ORAS OU Mega Diancie Early-Game Sweeper

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Introduction
I made this team on the basis of defense-offense, I have two walls, one is mixed and can also break setup, the other one(dragonite) can become a sweeper if the weakness policy activates, two sweepers, one special and one physical, staraptor which can either break other walls or just deal a lot of damage and the core Mega Diancie which is also the lead.
The Team
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Staraptor @ Choice Band
Ability: Reckless
EVs: Max Attack Max Speed
Nature Jolly
- Move 1 Brave Bird
- Move 2 Double-Edge
- Move 3 Final Gambit
- Move 4 U-turn
I chose staraptor not only for its speed or the flying covearage, but for its wall-breaking capabilities with Choice Band Final Gambit. I also sometimes lead with it if I feel Diancie wouldn't have a great time being the lead, so I either take care of that pokemon or use u-turn to switch in something else.
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Milotic @ Leftovers
Ability: Marvel Scale
EVs: Max HP Max Defense 4 Sp Def
Nature Bold
- Move 1 Haze
- Move 2 Ice Beam
- Move 3 Scald
- Move 4 Recover
Milotic is here to tank and check this team for those pesky dragon and ground types with ice beam and scald, it can also burn physical attackers with scald. Haze is, obviously, to break setup and recover to last more time (also leftovers for the same reason)
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Sceptile @ Wise Glasses
Ability: Overgrow
EVs: Max Sp Attack Max Speed
Nature Timid
- Move 1 Hidden Power Ice
- Move 2 Dragon Pulse
- Move 3 Energy Ball
- Move 4 Detect
Sceptile is this team's special sweeper, he also has 3 covearage moves and I decided to give him wise glasses rather than life orb. Energy Ball is STAB, Dragon Pulse is for damage against dragons and hidden power ice for even more damage against dragons. You may call him dragon killer if you'd like :)
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Mega Diancie @ Diancite
Ability: Clear Body/Magic Bounce
EVs: http://imgur.com/a/tLHLc
Nature Rash
- Move 1 Rock Polish
- Move 2 Moonblast
- Move 3 Diamond Storm
- Move 4 Earth Power
Lol is this team all about killing dragons? This Diancie is a classic Rock Polish then sweep from there . Moonblast is(drumroll please) for killing dragons, Diamond storm is her main STAB attack and Earth Power is for... killing dragons!(nope, just kidding, it is there for fire type pokes)
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Dragonite @ Weakness Policy
Ability: Multiscale
EVs: http://imgur.com/a/tLHLc
Nature Adamant
- Move 1 Fly
- Move 2 Fire Punch
- Move 3 Earthquake
- Move 4 Extreme Speed
Dragonite can sometimes cause switches, and when he does that, the opponent will bring a pokemon that can deal super effective damage to Dragonite, but since he has investment in defensive stats, he will most likely not die, so the weakness policy activates and he may deal considerable damage
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Infernape @ Life Orb Ability: Iron Fist
EVs: Max Attack Max Speed
Nature Jolly
- Move 1 Flare Blitz
- Move 2 Mach Punch
- Move 3 Fire Punch
- Move 4 Thunder Punch
Infernape is, in my opinion, one of the best physical sweepers in the game. This version has three elemental punches, one of which(Mach Punch) even has Priority+STAB. Flare Blitz is there just in case I don't feel like Fire Punch is going to be enough.
Conclusion I've been using this team for some time battling some friends and it had great results. What do you think? Any advice would be helpful. Hope you had a great day!
 
This team is very poorly built i would say and has many pokemon that are just outclassed and i see dragonite does not have any support what so ever.Sadly i am going to revamp nearly all of your team exept mega diancie and dragonite which i am hoping is your core lol.

Mega-diancie,i noticed you built around a rock polish diancie but personally though i wouldn't use rock polish as in general its hard to pull off especially with the defenses it has thats why i would just put protect over rock polish if anything.Keep in consideration that hidden power fire over earth power is something you can use to hit scizor and ferrothorn if you ever find them a problem.An ev spread of 36 hp 32 attack 252 special attack and 188 is ideal for a rock polish set the 188 speed evs make it able to outspeed excadrill in sand when it is mega evolved,the ev spread also lets it outspeed maximum speed base 115(with a neutral nature) speed pokemon like starmie and raikou(in regular form),the 32 evs are to ohko defensive Zapdos after rocks the 252 special attack evs are to maximize its power,a naive nature can also work if you want to outspeed pokemon like keldeo and landorus after mega evolving.If you consider to not use rock polish use a spread of 252 speed hasty to get as much outspeeds as possible and 252 special attack to do as much damage as possible with moonblast and hidden power fire and earth power and 4 attack evs are needed as well.

