[OVERVIEW]
Bug
=========
Pinsir-Mega
- Swords Dance
- Return
- Close Combat
- Quick Attack
Item: @ Pinsirite
Ability: Moxie
Jolly Nature
EVs: 252 Atk / 4 SpD / 252 Spe
[SET COMMENTS]
With Aerialite, good attack stat, swords dance to boost it to a sweeping threat, and a great coverage move in close combat It uses swords dance to boost it's already sky-high attack to nose-bleeding heights, for example Mega Pinsir with a Swords Dance, sits at a comfortable 800+ attack causing it to shred defensive mons such as Toxapex, hippowdon, Mandibuzz, and Lando-T with the boost. Return is Mega-Pinsir's main move with Aerialite making it a flying stab move to threaten pokemon such as Mega Venusaur, Scizor, and Kommo-o, . Close Combat is there to threaten flying-resists such as Tyranitar, Cellesteela, and . And Quick Attack is there for speed control on faster threats such as M-Gallade, Keldeo, and Blacepholon. And the 252 attack and 252 Speed with a jolly nature allows it to hit as hard as possible, and outspeed pokemon such as Garchomp, Mega Charizard X, and Urshifu.
Scizor is a great partner with pinsir being able to pressure Rock types that pressure Pinsir such as Mega Diance, Nihilego, and Terrakion and other faster frail mons with Bullet punch and Pinsir able to destroy bulky road blocks such as Mega Venusaur, and Buzzwole without a boost, and Toxapex, Garchomp, and Gliscor with one. Volcorona is great at taking out defensive pokemon such as Aegislash and Ferrothorn. Araquanid and Galvanta can easily get the webs up to increase Mega-Pinsir’s speed tier with araquinid’s fire resistance and good natural bulk, and galvulanta with its offensive prowess, and Fortress with its amazing defense and a pivot with volt switch, and Armaldo with knock off provide great rapid spin support.
[STRATEGY COMMENTS]
Other Options
=============
Earthquake is the only move that should be substituted for close combat, due to the fact that it counters Aegislash and Heatran, but it fails to hit Corvnight, Tyranitar, and Rotom-R/H.
Checks and Counters
===================
**Electric Types**: Electric types usually are able to outspeed Pinsir and hit them with their stabs. Tapu-Koko, and Zapdos resist close combat ohko it, and Alolan Riachu can outspped Mega-Pinsir in electric terrain.
**Revenge Killers** Scarfers such as Nihilego, Lando-T , and Terrakion score easy 1-Hit ko's, and Fast mons such as Aerodactyl-M, Tapu Koko, Greninja, and Regieleki Naturally outspeed it and score KO's.
**Status Moves** Every status move is painful for Pinsir, Thunder wave removes one of pinsir's benefits, Burn's while avodible with araquanid cripple pinsir completely. And toxic puts pinsir on a timer.
**Defensive Walls** Pokemon such as Toxapex , Lando-T, Skarmory , and Aegislash all counter it one way and another with their high bulk and their ability to stave powerful attacks.
[CREDITS]
- Written by: [[Powerman103, 519385]]
- Quality checked by: [[username1, userid1], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]
[/QUOTE]
Bug
=========
Pinsir-Mega
- Swords Dance
- Return
- Close Combat
- Quick Attack
Item: @ Pinsirite
Ability: Moxie
Jolly Nature
EVs: 252 Atk / 4 SpD / 252 Spe
[SET COMMENTS]
With Aerialite, good attack stat, swords dance to boost it to a sweeping threat, and a great coverage move in close combat It uses swords dance to boost it's already sky-high attack to nose-bleeding heights, for example Mega Pinsir with a Swords Dance, sits at a comfortable 800+ attack causing it to shred defensive mons such as Toxapex, hippowdon, Mandibuzz, and Lando-T with the boost. Return is Mega-Pinsir's main move with Aerialite making it a flying stab move to threaten pokemon such as Mega Venusaur, Scizor, and Kommo-o, . Close Combat is there to threaten flying-resists such as Tyranitar, Cellesteela, and . And Quick Attack is there for speed control on faster threats such as M-Gallade, Keldeo, and Blacepholon. And the 252 attack and 252 Speed with a jolly nature allows it to hit as hard as possible, and outspeed pokemon such as Garchomp, Mega Charizard X, and Urshifu.
Scizor is a great partner with pinsir being able to pressure Rock types that pressure Pinsir such as Mega Diance, Nihilego, and Terrakion and other faster frail mons with Bullet punch and Pinsir able to destroy bulky road blocks such as Mega Venusaur, and Buzzwole without a boost, and Toxapex, Garchomp, and Gliscor with one. Volcorona is great at taking out defensive pokemon such as Aegislash and Ferrothorn. Araquanid and Galvanta can easily get the webs up to increase Mega-Pinsir’s speed tier with araquinid’s fire resistance and good natural bulk, and galvulanta with its offensive prowess, and Fortress with its amazing defense and a pivot with volt switch, and Armaldo with knock off provide great rapid spin support.
[STRATEGY COMMENTS]
Other Options
=============
Earthquake is the only move that should be substituted for close combat, due to the fact that it counters Aegislash and Heatran, but it fails to hit Corvnight, Tyranitar, and Rotom-R/H.
Checks and Counters
===================
**Electric Types**: Electric types usually are able to outspeed Pinsir and hit them with their stabs. Tapu-Koko, and Zapdos resist close combat ohko it, and Alolan Riachu can outspped Mega-Pinsir in electric terrain.
**Revenge Killers** Scarfers such as Nihilego, Lando-T , and Terrakion score easy 1-Hit ko's, and Fast mons such as Aerodactyl-M, Tapu Koko, Greninja, and Regieleki Naturally outspeed it and score KO's.
**Status Moves** Every status move is painful for Pinsir, Thunder wave removes one of pinsir's benefits, Burn's while avodible with araquanid cripple pinsir completely. And toxic puts pinsir on a timer.
**Defensive Walls** Pokemon such as Toxapex , Lando-T, Skarmory , and Aegislash all counter it one way and another with their high bulk and their ability to stave powerful attacks.
[CREDITS]
- Written by: [[Powerman103, 519385]]
- Quality checked by: [[username1, userid1], [username2, userid2]]
- Grammar checked by: [[username1, userid1]]
[/QUOTE]
Last edited: