Mega Sableye [QC 2/3]

[OVERVIEW]
Mega Sableye fills a solid role in the 1v1 metagame thanks to its access to two useful abilities in Prankster and Magic Bounce, as well as its great defensive typing and stats. It is useful for stalling out many pokemon, such as Dragonite or Genesect, thanks to priority Will-O-Wisp and Snarl or Calm Mind to weaken the opposing Pokemon's attacks. It also Counters Pokemon that rely on status, such as Jumpluff, due to Magic Bounce. Magic Bounce also stops opposing pokemon from taunting Mega Sableye, which can help it to win stall matchups against Pokemon such as Chansey and Shuckle. Unfortunately, Mega Sableye does have some unfavorable matchups against some common Pokemon such as Mega Charizard Y and Gyarados. Fairies, such as Magearna or Primarina also present a problem for Mega Sableye due to natural type advantage.


[SET]
name: Stall
move 1: Will-O-Wisp
move 2: Recover
move 3: Foul Play / Taunt
move 4: Metal Burst / Taunt / Calm Mind
item: Sablenite
ability: Prankster
nature: Bold
evs: 252 HP / 48 Def / 208 SpD


[SET COMMENTS]
Moves
========
Will-O-Wisp, along with Foul Play, is Mega Sableye’s form of neutralizing many physical attackers like Dragonite, Haxorus, and Mega Metagross. Once they are burned they will be unable to take down Mega Sableye naturally and will not be able to set up due to Taunt or Foul Play. Recover is a necessary healing move to stop Mega Sableye from gradually getting chipped down. Foul Play helps to beat opponents that will try to set up on Mega Sableye such as Dragonite, Landorus-Therian, or Garchomp. Calm Mind is a reliable way to stall out non-boosting special attackers such as Choice Specs Genesect and Porygon-Z. Metal Burst makes use of Mega Sableye’s bulk to strike back against opponents that try to knock out Mega Sableye in one hit with a Z-Move or other powerful attack such as Draco Meteor from Choice Specs Naganadel or Hydro Cannon from Choice Specs Greninja. Taunt improves Mega Sableye’s matchup against Pokemon that want to set up against it, such as Zygarde and Mew, by forcing them to attack and get hit by Metal Burst. It also improves the matchup against opposing Stall Pokemon such as Venusaur and Deoxys-S and allows it to neutralize recovery moves.


Set Details
========
This EV spread allows Mega Sableye to survive a wide array of physical and special attacks. These include a +1 Shadow Ball from Conversion Porygon-Z, Hydro Cannon from Choice Specs Greninja, Never-Ending Nightmare from Aegislash, Draco Meteor from Choice Specs Naganadel, and Subzero Slammer from Kyurem. It maximizes Mega Sableye's defense while having enough special defense to not give Genesect a special attack boost from Download. Prankster allows Mega Sableye to have priority Will-O-Wisp which allows it to burn physical attackers, such as Dragonite and Haxorus, before they have a chance to attack Mega Sableye. Prankster also provides priority to Taunt which can be useful to limit the opponent's options. Recover and Calm Mind also receive priority to help survive attacks. After Mega Evolution, Magic Bounce stops opposing Pokemon like Chansey and Jumpluff from stalling with status moves.



Usage Tips
========
Mega Sableye is useful against Pokemon that it can hit with Will-O-Wisp. These include Pokemon such as Dragonite, Landorus-T, Garchomp, Mega Swampert, Salamence, and Donphan. Remember when playing against Mega Gyarados and Tyranitar to mega evolve and then Will-O-Wisp because prankster moves do not affect Dark-type pokemon. Mega Gyarados easily defeats Mega Sableye due to it having access to Mold Breaker Taunt to stop Mega Sableye from stalling it out. Mega Sableye’s typing gives it a great matchup versus Psychic- and Normal-types such as Mew, Sawk, and Meloetta. It is also important to keep in mind that some players will try to play around Metal Burst by using a weaker move for chip damage on the first turn or use it to set up on and then their Z-Move or more powerful attack on the second. To counter this, you can recover on the first turn or use taunt depending on what you expect your opponent to do. After this, you can predict when your opponent will use their Z-move or, if their damage is low enough, continue to recover until they use their Z-move and then chip them down with Will-O-Wisp and Foul Play. When dealing with special attackers, Calm Mind is a great option because it boosts Mega Sableye's already high special defense stat. When handling Stall Pokemon, such as Jumpluff, mega evolve on the first turn in order to avoid any status conditions. Mega Sableye's selection of variable moves makes it flexible for catering to the needs of its teammates, which allows it to work well with most other Pokemon. It is important to remember that Will-O-Wisp is ideally used before Sableye mega evolves in order to have priority from Prankster.






Team Options
========
Pokemon that deter fairies, such as bulky Poison- or Steel-type Pokemon like Mega Venusaur, Mega Metagross, and Aegislash, are all good options to help support Mega Sableye. In return, Mega Sableye complements Mega Venusaur by handling Psychic-type Pokemon and helps Mega Metagross by warding off Sturdy Counter users. It also benefits Aegislash by countering physical ground attackers such as Landorus-Therian or Normal-type Pokemon like Meloetta. A Fire-type Pokemon could be a solid teammate as well to handle Fairy-types such as Magearna and Mega Gardevoir. Mega Sableye also supports Mega Charizard X by being able to defeat Choice Scarf Porygon-Z, Crustle, and Donphan. An answer for offensive Charizard Y also helps out Mega Sableye because a sun-boosted Blast Burn will OHKO Mega Sabelye even if you raise its Special Defense. Strong Dragon- and Electric-types such as Dragonite, Zeraora, or Garchomp could fill this role. Mega-Sableye helps out these Pokemon by defeating Choice Scarf Porygon-Z, Donphan, and discouraging the opponent from using a Stall Pokemon.



[STRATEGY COMMENTS]


Other Options
=============
Calm Mind along with Night Shade, Snarl, or Dark Pulse could also help Mega Sableye handle special attackers better. However, due to the typical fast-paced nature of the 1v1 metagame, these moves will be more niche, making Mega Sableye less useful overall.




Checks and Counters


===================

**Fairies**: Fairies, such as Magearna, Mega Gardevoir, and Primarina, will easily OHKO Mega Sableye with a STAB Twinkle Tackle or Pixilate-boosted Hyper Voice.

