English is not my first language, sorry if i make a mistake.
Guys, I need help. I was playing pokemon showdown and i though in mega manectric, a very good pokemon, so I build a team around it:
Manectric @ Manectite
Ability: Lightningrod
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Volt Switch
- Thunderbolt
- Flamethrower
- Hidden Power [Ice]
Obviously, the most important member of the team. Very stantard, good movepool and very decent SPA and Spe. I prefer flamethrower than overheat because i can stay in the field after a flamthrower, and that way I don't get the SPA drop. His counters are quagsire, thick fat mamoswine, scarf garchomp, specially defensive heatran and tyranitar. The team will cover this threats, but you can change some pokemons that I will say.
Shaymin @ Life Orb
Ability: Natural Cure
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
- Rest
- Seed Flare
- Earth Power
- Hidden Power [Ice]
Shaymin, a very underrated pokemon. With seed flare you will totally desttroy quagsire. Heatran can take perfectly that, but you can kill it with earth power. HP ice for the gliscors who want to take an earth power and kill it in the switch. Rest to recover HP, but you must switch to approach the ability natural cure. Full speed imbested to outspeed full speed heatran and other threats in the tier. I prefer modest nature but you can use the timid, which is very good too. The weakness of shaymin, fire and ice, are covered by azumarill, but they are very week to venusaur, so you can change rest for air slash or psychic.
Azumarill @ Assault Vest
Ability: Huge Power
EVs: 248 HP / 252 Atk / 8 SpD
Adamant Nature
- Aqua Jet
- Waterfall
- Play Rough
- Superpower
The function of azumarill is to take the ice and fire moves that can damage shaymin. Assalut vest to improve the bulk, superpower to hit ferrothorn and chansey and aqua jet for priority. You can use specially defensive vaporeon to be more defensive, but i prefer azumarill to hit very hard everything in the field.
Latios (M) @ Life Orb
Ability: Levitate
EVs: 4 Atk / 252 SpA / 252 Spe
Hasty Nature
- Defog
- Draco Meteor
- Psyshock
- Earthquake
Latios, very classic: defog and three attacks. I use earthquake to hit bisharp, heatran, tyranitar and excadrill, but you can use HP fire or fighting if you like it. You can use specially defensive zapdos instead of latiios if you want a wall and not a sweeper. Latios is the only pokemon that can hit venusaur hardly, with psyshock, so don't let it die.
Landorus-Therian (M) @ Leftovers
Ability: Intimidate
EVs: 240 HP / 16 Atk / 252 Def
Impish Nature
- Stealth Rock
- Earthquake
- Rock Slide
- U-turn
Phisically defensive landorus, the only defensive pokemon in the team. Very sollid. 240 evs on HP, so HP ends in 9, to recover max health with leftover. The mon with stealth rock in the team and i'm running u-turn to do the volt-turn sinergy with manectric. Rock slide to counter talonflame and charizard and earthquake as our stab. Being immune to volt switch is important, because manectric loose that immunity when it mega evolves. Very good combination with manectric, because you can do the double intimidate.
Gengar @ Focus Sash
Ability: Levitate
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Shadow Ball
- Sludge Wave
- Energy Ball
- Dazzling Gleam
Focus sash gengar, very basic. You can change it for sash alakazam so you can have another psychic move to hit mega venusaur,
but that way you couldn't have sludge wave. Energy ball to kill quagsire and swampert, sludge wave and shadow ball because are stab and dazzling gleam to cover more types. You can put HP fire or focus blast instead of it, if you want.
If you can improve the team, pleas tell me how!!
The team, if you want to try it:
=== [ou] Mega-manectric ===
Manectric @ Manectite
Ability: Lightningrod
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Volt Switch
- Thunderbolt
- Flamethrower
- Hidden Power [Ice]
Shaymin @ Life Orb
Ability: Natural Cure
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
- Rest
- Seed Flare
- Earth Power
- Hidden Power [Ice]
Azumarill @ Assault Vest
Ability: Huge Power
EVs: 248 HP / 252 Atk / 8 SpD
Adamant Nature
- Aqua Jet
- Waterfall
- Play Rough
- Superpower
Latios (M) @ Life Orb
Ability: Levitate
EVs: 4 Atk / 252 SpA / 252 Spe
Hasty Nature
- Defog
- Draco Meteor
- Psyshock
- Earthquake
Landorus-Therian (M) @ Leftovers
Ability: Intimidate
EVs: 240 HP / 16 Atk / 252 Def
Impish Nature
IVs: 30 Atk / 30 Def
- Stealth Rock
- Earthquake
- Rock Slide
- U-turn
Gengar @ Focus Sash
Ability: Levitate
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Shadow Ball
- Sludge Wave
- Energy Ball
- Dazzling Gleam
Guys, I need help. I was playing pokemon showdown and i though in mega manectric, a very good pokemon, so I build a team around it:

Manectric @ Manectite
Ability: Lightningrod
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Volt Switch
- Thunderbolt
- Flamethrower
- Hidden Power [Ice]
Obviously, the most important member of the team. Very stantard, good movepool and very decent SPA and Spe. I prefer flamethrower than overheat because i can stay in the field after a flamthrower, and that way I don't get the SPA drop. His counters are quagsire, thick fat mamoswine, scarf garchomp, specially defensive heatran and tyranitar. The team will cover this threats, but you can change some pokemons that I will say.

