Ampharos-Mega @ Ampharosite
Ability: Static
EVs: 248 HP / 28 SpA / 232 SpD
Calm Nature
IVs: 0 Atk
- Rest
- Sleep Talk
- Volt Switch
- Dragon Pulse
Specially Defensive Mega Ampharos helps with strong special attackers like Zard Y and provides a half of a good voltturn core.
Landorus-Therian @ Rocky Helmet
Ability: Intimidate
EVs: 252 HP / 240 Def / 8 SpD / 8 Spe
Impish Nature
- Stealth Rock
- U-turn
- Earthquake
- Stone Edge
Standard Helmet Lando-T that gives Stealth Rocks, good physical defense, and gives the other half of the voltturn core.
Ferrothorn @ Leftovers
Ability: Iron Barbs
EVs: 252 HP / 88 Def / 168 SpD
Relaxed Nature
IVs: 0 Spe
- Spikes
- Leech Seed
- Gyro Ball
- Protect
Ferrothorn provides spikes to help with BandTar and Keldeo and provides great utility with leech seed. It also provides a solid answer to kyurem black which is a mon that hurts this team quite a bit.
Clefable @ Leftovers
Ability: Magic Guard
EVs: 252 HP / 172 Def / 84 SpD
Calm Nature
IVs: 0 Atk
- Calm Mind
- Soft-Boiled
- Moonblast
- Flamethrower
Calm Mind Clefable is another one of the best mons in OU and works really well with the rest of the team given its ability to finish off games.
Tyranitar @ Choice Band
Ability: Sand Stream
EVs: 100 HP / 252 Atk / 156 Spe
Adamant Nature
- Stone Edge
- Crunch
- Superpower
- Pursuit
BandTar works really well with Keldeo allowing it to kill common checks to such as latios. The combination of BandTar and SpecsKeld hits most of OU.
Keldeo @ Choice Specs
Ability: Justified
EVs: 4 Atk / 252 SpA / 252 Spe
Hasty Nature
IVs: 0 Atk / 30 Def / 30 SpD
- Hydro Pump
- Scald
- Secret Sword
- Hidden Power [Bug]
Specs Keldeo with hp bug to hurt latis or starmie if ttar switch is not possible, just hits really hard and has little checks if Ttar is able to trap its immediate checks.
Any feedback and suggestions would be greatly appreciated!
Ability: Static
EVs: 248 HP / 28 SpA / 232 SpD
Calm Nature
IVs: 0 Atk
- Rest
- Sleep Talk
- Volt Switch
- Dragon Pulse
Specially Defensive Mega Ampharos helps with strong special attackers like Zard Y and provides a half of a good voltturn core.
Landorus-Therian @ Rocky Helmet
Ability: Intimidate
EVs: 252 HP / 240 Def / 8 SpD / 8 Spe
Impish Nature
- Stealth Rock
- U-turn
- Earthquake
- Stone Edge
Standard Helmet Lando-T that gives Stealth Rocks, good physical defense, and gives the other half of the voltturn core.
Ferrothorn @ Leftovers
Ability: Iron Barbs
EVs: 252 HP / 88 Def / 168 SpD
Relaxed Nature
IVs: 0 Spe
- Spikes
- Leech Seed
- Gyro Ball
- Protect
Ferrothorn provides spikes to help with BandTar and Keldeo and provides great utility with leech seed. It also provides a solid answer to kyurem black which is a mon that hurts this team quite a bit.
Clefable @ Leftovers
Ability: Magic Guard
EVs: 252 HP / 172 Def / 84 SpD
Calm Nature
IVs: 0 Atk
- Calm Mind
- Soft-Boiled
- Moonblast
- Flamethrower
Calm Mind Clefable is another one of the best mons in OU and works really well with the rest of the team given its ability to finish off games.
Tyranitar @ Choice Band
Ability: Sand Stream
EVs: 100 HP / 252 Atk / 156 Spe
Adamant Nature
- Stone Edge
- Crunch
- Superpower
- Pursuit
BandTar works really well with Keldeo allowing it to kill common checks to such as latios. The combination of BandTar and SpecsKeld hits most of OU.
Keldeo @ Choice Specs
Ability: Justified
EVs: 4 Atk / 252 SpA / 252 Spe
Hasty Nature
IVs: 0 Atk / 30 Def / 30 SpD
- Hydro Pump
- Scald
- Secret Sword
- Hidden Power [Bug]
Specs Keldeo with hp bug to hurt latis or starmie if ttar switch is not possible, just hits really hard and has little checks if Ttar is able to trap its immediate checks.
Any feedback and suggestions would be greatly appreciated!