**Wallbreakers**: Special attack boosting Pokemon such as Nasty Plot Naganadel and Tail Glow Manaphy can boost up without fear. Pokemon like offensive Mega Charizard Y can simply OHKO Mega Sableye. While Mega Sableye can typically handle physical boosting Pokemon with Foul Play, Bulk Up users in particular, such as Incineroar and Blaziken, are able to boost without fear of taking too much from Foul Play. Mega Gyarados with Mold Breaker Taunt can also cause Mega Sableye trouble by not allowing it to recover.

**Mega Lopunny**: As the only relevant Fighting-type Pokemon with Scrappy, Mega Lopunny is a consistent counter to Mega Sableye as Fake Out into High Jump Kick is a guaranteed KO.


[CREDITS]


- Written by: [[Iamnathan, 212478]]


- Quality checked by: [[Chickenpie2, 305552], [Osra, 239997], [<username3>, <userid3>]]


- Grammar checked by: [[<username1>, <userid1>], [<username2>, <userid2>]]
 
Last edited:
Please be sure to put this into bullet point formatting, as analysis are put into that before they can go into paragraph formatting. That happens after 2 qc checks
 
AM QC Check plz wait for official QC unless you agree on it Red= Merge and Red with strikethrough delete Blue=comments Purple=add
[OVERVIEW]
• Mega Sableye fills a solid role in the 1v1 metagame thanks to its access to two useful abilities in Prankster and Magic Bounce, as well as its great defensive typing and stats. I think that that this should be explained on, like what does these abilities do for Sableye in terms of beating a mon, more than likely merge the two bullets below as they tie to the same point.
Useful for defeating many physical attackers, such as Dragonite, thanks to priority Will-O-Wisp Merge with above
Counters Pokemon that rely on status, such as Jumpluff, due to Magic Bounce. Merge with above
Mention set up special sweepers like Naga.
Mention Mold Breaker Pokemon(I think this is mostly just Mega Gyra) as these are huge against Mega eye as it can get taunted by mega gyra and it can dd up. and cant be wisped if eye stays unmega for prankster.

• Fairies are Mega Sableye’s biggest weakness and Twinkle Tackle What mons? I also think that Tapu Fini should be mentioned along with Prima, as it sometimes run Waterium Z will knock it out regardless of investment.

[SET]
name: Metal Burst
move 1: Will-O-Wisp
move 2: Recover
move 3: Foul Play
move 4: Metal Burst
item: Sablenite
ability: Prankster
nature: Impish
evs: 252 HP / 112 Def / 144 SpD

[SET COMMENTS]
Moves
========
• Will-O-Wisp is Mega Sableye’s form of neutralizing many physical attackers like Dragonite, Garchomp, and Mega Metagross. as having them burned will make them unable to take care of Mega Sableye.
• Recover is a necessary healing move to stop Mega Sableye from gradually getting chipped down. in what matchups, express more on this point.
• Foul Play helps to beat opponents that will try to set up on Mega Sableye. Again, examples like Dragonite, Haxorus, Mega Charizard X, Landorus etc.
• Metal Burst makes use of Mega Sableye’s bulk to strike back against opponents that try to knock out Mega Sableye in one hit with a Z-Move or other powerful attack. Needs examples like Magnezone, Special Dragonite, and Heatran.

Set Details
========
• This EV spread allows Mega Sableye to survive a wide array of physical and special attacks. Merge the two lines above with this one, just because this is in bullets does not mean it needs to be separated like this since it is the same thought.
• These include a +1 Shadow Ball from Conversion Porygon-Z, Flare Blitz from Mega Charizard X, Hydro Vortex from Greninja, Never-Ending Nightmare from Aegislash, Draco Meteor from Naganadel, and Subzero Slammer from Kyurem.
• Surviving these attacks allows Mega Sableye to use Metal Burst to OHKO the opponent.
Merge

Usage Tips
========
• Mega Sableye is useful against Pokemon that it can hit with Will-O-Wisp Such as? or Pokemon that rely on status moves to win. Such as?
These include Pokemon such as Dragonite, Jumpluff, Landorus-T, Garchomp, Mega Swampert, Salamence, and Donphan. Merge with above
• Remember when playing against Mega Gyarados and Tyranitar to mega evolve and then Will-O-Wisp because prankster moves do not affect dark types.
• It is also important to keep in mind that some players will try to play around Metal Burst by using a weaker move for chip damage on the first turn or use it to set up on and then their Z-Move or more powerful attack on the second.

Team Options
========
• Pokemon that deter fairies are key support to help Mega Sableye. Merge below line to here.
• Mega Venusaur, Mega Metagross, and Aegislash are all good options. Merge, and explain a bit of how they counter Fairy-types.
• Mega Charizard X could be a solid teammate as well to handle Magearna and Mega Gardevoir. as its Fire-typing allows it to set up once and take care of these.
• An answer for Charizard Y also helps out Mega Sableye because a sun-boosted Blast Burn will OHKO Mega Sabelye even if you raise its Special Defense.
Mention Dragon-types like Dragonite, Haxorus and Garchomp.
Tapu Koko or Zeraora could both fill this role. Merge this with above.

I think there should be another set with max spD with cm,
but wait for offical qc. This is mainly to help with bad mus like naga and other special set up sweepers that are not Fairy-types.

Sableye-Mega @ Sablenite
Ability: Prankster
EVs: 252 HP / 4 Def / 252 SpD
Calm Nature
IVs: 0 Atk
- Recover
- Dark Pulse
- Calm Mind
- Taunt / Will-O-Wisp


[STRATEGY COMMENTS]
Other Options
=============
• Swapping out a move or two and switching up the EV spread can make Mega Sableye have much better matchups against specific Pokemon. Merge all of this together
• For example, adding Taunt helps beat stall Pokemon like Slowbro, Blissey, and Chansey. Merge this with above
Snarl or Calm Mind along with Night Shade Dark Pulse could also help Mega Sableye handle special attackers better. Merge this with above
• However, due to the typical fast-paced nature of the 1v1 metagame, these moves will be more niche, making Mega Sableye less useful overall.


Checks and Counters
===================

**Fairies Fairy-types **: Fairies, such as Magearna, Mega Gardevoir, and Primarina, will easily OHKO Sableye with a STAB Twinkle Tackle or Hyper Voice and there is no way to stop it. This is not needed.

**Charizard Y**: Charizard Y can OHKO Mega Sableye with a Blast Burn or weaken it first with an Air Slash or Solarbeam (not enough for Metal Burst to kill though) and then KO it the next turn. Not needed.