Shaymin @ Life Orb
Ability: Natural Cure
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
- Rest
- Seed Flare
- Earth Power
- Hidden Power [Ice]
Shaymin, a very underrated pokemon. With seed flare you will totally desttroy quagsire. Heatran can take perfectly that, but you can kill it with earth power. HP ice for the gliscors who want to take an earth power and kill it in the switch. Rest to recover HP, but you must switch to approach the ability natural cure. Full speed imbested to outspeed full speed heatran and other threats in the tier. I prefer modest nature but you can use the timid, which is very good too. The weakness of shaymin, fire and ice, are covered by azumarill, but they are very week to venusaur, so you can change rest for air slash or psychic.

Azumarill @ Assault Vest
Ability: Huge Power
EVs: 248 HP / 252 Atk / 8 SpD
Adamant Nature
- Aqua Jet
- Waterfall
- Play Rough
- Superpower
The function of azumarill is to take the ice and fire moves that can damage shaymin. Assalut vest to improve the bulk, superpower to hit ferrothorn and chansey and aqua jet for priority. You can use specially defensive vaporeon to be more defensive, but i prefer azumarill to hit very hard everything in the field.

Latios (M) @ Life Orb
Ability: Levitate
EVs: 4 Atk / 252 SpA / 252 Spe
Hasty Nature
- Defog
- Draco Meteor
- Psyshock
- Earthquake
Latios, very classic: defog and three attacks. I use earthquake to hit bisharp, heatran, tyranitar and excadrill, but you can use HP fire or fighting if you like it. You can use specially defensive zapdos instead of latiios if you want a wall and not a sweeper. Latios is the only pokemon that can hit venusaur hardly, with psyshock, so don't let it die.

Landorus-Therian (M) @ Leftovers
Ability: Intimidate
EVs: 240 HP / 16 Atk / 252 Def
Impish Nature
- Stealth Rock
- Earthquake
- Rock Slide
- U-turn
Phisically defensive landorus, the only defensive pokemon in the team. Very sollid. 240 evs on HP, so HP ends in 9, to recover max health with leftover. The mon with stealth rock in the team and i'm running u-turn to do the volt-turn sinergy with manectric. Rock slide to counter talonflame and charizard and earthquake as our stab. Being immune to volt switch is important, because manectric loose that immunity when it mega evolves. Very good combination with manectric, because you can do the double intimidate.
Gengar @ Focus Sash
Ability: Levitate
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Shadow Ball
- Sludge Wave
- Energy Ball
- Dazzling Gleam
Focus sash gengar, very basic. You can change it for sash alakazam so you can have another psychic move to hit mega venusaur,
but that way you couldn't have sludge wave. Energy ball to kill quagsire and swampert, sludge wave and shadow ball because are stab and dazzling gleam to cover more types. You can put HP fire or focus blast instead of it, if you want.
If you can improve the team, pleas tell me how!!
The team, if you want to try it:
=== [ou] Mega-manectric ===
Manectric @ Manectite
Ability: Lightningrod
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Volt Switch
- Thunderbolt
- Flamethrower
- Hidden Power [Ice]
Shaymin @ Life Orb
Ability: Natural Cure
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
- Rest
- Seed Flare
- Earth Power
- Hidden Power [Ice]
Azumarill @ Assault Vest
Ability: Huge Power
EVs: 248 HP / 252 Atk / 8 SpD
Adamant Nature
- Aqua Jet
- Waterfall
- Play Rough
- Superpower
Latios (M) @ Life Orb
Ability: Levitate
EVs: 4 Atk / 252 SpA / 252 Spe
Hasty Nature
- Defog
- Draco Meteor
- Psyshock
- Earthquake
Landorus-Therian (M) @ Leftovers
Ability: Intimidate
EVs: 240 HP / 16 Atk / 252 Def
Impish Nature
IVs: 30 Atk / 30 Def
- Stealth Rock
- Earthquake
- Rock Slide
- U-turn
Gengar @ Focus Sash
Ability: Levitate
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Shadow Ball
- Sludge Wave
- Energy Ball
- Dazzling Gleam
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