This is really my first crack at a team in XY, and I barely played any competitive before this. Just a mix of Pokemon I like and ones I saw as fairly solid teammates for them. Have tested maybe 10 battles with this team or a nearly identical one, and had maybe a couple dozen before that to refine it initially.
Blastoise (M) @ Blastoisinite
Ability: Torrent
EVs: 252 HP / 252 SAtk / 4 SDef
Modest Nature
IVs: 0 Atk
- Rapid Spin
- Scald
- Aura Sphere
- Dark Pulse
Secondary spinner for my time in case Excadrill gets knocked out. I really like the type coverage he has and use him normally as something solid I can switch in mid game. In my battles so far has actually ended up being my most reliable Pokemon. Is a really reliable counter to a lot of the weaknesses the rest of my team has in my experience. Will almost never lead with because he is too valuable for me to lose early on.
Excadrill (M) @ Assault Vest
Ability: Mold Breaker
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature
- Rapid Spin
- Earthquake
- Rock Slide
- Shadow Claw
Primary spinner and a good physical attacker for me. I like him quite a bit, but many things his moves counter often have something super effective against him. From what I have seen though he almost never gets out sped so it is rarely if ever an issue for me. Will occasionally lead with him since Blastoise will still be in the wings as a spinner if anything goes wrong.
Thundurus (M) @ Life Orb
Ability: Defiant
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature
IVs: 0 Atk / 30 Def
- Thunderbolt
- Flash Cannon
- Incinerate
- Hidden Power [Ice]
Normally a late game special sweeper for me. Unless there is a matchup not satisfied by anyone else I try to keep him in the wings. Sorta just fills a jack of all trades. Flash Cannon covers most of his weakness, incinerate is helpful against mega venusaur, hidden power ice is for late game dragons hanging around, and thunderbolt is his main move.
Dragonite (M) @ Leftovers
Ability: Multiscale
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature
- Extreme Speed
- Dragon Claw
- Aqua Tail
- Roost
Sorta a tanky mid game revenge killer. Typically his first appearance will be off of my 2nd pokemon knocked out depending on the enemies health. Dragon claw rarely is used until late game as people typically avoid keeping anything it is viable against in against him. Aqua tail is to counter mega charizard, among others as he often gets stuck fighting one.
Bisharp (M) @ Life Orb
Ability: Defiant
Shiny: Yes
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature
- Swords Dance
- Knock Off
- Iron Head
- Brick Break
Normally the lead off pokemon for my team. Will either swords dance of knock off as his first most. Brick break is to handle a few threats I have encountered with him fairly frequently. Outside of my lead he rarely makes a return appearance after the battle picks up unless he has a good match up. It is pretty problematic for me because often opponents initial pokemon cant counter him or withstand a knock off but later on in matches counters for him are too frequent.
Talonflame @ Leftovers
Ability: Gale Wings
EVs: 252 HP / 252 Atk / 4 SDef
Adamant Nature
- Brave Bird
- Flare Blitz
- Roost
- U-turn
A bit of a bulky sweeper who can retreat. Normally is the other main revenge killer on the team besides dragonite. I can usually pull one or two kills out with him without too much of an issue. Brave bird and flare blitz are his main moves, roost keeps him relevant later in the game once any true counters the other person has are eliminted, and uturn helps to keep him alive long enough to get to that point.
This is my first time posting on here and i think I hit everything it said to, let me know if there is any more information needed.
Blastoise (M) @ Blastoisinite
Ability: Torrent
EVs: 252 HP / 252 SAtk / 4 SDef
Modest Nature
IVs: 0 Atk
- Rapid Spin
- Scald
- Aura Sphere
- Dark Pulse
Secondary spinner for my time in case Excadrill gets knocked out. I really like the type coverage he has and use him normally as something solid I can switch in mid game. In my battles so far has actually ended up being my most reliable Pokemon. Is a really reliable counter to a lot of the weaknesses the rest of my team has in my experience. Will almost never lead with because he is too valuable for me to lose early on.
Excadrill (M) @ Assault Vest
Ability: Mold Breaker
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature
- Rapid Spin
- Earthquake
- Rock Slide
- Shadow Claw
Primary spinner and a good physical attacker for me. I like him quite a bit, but many things his moves counter often have something super effective against him. From what I have seen though he almost never gets out sped so it is rarely if ever an issue for me. Will occasionally lead with him since Blastoise will still be in the wings as a spinner if anything goes wrong.
Thundurus (M) @ Life Orb
Ability: Defiant
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature
IVs: 0 Atk / 30 Def
- Thunderbolt
- Flash Cannon
- Incinerate
- Hidden Power [Ice]
Normally a late game special sweeper for me. Unless there is a matchup not satisfied by anyone else I try to keep him in the wings. Sorta just fills a jack of all trades. Flash Cannon covers most of his weakness, incinerate is helpful against mega venusaur, hidden power ice is for late game dragons hanging around, and thunderbolt is his main move.
Dragonite (M) @ Leftovers
Ability: Multiscale
EVs: 4 HP / 252 Atk / 252 Spd
Adamant Nature
- Extreme Speed
- Dragon Claw
- Aqua Tail
- Roost
Sorta a tanky mid game revenge killer. Typically his first appearance will be off of my 2nd pokemon knocked out depending on the enemies health. Dragon claw rarely is used until late game as people typically avoid keeping anything it is viable against in against him. Aqua tail is to counter mega charizard, among others as he often gets stuck fighting one.
Bisharp (M) @ Life Orb
Ability: Defiant
Shiny: Yes
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature
- Swords Dance
- Knock Off
- Iron Head
- Brick Break
Normally the lead off pokemon for my team. Will either swords dance of knock off as his first most. Brick break is to handle a few threats I have encountered with him fairly frequently. Outside of my lead he rarely makes a return appearance after the battle picks up unless he has a good match up. It is pretty problematic for me because often opponents initial pokemon cant counter him or withstand a knock off but later on in matches counters for him are too frequent.
Talonflame @ Leftovers
Ability: Gale Wings
EVs: 252 HP / 252 Atk / 4 SDef
Adamant Nature
- Brave Bird
- Flare Blitz
- Roost
- U-turn
A bit of a bulky sweeper who can retreat. Normally is the other main revenge killer on the team besides dragonite. I can usually pull one or two kills out with him without too much of an issue. Brave bird and flare blitz are his main moves, roost keeps him relevant later in the game once any true counters the other person has are eliminted, and uturn helps to keep him alive long enough to get to that point.
This is my first time posting on here and i think I hit everything it said to, let me know if there is any more information needed.