Mention speical set up sweepers that are not fairy

Mention how mold break mega dos counters it with taunt and can set up with dd.


**Facade Mega Lopunny**: Facade Mega Lopunny beats Mega Sableye because Will-O-Wisp is neutralized and even if you try to go for Metal Burst, Fake Out into High Jump Kick is a guaranteed KO. Not a set.

[CREDITS]

- Written by: [[<username1>, <userid1>]]

- Quality checked by: [[<username1>, <userid1>], [<username2>, <userid2>], [<username3>, <userid3>]]

- Grammar checked by: [[<username1>, <userid1>], [<username2>, <userid2>]]
 
Please read through my comments thoroughly and make sure you understand them. If you do have any queries do not hesitate to ask me. We are there to guide you.

add in blue
remove in red strikethrough
(comments in brackets)


Your main skeleton and structure is looking good, but just lacking a few key details, especially in terms of giving examples for certain points.

Tag me after you have implemented so I can read over them.

[OVERVIEW]
• Mega Sableye fills a solid role in the 1v1 metagame thanks to its access to two useful abilities in Prankster and Magic Bounce, as well as its great defensive typing and stats.
• Useful for defeating many physical attackers, such as Dragonite, thanks to priority Will-O-Wisp
• Counters Pokemon that rely on status, such as Jumpluff, due to Magic Bounce.
• Fairies are Mega Sableye’s biggest weakness and Twinkle Tackle will knock it out regardless of investment. (this part isn't really necessary. rephrase this to say that fairies have a natural type advantage against Mega Sableye, and bring up a few metagame examples.)

[SET]
name: Metal Burst
move 1: Will-O-Wisp
move 2: Recover
move 3: Foul Play
move 4: Snarl / Metal Burst
item: Sablenite
ability: Prankster
nature: Impish
evs: 252 HP / 112 Def / 144 SpD

[SET COMMENTS]
Moves
========
• Will-O-Wisp is Mega Sableye’s form of neutralizing many physical attackers like Dragonite, Garchomp, and Mega Metagross.
• Recover is a necessary healing move to stop Mega Sableye from gradually getting chipped down.
• Foul Play helps to beat opponents that will try to set up on Mega Sableye.
Snarl is a more consistent move that allows Mega Sableye to stall out non-boosting special attackers.
• Metal Burst makes use of Mega Sableye’s bulk to strike back against opponents that try to knock out Mega Sableye in one hit with a Z-Move or other powerful attack.

Set Details
========
• This EV spread allows Mega Sableye to survive a wide array of physical and special attacks.
this set is specifically manufactured so that Genesect doesnt receive a +1 SpA Boost with Download. Mention this.
• These include a +1 Shadow Ball from Conversion Porygon-Z, Flare Blitz from Mega Charizard X, Hydro Vortex from Greninja, Never-Ending Nightmare from Aegislash, Draco Meteor from Choice Specs Naganadel, and Subzero Slammer from Kyurem.
• Surviving these attacks allows Mega Sableye to use Metal Burst to OHKO the opponent.
Bring up why Prankster is a useful ability.
Mention why Magic Bounce is such a good ability on Mega Sableye and some examples of what it allows it to do. Eg, status, stat dropping etc.


Usage Tips
========
• Mega Sableye is useful against Pokemon that it can hit with Will-O-Wisp or Pokemon that rely on status moves to win.
• These include Pokemon such as Dragonite, Jumpluff, Landorus-T, Garchomp, Mega Swampert, Salamence, and Donphan.
• Remember when playing against Mega Gyarados and Tyranitar to mega evolve and then Will-O-Wisp because prankster moves do not affect dark types. Mention how Mega Gyarados with Taunt can be trouble for Mega Sableye because it has Mold Breaker Taunt to prevent Mega Sableye from stalling it out.
bring up some pokemon that sableye beats with typing, eg psychic and normal types.

• It is also important to keep in mind that some players will try to play around Metal Burst by using a weaker move for chip damage on the first turn and then their Z-Move or more powerful attack on the second. What pokemon does metal burst help sableye beat? give some examples.

Team Options
========
• Pokemon that deter fairies are key support to help Mega Sableye.
• Mega Venusaur, Mega Metagross, and Aegislash are all good options. Add what Mega Sableye does for them, for example, it handles the Psychic-type Pokemon like Meloetta and Mew that threaten these Pokemon.
• Mega Charizard X could be a solid teammate as well to handle Magearna and Mega Gardevoir. Again, add what Mega Sableye does for zardx.
• An answer for Charizard Y also helps out Mega Sableye because a sun-boosted Blast Burn will OHKO Mega Sabelye even if you raise its Special Defense.
Tapu Koko (Tapu Koko is banned) or Zeraora could both fill this role.

[STRATEGY COMMENTS]
Other Options
=============
• Swapping out a move or two and switching up the EV spread can make Mega Sableye have much better matchups against specific Pokemon.
• For example, adding Taunt helps beat stall Pokemon like Slowbro, Blissey, and Chansey. It also helps to prevent opponents from setting up, allowing Mega Sableye to get a guaranteed Metal Burst.
• Snarl or Calm Mind along with Night Shade could also help Mega Sableye handle special attackers better.
• However, due to the typical fast-paced nature of the 1v1 metagame, these moves will be more niche, making Mega Sableye less useful overall.


Checks and Counters
===================

**Fairies**: Fairies, such as Magearna, Mega Gardevoir, and Primarina, will easily OHKO Sableye with a STAB Twinkle Tackle or Pixilate-boosted Hyper Voice and there is no way to stop it.

**Wallbreakers**: Special attack boosting Pokemon such as Nasty Plot Porygon-Z and Naganadel can boost up without fear. Pokemon like Mega Charizard Y and Choice Band Victini can simply OHKO Mega Sableye. While Mega Sableye can typically handle physical boosting Pokemon, Bulk Up users in particular, such as Incineroar and Blaziken, are able to boost without fear of taking too much from Foul Play. Maybe also mention Mega Gyarados with Mold Breaker Taunt.

**Mega Charizard Y**: Mega Charizard Y can OHKO Mega Sableye with a Blast Burn or weaken it first with an Air Slash or Solarbeam (not enough for Metal Burst to kill though) and then KO it the next turn. (moved this to the point above)

**Facade Mega Lopunny**: Facade Mega Lopunny beats Mega Sableye because Will-O-Wisp is neutralized and even if you try to go for Metal Burst, As the only relevant Fighting-type Pokemon with Scrappy, Mega Lopunny is a consistent counter to Mega Sableye as Fake Out into High Jump Kick is a guaranteed KO.

