Gen 6 Mega Alakazam revamp [QC 2/2] [GP 0/1]

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[OVERVIEW]

Mega Alakazam possesses the highest Special Attack in the tier and an incredible Speed, allowing it to function as a revenge killer, late game sweeper, and wallbreaker. Before Mega Evolving, it has the ability Magic Guard, allowing Mega Alakazam to bypass entry hazards like Spikes and Stealth Rock while also avoiding damage from certain status moves like Toxic and Will-O-Wisp. After Mega Evolving, it gains the ability Trace, allowing it to copy abilities like Flash Fire from Heatran, Sand Rush from Excadrill, Regenerator from Tornadus-T, and Water Absorb from Volcanion. However, Mega Alakazam is very reliant on its Speed, making it scared of being hit by paralysis from Pokemon like Thundurus, Latias, and Slowbro. It's poor defensive stats make it unable to reliably switch into attacks, and priority moves like Sucker Punch from Bisharp and Bullet Punch from Mega Scizor and Mega Metagross can also prove to be problematic, as they can do a significant amount of damage to Mega Alakazam.

[SET]
name: Utility Attacker
move 1: Psychic
move 2: Focus Blast
move 3: Shadow Ball
move 4: Encore / Taunt
item: Alakazite
ability: Magic Guard
nature: Timid
evs: 4 Def / 252 SpA / 252 Spe

[SET COMMENTS]
Moves
========

STAB Psychic has good neutral coverage and Fighting-types like Mega Lopunny. Focus Blast hits Steel-types like Heatran, Excadrill, and Ferrothorn while also hitting Dark-types like Weavile, Bisharp, and Tyranitar. Shadow Ball targets other Psychic-types that would otherwise resist its attacks, such as Latios, Slowbro, and Mega Metagross. Encore allows Mega Alakazam to lock foes into moves such as Manaphy's Tail Glow and Chansey's Soft-Boiled, Bisharp's Sucker Punch, and Clefable's Calm Mind. Taunt can be used instead to prevent status moves from defensive Pokemon such as Chansey and Clefable's Thunder Wave.

Set Details
========

Maximum Special Attack and Speed EVs allow Mega Alakazam to be as strong and fast as possible. A Timid nature is necessary to outspeed Pokemon like Mega Lopunny. Magic Guard is the chosen ability before Mega Evolution to help Alakazam avoid damage from entry hazards or avoid the damage of burn or poison. After Mega Evolving, it's ability becomes Trace, allowing it to copy important abilities like Sand Rush from Excadrill, Water Absorb from Volcanion, and Flash Fire from Heatran allowing Mega Alakazam to dominate the match up vs these Pokemon.

Usage Tips
========

Mega Alakazam rarely switches into attacks due to how frail it is and therefore it prefers coming in freely after a teammate has fainted, via a pivot move like Volt Switch or U-turn, or on a double switch. Take advantage of Mega Alakazam's great Speed and use it as a revenge killer or late-game cleaner. Use Trace to copy abilities like Flash Fire to switch into Heatran's Fire-type attacks like Lava Plume and Magma Storm and Sand Rush from Excadrill to outspeed it even in sand. For it to function as a late-game sweeper put its checks and counters in range of its attacks or eliminate them ahead of time. Make sure Pokemon that are faster than Mega Alakazam have been eliminated or have their Speed reduced by paralysis or getting rid of their Choice Scarf. Also, be aware of priority moves, like Bullet Punch from Mega Scizor and Mega Metagross, Ice Shard from Weavile, and Fake Out from Mega Medicham.

Team Options
========

Mega Alakazam appreciates Spikes, as they can wear down its checks, making Pokemon like Skarmory and Ferrothorn good teammates. Ferrothorn is exceptionally good, as it can also offer Knock Off and Thunder Wave support. Heatran provides Stealth Rock while also checking things like Mega Scizor, which is one of the best answers to Mega Alakazam and is the reason why Magnezone is a good partner too, as it traps and eliminates it. Flying-types like Mega Pinsir and Talonflame have priority moves that can threaten Mega Alakazam, and Assault Vest Tornadus-T makes Mega Alakazam lose momentum. Pokemon like Rotom-W and Zapdos can soak up hits from the aforementioned Flying-types, while Serperior can lure them in and paralyze them with Glare. Gliscor and Clefable are also good partners, as they are reliable status absorbers. Clefable also has access to Knock Off, which can remove important items like Chansey's Eviolite or Tornadus-T's Assault Vest, for the same reason Serperior can make a good partner. Tank Garchomp can deal with physical attackers like Bisharp, Tyranitar, and Mega Scizor, which all threaten Mega Alakazam, while providing Stealth Rock support as well.

