Hey all!
For a long time now I've loved mega pinsir and I really wanted to make a team utilizing the bug. I put a decent amount of thought into this team and got some pretty aight results with it (Link here:https://pokepast.es/8102ba5f9916d883)
For a long time now I've loved mega pinsir and I really wanted to make a team utilizing the bug. I put a decent amount of thought into this team and got some pretty aight results with it (Link here:https://pokepast.es/8102ba5f9916d883)
- Riombee is my lead and has potential for support later on with stun spore. Sticky web is vital for ensuring Pinsir-M can sweep. U turn is there to get a safe swap and moon blast in case I ever need to attack with it. Sticky web support is something that's highly valuable on a team like this and I would prefer to keep it on. The EV spread is fairly basic, max speed to get webs up and special attack due to bulk investing not having much pay off.
- Lando T is here to be a bit of a wall breaker or side sweeper. Swords dance isn't needed, but the boost can greatly pay off. Frustration gives high physical pressure and is a pretty good neutral attacking move, earthquake for stab, and stone edge for coverage as well as access to continental crush. The ev spread shows this purpose with the basic max speed and max attack spread.
- Specs magnezone is something that's always a solid choice. Not too much to say with it, volt switch for pressure and pivoting, thunderbolt and flash canon for stab, and hp fire combined with magnet pull to deal with opposing steel types. Max speed to and sp attack. Magnezone mainly exists as my primary special attacker.
- Gastrodon is my special wall. Left overs and recover for survivability. 216 hp, 40 defense and 252 special defense. Scald for special stab and the burn chance, and earthquake for the physical stab. Toxic exists to stall if needed. I felt like my team needed a wall so I slapped gastro on due to the water immunity as well. Gastro is kinda a weak link however, so I'm curious to see what y'all come up with to replace him.
- Slowbro. The defacto physical wall in my opinion. Regenerator and left overs are so good on him. Scald for the stab and burn, future sight for the powerful stab as well as to potentially force a switch, slack off to heal and teleport for safe pivots. Max defense and HP on this guy. A fairly basic but effective set.
- 6. The big boy the team is built for. Mega Pinsir is probably not the best but I really want him to work. Basic swords dance quick attack close combat return set. Max attack and speed as well. Not too much to go into with him.