**Stall Pokemon**: Opposing stallers such as Deoxys-S, Slowbro-Mega and Type: Null can take advantage of Mega Sableye's passivity to PP stall it out. However, Mega Sableye can work around this with Taunt and Calm Mind.

[CREDITS]

- Written by: [[<username1>, <userid1>]]

- Quality checked by: [[<username1>, <userid1>], [<username2>, <userid2>], [<username3>, <userid3>]]

- Grammar checked by: [[<username1>, <userid1>], [<username2>, <userid2>]]

Importable:
Sableye (M) @ Sablenite
Ability: Prankster
EVs: 252 HP / 112 Def / 144 SpD
Impish Nature
- Will-O-Wisp
- Recover
- Foul Play
- Metal Burst
 
Last edited:
Magma decent am qc check.
for the overview, you don't need to be that detailed. it should be a summary of the mons good and bad traits.
also, because it is only first qc, the analysis is in dot points, so the points do not always need to be merged.
good thing for pointing out needing more examples. thats usually a common case that writers dont do very well.
if there's any other questions dont hesitate to ask.
 
Very swift implementation :) but be careful, a few things have slipped through

important general things:
1. i just realised your EVs are different to what I thought you had. could you please explain to me what exactly your EVs are for in particular? Is there a specific matchup or move that your set EVs help? As of now it seems somewhat arbitrary. otherwise we might have to change the set.
2. when mentioning types, follow this formatting: Fairy-type Pokemon. In a list, this looks like: Mega Sableye has immunities to Psychic-, Normal- and Fighting-type
3. when mentioning Mega Sableye, don't forget the Mega Sableye.
4. don't forget to add in user credits at the bottom!


After re-reading your edits, I have a few more comments.
Tag me after you have implemented so I can double check!

[OVERVIEW]
• Mega Sableye fills a solid role in the 1v1 metagame thanks to its access to two useful abilities in Prankster and Magic Bounce, as well as its great defensive typing and stats.
• Useful for defeating many physical attackers, such as Dragonite, thanks to priority Will-O-Wisp
• Counters Pokemon that rely on status, such as Jumpluff, due to Magic Bounce.
• Fairies, such as Magearna or Primarina, are Mega Sableye’s biggest weakness due to natural type advantage.


[SET]
name: Stall
move 1: Will-O-Wisp
move 2: Recover
move 3: Foul Play / Taunt
move 4: Snarl / Metal Burst / Taunt
item: Sablenite
ability: Prankster
nature: Impish
evs: 252 HP / 112 Def / 144 SpD


[SET COMMENTS]
Moves
========
• Will-O-Wisp is Mega Sableye’s form of neutralizing many physical attackers like Dragonite, Garchomp, and Mega Metagross. As having them burned will make them unable to take care of Mega Sableye.
• Recover is a necessary healing move to stop Mega Sableye from gradually getting chipped down in a stall matchup or by a burned Pokemon.
• Foul Play helps to beat opponents that will try to set up on Mega Sableye such as Dragonite, Landorus-Therian, or Haxorus.
• Snarl is a reliable way to stall out non-boosting special attackers. such as Choice Specs Genesect and Porygon-Z.
• Metal Burst makes use of Mega Sableye’s bulk to strike back against opponents that try to knock out Mega Sableye in one hit with a Z-Move or other powerful attack such as Aegislash or Greninja.
• Taunt improves Mega Sableye’s matchup against Pokemon that want to set up against it, by forcing them to attack and get hit by Metal Burst,. It also improves the matchup against opposing Stall Pokemon such as Smeargle and Deoxys-S, and allows it to neutralize recovery moves.
Taunt also completely dismantles Smeargle. (i've merged this point with the one above as they are both related to Taunt)


Set Details
========
• This EV spread allows Mega Sableye to survive a wide array of physical and special attacks.
• These include a +1 Shadow Ball from Conversion Porygon-Z, Flare Blitz from Mega Charizard X, Hydro Cannon Vortex from Choice Specs Greninja, Never-Ending Nightmare from Aegislash, Draco Meteor from Choice Specs Naganadel, and Subzero Slammer from Kyurem.
• Surviving these attacks allows Mega Sableye to use Metal Burst to OHKO the opponent.
• Prankster allows Sableye to have priority Will-O-Wisp which allows it to burn physical attackers before they have a chance to attack Sableye.
• Magic Bounce stops opposing Pokemon like Chansey and Jumpluff from stalling with status moves or Pokemon like Jumpluff with Leech Seed




Usage Tips
========
• Mega Sableye is useful against Pokemon that it can hit with Will-O-Wisp or Pokemon that rely on status moves to win. These include Pokemon such as Dragonite, Jumpluff, Landorus-T, Garchomp, Mega Swampert, Salamence, and Donphan.
Mega Sableye also does well against special attackers that do not have boosting moves, as it can use Snarl to weaken them and Recover off any damage taken.
• Remember when playing against Mega Gyarados and Tyranitar to mega evolve and then Will-O-Wisp because prankster moves do not affect dark types.
• Mega Gyarados can be trouble to Mega Sableye due to it having access to Mold Breaker Taunt to stop Sableye from stalling it out. Mega Gyarados can also outspeed Mega Sableye, set up a substitute, and Dragon Dance until Mega Sableye is in OHKO range.
• Mega Sableye’s typing gives it a great matchup versus psychic, Fighting- and normal types such as Mew, Sawk and Meloetta.
• Will-O-Wisp plus ghost typing also allows Mega Sableye to defeat fighting types such as Sawk and Hitmonlee.(merged this with point above)
• Mega Sableye’s use of Will-O-Wisp and recovery moves also helps it to stall out Counter Sturdy Pokemon.
• It is also important to keep in mind that some players will try to play around Metal Burst by using a weaker move for chip damage on the first turn or use it to set up on and then their Z-Move or more powerful attack on the second.
• Metal Burst helps to beat Pokemon that are forced into attacking, such as Choice Specs Greninja and Naganadel.
many Pokemon that focus on Z-Move OHKOs such as Kyurem or Greninja.





