosion
Present
Secret Power
Superpower
Take Down

Level 3
Attract
Body Slam
Bounce
Bulldoze
Chilling Water
Dig
Dive
Draining Kiss
Foresight
Frustration
Headbutt
Icy Wind
Knock Off
Mud Shot
Muddy Water
Return
Rollout
Scald
Trailblaze

Level 4
Belly Drum
Camouflage
Copycat
Endure
Fling
Future Sight
Giga Impact
Hidden Power (Fire)
Hyper Beam
Metronome
Mimic
Natural Gift
Perish Song
Soak
Splash
Tera Blast
Water Sport
:sv/kitsunoh::kitsunoh:
Chanoir (Kitsunoh) (Hex:#475577)
Level 4

Disciplines:
Lv2 - Precise - Physical Acc +15%.
Lv3 - Unsealed - Non-Attacks can't be Sealed.
Lv4 - Malicious - Non-Attack Acc +30%. Can't lower foe Stat Stages.

Typing:
Ghost
Steel
Ghost/Steel
Abilities: Frisk, Limber Hidden Ability: Trace

HP: 90
Attack: 7
Defen.: 6
Sp.Atk: 4
Sp.Def: 6
Speed: 120
Size: 3
Weight: 4


Combinations (4 / 6)
Shadow Sneak + Steel Beam "Shadow Slice"
Skitter Smack + Thunder Punch "TBD"
Knock Off + U-Turn "Back For Seconds"
Spite + Iron Tail "Spite // Malice"
(empty)
(empty)

Movepool

Level 0
Aerial Ace
Bullet Punch
Dark Pulse
Defog
Earthquake
Facade
Feint Attack
Flash Cannon
Hone Claws
Ice Punch
Iron Head
Metal Sound
Play Rough
Protect
Psychic
Rest
Roar
Rock Slide
Round
Shadow Ball
Shadow Claw
Shadow Sneak
Sleep Talk
Snore
Strength
Substitute
Tail Whip
Thunder Punch
Toxic
Will-O-Wisp

Level 1
Captivate
Confide
Confuse Ray
Curse
Cut
Double Team
Fake Out
False Swipe
Feather Dance
Flash
Iron Defense
Lick
Metal Claw
Night Shade
Ominous Wind
Pain Split
Rain Dance
Rock Smash
Role Play
Safeguard
Scratch
Sucker Punch
Sunny Day
Swagger
Taunt
Trick
Yawn

Level 2
Assurance
Close Combat
Dream Eater
Flail
Foul Play
Iron Tail
Low Kick
Metal Burst
Meteor Mash
Payback
Poltergeist
Psycho Shift
Revenge
Secret Power
Steel Beam
Superpower
Thief

Level 3
Attract
Bulldoze
Dig
Frustration
Fury Cutter
Gyro Ball
Headbutt
Hex
Icy Wind
Knock Off
Laser Focus
Odor Sleuth
Phantom Force
Pounce
Psych Up
Return
Shadow Strike (Sig.)
Skitter Smack
Strength Sap
Super Fang
Telekinesis
Throat Chop
Torment
U-turn

Level 4
Copycat
Embargo
Endeavor
Endure
Fling
Giga Impact
Hidden Power (Water)
Hyper Beam
Imprison
Last Resort
Magic Coat
Memento
Metronome
Natural Gift
Perish Song
Retaliate
Snatch
Spite
Trick Room
Wish
1770430970396.png

"It's Leila's first time Mega Evolving, so be nice okay?"

Turn Order (1: Doduodrio, 2: GemGem): 1
GemGem sends out and equips
Doduodrio sends out, equips, and orders first
GemGem orders second
Doduodrio refs
 
Last edited:
Sending out :absol: Leila the Absol holding an :absolite: Absolite!

:ss/absol mega:
"I would rather not go through with this, but I will cut you down if I must."