[SET]
name: Colourful Attacker
move 1: Calm Mind / Hidden Power Fire / Substitute
move 2: Psychic / Psyshock
move 3: Focus Blast / Dazzling Gleam
move 4: Shadow Ball / Energy Ball
item: Alakazite
ability: Magic Guard
nature: Timid
evs: 4 HP / 252 SpA / 252 Spe

[SET COMMENTS]
Moves
=========

Calm Mind lets Alakazam boost its enormous Special Attack, increasing it's sweeping ability. Hidden Power Fire can be run to provide more coverage as well as super-effective hits on checks like Mega Scizor and Ferrothorn. Substitute can be run used as well, helping Mega Alakazam avoid status while circumventing priority moves like Bisharp's Sucker Punch. Substitute gives Mega Alakazam a form of bypassing Focus Blast's poor accuracy by giving it two attempts at hitting it against targets like Tyranitar or Weavile. Psychic is the STAB of choice allowing Mega Alakazam to blow past even neutral targets with minimal chip like Clefable and Garchomp who might otherwise tank a hit and threaten it back with status from Thunder Wave in the case of Clefable or big damage or phasing with Earthquake and Dragon Tail respectively from Garchomp. Psyshock can be run as an alternative to allow Mega Alakazam to hit Pokemon like Chansey for more damage than a super effective Focus Blast. This especially pairs well with Calm Mind as it makes Mega Alakazam a potent stallbreaker, blowing past Chansey with minimal chip + a Special Attack boost from Calm Mind. Focus Blast lets Alakazam hit Dark- and Steel-types like Tyranitar and Heatran that otherwise resist Mega Alakazam's Psychic. However Dazzling Gleam can be run to provide an accurate move which hits Dark-types like Weavile and Dragon-types like Latias and Kyurem-B super effectively. Dazzling Gleam pairs especially well with Hidden Power Fire as it allows Mega Alakazam to retain perfect super-effective coverage in the Dark- and Steel-type Pokemon that check it barring Heatran and lacking power to break through checks like Tyranitar and Excadrill. Lastly, Shadow Ball lets Mega Alakazam hit opposing Psychic-types like Slowbro and Latias preventing them from walling it. Alternatively, Energy Ball can be run to provide a super effective hit on checks like Tyranitar and Gastrodon while still retaining super-effective coverage on targets like Slowbro.

Set Details
========

252 Special Attack and Speed EVs coupled with a Timid nature allow Mega Alakazam to be as threatening as possible allowing it to outspeed the entire unboosted metagame, besides Mega Aerodactyl and threaten big neutral damage with its Psychic. Magic Guard is the ability of choice allowing Mega Alakazam to be unphased by chip damage from hazards before it mega evolves.

Usage Tips
========

Mega Alakazam's powerful Psychic allows it to easily threaten out Fighting- and Poison-type Pokemon like Keldeo and Mega Venusaur or capitalise on their switch out with a Calm Mind. With it's incredible Speed it can function as a revenge killer, since it outspeeds threats like Dragon Dance boosted Mega Gyarados and Mega Tyranitar, and as late game sweeper letting it contribute at various points in the game. Be sure to use Calm Mind carefully so as to not potentially miss out on dealing damage to opponents switch that might threaten Mega Alakazam. Be very wary of Dark-types, especially Bisharp who can easily take out Mega Alakazam with Sucker Punch or potentially trap it with Pursuit. Other Dark-types such as Tyranitar can also stay in, despite the threat of Focus Blast, when holding a Chople Berry to trap Mega Alakazam.

Team Options
========

Spikes setters like Skarmory and Ferrothorn make great teammates as they are able to keep up hazards which deal chip damage to the Dark-types that threaten Mega Alakazam like Tyranitar, Weavile, and Bisharp. Another hazard setters Tank Garchomp makes for a great teammate too, as it is able to wear down these physical threats with damage from Rocky Helmet and Rough Skin. It is also good against Bisharp which further aids Mega Alakazam. Pokemon that resist Dark-type moves such as Clefable and Keldeo are also valued teammates as they can take on Dark-types such as Weavile and Tyranitar while Alakazam threatens the Poison-types like Mega Venusaur that otherwise counter tbem.