Team Options
========
• Pokemon that deter fairies are key support to help Mega Sableye.
• Mega Venusaur, Mega Metagross, and Aegislash are all good options.
• Mega Sableye complements Mega Venusaur by handling psychic types and helps Mega Metagross by warding off Sturdy Counter users. It benefits Aegislash by countering physical ground attackers such as Landorus-Therian or normal types like Meloetta.
• Mega Charizard X could be a solid teammate as well to handle Magearna and Mega Gardevoir. Mega Sableye also supports Mega Charizard X by being able to defeat Choice Scarf Porygon-Z, Crustle, Donphan, and even Mega Slowbro (with Taunt) (this isn't an entirely reliable matchup as slowbro has oblivious which nullifies taunt).
• An answer for Charizard Y also helps out Mega Sableye because a sun-boosted Blast Burn will OHKO Mega Sabelye even if you raise its Special Defense.
• Zeraora or a strong Dragon type such as Dragonite or Garchomp could fill this role. Add what Mega Sableye does for Zera and Dragonite and Garchomp.

(this is the one section that I would like you to merge better. for these, put all the relevant information about a specific matchup into one dot point. For example, one dot point could be:

  • Pokemon that deter fairies, such as Mega Sableye. Mega Venusaur, Mega Metagross, and Aegislash, are all good options to help support Mega Sableye. In return, Mega Sableye complements Mega Venusaur by handling Psychic-type Pokemon and helps Mega Metagross by warding off Sturdy Counter users. It also benefits Aegislash by countering physical ground attackers such as Landorus-Therian or Normal-type Pokemon like Meloetta.
As you can see, all these points are relevant to the specific Pokemon that you have mentioned and so should all be under one dot point. Next, when you talk about Mega Charizard X, then you can move on to another dot point.

[STRATEGY COMMENTS]
Other Options
=============
• Swapping out a move or two and switching up the EV spread can make Mega Sableye have much better matchups against specific Pokemon.
• Calm Mind along with Night Shade or Dark Pulse could also help Mega Sableye handle special attackers better.
• However, due to the typical fast-paced nature of the 1v1 metagame, these moves will be more niche, making Mega Sableye less useful overall.

Checks and Counters
===================

**Fairies**: Fairies, such as Magearna, Mega Gardevoir, and Primarina, will easily OHKO Sableye with a STAB Twinkle Tackle or Pixilate-boosted Hyper Voice.

**Wallbreakers**: **Wallbreakers**: Special attack boosting Pokemon such as Nasty Plot Porygon-Z (sorry about this one, I've just realised that this isn't a great example) Nasty Plot Naganadel and Tail Glow Manaphy can boost up without fear. Pokemon like Mega Charizard Y and Choice Band Hoopa-U (sorry again, this is a better matchup than Victini) Victini can simply OHKO Mega Sableye. While Mega Sableye can typically handle physical boosting Pokemon, Bulk Up users in particular, such as Incineroar and Blaziken, are able to boost without fear of taking too much from Foul Play. Mega Gyarados with Mold Breaker Taunt can also cause Sableye trouble by eliminating most of its moves.not allowing it to recover

**Mega Lopunny**: As the only relevant Fighting-type Pokemon with Scrappy, Mega Lopunny is a consistent counter to Mega Sableye as Fake Out into High Jump Kick is a guaranteed KO.

**Stall Pokemon**: Opposing stallers such as Deoxys-S, Slowbro-Mega and Type: Null can take advantage of Mega Sableye's passivity to PP stall it out. However, Mega Sableye can work around this with Taunt and Calm Mind.


[CREDITS]


- Written by: [[<username1>, <userid1>]]


- Quality checked by: [[<username1>, <userid1>], [<username2>, <userid2>], [<username3>, <userid3>]]


- Grammar checked by: [[<username1>, <userid1>], [<username2>, <userid2>]]


Importable:
Sableye (M) @ Sablenite
Ability: Prankster
EVs: 252 HP / 112 Def / 144 SpD
Impish Nature
- Will-O-Wisp
- Recover
- Foul Play
- Metal Burst
 
Last edited:
Implemented
Chickenpie2

This spread was inspired by Elo Bandit's Mega Sableye Spread
I did change it though because I noticed you could hit the same Defense stat he wanted while increasing the amount of Special Defense Mega Sableye had
To me, the spread seemed to have good general survivability, but I am definitely open to changing it if you think that would be better

Also, I do not know how to find people's User IDs
 
EVs: 252 HP / 48 Def / 208 SpD
Bold Nature

This is the set we've come up with as the most standard Mega Sableye set, so please change your set accordingly.

Nothing needs to be changed except:
- in Set Details mention that it maximises Mega Sableye's defense while having enough SpDef to not give Genesect a SpA boost from Download.
- in Checks and Counters: I recalced and Choice Band Hoopa-U doesn't reliably OHKO Mega Sableye, so just remove it.

QC 1/3

Edit: first use of qc stamp SO EXCITED
40A64D3A-52CD-4A44-9F0D-D474382B2C77.gif
 
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red cross out = remove
red text = change

blue text = my commentary
[OVERVIEW]
• Mega Sableye fills a solid role in the 1v1 metagame thanks to its access to two useful abilities in Prankster and Magic Bounce, as well as its great defensive typing and stats.
Useful for defeating many physical attackers, such as Dragonite, thanks to priority Will-O-Wisp perhaps broaden this to being able to generally stall down pokemon (including snarl and cm and how they're able to beat things like genesect/kommoo/heatran/etc, since you kinda repeat the whole countering physical mons in your Will-o-Wisp description in Moves.
• Counters Pokemon that rely on status, such as Jumpluff, anything else that it helps for? due to Magic Bounce.
• Fairies, such as Magearna or Primarina, are Mega Sableye’s biggest weakness due to natural type advantage.
• It's not just fairy types that threaten Sableye, make sure you bring up mons with a wisp/prankster immunity and/or raw ko power like zardx and y, victini, volcarona, Gyarados, hoopa, etc

[SET]
name: Stall
move 1: Will-O-Wisp
move 2: Recover
move 3: Foul Play / Taunt
move 4: Snarl / Metal Burst / Taunt / Calm Mind
item: Sablenite
ability: Prankster
nature: Bold
evs: 252 HP / 48 Def / 208 SpD


