National Dex Ubers Mega Diancie [QC 2/2] [GP 1/1]

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Bobsican

NatDex Ubers TL
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[SET]
name: Lead
move 1: Diamond Storm
move 2: Moonblast
move 3: Explosion / Earth Power / Stealth Rock
move 4: Spikes / Stealth Rock
item: Diancite
ability: Clear Body
nature: Hasty
evs: 108 HP / 184 SpA / 216 Spe

[SET COMMENTS]
* Mega Diancie is a great lead for offense teams thanks to its STAB combination that threatens the main Defoggers in the metagame, which include Ho-Oh, Giratina-O, and Yveltal, combined with its ability Magic Bounce, which allows it to serve as an anti-lead to all other suicide leads in the tier, notably including Deoxys-S, Shuckle, Smeargle, and Glimmora.
* Once Mega Diancie can't do much else in the field, Explosion allows it to KO itself, wear down a foe, and let an ally safely come in afterwards. Earth Power is an alternative to OHKO Glimmora and situationally hit common switch-ins in Primal Groudon, Zacian-C, and Necrozma-DM.
* The given EV spread lets Mega Diancie avoid an OHKO from Choice Band Tera Flying Rayquaza's Dragon Ascent and Choice Band Marshadow's Low Kick after Stealth Rock as well as a 2HKO from Life Orb Yveltal's Dark Pulse while ensuring that it outspeeds neutral-natured foes with base 120 Speed, such as Palkia-O and Mega Salamence, on top of OHKOing specially offensive Yveltal with Moonblast.
* Especially against non-hyper offense teams, if at Team Preview it's clear that Mega Diancie's relative lack of Speed and frail nature for the metagame may render it outsped and OHKOed, it should be kept for the mid-game, where it can come into foes such as Yveltal, Ho-Oh, and Giratina-O to force a switch while setting at least one entry hazard.
* Mega Diancie has significantly higher bulk before Mega Evolving, so it may be desirable to Mega Evolve it later on to withstand an attack such as unboosted Mega Salamence's Earthquake or defensive Arceus-Ground's Judgment. In very niche scenarios where Sticky Web manages to get into its side of the field, preserving Diancie's Mega Evolution to keep Clear Body for the mid-game can help preserve Diancie's Speed. Clear Body can also be used to avoid being hindered by Glimmora's Mud Shot, but this also can let Glimmora lay entry hazards instead in the event of an incorrect prediction.
* Faster foes such as Zacian-C, offensive Arceus-Water, and Deoxys-A can prevent Mega Diancie from doing anything by immediately OHKOing it. Allies such as Primal Groudon, Yveltal, and Necrozma-DM act as good partners to mitigate this issue by providing alternatives to play around them.
* Mega Diancie can become setup fodder to foes such as Necrozma-DM, Primal Groudon, and Zacian-C. Ditto is a solid partner to punish setup sweepers and mitigate the potential vulnerability to them.

[SET CREDITS]
Set(s) by:
https://www.smogon.com/forums/members/bobsican.434487/
Written by:
https://www.smogon.com/forums/members/bobsican.434487/
Quality checked by:
https://www.smogon.com/forums/members/gangsta-spongebob.535530/
https://www.smogon.com/forums/members/s0a0m0i0.604820/
Grammar checked by:
https://www.smogon.com/forums/members/clouds.356215/
https://www.smogon.com/forums/members/zrp200.327515/
 
Last edited:

Gangsta Spongebob

"Mama I'm a Criminal" - Badass Smoking Caterpillar
is a Site Content Manageris a Forum Moderatoris a Community Contributoris a Tiering Contributoris a Top Contributor
Good work, QC 1/2 when implemented

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[SET]
name: Lead
move 1: Diamond Storm
move 2: Moonblast
move 3: Explosion / Earth Power / Stealth Rock
move 4: Spikes / Stealth Rock
item: Diancite
ability: Clear Body
nature: Hasty
evs: 108 HP / 184 SpA / 216 Spe

[SET COMMENTS]