[Mega Evolve] Torment - Knock Off
This step, IF Azumarill is to use a Protective move, THEN use Swords Dance and delay orders
This step, IF Azumarill is to use Belly Drum, THEN use Taunt and delay orders
This step, IF Azumarill is to use Focus Punch, THEN use Thunderbolt and delay orders
This step, IF Azumarill is to use Play Rough AND Azumarill has Torment, THEN use Counter and delay orders
 
Round 1

Doduodrio (0 Tech)
:ss/absol:
Leila :absolite: Absolite
HP: 85/85, EN: 30/30, Stats: 9/5/6/5/75, Typing: Dark, Abilities: Pressure / Super Luck / Justified
Discipline: None, Status: OK, Field: Clear
Battlefield: Clear​
GemGem (1 Tech)
:ss/azumarill:
Blasure :fairy gem: Fairy Gem
HP: 95/95, EN: 30/30, Stats: 8/6/5/6/50, Typing: Water / Fairy, Abilities: Thick Fat / Huge Power / Sap Sipper
Discipline: Efficient, Status: OK, Field: Clear​
:absol::absolite:
Absol is reacting to Duo's Mega Bracelet! (-1 Tech)
Absol Mega Evolved into Mega Absol!
(Absol now has Magic Coating)

:absol mega:
Absol's Justified!
Absol's Attack rose! (+1 Atk)
Absol's Special Attack rose! (+1 SpA)

Step 1
:absol mega:
Absol used Torment! (-3 EN)
Azumarill was subjected to torment! (Torment)

:azumarill:
Azumarill absorbed the Fairy Gem!
Azumarill used Play Rough! (-1 EN)
Miss (10, d10): 4 (No), Crit (1, d24): 9 (No), Drop (1, d10): 6 (No)
(9 + 4 + (8 - 5) + 9)*1.5 => 38
(Play Rough was noted on Torment)

Step 2
:absol mega:
Absol used Knock Off! (-3 EN)
Crit (1, d24): 5 (No)
(7 + 4 + (11 - 6))*0.75 + 5 = 17

:azumarill:
Azumarill used Substitute! (-4 EN, -19 HP)
Azumarill made a substitute! (Decoy, 9 HP)
(Substitute was noted on Torment)

:absolite: Round Summary :absolite:
:absol mega: HP: -38
:absol mega: EN: -3-3 = -6
:azumarill: HP: -17-19 = -36
:azumarill: EN: -1-4 = -5
Doduodrio (0 Tech)
:ss/absol mega:
Leila :absolite: Absolite
HP: 47/85, EN: 24/30, Stats: 11/5/8/5/115, Typing: Dark, Abilities: Pressure / Super Luck / Justified / Magic Bounce
Discipline: None, Status: Magic Coating, +1 Atk, +1 SpA, Field: Clear
Battlefield: Clear​
GemGem (1 Tech)
:ss/azumarill:
Blasure
HP: 59/95, EN: 25/30, Stats: 8/6/5/6/50, Typing: Water / Fairy, Abilities: Thick Fat / Huge Power / Sap Sipper
Discipline: Efficient, Status: Torment (Play Rough, Substitute), Decoy (9), Field: Clear​

GemGem orders first
Doduodrio orders second
Doduodrio refs
 
Last edited:
:Azumarill:Focus Punch -> Power-Up Punch
This step, IF Absol is to use an attack tagged #Sound and does not have a decoy THEN use Brick Break
This Step, IF Absol is to use substitute, THEN Begin sequence Belly Drum -> Ice Beam
This step, IF Absol is to use protect THEN use Aqua Ring
 
Round 2

Doduodrio (0 Tech)
:ss/absol mega:
Leila :absolite: Absolite
HP: 47/85, EN: 24/30, Stats: 11/5/8/5/115, Typing: Dark, Abilities: Pressure / Super Luck / Justified / Magic Bounce
Discipline: None, Status: Magic Coating, +1 Atk, +1 SpA, Field: Clear
Battlefield: Clear​
GemGem (1 Tech)
:ss/azumarill:
Blasure
HP: 59/95, EN: 25/30, Stats: 8/6/5/6/50, Typing: Water / Fairy, Abilities: Thick Fat / Huge Power / Sap Sipper
Discipline: Efficient, Status: Torment (Play Rough, Substitute), Decoy (9), Field: Clear​
Step 1
:absol mega:
Absol used Detect! (-4 EN)
Absol was protected! (Protection from actions, 1 step)