[SET COMMENTS]
Moves
========
• Will-O-Wisp is Mega Sableye’s form of neutralizing many physical attackers like Dragonite, Garchomp, and Mega Metagross. As having them burned will make them unable to take care of Mega Sableye.
• Recover is a necessary healing move to stop Mega Sableye from gradually getting chipped down in a stall matchup or by a burned Pokemon.
• Foul Play helps to beat opponents that will try to set up on Mega Sableye such as Dragonite, Landorus-Therian, or Haxorus.
• Snarl is a reliable way to stall out non-boosting special attackers such as Choice Specs Genesect and Porygon-Z. include CM here, since it does the same thing but with priority and more PP.
• Metal Burst makes use of Mega Sableye’s bulk to strike back against opponents that try to knock out Mega Sableye in one hit with a Z-Move or other powerful attack such as Aegislash or Greninja. You beat Aegislash with Foul Play, since you underspeed it and they can do nothing else to you besides attack or outright win with Laser Focus. Metal Burst against Greninja isn't the safest option, as they can roll for a 2HKO with Ice Beam or get a 1/4 crit/flinch with multiple consecutive Dark Pulses, while the Metal Burst damage doesn't deal enough to OHKO back.
• Taunt improves Mega Sableye’s matchup against Pokemon that want to set up against it, by forcing them to attack and get hit by Metal Burst. It also improves the matchup against opposing Stall Pokemon such as Smeargle and Deoxys-S and allows it to neutralize recovery moves. There are more relevant examples than these that you could use, namely Mew, Zygarde, and Venusaur


Set Details
========
• This EV spread allows Mega Sableye to survive a wide array of physical and special attacks. It maximizes Mega Sableye's defense while having enough special defense to not give Genesect a special attack boost from Download.
• These include a +1 Shadow Ball from Conversion Porygon-Z, Flare Blitz from Mega Charizard X any sufficiently bulked Charizard is gonna live a Metal Burst after Outrage (the optimal move) Hydro Cannon from Choice Specs Greninja, Never-Ending Nightmare from Aegislash, Draco Meteor from Choice Specs Naganadel, and Subzero Slammer from Kyurem.
• Surviving these attacks allows Mega Sableye to use Metal Burst to OHKO the opponent. set details are spread and ability details, exclusively
• Prankster allows Mega Sableye to have priority Will-O-Wisp which allows it to burn physical attackers before they have a chance to attack Mega Sableye. don't forget Taunt, Recover, and CM
• Magic Bounce stops opposing Pokemon like Chansey and Jumpluff from stalling with status moves.



Usage Tips
========
• Mega Sableye is useful against Pokemon that it can hit with Will-O-Wisp or Pokemon that rely on status moves to win. These include Pokemon such as Dragonite, Jumpluff, Landorus-T, Garchomp, Mega Swampert, Salamence, and Donphan.
• Mega Sableye also does well against special attackers that do not have boosting moves, as it can use Snarl or CM to weaken them and Recover off any damage taken.
• Remember when playing against Mega Gyarados and Tyranitar to mega evolve and then Will-O-Wisp because prankster moves do not affect Dark-type pokemon.
• Mega Gyarados can be trouble to Mega Sableye due to it having access to Mold Breaker Taunt to stop Mega Sableye from stalling it out. Mega Gyarados can also outspeed Mega Sableye, set up a substitute, and Dragon Dance until Mega Sableye is in OHKO range.
• Mega Sableye’s typing gives it a great matchup versus Psychic- and Normal-types such as Mew, Sawk, and Meloetta.
• Mega Sableye’s use of Will-O-Wisp and recovery moves also helps it to stall out Counter Sturdy Pokemon.
• It is also important to keep in mind that some players will try to play around Metal Burst by using a weaker move for chip damage on the first turn or use it to set up on and then their Z-Move or more powerful attack on the second.
• Metal Burst helps to beat Pokemon that are forced into attacking, such as Choice Specs Greninja and Naganadel.
• While this may be an obvious thing, be sure to mention that WoW is ideally used pre-mega against most physical attackers, so that it can get the priority boost off of Prankster.

Team Options
========
• Pokemon that deter fairies, such as Mega Venusaur, Mega Metagross, and Aegislash, are all good options to help support Mega Sableye. In return, Mega Sableye complements Mega Venusaur by handling Psychic-type Pokemon and helps Mega Metagross by warding off Sturdy Counter users. It also benefits Aegislash by countering physical ground attackers such as Landorus-Therian or Normal-type Pokemon like Meloetta.
• Mega Charizard X could be a solid teammate as well to handle Magearna and Mega Gardevoir. Mega Sableye also supports Mega Charizard X by being able to defeat Choice Scarf Porygon-Z, Crustle, and Donphan.
• An answer for Charizard Y also helps out Mega Sableye because a sun-boosted Blast Burn will OHKO Mega Sabelye even if you raise its Special Defense. Zeraora or a strong Dragon-type such as Dragonite or Garchomp could fill this role. Mega-Sableye helps out these Pokemon by defeating Choice Scarf Porygon-Z, Donphan, and discouraging the opponent from using a Stall Pokemon.


[STRATEGY COMMENTS]


Other Options
=============
• Swapping out a move or two and switching up the EV spread can make Mega Sableye have much better matchups against specific Pokemon. This is more of a usage tip than an other option
• Calm Mind along with Night Shade or Dark Pulse could also help Mega Sableye handle special attackers better.
• However, due to the typical fast-paced nature of the 1v1 metagame, these moves will be more niche, making Mega Sableye less useful overall. combine this with the above bullet point

Checks and Counters
===================

**Fairies**: Fairies, such as Magearna, Mega Gardevoir, and Primarina, will easily OHKO Mega Sableye with a STAB Twinkle Tackle or Pixilate-boosted Hyper Voice.

**Wallbreakers**: Special attack boosting Pokemon such as Nasty Plot Naganadel and Tail Glow Manaphy can boost up without fear. Pokemon like Mega Charizard Y can simply OHKO Mega Sableye. While Mega Sableye can typically handle physical boosting Pokemon, Bulk Up users in particular, such as Incineroar and Blaziken, are able to boost without fear of taking too much from Foul Play. Mega Gyarados with Mold Breaker Taunt can also cause Mega Sableye trouble by not allowing it to recover.

**Mega Lopunny**: As the only relevant Fighting-type Pokemon with Scrappy, Mega Lopunny is a consistent counter to Mega Sableye as Fake Out into High Jump Kick is a guaranteed KO.