* With a STAB combination that threatens the main Defoggers in the metagame, which include Ho-Oh, Giratina-O, and Yveltal, combined with an ability in Magic Bounce to anti-lead all other suicide leads in the tier such as Deoxys-S, Shuckle, Smeargle, and Glimmora, Mega Diancie is a considerable great "considerable" doesn't really make sense, something like "good" or "great" is better lead for offense teams.
* Once Mega Diancie can't do much else in the field, Explosion allows it to remove KO better to be more specific itself from the field, wear down an opponent a foe, and let an ally safely come in afterwards,. Better to split the sentences Earth Power is an alternative to OHKO Glimmora and situationally hit common switch-ins in Primal Groudon, Zacian-C, and Necrozma-DM.
* The given EV spread maximizes Mega Diancie's bulk, avoiding a It doesn't maximize Diance's bulk lets Mega Diancie avoid an OHKO from Choice Band Tera Flying Rayquaza's Dragon Ascent and a 2HKO from Life Orb Yveltal's Dark Pulse, while ensuring that it outspeeds neutral natured fully invested base 120 foes such as Palkia-O and Mega Salamence, and OHKOes specially offensive Yveltal with Moonblast.
* When deciding a lead At team preview Better be more specific it's to be considered if Mega Diancie would be likely effective as such, as its relative lack of Speed for the metagame can render it easy to outspeed and KO, in such case it should be kept for the mid-game, where it can come into foes such as Yveltal, Ho-Oh, and Giratina-O to force a switch while setting at least one entry hazard.
* Mega Diancie has significantly higher bulk before Mega Evolving, so it may be desirable to Mega Evolve it later on if it'd be desirable for it to withstand an attack, if Sticky Web is into its side of the field, it can also be worth preserving Diancie's Mega Evolution to help in the mid-game by remaining unaffected to it out of Clear Body. Unless I'm mistaken, even at -1 Mega Diancie is faster. Also give examples where the extra bulk helps.
* Faster foes such as Zacian-C, offensive Arceus-Water, and Deoxys-A can prevent Mega Diancie from doing anything by immediately OHKOing it. Allies such as Primal Groudon, Yveltal, and Necrozma-DM act as good partners to mitigate this issue. Explain how
* Mega Diancie can become setup fodder to foes such as Necrozma-DM, Primal Groudon, and Zacian-C. Ditto is a solid partner to punish setup sweepers and mitigate the potential vulnerability to them.

[SET CREDITS]
Set(s) by:
https://www.smogon.com/forums/members/bobsican.434487/
Written by:
https://www.smogon.com/forums/members/bobsican.434487/
Quality checked by:
https://www.smogon.com/forums/members/gangsta-spongebob.535530/
https://www.smogon.com/forums/members/user3.103/
Grammar checked by:
https://www.smogon.com/forums/members/user4.104/
 
add remove comment
qc 2/2
[SET]
name: Lead
move 1: Diamond Storm
move 2: Moonblast
move 3: Explosion / Earth Power / Stealth Rock
move 4: Spikes / Stealth Rock
item: Diancite
ability: Clear Body
nature: Hasty
evs: 108 HP / 184 SpA / 216 Spe

[SET COMMENTS]

* With a STAB combination that threatens the main Defoggers in the metagame, which include Ho-Oh, Giratina-O, and Yveltal, combined with an ability in Magic Bounce to anti-lead all other suicide leads in the tier such as Deoxys-S, Shuckle, Smeargle, and Glimmora, Mega Diancie is a great lead for offense teams.
* Once Mega Diancie can't do much else in the field, Explosion allows it to KO itself, wear down a foe, and let an ally safely come in afterwards. Earth Power is an alternative to OHKO Glimmora and situationally hit common switch-ins in Primal Groudon, Zacian-C, and Necrozma-DM.
* The given EV spread lets Mega Diancie avoid an OHKO from Choice Band Tera Flying Rayquaza's Dragon Ascent and Choice Band Marshadow's Low Kick after Stealth Rock, as well as a 2HKO from Life Orb Yveltal's Dark Pulse, while ensuring that it outspeeds neutral natured fully invested base 120 foes such as Palkia-O and Mega Salamence, and OHKOes specially offensive Yveltal with Moonblast.
* should specify if this applies to playing against non-HO structures At team preview it's to be considered if Mega Diancie would be likely effective as such, as its relative lack of Speed and frail nature for the metagame can render it easy to outspeed and KO, in such case it should be kept for the mid-game, where it can come into foes such as Yveltal, Ho-Oh, and Giratina-O to force a switch while setting at least one entry hazard.
* Mega Diancie has significantly higher bulk before Mega Evolving, so it may be desirable to Mega Evolve it later on if it'd be desirable for it to withstand an attack, such as avoiding a OHKO from unboosted Mega Salamence's Earthquake and defensive Arceus-Ground's Judgment. In very niche scenarios where Sticky Web manages to get into its side of the field without fainting already, it can also be worth preserving Diancie's Mega Evolution to help in the mid-game by remaining unaffected to it out of Clear Body. mention how this only works once unless webs is removed
* Faster foes such as Zacian-C, offensive Arceus-Water, and Deoxys-A can prevent Mega Diancie from doing anything by immediately OHKOing it. Allies such as Primal Groudon, Yveltal, and Necrozma-DM act as good partners to mitigate this issue, by providing alternatives to play around them.
* Mega Diancie can become setup fodder to foes such as Necrozma-DM, Primal Groudon, and Zacian-C. Ditto is a solid partner to punish setup sweepers and mitigate the potential vulnerability to them.