:azumarill:
Azumarill used Focus Punch! (-5 EN)
Absol was protected!
(Focus Punch was noted on Torment)

(Absol's Protection wore off)


Step 2
:absol mega:
Absol sprang into the air!
Absol gained Evasive! (Evasive against single-target, next 1 turn)

:azumarill:
Azumarill used Power-Up Punch! (-3 EN)
But it missed...
(Power-Up Punch was noted on Torment)

:absol mega:
Absol used Bounce! (-4 EN)
Miss (18 - 20, d20): 19 (Yes)
But it missed...
(Absol's Evasive wore off)

:absolite: Round Summary :absolite:
:absol mega: HP: -0
:absol mega: EN: -4-4 = -8
:azumarill: HP: -0
:azumarill: EN: -5-3 = -8
Doduodrio (0 Tech)
:ss/absol mega:
Leila :absolite: Absolite
HP: 47/85, EN: 16/30, Stats: 11/5/8/5/115, Typing: Dark, Abilities: Pressure / Super Luck / Justified / Magic Bounce
Discipline: None, Status: Magic Coating, +1 Atk, +1 SpA, Field: Clear
Battlefield: Clear​
GemGem (1 Tech)
:ss/azumarill:
Blasure
HP: 59/95, EN: 17/30, Stats: 8/6/5/6/50, Typing: Water / Fairy, Abilities: Thick Fat / Huge Power / Sap Sipper
Discipline: Efficient, Status: Torment (Play Rough, Substitute, Focus Punch, Power-Up Punch), Decoy (9), Field: Clear​

Doduodrio orders first
GemGem orders second
Doduodrio refs
 
:ss/absol mega:
"Such is the nature of fate..."

Thunderbolt - Thunderbolt
This step, IF Azumarill is to use a Protective move, THEN use Swords Dance
This step, IF Azumarill is to use Belly Drum, THEN use Taunt
This step, IF Azumarill is to use Brick Break, THEN use Bounce
This step, IF Azumarill is to use Draining Kiss, THEN use Bounce
 
Round 3

Doduodrio (0 Tech)
:ss/absol mega:
Leila :absolite: Absolite
HP: 47/85, EN: 16/30, Stats: 11/5/8/5/115, Typing: Dark, Abilities: Pressure / Super Luck / Justified / Magic Bounce
Discipline: None, Status: Magic Coating, +1 Atk, +1 SpA, Field: Clear
Battlefield: Clear​
GemGem (1 Tech)
:ss/azumarill:
Blasure
HP: 59/95, EN: 17/30, Stats: 8/6/5/6/50, Typing: Water / Fairy, Abilities: Thick Fat / Huge Power / Sap Sipper
Discipline: Efficient, Status: Torment (Play Rough, Substitute, Focus Punch, Power-Up Punch), Decoy (9), Field: Clear​
Step 1
:absol mega:
Absol used Thunderbolt! (-3 EN)
Azumarill's substitute took damage! (9 - 9 = 0 HP)
(Azumarill's Decoy wore off)

:azumarill:
Azumarill used Work Up! (-3 EN)
Azumarill's Attack rose! (+1 Atk)
Azumarill's Special Attack rose! (+1 SpA)
(Work Up was noted on Torment)

Step 2
:absol mega:
Absol used Thunderbolt! (-3 EN)
Crit (1, d24): 2 (No), Paralysis (1, d10): 6 (No)
(9 + (8 - 6))*1.5 + 5 => 22

:azumarill:
Azumarill used Rock Smash! (-3 EN)
Crit (1, d24): 24 (No), Drop (1, d2): 1 (Yes)
(4 + (8 - 5))*1.5 + 5 => 16
Absol's Defense fell! (-1 Def)
(Rock Smash was noted on Torment)