**Stall Pokemon**: Opposing stallers such as Deoxys-S, Slowbro-Mega and Type: Null can take advantage of Mega Sableye's passivity to PP stall it out. However, Mega Sableye can work around this with Taunt and Calm Mind.


[CREDITS]
- Written by: [[Iamnathan>, <212478>]]
- Quality checked by: [[Chickenpie2>, <305552>], [Osra, 239997], [<username3>, <userid3>]]
- Grammar checked by: [[<username1>, <userid1>], [<username2>, <userid2>]]


Importable:
Sableye (M) @ Sablenite
Ability: Prankster
EVs: 252 HP / 48 Def / 208 SpD
Bold Nature
- Will-O-Wisp
- Recover
- Foul Play
- Metal Burst
Lemme know once you've implemented it all and I'll double check before giving 2/3
 
• Metal Burst makes use of Mega Sableye’s bulk to strike back against opponents that try to knock out Mega Sableye in one hit with a Z-Move or other powerful attack.
I'm glad you removed the crossed out mons, but you still need examples-
• Taunt is used to stop opponents from setting up and can help to defeat opposing stall pokemon.
• Recover allows Mega Sableye to
• Calm Mind
Take these out completely, you already covered them in Moves.
• Mega Sableye also does well against special attackers that do not have boosting moves, as it can use Snarl or Calm Mind to weaken their attacks and Recover off any damage taken.
You already explained this in Moves.
• Mega Sableye’s use of Will-O-Wisp and recovery moves also helps it to stall out Counter Sturdy Pokemon.
It stalls out most physical attackers, which you've already stated, which makes the point redundant.
• Metal Burst helps to beat Pokemon that are forced into attacking, such as Choice Specs Greninja and Naganadel.
Already covered in Moves.
• Swapping out a move or two and switching up the EV spread can make Mega Sableye have much better matchups against specific Pokemon.
If you can, name some scenarios where the move selection would make a big difference.
 
• Swapping out a move or two and switching up the EV spread can make Mega Sableye have much better matchups against specific Pokemon. For example, Taunt and Calm Mind greatly improve Mega Sableye's matchup against Mega Slowbro.
Make this more about how Sableye's different coverage moves allow it to be flexible to cover the needs of the other Pokemon on your team. Something like "Mega Sableye's selection of variable moves make it flexible for catering to the needs of its teammates, which allows it to work well with most other Pokemon".

Once you've done this, that'll be QC 2/3 and you can then transition to paragraphs instead of bullets.
 
Heyo, here we gooo
Bolded is additions, strikethrough is stuff that should be removed, underline needs to be edited in some way, red is comments. All information I bring are based on 1630 Usage stats (considering anything at or above 6% as of March 2019 usage relevant) and Calcs.
[OVERVIEW]
Mega Sableye fills a solid role in the 1v1 metagame thanks to its access to two useful abilities in Prankster and Magic Bounce, as well as its great defensive typing and stats. It is useful for stalling out many pokemon, such as Dragonite or Genesect, thanks to priority Will-O-Wisp and Snarl or Calm Mind to weaken the opposing Pokemon's attacks. It also Counters Pokemon that rely on status, such as Jumpluff, due to Magic Bounce. Magic Bounce also stops opposing pokemon from taunting Mega Sableye, which can help it to win stall matchups against what?. Unfortunately, Mega Sableye does have some unfavorable matchups against some common Pokemon such as both forms of Mega Charizard can't you just foul play char x into oblivion? and Mega Gyarados. Fairies, such as Magearna or Primarina also present a problem for Mega Sableye due to natural type advantage.


[SET]
name: Stall
move 1: Will-O-Wisp
move 2: Recover
move 3: Foul Play / Taunt
move 4: Metal Burst / Taunt / Calm Mind / Snarl Move this to OO, Calm Mind is strictly speaking better.
item: Sablenite
ability: Prankster
nature: Bold
evs: 252 HP / 48 Def / 208 SpD


[SET COMMENTS]
Moves
========
Will-O-Wisp is Mega Sableye’s form of neutralizing many physical attackers like Dragonite, Garchomp, and Mega Metagross. So, can you beat all of these with any set? Like, I think ddance dnite and sd chomp will give you trouble if you aren't running foul play. If not, either use examples that you can beat completely after burn or change the set so foul play is mandatory As having them burned will make them unable to take care of Mega Sableye. Recover is a necessary healing move to stop Mega Sableye from gradually getting chipped down in a stall matchup or by a burned Pokemon. How would a burnt Pokemon stall Sableye out? wouldn't you be the one stalling it out? Foul Play helps to beat opponents that will try to set up on Mega Sableye such as Dragonite, Landorus-Therian, or Haxorus Haxorus runs Choice items primarily, try to find a better example of something that sets up. Snarl Calm Mind is a reliable way to stall out non-boosting special attackers such as Choice Specs Genesect and Porygon-Z. Calm Mind functions the same as Snarl but has more PP and priority from Prankster. Move Snarl to OO. Metal Burst makes use of Mega Sableye’s bulk to strike back against opponents that try to knock out Mega Sableye in one hit with a Z-Move or other powerful attack such as Draco Meteor from Choice Specs Naganadel and Subzero Slammer from Kyurem Isn't this a 50/50, if they chip first and then z?. Taunt improves Mega Sableye’s matchup against Pokemon that want to set up against it, such as Zygarde and Mew, by forcing them to attack and get hit by Metal Burst Is this safe if they attack on your taunt?. It also improves the matchup against opposing Stall Pokemon such as Venusaur and Deoxys-S and allows it to neutralize recovery moves.


Set Details
========
This EV spread allows Mega Sableye to survive a wide array of physical and special attacks. It maximizes Mega Sableye's defense while having enough special defense to not give Genesect a special attack boost from Download. These include a +1 Shadow Ball from Conversion Porygon-Z, Hydro Cannon from Choice Specs Greninja, Never-Ending Nightmare from Aegislash, Draco Meteor from Choice Specs Naganadel, and Subzero Slammer from Kyurem. Move this point after the first sentence Prankster allows Mega Sableye to have priority Will-O-Wisp which allows it to burn physical attackers before they have a chance to attack Mega Sableye such as?. Prankster also provides priority to Taunt which can be useful to limit the opponent's options. Recover and Calm Mind also receive priority to help survive attacks. After Mega Evolution, Magic Bounce stops opposing Pokemon like Chansey and Jumpluff from stalling with status moves.