[SET CREDITS]
Set(s) by:
https://www.smogon.com/forums/members/bobsican.434487/
Written by:
https://www.smogon.com/forums/members/bobsican.434487/
Quality checked by:
https://www.smogon.com/forums/members/gangsta-spongebob.535530/
https://www.smogon.com/forums/members/s0a0m0i0.604820/
Grammar checked by:
https://www.smogon.com/forums/members/user4.104/
 
remove add comment
* With a STAB combination that threatens the main Defoggers in the metagame, which include Ho-Oh, Giratina-O, and Yveltal, combined with an ability in Magic Bounce to anti-lead all other suicide leads in the tier, (AC) notably including such as "all other suicide leads" needs no examples, so the examples should be in an aside like this Deoxys-S, Shuckle, Smeargle, and Glimmora, Mega Diancie is a great lead for offense teams.
* Once Mega Diancie can't do much else in the field, Explosion allows it to KO itself, wear down a foe, and let an ally safely come in afterwards. Earth Power is an alternative to OHKO Glimmora and situationally hit common switch-ins in Primal Groudon, Zacian-C, and Necrozma-DM.
* The given EV spread lets Mega Diancie avoid an OHKO from Choice Band Tera Flying Rayquaza's Dragon Ascent and Choice Band Marshadow's Low Kick after Stealth Rock, (RC) as well as a 2HKO from Life Orb Yveltal's Dark Pulse, (RC) while ensuring that it outspeeds neutral-natured foes with base 120 foes Speed, (AC) such as Palkia-O and Mega Salamence, breaks up the sentence... and OHKOes on top of OHKOing specially offensive Yveltal with Moonblast.
* Especially against non-hyper offenste offense teams, if at Team Preview it's to be clear that active voice considered if Mega Diancie's would be likely effective as such, as its relative lack of Speed and frail nature for the metagame can may render it easy to outspeed outsped and KO OHKOed, in such case it should be kept for the mid-game this is horrifically blocky and hard to understand in context, where it can come into foes such as Yveltal, Ho-Oh, and Giratina-O to force a switch while setting at least one entry hazard.
* Mega Diancie has significantly higher bulk before Mega Evolving, so it may be desirable to Mega Evolve it later on to withstand an attack, (RC) such as avoiding a OHKO from unboosted Mega Salamence's Earthquake and defensive Arceus-Ground's Judgment. (1) the examples are needed in context (2) "withstand an attack" strongly implies avoiding OHKOs In very niche scenarios where Sticky Web manages to get into its side of the field, it can also be worth preserving Diancie's Mega Evolution to help in keep Clear Body for the mid-game by remaining unaffected to it out of Clear Body can help preserve Diancie's Speed also blocky and very passively voiced, although this only works once. Clear Body can also be used to avoid being hindered from Glimmora's Mud Shot, but it this also leaves it open for can let Glimmora to lay entry hazards instead if predicted incorrectly.
* Faster foes such as Zacian-C, offensive Arceus-Water, and Deoxys-A can prevent Mega Diancie from doing anything by immediately OHKOing it. Allies such as Primal Groudon, Yveltal, and Necrozma-DM act as good partners to mitigate this issue, (RC) by providing alternatives to play around them.
* Mega Diancie can become setup fodder to foes such as Necrozma-DM, Primal Groudon, and Zacian-C. Ditto is a solid partner to punish setup sweepers and mitigate the potential vulnerability to them.
 