:absolite: Round Summary :absolite:
:absol mega: HP: -16
:absol mega: EN: -3-3 = -6
:azumarill: HP: -22
:azumarill: EN: -3-3 = -6
Doduodrio (0 Tech)
:ss/absol mega:
Leila :absolite: Absolite
HP: 31/85, EN: 10/30, Stats: 11/5/8/5/115, Typing: Dark, Abilities: Pressure / Super Luck / Justified / Magic Bounce
Discipline: None, Status: Magic Coating, +1 Atk, +1 SpA, -1 Def, Field: Clear
Battlefield: Clear​
GemGem (1 Tech)
:ss/azumarill:
Blasure
HP: 37/95, EN: 11/30, Stats: 8/6/5/6/50, Typing: Water / Fairy, Abilities: Thick Fat / Huge Power / Sap Sipper
Discipline: Efficient, Status: Torment (Play Rough, Substitute, Focus Punch, Power-Up Punch, Work Up, Rock Smash), +1 Atk, +1 SpA, Field: Clear​

GemGem orders first
Doduodrio orders second
Doduodrio refs
 
:Azumarill: Brick Break -> Superpower
This step, IF Absol is to use a move tagged #Protection THEN use Belly Drum
This step, IF Absol is below 12 HP, THEN use Aqua Jet
This step, IF Absol is to use a move tagged #Physical Returning, THEN Use Draining kiss the first instance and Alluring voice the second
This step, IF Absol is to use Bounce, THEN use Bounce the first instance and Dive the second instance.
 
that moment when you forget that disciplines exist

Round 4

Doduodrio (0 Tech)
:ss/absol mega:
Leila :absolite: Absolite
HP: 31/85, EN: 10/30, Stats: 11/5/8/5/115, Typing: Dark, Abilities: Pressure / Super Luck / Justified / Magic Bounce
Discipline: None, Status: Magic Coating, +1 Atk, +1 SpA, -1 Def, Field: Clear
Battlefield: Clear​
GemGem (1 Tech)
:ss/azumarill:
Blasure
HP: 37/95, EN: 11/30, Stats: 8/6/5/6/50, Typing: Water / Fairy, Abilities: Thick Fat / Huge Power / Sap Sipper
Discipline: Efficient, Status: Torment (Play Rough, Substitute, Focus Punch, Power-Up Punch, Work Up, Rock Smash), +1 Atk, +1 SpA, Field: Clear​
Step 1
:azumarill:
Azumarill used Draining Kiss! (-5 EN)
Crit (1, d24): 12 (No)
(5 + 4 + (4 - 5))*1.5 + 5 = 17
Azumarill drained health! (+8 HP)
(Draining Kiss was noted on Torment)

:absol mega:
Absol used Counter! (-4 EN)
But it failed...

Step 2
:absol mega:
Absol sprang into the air!
Absol gained Evasive! (Evasive against single-target actions, next 1 turn)

:azumarill:
Azumarill sprang into the air!
Azumarill gained Evasive! (Evasive against single-target actions, next 1 turn)

:absol mega:
Absol used Bounce! (-4 EN)
But it missed...

:azumarill:
Azumarill used Bounce! (-5 EN)
Miss (18 - 20, d20): 14 (No), Crit (1, d24): 14 (No), Effect (1 - 3, d10): 3 (Yes)
(9 + (8 - 5))*1 + 8 = 20
Absol was paralyzed! (Paralysis, 2 Strain)
(Absol's Speed is now 57)
(Bounce was noted on Torment)

:reaper cloth: Absol fainted!

:absolite: Round Summary :absolite:
:absol mega: HP: -12-20 = -32
:absol mega: EN: -4-4 = -8
:azumarill: HP: +8
:azumarill: EN: -5-5 = -10
Doduodrio (0 Tech)
:ss/absol:
Leila :absolite: Absolite
HP: 0/85, EN: 0/30, Stats: 9/5/6/5/75, Typing: Dark, Abilities: Pressure / Super Luck / Justified / Magic Bounce
Discipline: None, Status: Fainting, Field: Clear
Battlefield: Clear​
GemGem (1 Tech)
:ss/azumarill:
Blasure
HP: 45/95, EN: 1/30, Stats: 8/6/5/6/50, Typing: Water / Fairy, Abilities: Thick Fat / Huge Power / Sap Sipper
Discipline: Efficient, Status: Torment (Play Rough, Substitute, Focus Punch, Power-Up Punch, Work Up, Rock Smash, Draining Kiss, Bounce), +1 Atk, +1 SpA, Field: Clear​

Rewards to come in the next round
 
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