[STRATEGY COMMENTS]
Other Options
========

Hidden Power Ice can be run allowing Mega Alakazam to secure OHKOs on key Ground-type targets in Garchomp, Landorus-T and Gliscor. Taunt when paired with Recover allows it to effectively stallbreak since Mega Alakazam can stop crippling status moves as Thunder Wave as well as recovery moves. This combination makes Mega Alakazam valuable against stall teams as it is able to put a lot of pressure on them. Lastly, Knock Off is a niche option that can be considered, as it can lure in and remove important items like Eviolite from Chansey and Assault Vest from Tornadus-T.

Checks and Counters
===================

**Priority attacks**: Because of Mega Alakazam's poor bulk, attacks like Bullet Punch from Mega Scizor and Mega Metagross, Fake Out from Mega Medicham, Aqua Jet from Crawdaunt, and Sucker Punch from Bisharp can do a lot of damage to Mega Alakazam or even OHKO it.

**Dark-types**: Dark-types like Weavile, Bisharp, and Tyranitar can all trap and threaten to OHKO Mega Alakazam with Pursuit, preventing it from switching out of its poor matchup. It does have Focus Blast to OHKO all these threats, but be wary of its accuracy.

**Steel-types**: Mega Scizor is the best counter to Mega Alakazam, as it can always survive two hits from Mega Alakazam barring Hidden Power Fire. Mega Scizor is also hard to chip down thanks to Roost and can revenge kill Mega Alakazam with Bullet Punch or OHKO it with a Bug-type move like U-turn. Ferrothorn can take a Focus Blast and retaliate with Power Whip, Knock Off, or Gyro Ball, but you can easily weaken it to where its in range of Focus Blast. Mega Metagross is able to take one Shadow Ball and revenge kill back, but it is easy to put in KO range.

**Chansey**: Chansey's special bulk makes it near impossible for Mega Alakazam to break through it. It is also able to slowly wear down Mega Alakazam with Seismic Toss or cripple it with a status move like Thunder Wave or Toxic. However, Chansey can be defeated with the combination of Taunt and Recover to prevent status moves while also recovering off damage from Seismic Toss.

[credits]
Written by:
https://www.smogon.com/forums/members/ez.233669/
https://www.smogon.com/forums/members/mixnite.663475/

Quality checked by:
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Grammar checked by:
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https://www.smogon.com/forums/members/astra.240732/

[lost credits]
Written by:
https://www.smogon.com/forums/members/darknostalgia.243012/
https://www.smogon.com/forums/members/josh-morales.199024/
https://www.smogon.com/forums/members/craymond727.217211/
https://www.smogon.com/forums/members/gary.101351/
 
Last edited:
[OVERVIEW]

Mega Alakazam possesses the highest Special Attack in the tier and incredible Speed, allowing it to function as a revenge killer and wallbreaker. Before Mega Evolving, Alakazam has the ability Magic Guard, allowing it to bypass entry hazards like Spikes and Stealth Rock while also avoiding damage from certain status moves like Toxic and Will-O-Wisp. After Mega Evolving, Mega Alakazam gains the ability Trace, allowing it to copy abilities like Flash Fire from Heatran, Sand Rush from Excadrill, Regenerator from Tornadus-T, and Water Absorb from Volcanion. However, Mega Alakazam is very reliant on its Speed, making it scared of being hit by paralysis from Pokemon like Thundurus-T, Latias, Slowbro, and Clefable or Choice Scarf users like Landorus-T, which can outspeed and threaten it. Mega Alakazam's poor defensive stats also make it unable to reliably switch into attacks, and priority moves like Sucker Punch from Bisharp and Bullet Punch from Mega Scizor and Mega Metagross can also prove to be problematic, as they can OHKO it or do a significant amount of damage to it.