Clouds

False Pretenses
is a Forum Moderatoris a Community Contributoris a Battle Simulator Moderatoris a Smogon Discord Contributor Alumnus
zrp check add remove comment
my changes add remove comment
[SET]
name: Lead
move 1: Diamond Storm
move 2: Moonblast
move 3: Explosion / Earth Power / Stealth Rock
move 4: Spikes / Stealth Rock
item: Diancite
ability: Clear Body
nature: Hasty
evs: 108 HP / 184 SpA / 216 Spe

[SET COMMENTS]
* Mega Diancie is a great lead for offense teams With a thanks to its STAB combination that threatens the main Defoggers in the metagame, which include Ho-Oh, Giratina-O, and Yveltal, combined with an its ability in Magic Bounce, (ac) which allows it to serve as an anti-lead to all other suicide leads in the tier, (AC) notably including such as "all other suicide leads" needs no examples, so the examples should be in an aside like this Deoxys-S, Shuckle, Smeargle, and Glimmora, Mega Diancie is a great lead for offense teams.
* Once Mega Diancie can't do much else in the field, Explosion allows it to KO itself, wear down a foe, and let an ally safely come in afterwards. Earth Power is an alternative to OHKO Glimmora and situationally hit common switch-ins in Primal Groudon, Zacian-C, and Necrozma-DM.
* The given EV spread lets Mega Diancie avoid an OHKO from Choice Band Tera Flying Rayquaza's Dragon Ascent and Choice Band Marshadow's Low Kick after Stealth Rock, (RC) as well as a 2HKO from Life Orb Yveltal's Dark Pulse, (RC) while ensuring that it outspeeds neutral-natured foes with base 120 foes Speed, (AC) such as Palkia-O and Mega Salamence, breaks up the sentence... and OHKOes on top of OHKOing specially offensive Yveltal with Moonblast.
* Especially against non-hyper offenste offense teams, if at Team Preview it's to be clear that active voice considered if Mega Diancie's would be likely effective as such, as its relative lack of Speed and frail nature for the metagame can may render it easy to outspeed outsped and KO OHKOed, in such case it should be kept for the mid-game, where it can come into foes such as Yveltal, Ho-Oh, and Giratina-O to force a switch while setting at least one entry hazard.
* Mega Diancie has significantly higher bulk before Mega Evolving, so it may be desirable to Mega Evolve it later on to withstand an attack, (RC) such as avoiding a OHKO from unboosted Mega Salamence's Earthquake and or defensive Arceus-Ground's Judgment. (1) the examples are needed in context (2) "withstand an attack" strongly implies avoiding OHKOs In very niche scenarios where Sticky Web manages to get into its side of the field, it can also be worth preserving Diancie's Mega Evolution to help in keep Clear Body for the mid-game by remaining unaffected to it out of Clear Body can help preserve Diancie's Speed, although this only works once. (mega evolution being a 1-time thing is intuitive and doesn't need to be explained) Clear Body can also be used to avoid being hindered from by Glimmora's Mud Shot, but it this also leaves it open for can let Glimmora to lay entry hazards instead if predicted incorrectly in the event of an incorrect prediction.
* Faster foes such as Zacian-C, offensive Arceus-Water, and Deoxys-A can prevent Mega Diancie from doing anything by immediately OHKOing it. Allies such as Primal Groudon, Yveltal, and Necrozma-DM act as good partners to mitigate this issue, (RC) by providing alternatives to play around them.
* Mega Diancie can become setup fodder to foes such as Necrozma-DM, Primal Groudon, and Zacian-C. Ditto is a solid partner to punish setup sweepers and mitigate the potential vulnerability to them.

[SET CREDITS]
Set(s) by:
https://www.smogon.com/forums/members/bobsican.434487/
Written by:
https://www.smogon.com/forums/members/bobsican.434487/
Quality checked by:
https://www.smogon.com/forums/members/gangsta-spongebob.535530/
https://www.smogon.com/forums/members/s0a0m0i0.604820/
Grammar checked by:
https://www.smogon.com/forums/members/clouds.356215/
https://www.smogon.com/forums/members/zrp200.327515/
added credits for myself and Zrp200, GP Team done

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