Dragonite,change weakness policy to lum berry so it wont be crippled by status moves like will o wisp and thunder wave.Fly should be deleted as it is not viable what so ever in the ou metagame change that to dragon dance and put dragon claw over fire so you can have some nice dragon stab, the rest of its attacks are fine.As for the ev spread maximum attack with is great so you can dish out some good damage,a s for the rest of the evs 4 in hp and 252 speed with a jolly nature so you can outspeed offensive tran and hit it wuth an earthquake also the speed is nice to get as much outspeeds with dragon dance as possible.If you want you can use choice band for the item so mega diancie can rock polish and late game sweep.Use the same ev spread i suggested but instead of using fly just use dragon claw/outrage.

Infernape i dont really understand why you chose this iver heatran.Heatran is able to switch into much more atacks than infernape can and heatran poses as a great fairy resist for your team.On top of that heatran is much better than infernape for stealth rock support i feel.i think a offensive set with air baloon would be really nice for its teammates diancie and dragonite being able to check scarf excadrill and sand excadrill and skarmory effectively.Use air balloon as its item so it can check and things like landorus and excadrill and counter a predictable earthquake.Use fire blast as its fire stab so it can do a massive amount of damage and it beats many of the pokemon its to posed to check/counter.Earth power as its second move is pretty straight forward you don't want to be walled by other heatran,t entacruel,and charizard-x.Next is your other stab move flash cannon so you can hit dragons and faries effectively.Lastly is stealth rock for hazard support.A ev spread of 4 defense 252 special attack and 252 speed timid is the spread you should use as it outspeeds defensive landorus-t mega scizor adamant excadrill bisharp and breloom while still hitting very hard.

Milotic,you really should just change it to defensive starmie as without it you have nothing for keldeo,and you would have 0 hazard controll for dragonite,leftovers should be the item for passive recovery each turn and use natural cure for your ability as its great for absorber status for its teammates.Your first attack should be scald so it can cripple things like manaphy amoonguss ect.The next attack should be rapid spin for hazard support,the next attack should be recover so it can switch into threats like keldeo repeatedly,as the last move i would use psyshock so it can check many of the things that its to posed to check/counter like keldeo or breloom.as for the ev spread an ev spread 252 speed timid should be used so it can outspeed things like mega diancue gengar latios ect and tie with mega houndoom and Raikou,the 252 hp is to be as tanky as possible and counter things like keldeo a lot better.

Sceptile,sceptile is completely unviable in ou,if you want a water check just use serperior lol.It is simply just way better than what you have now.I would use leftovers as its item for constant recovery and use contrary so stat decreasing attacks like moonblast or if your using leafstorm you will get a boost.leaf storm should be its first attack as stab a great move for serperior since it boost its special attack by +2 and hits like a truck.your next attack should be leech seed so it can gain recovery each turn while still doing damage unlike synthesis this attack is also good for crippling heatrans and charizard-x for its teammates.As your next attack i would suggest hidden power fire so it dosnt get walled by grass/steel typs like Scizor amoonguss breloom skarmory and ferrothorn ect.As its last move subsitute should be it so it can avoid status and eases switches.For the ev spread 56 hp should be used so rotoms hydro pump doesn't break its substitute 252 speed with a timid nature is used so it can outspeed base 110 pokemon with maximum speed and a speed bosting nature and it outspeeds thundurus as well.

Staraptor,this pokemon isn't very good in the ou meta game due to the fact that it kills itself basically and there are much more better wall breakers than staraptor but for this slot i dont think a walk breaker is needed.I would use defensive skarmory so ut can wall things that threaten you like weavile excadrill landorus ect.Rocky helmet as its item would be nice so it can punish Pokemon that hit it with a contact move.Sturdy is the ability of choice so you can get up at least 1 spike or whirlwind a +6 azumarill.Spikes should be your first attack for even more hazard support to make mega diancie and dragonite's sweeping job much easier.Whirlwind should be the second move of choice so you can phase out pokemon forcing them to take hazard damage this is also good to check belly drum Azumarill.Its next attack should be roost so it can be able to keep being able to switch into threats more often this is also good for stalling physical attackers and killing them with your rocky helmet.As your last attack i think iron head would be nice to beat things like diancie and kill weavile without taking recoil.As for the ev spread 252 hp with 252 defense with an impish nature is ideal for a defensive skarmory,this spread is used to take as much physical hits as possible.

I hope you enjoyed my rmt,i wish you the best of luck with the team :))) .
 
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