[SET]
name: Utility Attacker
move 1: Psychic
move 2: Focus Blast
move 3: Shadow Ball / Recover
move 4: Encore / Taunt / Substitute
item: Alakazite
ability: Magic Guard
nature: Timid
evs: 4 Def / 252 SpA / 252 Spe

[SET COMMENTS]
Moves
========

STAB Psychic is used to hit physically defensive threats like Landorus-T and Fighting-types like Mega Lopunny. Focus Blast hits Steel-types like Heatran and Ferrothorn while also hitting Dark-types like Weavile and Tyranitar. Shadow Ball targets other Psychic-types that would otherwise resist its attacks, such as Latios, Slowbro, and Mega Metagross. Encore allows Mega Alakazam to lock foes into moves such as Manaphy's Tail Glow and Chansey, Bisharp's Sucker Punch, and Clefable's Calm Mind. Taunt can also be run to prevent status moves from defensive Pokemon such as Chansey and Clefable's Thunder Wave. (moved substitute to the other set)

Set Details
========

Maximum Special Attack and Speed EVs allow Mega Alakazam to be as strong and fast as possible. A Timid nature is necessary to outspeed Pokemon like Mega Lopunny. Magic Guard is the chosen ability before Mega Evolution to help Alakazam avoid damage from entry hazards. After Mega Evolving, Mega Alakazam's ability turns into Trace, allowing it to copy abilities like Sand Rush from Excadrill, Water Absorb from Volcanion, and Flash Fire from Heatran.

Usage Tips
========

Mega Alakazam cannot consistently switch into attacks due to how frail it is. It likes coming in freely after a teammate has fainted, via a pivot move like Volt Switch or U-turn, or a double switch. Take advantage of Mega Alakazam's great Speed and use it as a revenge killer or late-game cleaner. Use Trace to copy abilities like Flash Fire to switch into Heatran's Fire-type attacks like Lava Plume and Magma Storm and Sand Rush from Excadrill to outspeed it even under sand. Use Mega Alakazam as a late-game sweeper by putting its checks and counters in range of its attacks or eliminating them. Make sure Pokemon that are faster than Mega Alakazam have been eliminated or have their Speed crippled by paralysis or getting rid of their Choice Scarf. Also, be aware of priority moves, like Bullet Punch from Mega Scizor and Mega Metagross, Ice Shard from Weavile, and Fake Out from Mega Medicham. Stay out of range of priority moves or eliminate the Pokemon that have them.

Team Options
========

Mega Alakazam appreciates Spikes, as they can wear down its checks, making Pokemon like Skarmory and Ferrothorn good teammates. Ferrothorn is exceptionally good, as it can also offer Knock Off and Thunder Wave support. Heatran provides Stealth Rock while also checking things like Mega Scizor. Mega Scizor is one of the best answers to Mega Alakazam, making Magnezone a good partner to trap and eliminate it. Flying-types like Mega Pinsir and Talonflame have priority moves that can threaten Mega Alakazam, and Assault Vest Tornadus-T makes Mega Alakazam lose momentum. Pokemon like Rotom-W and Zapdos can soak up hits from the aforementioned Flying-types, while Serperior can lure them in and paralyze them with Glare. Gliscor and Clefable are also good partners, as they are good status absorbers. Clefable also has access to Knock Off, which can remove important items like Chansey's Eviolite. Serperior's access to Knock Off allows it to remove Tornadus-T's Assault Vest as well as Chansey's Eviolite. Tank Garchomp can deal with physical attackers like Bisharp, Tyranitar, and Mega Scizor, which all threaten Mega Alakazam, while also providing Stealth Rock support.

[SET]
name: All-Out-Attacker
move 1: Calm Mind / Substitute
move 2: Psychic
move 3: Focus Blast
move 4: Shadow Ball / Encore
item: Alakazite
ability: Magic Guard
nature: Timid
evs: 4 HP / 252 SpA / 252 Spe

[SET COMMENTS]
Moves
=========

Calm Mind lets Alakazam boost its enormous Special Attack and threaten to sweep weakened teams. Psychic is the STAB of choice allowing Alakazam to blow past even neutral targets with minimal chip like Clefable and Garchomp who might otherwise tank a hit and threaten back with status from Thunder Wave in the case of Clefable or big damage or phasing with Earthquake and Dragon Tail respectively from Garchomp. Focus Blast lets Alakazam hit Dark- and Steel-types like Tyranitar and Heatran that otherwise resist Mega Alakazam's Psychic. Lastly, Shadow Ball lets Alakazam hit opposing Psychic-types like Slowbro and Latias preventing them from walling it. Alternatively, Encore can be run to let Alakazam lock opponents into non-threatening moves like Chansey and Clefable's Softboiled allowing it to set up freely. Substitute can be run as well, helping Mega Alakazam avoid status while also circumventing priority moves like Bisharp's Sucker Punch. (also mention that it gives you 2 tries to hit focus blast)

Set Details
========

252 Special Attack and Speed EVs coupled with a Timid nature allow Mega Alakazam to be as threatening as possible allowing it to outspeed the entire unboosted metagame and threaten big neutral damage with its Psychic. Magic Guard is the ability of choice allowing Mega Alakazam to be unphased by chip damage from hazards before it mega evolves.

