This is my first RMT but ive been playing since middle XY and have made some pretty solid teams imo. I peaked 127 with this team so this isnt half bad :D
Metagross-Mega @ Metagrossite
Ability: Tough Claws
EVs: 176 HP / 252 Atk / 80 Spe
Adamant/naughty Nature
- Agility
- Meteor Mash
- Earthquake/grass knot
- Zen Headbutt
I was looking for a mon to build around and i found this magneficient beast!I chose Agiligross because i had no cleaner/sweeper and already had priority in the form of mach punch, that said mega gross is the late game cleaner and i decided to build the rest of my team around him!
(NOTE) The 80 speed EV's are too out speed excadrill in sand.
Hydreigon @ Life Orb
Ability: Levitate
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Taunt
- Roost
- Dark Pulse
- Draco Meteor
I had mega gross now i needed something offensive that synergized well with it.Thats where hydreigon comes in, basically perfect synergy with mega gross, this used to be a scarfed set but i just lost to stall so i decided to run the stall breaker set with taunt and roost!
Sylveon @ Leftovers
Ability: Pixilate
EVs: 248 HP / 8 SpA / 252 SpD
Calm Nature
IVs: 0 Atk
- Hyper Voice
- Wish
- Protect
- Heal Bell
I realized i was a fairy away from a drag/fairy/steel core, and i never really used sylveon so i decided to use it on this team.This used to be a specs set (i was going for hyper offense) but i changed it to the spdef set because specs was honestly kinda underwhelming, i wanted wish support for my other mons with no recovery and another change in the team inspired this change too!
Magnezone @ Choice Scarf
Ability: Magnet Pull
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk / 30 SpA / 30 Spe
- Volt Switch
- Thunderbolt
- Flash Cannon
- Hidden Power [Fire]
So from here i was stuck i had practically perfect synergy with the first three mons, but i chose magnezone because skarm walls mega gross and this would be nice to take it out, plus i didn't have a scarfer left so i decided to make it choice scarfed.
Landorus-Therian (M) @ Leftovers
Ability: Intimidate
EVs: 248 HP / 8 Atk / 252 Def
Impish Nature
- Earthquake
- U-turn
- Stealth Rock
- Toxic
So for awhile i had lando-i here but as soon as i started testing i noticed i got 6-0'ed by DD mega zard X, and sd talonflame so i went with phsyically defensive landorus-t because he handles mega zard X pretty well, and since i added this i didn't want hyper offense with a defensive lando-t so i made it a balance team (my preferred play style) and made sylveon spdef!
Conkeldurr @ Assault Vest
Ability: Guts
EVs: 148 HP / 252 Atk / 108 SpD
Adamant Nature
- Drain Punch
- Mach Punch
- Ice Punch
- Knock Off
Honestly i just kind of slapped this thing on the team because i couldn`t think of anything else, and his weaknesses were covered by everything thing else! Conk also is a greninja check, (as this team doesnt handle gren well but then again what does)and conk has been a pretty good member of the team so far!
(NOTE) i'm dumb and cant figure out how to post pretty pictures sorry D:
Metagross-Mega @ Metagrossite
Ability: Tough Claws
EVs: 176 HP / 252 Atk / 80 Spe
Adamant/naughty Nature
- Agility
- Meteor Mash
- Earthquake/grass knot
- Zen Headbutt
I was looking for a mon to build around and i found this magneficient beast!I chose Agiligross because i had no cleaner/sweeper and already had priority in the form of mach punch, that said mega gross is the late game cleaner and i decided to build the rest of my team around him!
(NOTE) The 80 speed EV's are too out speed excadrill in sand.
Hydreigon @ Life Orb
Ability: Levitate
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Taunt
- Roost
- Dark Pulse
- Draco Meteor
I had mega gross now i needed something offensive that synergized well with it.Thats where hydreigon comes in, basically perfect synergy with mega gross, this used to be a scarfed set but i just lost to stall so i decided to run the stall breaker set with taunt and roost!
Sylveon @ Leftovers
Ability: Pixilate
EVs: 248 HP / 8 SpA / 252 SpD
Calm Nature
IVs: 0 Atk
- Hyper Voice
- Wish
- Protect
- Heal Bell
I realized i was a fairy away from a drag/fairy/steel core, and i never really used sylveon so i decided to use it on this team.This used to be a specs set (i was going for hyper offense) but i changed it to the spdef set because specs was honestly kinda underwhelming, i wanted wish support for my other mons with no recovery and another change in the team inspired this change too!
Magnezone @ Choice Scarf
Ability: Magnet Pull
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk / 30 SpA / 30 Spe
- Volt Switch
- Thunderbolt
- Flash Cannon
- Hidden Power [Fire]
So from here i was stuck i had practically perfect synergy with the first three mons, but i chose magnezone because skarm walls mega gross and this would be nice to take it out, plus i didn't have a scarfer left so i decided to make it choice scarfed.
Landorus-Therian (M) @ Leftovers
Ability: Intimidate
EVs: 248 HP / 8 Atk / 252 Def
Impish Nature
- Earthquake
- U-turn
- Stealth Rock
- Toxic
So for awhile i had lando-i here but as soon as i started testing i noticed i got 6-0'ed by DD mega zard X, and sd talonflame so i went with phsyically defensive landorus-t because he handles mega zard X pretty well, and since i added this i didn't want hyper offense with a defensive lando-t so i made it a balance team (my preferred play style) and made sylveon spdef!
Conkeldurr @ Assault Vest
Ability: Guts
EVs: 148 HP / 252 Atk / 108 SpD
Adamant Nature
- Drain Punch
- Mach Punch
- Ice Punch
- Knock Off
Honestly i just kind of slapped this thing on the team because i couldn`t think of anything else, and his weaknesses were covered by everything thing else! Conk also is a greninja check, (as this team doesnt handle gren well but then again what does)and conk has been a pretty good member of the team so far!
(NOTE) i'm dumb and cant figure out how to post pretty pictures sorry D:
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