XY OU Mega Gross Hydreigon core!

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This is my first RMT but ive been playing since middle XY and have made some pretty solid teams imo. I peaked 127 with this team so this isnt half bad :D
Metagross-Mega @ Metagrossite
Ability: Tough Claws
EVs: 176 HP / 252 Atk / 80 Spe
Adamant/naughty Nature
- Agility
- Meteor Mash
- Earthquake/grass knot
- Zen Headbutt
I was looking for a mon to build around and i found this magneficient beast!I chose Agiligross because i had no cleaner/sweeper and already had priority in the form of mach punch, that said mega gross is the late game cleaner and i decided to build the rest of my team around him!
(NOTE) The 80 speed EV's are too out speed excadrill in sand.

Hydreigon @ Life Orb
Ability: Levitate
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Taunt
- Roost
- Dark Pulse
- Draco Meteor
I had mega gross now i needed something offensive that synergized well with it.Thats where hydreigon comes in, basically perfect synergy with mega gross, this used to be a scarfed set but i just lost to stall so i decided to run the stall breaker set with taunt and roost!

Sylveon @ Leftovers
Ability: Pixilate
EVs: 248 HP / 8 SpA / 252 SpD
Calm Nature
IVs: 0 Atk
- Hyper Voice
- Wish
- Protect
- Heal Bell
I realized i was a fairy away from a drag/fairy/steel core, and i never really used sylveon so i decided to use it on this team.This used to be a specs set (i was going for hyper offense) but i changed it to the spdef set because specs was honestly kinda underwhelming, i wanted wish support for my other mons with no recovery and another change in the team inspired this change too!

Magnezone @ Choice Scarf
Ability: Magnet Pull
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk / 30 SpA / 30 Spe
- Volt Switch
- Thunderbolt
- Flash Cannon
- Hidden Power [Fire]
So from here i was stuck i had practically perfect synergy with the first three mons, but i chose magnezone because skarm walls mega gross and this would be nice to take it out, plus i didn't have a scarfer left so i decided to make it choice scarfed.

Landorus-Therian (M) @ Leftovers
Ability: Intimidate
EVs: 248 HP / 8 Atk / 252 Def
Impish Nature
- Earthquake
- U-turn
- Stealth Rock
- Toxic
So for awhile i had lando-i here but as soon as i started testing i noticed i got 6-0'ed by DD mega zard X, and sd talonflame so i went with phsyically defensive landorus-t because he handles mega zard X pretty well, and since i added this i didn't want hyper offense with a defensive lando-t so i made it a balance team (my preferred play style) and made sylveon spdef!

Conkeldurr @ Assault Vest
Ability: Guts
EVs: 148 HP / 252 Atk / 108 SpD
Adamant Nature
- Drain Punch
- Mach Punch
- Ice Punch
- Knock Off
Honestly i just kind of slapped this thing on the team because i couldn`t think of anything else, and his weaknesses were covered by everything thing else! Conk also is a greninja check, (as this team doesnt handle gren well but then again what does)and conk has been a pretty good member of the team so far!

(NOTE) i'm dumb and cant figure out how to post pretty pictures sorry D:
 
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Hello.
Your descriptions are too short to fit the RMT rules requirements.
I encourage you to PM me an updated version of this team with beefed up descriptions, and if you're new to this, join the Mentor Program. I'll be unlocking this thread after that.

Have a nice day.
 
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