Usage Tips
========

Mega Alakazam's powerful Psychic allows it to easily threaten out Fighting- and Poison-type Pokemon like Keldeo and Mega Venusaur and capitalise on their switch out with a Calm Mind. Mega Alakazam's incredible speed allows it to both function as a revenge killer, since it outspeeds even boosted threats like Dragon Dance boosted Mega Gyarados and Mega Tyranitar (granted Focus Blast lands), and lategame sweeper letting it contribute at various points in the game. Be sure to pick when to use Calm Mind carefully so as to not potentially miss out on dealing damage on an opponents switch that might threaten Alakazam. Be very wary of Dark-types, especially Bisharp who can easily take out Mega Alakazam with Sucker Punch or potentially trap it with Pursuit. Other Dark-types such as Tyranitar can also stay in, despite the threat of Focus Blast, when holding a Chople Berry to trap Mega Alakazam.

Team Options
========

Spikes setters like Skarmory and Ferrothorn make incredible teammates as they are able to keep up hazards to chip the Dark-types that threaten Mega Alakazam like Tyranitar. Another hazard setters like Tank Garchomp also makes for an incredible teammate as it is able to wear down these physical threats with chip from Rocky Helmet and Rough Skin. Garchomp also makes for a good Bisharp which further aids Mega Alakazam. Pokemon that resist Dark-type moves such as Clefable and Keldeo are also valued teammates as they can take on Dark-types such as Weavile and Tyranitar while Alakazam threatens the Poison-types that otherwise counter them in Mega Venusaur.

[STRATEGY COMMENTS]
Other Options
========

Hidden Power Fire can be used to lure in and remove Steel-types like Mega Scizor and Ferrothorn. Taunt can also be used to stop status moves, entry hazards, and, most importantly, recovery. Knock Off can be considered, as it can lure in and remove important items like Eviolite from Chansey and Assault Vest from Tornadus-T. (Mention HP Ice, Dazzling Gleam & Energy Ball avoid hitting focus blast on dark types + other stuff). Mentioned Taunt + Recover for stall

Checks and Counters
===================

**Priority**: Because of Mega Alakazam's poor bulk, attacks like Bullet Punch from Mega Scizor and Mega Metagross, Fake Out from Mega Medicham, Aqua Jet from Crawdaunt, and Sucker Punch from Bisharp can do a lot of damage to or OHKO Mega Alakazam.

**Dark-types**: Dark-types like Weavile, Bisharp, Crawdaunt, and Tyranitar can all threaten to OHKO Mega Alakazam. It does have Focus Blast to OHKO all these threats, but be wary of its accuracy. (Mention Pursuit specifically)

**Steel-types**: Mega Scizor is the best counter to Mega Alakazam, as it can always survive two hits from Mega Alakazam barring Hidden Power Fire. Mega Scizor is also hard to chip down thanks to Roost and can revenge kill Mega Alakazam with Bullet Punch or OHKO it with a Bug-type move like U-turn. Ferrothorn can take a Focus Blast and retaliate with Power Whip, but you can easily weaken it to where its in range of Focus Blast. Mega Metagross is able to take one Shadow Ball and revenge kill back, but it is easy to put in KO range.

**Chansey**: Chansey's special bulk makes it near impossible for Mega Alakazam to break through it. Chansey is also able to slowly wear down Mega Alakazam with Seismic Toss or cripple it with a status move like Thunder Wave or Toxic. However, Chansey can be defeated with the combination of Taunt and Recover to prevent status moves while also recovering off damage from Seismic Toss.

