Hello! Mega Pidgeot is my favourite mega and I try to use only pokémon I can breed. I built this team and I'd like to know what you guys think about it.
Pidgeot @ Pidgeotite
Ability: Big Pecks
EVs: 252 SpA / 252 Spe / 4 SpD
Timid Nature
- Hurricane
- Heat Wave
- Defog
- Roost
Nothing new about Mega Pidgeot except for defog which is unexpected and it helps to clean the arena specially when there's a Ferrothorn on it. Its defenses are weak but it always defeats at least one foe.
Skarmory @ Rocky Helmet
Ability: Sturdy
EVs: 252 HP / 252 Def / 4 SpD
Impish Nature
- Brave Bird
- Toxic
- Stealth Rock
- Roost
It's hard to hit Skarmory and inflict a real damage. Usually, when it happens that's because the foe increased it's attack and that's a great chance to use Toxic and Roost. It's perfect to check any physicall attacker including Mega Lopunny and defeat Conkeldurr, Breloom and some other annoying threats.
Rotom-W @ Sitrus Berry
Ability: Levitate
EVs: 252 HP / 236 Def / 20 Spe
Bold Nature
- Hydro Pump
- Thunderbolt
- Will-O-Wisp
- Pain Split
This 20 EV's on speed is to outspeed Excadrill. Rotom is good because it's annoying. It can deal with Talonflame, Mega Pinsir, Landorus, Hippowdon and with a good predict I can burn some poison types and Ferrothorn. That's why I think I need this pokémon on my team.
Florges @ Leftovers
Ability: Flower Veil
EVs: 252 HP / 252 SpD / 4 SpA
Calm Nature
- Moonblast
- Wish
- Protect/Calm Mind
- Aromatherapy
This is the best special wall I've found. It doesn't die even when hit by super effective special moves. Wish and Aromatherapy are indispensable since it can recover almost dead pokémons. Florges also can hit hard with Moonblast even without investment on SpA. Sometimes I use Calm Mind but Protect seems to be the best option for this set.
Infernape @ Choice Band
Ability: Iron Fist
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Fire Punch
- Thunder Punch
- Close Combat
- U-Turn
It hits real hard! It's my Mega Sableye/Tyranitar killer. On most of the battles I won Infernape was my last pokémon standing. Its set is simple and purely offensive. Thunder Punch was chosen over Poison Jab because Togekiss and Azumarill are the most common fairies and water types don't expect it, specially Gyarados.
Garchomp @ Choice Scarf
Ability: Rough Skin
EVs: 4 HP / 252 Atk / 252 Spe
Naughty Nature
- Earthquake
- Outrage
- Stone Edge
- Fire Blast
This team is made for Mega Pidgeot but Garchomp is the actual great pokémon! I've seen all the trainers using the Garchomp's defensive set so Scarfchomp is a good surprise. I don't need to worry about both Charizard X or Y with this guy and specially Mega Manectric trainers hate it. When everything is lost I loose it's Outrage and sometimes it works great!
Well, this is my team. I couldn't reach over than 1550 points on showdown so I think it could be improved. I always pray for not battling against Clefables because it causes me big troubles and always defeat at least one of my pokémon. I'd like to know your suggestions!
Pidgeot @ Pidgeotite
Ability: Big Pecks
EVs: 252 SpA / 252 Spe / 4 SpD
Timid Nature
- Hurricane
- Heat Wave
- Defog
- Roost
Nothing new about Mega Pidgeot except for defog which is unexpected and it helps to clean the arena specially when there's a Ferrothorn on it. Its defenses are weak but it always defeats at least one foe.
Skarmory @ Rocky Helmet
Ability: Sturdy
EVs: 252 HP / 252 Def / 4 SpD
Impish Nature
- Brave Bird
- Toxic
- Stealth Rock
- Roost
It's hard to hit Skarmory and inflict a real damage. Usually, when it happens that's because the foe increased it's attack and that's a great chance to use Toxic and Roost. It's perfect to check any physicall attacker including Mega Lopunny and defeat Conkeldurr, Breloom and some other annoying threats.
Rotom-W @ Sitrus Berry
Ability: Levitate
EVs: 252 HP / 236 Def / 20 Spe
Bold Nature
- Hydro Pump
- Thunderbolt
- Will-O-Wisp
- Pain Split
This 20 EV's on speed is to outspeed Excadrill. Rotom is good because it's annoying. It can deal with Talonflame, Mega Pinsir, Landorus, Hippowdon and with a good predict I can burn some poison types and Ferrothorn. That's why I think I need this pokémon on my team.
Florges @ Leftovers
Ability: Flower Veil
EVs: 252 HP / 252 SpD / 4 SpA
Calm Nature
- Moonblast
- Wish
- Protect/Calm Mind
- Aromatherapy
This is the best special wall I've found. It doesn't die even when hit by super effective special moves. Wish and Aromatherapy are indispensable since it can recover almost dead pokémons. Florges also can hit hard with Moonblast even without investment on SpA. Sometimes I use Calm Mind but Protect seems to be the best option for this set.
Infernape @ Choice Band
Ability: Iron Fist
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Fire Punch
- Thunder Punch
- Close Combat
- U-Turn
It hits real hard! It's my Mega Sableye/Tyranitar killer. On most of the battles I won Infernape was my last pokémon standing. Its set is simple and purely offensive. Thunder Punch was chosen over Poison Jab because Togekiss and Azumarill are the most common fairies and water types don't expect it, specially Gyarados.
Garchomp @ Choice Scarf
Ability: Rough Skin
EVs: 4 HP / 252 Atk / 252 Spe
Naughty Nature
- Earthquake
- Outrage
- Stone Edge
- Fire Blast
This team is made for Mega Pidgeot but Garchomp is the actual great pokémon! I've seen all the trainers using the Garchomp's defensive set so Scarfchomp is a good surprise. I don't need to worry about both Charizard X or Y with this guy and specially Mega Manectric trainers hate it. When everything is lost I loose it's Outrage and sometimes it works great!
Well, this is my team. I couldn't reach over than 1550 points on showdown so I think it could be improved. I always pray for not battling against Clefables because it causes me big troubles and always defeat at least one of my pokémon. I'd like to know your suggestions!