Usage Tips
========
Mega Sableye is useful against Pokemon that it can hit with Will-O-Wisp or Pokemon that rely on status moves to win. These include Pokemon such as physical Dragonite, Jumpluff a bit confused. You would need to mega evolve against pluff, right?, Landorus-T, Garchomp, Mega Swampert, Salamence, and Donphan. Remember when playing against Mega Gyarados and Tyranitar to mega evolve and then Will-O-Wisp because prankster moves do not affect Dark-type pokemon. Mega Gyarados can be trouble to Mega Sableye due to it having access to Mold Breaker Taunt to stop Mega Sableye from stalling it out. Mega Gyarados can also outspeed Mega Sableye, set up a substitute This isn't run, compared to taunt. Below 4% usage, and Dragon Dance until Mega Sableye is in OHKO range. Mega Sableye’s typing gives it a great matchup versus Psychic- and Normal-types such as Mew, Sawk, and Meloetta. It is also important to keep in mind that some players will try to play around Metal Burst by using a weaker move for chip damage on the first turn or use it to set up on and then their Z-Move or more powerful attack on the second. Mega Sableye's selection of variable moves make it flexible for catering to the needs of its teammates, which allows it to work well with most other Pokemon. It is important to remember that Will-O-Wisp is ideally used before Sableye mega evolves in order to have priority from Prankster. Move this to the section with will o wisp.

-Do you beat Mega Gyarados? It seems like it bodies you. If you can reliably beat it, flesh out the matchup (i.e. can you win against non-taunt, do most variants of Mega Sableye beat Mega Gyarados, etc. If it is a 50/50, thats fine for Mega Gyarados, because its so common its good to explain the matchup, but you have to say that)
-You mention that ppl play around Metal Burst, but you don't tell ppl how to counter that. If there isn't a way to counter them, say that you should metal burst against users that have to attack, like choice or av pokemon, and then say that against set up offense, its a 50/50, or something like that.
-Mention when to use Calm Mind to beat special attackers




Team Options
========
Pokemon that deter fairies, such as bulky Poison- or Steel-type Pokemon like always try to list an archetype that fits the role, instead of a specific Pokemon Mega Venusaur, Mega Metagross, and Aegislash, are all good options to help support Mega Sableye. In return, Mega Sableye complements Mega Venusaur by handling Psychic-type Pokemon and helps Mega Metagross by warding off Sturdy Counter users. It also benefits Aegislash change this to bulky steels by countering physical ground attackers such as Landorus-Therian or Normal-type Pokemon like Meloetta. Mega Charizard X could be a solid teammate as well to handle Magearna and Mega Gardevoir Does this apply to every fire type, or just mega char x?. Mega Sableye also supports Mega Charizard X by being able to defeat Choice Scarf Porygon-Z, Crustle, and Donphan. An answer for offensive Mega Charizard Y also helps out Mega Sableye because a sun-boosted Blast Burn will OHKO Mega Sabelye even if you raise its Special Defense. Zeraora or a strong Dragon- and Electric-types such as Dragonite, Zeraora, or Garchomp could fill this role. Mega-Sableye helps out these Pokemon by defeating Choice Scarf Porygon-Z, Donphan, and discouraging the opponent from using a Stall Pokemon.



[STRATEGY COMMENTS]


Other Options
=============
Calm Mind along with Night Shade, Snarl, or Dark Pulse could also help Mega Sableye handle special attackers better such as?. However, due to the typical fast-paced nature of the 1v1 metagame, these moves will be more niche, making Mega Sableye less useful overall.



Checks and Counters


===================

**Fairies**: Fairies, such as Magearna, Mega Gardevoir, and Primarina, will easily OHKO Mega Sableye with a STAB Twinkle Tackle or Pixilate-boosted Hyper Voice.

**Wallbreakers**: Special attack boosting Pokemon such as Nasty Plot Naganadel and Tail Glow Manaphy can boost up without fear. Pokemon like offensive Mega Charizard Y can simply OHKO Mega Sableye. While Mega Sableye can typically handle physical boosting Pokemon with Foul Play, Bulk Up users in particular, such as Incineroar and Blaziken, are able to boost without fear of taking too much from Foul Play. Mega Gyarados with Mold Breaker Taunt can also cause Mega Sableye trouble by not allowing it to recover.

**Mega Lopunny**: As the only relevant Fighting-type Pokemon with Scrappy, Mega Lopunny is a consistent counter to Mega Sableye as Fake Out into High Jump Kick is a guaranteed KO.

**Stall Pokemon**: Opposing stallers such as Deoxys-S, Slowbro-Mega and Type: Null can take advantage of Mega Sableye's passivity to PP stall it out. However, Mega Sableye can work around this with Taunt and Calm Mind.
I wouldn't really consider this a weakness, then, if one of your most common moves deals with it. Consider removing this.

[CREDITS]
- Written by: [[Iamnathan, 212478]]
- Quality checked by: [[Chickenpie2, 305552], [Osra, 239997], [<username3>, <userid3>]]
- Grammar checked by: [[<username1>, <userid1>], [<username2>, <userid2>]]


Importable:
Sableye (M) @ Sablenite
Ability: Prankster
EVs: 252 HP / 48 Def / 208 SpD
Bold Nature
- Will-O-Wisp
- Recover
- Foul Play / Taunt
- Metal Burst / Taunt / Calm Mind / Snarl
No need for this, it comes as importable in the analysis
So, pretty good analysis. The section that needs the most work, imo, is the usage tips, specifically how you play against certain Pokemon like Jumpluff and Mega Gyarados. It also seems like Foul Play is imperative in several of the offensive matchups you have used as an example, or else it just turns into "taunt on setup or will o wisp on attack", i.e. a 50/50. Consider removing the slashed taunt on Foul Play (although if another qc member told you differently lmk what they said). Tag me after this stuff is implemented and if you have any questions or comments.
 
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Also, Osra brought to my attention that CM will let you reach Msableye level of spdef bulk without sacrificing priority recovery/taunt. However, your analysis still doesn't include who this is useful against and how you should use it. I'm also going to be analyzing when cm should be used or when snarl should be used, to see if I can find specific differences that should be pointed out.

Edit: So, QC has determined that Calm Mind is just better than Snarl. The ability to boost with priority, along with no messing with accuracy, makes Snarl only useful if paired alongside Calm Mind, which would be a seperate set entirely. Please be sure to add the new changes to my qc (along with everything else) and tag me when you do.
 
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