**Faster Pokemon and Paralysis**: Faster Pokemon, like Sand Rush Excadrill and Choice Scarf users can all outspeed and threaten Mega Alakazam due to how frail it is. There are ways to get around these fast threats, such as copying Sand Rush from Excadrill with Trace or removing their Choice Scarf with other teammates Paralysis from Thunder Wave or Glare cripples Mega Alakazam's Speed, making it less threatening and easy to KO.

[credits]
Written by:
https://www.smogon.com/forums/members/ez.233669/
https://www.smogon.com/forums/members/mixnite.663475/

Quality checked by:
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https://www.smogon.com/forums/members/vulpix03.306299/

Grammar checked by:
https://www.smogon.com/forums/members/rabia.336073/
https://www.smogon.com/forums/members/astra.240732/

[lost credits]
Written by:
https://www.smogon.com/forums/members/darknostalgia.243012/
https://www.smogon.com/forums/members/josh-morales.199024/
https://www.smogon.com/forums/members/craymond727.217211/
https://www.smogon.com/forums/members/gary.101351/

Edit accordingly, QC 1/2
 
QC 2/2

[OVERVIEW]

Mega Alakazam possesses the highest Special Attack in the tier and an incredible Speed, allowing it to function as a revenge killer, late game sweeper, and wallbreaker. Before Mega Evolving, Alakazam it has the ability Magic Guard, allowing it Mega Alakazam to bypass entry hazards like Spikes and Stealth Rock while also avoiding damage from certain status moves like Toxic and Will-O-Wisp. After Mega Evolving, Mega Alakazam it gains the ability Trace, allowing it to copy abilities like Flash Fire from Heatran, Sand Rush from Excadrill, Regenerator from Tornadus-T, and Water Absorb from Volcanion. However, Mega Alakazam is very reliant on its Speed, making it scared of being hit by paralysis from Pokemon like Thundurus, Latias, and Slowbro. Mega Alakazam It's poor defensive stats also make it unable to reliably switch into attacks, and priority moves like Sucker Punch from Bisharp and Bullet Punch from Mega Scizor and Mega Metagross can also prove to be problematic, as they can do a significant amount of damage to it Mega Alakazam.

[SET]
name: Utility Attacker
move 1: Psychic
move 2: Focus Blast
move 3: Shadow Ball
move 4: Encore / Taunt
item: Alakazite
ability: Magic Guard
nature: Timid
evs: 4 Def / 252 SpA / 252 Spe

[SET COMMENTS]
Moves
========

STAB Psychic is used to hit physically defensive threats like Landorus-T has good neutral coverage and Fighting-types like Mega Lopunny. Focus Blast hits Steel-types like Heatran, Excadrill, and Ferrothorn while also hitting Dark-types like Weavile, Bisharp, and Tyranitar. Shadow Ball targets other Psychic-types that would otherwise resist its attacks, such as Latios, Slowbro, and Mega Metagross. Encore allows Mega Alakazam to lock foes into moves such as Manaphy's Tail Glow and Chansey's Soft-Boiled, Bisharp's Sucker Punch, and Clefable's Calm Mind. Taunt can also be used instead run to prevent status moves from defensive Pokemon such as Chansey and Clefable's Thunder Wave.

Set Details
========

Maximum Special Attack and Speed EVs allow Mega Alakazam to be as strong and fast as possible. A Timid nature is necessary to outspeed Pokemon like Mega Lopunny. Magic Guard is the chosen ability before Mega Evolution to help Alakazam avoid damage from entry hazards or avoid the damage of burn or poison. After Mega Evolving, Mega Alakazam it's ability turns into becomes Trace, allowing it to copy abilities like Sand Rush from Excadrill, Water Absorb from Volcanion, and Flash Fire from Heatran.

Usage Tips
========

Mega Alakazam cannot consistently rarely switch into attacks due to how frail it is and therefore It likes coming in freely after a teammate has fainted, via a pivot move like Volt Switch or U-turn, or on a double switch. Take advantage of Mega Alakazam's great Speed and use it as a revenge killer or late-game cleaner. Use Trace to copy abilities like Flash Fire to switch into Heatran's Fire-type attacks like Lava Plume and Magma Storm and Sand Rush from Excadrill to outspeed it even under in sand. Use Mega Alakazam For it to function as a late-game sweeper by putting put its checks and counters in range of its attacks or eliminating eliminate them ahead of time. Make sure Pokemon that are faster than Mega Alakazam have been eliminated or have their Speed crippled reduced by paralysis or getting rid of their Choice Scarf. Also, be aware of priority moves, like Bullet Punch from Mega Scizor and Mega Metagross, Ice Shard from Weavile, and Fake Out from Mega Medicham. Stay out of range of priority moves or eliminate the Pokemon that have them.

Team Options
========

Mega Alakazam appreciates Spikes, as they can wear down its checks, making Pokemon like Skarmory and Ferrothorn good teammates. Ferrothorn is exceptionally good, as it can also offer Knock Off and Thunder Wave support. Heatran provides Stealth Rock while also checking things like Mega Scizor, which. Mega Scizor is one of the best answers to Mega Alakazam and is the reason why making Magnezone is a good partner too, as it traps and eliminates to trap and eliminate it. Flying-types like Mega Pinsir and Talonflame have priority moves that can threaten Mega Alakazam, and Assault Vest Tornadus-T makes Mega Alakazam lose momentum. Pokemon like Rotom-W and Zapdos can soak up hits from the aforementioned Flying-types, while Serperior can lure them in and paralyze them with Glare. Gliscor and Clefable are also good partners, as they are good reliable status absorbers. Clefable also has access to Knock Off, which can remove important items like Chansey's Eviolite or Tornadus-T's Assault Vest, for the same reason Serperior's can make a good partner. access to Knock Off allows it to remove Tornadus-T's Assault Vest as well as Chansey's Eviolite. Tank Garchomp can deal with physical attackers like Bisharp, Tyranitar, and Mega Scizor, which all threaten Mega Alakazam, while also providing Stealth Rock support aswell.

[SET]
name: Colourful Attacker (that's an odd name maybe something like All out Attacker or Setup Attacker would be better)
move 1: Calm Mind / Hidden Power Fire / Substitute
move 2: Psychic / Psyshock
move 3: Focus Blast / Dazzling Gleam (to me Dazzling Gleams shouldn't be here due its lack of power, but could be named under other options)
move 4: Shadow Ball / Energy Ball
item: Alakazite
ability: Magic Guard
nature: Timid
evs: 4 HP / 252 SpA / 252 Spe

[SET COMMENTS]
Moves
=========

Calm Mind lets Alakazam boost its enormous Special Attack, increasing it's sweeping ability and threaten to sweep weakened teams. Hidden Power Fire can also be run to provide more coverage as well as super-effective hits on checks like Mega Scizor and Ferrothorn. Substitute can be run used as well, helping Mega Alakazam avoid status while also circumventing priority moves like Bisharp's Sucker Punch. Substitute also gives Mega Alakazam a form of circumventing bypassing Focus Blast's poor accuracy by giving it two attempts at hitting it against targets like Tyranitar or Weavile. Psychic is the STAB of choice allowing Mega Alakazam to blow past even neutral targets with minimal chip like Clefable and Garchomp who might otherwise tank a hit and threaten it back with status from Thunder Wave in the case of Clefable or big damage or phasing with Earthquake and Dragon Tail respectively from Garchomp. Psyshock can be run as an alternative to allow Mega Alakazam to hit Pokemon like Chansey for more damage than a super effective Focus Blast. This especially pairs well with Calm Mind as it makes Mega Alakazam a potent stallbreaker, blowing since it can blow past Chansey with minimal chip + a Special Attack boost from Calm Mind. Focus Blast lets Alakazam hit Dark- and Steel-types like Tyranitar and Heatran that otherwise resist Mega Alakazam's Psychic. However Dazzling Gleam can be run to provide an accurate move to which hits Dark-types like Weavile as well as a super-effective hit on and Dragon-types like Latias and Kyurem-B super effectively. Dazzling Gleam pairs especially well with Hidden Power Fire as it allows Mega Alakazam to retain perfect super-effective coverage in the Dark- and Steel-type Pokemon that check it barring Heatran and lacking power to break through checks like Tyranitar and Excadrill. Lastly, Shadow Ball lets Mega Alakazam hit opposing Psychic-types like Slowbro and Latias preventing them from walling it. Alternatively, Energy Ball can be run to provide a super effective hit on checks like Tyranitar and Gastrodon while still retaining super-effective coverage on targets like Slowbro. It should be noted that Energy Ball pairs well with Hidden Power Fire and Dazzling Gleam, allowing Mega Alakazam to deal with all its checks aside from Heatran. (that's not really correct, the moves are to weak to do so)

Set Details
========

252 Special Attack and Speed EVs coupled with a Timid nature allow Mega Alakazam to be as threatening as possible allowing it to outspeed the entire unboosted metagame, besides Mega Aerodactyl and threaten big neutral damage with its Psychic. Magic Guard is the ability of choice allowing Mega Alakazam to be unphased by chip damage from hazards before it mega evolves.

Usage Tips
========

Mega Alakazam's powerful Psychic allows it to easily threaten out Fighting- and Poison-type Pokemon like Keldeo and Mega Venusaur and or capitalise on their switch out with a Calm Mind. Mega Alakazam With it's incredible Speed allows it can to both function as a revenge killer, since it outspeeds even boosted threats like Dragon Dance boosted Mega Gyarados and Mega Tyranitar (granted Focus Blast lands), and as lategame late game sweeper letting it contribute at various points in the game. Be sure to pick when to use Calm Mind carefully so as to not potentially miss out on dealing damage on an to opponents switch that might threaten Mega Alakazam. Be very wary of Dark-types, especially Bisharp who can easily take out Mega Alakazam with Sucker Punch or potentially trap it with Pursuit. Other Dark-types such as Tyranitar can also stay in, despite the threat of Focus Blast, when holding a Chople Berry to trap Mega Alakazam.

Team Options
========

Spikes setters like Skarmory and Ferrothorn make incredible great teammates as they are able to keep up hazards which deal chip damage to the Dark-types that threaten Mega Alakazam like Tyranitar, Weavile, and Bisharp. Another hazard setters like Tank Garchomp also makes for an incredible a great teammate too, as it is able to wear down these physical threats with damage chip from Rocky Helmet and Rough Skin. Garchomp It is also makes for a good against Bisharp which further aids Mega Alakazam. Pokemon that resist Dark-type moves such as Clefable and Keldeo are also valued teammates as they can take on Dark-types such as Weavile and Tyranitar while Alakazam threatens the Poison-types like Mega Venusaur that otherwise counter them in Mega Venusaur.

[STRATEGY COMMENTS]
Other Options
========

Hidden Power Ice can be run allowing Mega Alakazam to secure OHKOs on key Ground-type targets in Garchomp, Landorus-T and Gliscor. Taunt when paired with Recover as it allows it Mega Alakazam to effectively stallbreak since Mega Alakazam can stop crippling status moves that might cripple it such as Thunder Wave as well as recovery moves. This combination makes Mega Alakazam incredible into valuable against stall teams as it is able to completely shut them down put a lot of pressure on them. Lastly, Knock Off is a niche option that can be considered, as it can lure in and remove important items like Eviolite from Chansey and Assault Vest from Tornadus-T.

Checks and Counters
===================

**Priority attacks**: Because of Mega Alakazam's poor bulk, attacks like Bullet Punch from Mega Scizor and Mega Metagross, Fake Out from Mega Medicham, Aqua Jet from Crawdaunt, and Sucker Punch from Bisharp can do a lot of damage to Mega Alakazam or even OHKO it Mega Alakazam.

**Dark-types**: Dark-types like Weavile, Bisharp, and Tyranitar can all trap and threaten to OHKO Mega Alakazam with Pursuit, preventing it from switching out of its poor matchup. It does have Focus Blast to OHKO all these threats, but be wary of its accuracy.

**Steel-types**: Mega Scizor is the best counter to Mega Alakazam, as it can always survive two hits from Mega Alakazam barring Hidden Power Fire. Mega Scizor is also hard to chip down thanks to Roost and can revenge kill Mega Alakazam with Bullet Punch or OHKO it with a Bug-type move like U-turn. Ferrothorn can take a Focus Blast and retaliate with Power Whip, Knock Off, or Gyro Ball, but you can easily weaken it to where its in range of Focus Blast. Mega Metagross is able to take one Shadow Ball and revenge kill back, but it is easy to put in KO range.

**Chansey**: Chansey's special bulk makes it near impossible for Mega Alakazam to break through it. Chansey It is also able to slowly wear down Mega Alakazam with Seismic Toss or cripple it with a status move like Thunder Wave or Toxic. However, Chansey can be defeated with the combination of Taunt and Recover to prevent status moves while also recovering off damage from Seismic Toss.

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