Mega Sceptile is a pokemon I feel is very underrated in the ou meta. With it's blazing speed and fantastic coverage, I feel like its something that people should be threatened by. In fact, it can dismantle certain teams depending on the matchup. So I tried to make my own Sceptile team, here it is.
Klefki @ Leftovers
Ability: Prankster
EVs: 252 HP / 4 Def / 252 SpD
Calm Nature
- Spikes
- Thunder Wave
- Magnet Rise
- Flash Cannon/fairy lock
Personally, I like to start off with my defensive cores first, and I was looking over mons that can help me with things like weavile. So I chose klefki, Klefki is a great pokemon I feel just because of how annoying it can get to take down. Ground types are shut down with magnet rise, spikes and thunder wave for obvious reasons. And Flash cannon or fairy lock for the last slot, now personally I am running flash cannon for now, but I am thinking about fairy lock. Fairy lock has great potential I feel by trapping pokemon such as heatran or even rotom wash for sceptile to come in and pick it off. I dont know...its just something I want to play with. I chose Sp def because I feel its better for the ou meta right now than phys def.
Gliscor @ Toxic Orb
Ability: Poison Heal
EVs: 216 HP / 144 Def / 148 Spe
Impish Nature
- Earthquake
- Taunt
- Roost
- Stone Edge
I wanted to pair klefki with a pokemon that can take on things like talonflame and zard x. Gliscor is a great pokemon to be my phys def because I like the typing/movepool. I run 148 speed for things like breloom and scizor to taunt them, preventing them from setting up on me. The rest goes into defenses since I want it to be bulky and take hits for me. I run earthquake for obvious reasons, taunt for the reasons i mentioned with the spread, roost for additional recovery, and stone edge to hit bird and flying types in general.
Landorus-Therian @ Choice Scarf
Ability: Intimidate
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Earthquake
- U-turn
- Knock Off
- Stone Edge
I wanted something else besides gliscor to let me check flying types, so lando t was the way to go. Also, with my team comp, it looks like my rocker. Which is nice because I can surprise torn t's with the stone edge, taking them out. I ran the standard lando scarf set, which I find extremely useful. Its something I am iffy about though, having 2 ground/flying types, but for now, it seems to work out.
Keldeo @ Leftovers
Ability: Justified
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Scald
- Secret Sword
- Substitute
- Calm Mind
I wanted a way to break stall down, and also wanted something to check bisharp, Keldeo immediately sparked into my mind. The sub cm set lets me handle stall well since secret sword hits the physically defensive side. Also lets me play sucker punch mind games if my keldeo gets too low. I love this set for these reasons. Scald is there because its broken, secret sword for stab and to help me break walls, Sub to help me ease prediction and for again, stall, and Calm mind to set up.
Clefable @ Leftovers
Ability: Magic Guard
EVs: 252 HP / 156 Def / 100 SpD
Calm Nature
- Moonblast
- Soft-Boiled
- Stealth Rock
- Knock Off
Theres a reason clefable is one of the best mons in ou right now. I wanted something for mega sableye and clef was the perfect answer as it gave a bunch of options against team matchup. It lets me take on electrics like manectric and thundy, as well as checks dragons. I ran the defensive spread to let me eat hits and weaken threats. Moonblast is there for the obvious stab and soft boiled for recovery. I made this my stealth rocker because it lets me take on common spinners and defoggers like lati and starmie. And the last move is knock off, I know its weird but knock off is great for me to let me wittle things like heatran who loves to switch in. Also helps against stall to knock off the blobs eviolite and things like that. Overall a great pokemon.
Sceptile @ Sceptilite
Ability: Overgrow
EVs: 32 Atk / 224 SpA / 252 Spe
Naive Nature
- Leaf Storm
- Dragon Pulse
- Hidden Power [Fire]
- Earthquake
Mega Sceptile is like I said a very underrated pokemon. With its great speed and sp attack, it can just get kills in certain team matchups. Max speed just to make sure it can be the fastest it can get, and i run 32 attack for eq just because it lets me snag some Ohkoes on things like heatran. Rest into special attack for the coverage. Leaf storm just to hit super hard and swap out. Dragon pulse for the stab plus dragon coverage. And hp fire for steels like ferro. Overall a great pokemon that gives me a reliable revenge killer.
Now, this team is FAR from perfect, which is why I want someone to criticize it, legit just tell me whats bad and how I can fix this. As you can see, I am completely walled by mega venusaur lol. It 6-0es me So please tell me what pokemon to change or what sets, etc. Thanks for listening!

Klefki @ Leftovers
Ability: Prankster
EVs: 252 HP / 4 Def / 252 SpD
Calm Nature
- Spikes
- Thunder Wave
- Magnet Rise
- Flash Cannon/fairy lock
Personally, I like to start off with my defensive cores first, and I was looking over mons that can help me with things like weavile. So I chose klefki, Klefki is a great pokemon I feel just because of how annoying it can get to take down. Ground types are shut down with magnet rise, spikes and thunder wave for obvious reasons. And Flash cannon or fairy lock for the last slot, now personally I am running flash cannon for now, but I am thinking about fairy lock. Fairy lock has great potential I feel by trapping pokemon such as heatran or even rotom wash for sceptile to come in and pick it off. I dont know...its just something I want to play with. I chose Sp def because I feel its better for the ou meta right now than phys def.

Gliscor @ Toxic Orb
Ability: Poison Heal
EVs: 216 HP / 144 Def / 148 Spe
Impish Nature
- Earthquake
- Taunt
- Roost
- Stone Edge
I wanted to pair klefki with a pokemon that can take on things like talonflame and zard x. Gliscor is a great pokemon to be my phys def because I like the typing/movepool. I run 148 speed for things like breloom and scizor to taunt them, preventing them from setting up on me. The rest goes into defenses since I want it to be bulky and take hits for me. I run earthquake for obvious reasons, taunt for the reasons i mentioned with the spread, roost for additional recovery, and stone edge to hit bird and flying types in general.

Landorus-Therian @ Choice Scarf
Ability: Intimidate
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Earthquake
- U-turn
- Knock Off
- Stone Edge
I wanted something else besides gliscor to let me check flying types, so lando t was the way to go. Also, with my team comp, it looks like my rocker. Which is nice because I can surprise torn t's with the stone edge, taking them out. I ran the standard lando scarf set, which I find extremely useful. Its something I am iffy about though, having 2 ground/flying types, but for now, it seems to work out.

Keldeo @ Leftovers
Ability: Justified
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Scald
- Secret Sword
- Substitute
- Calm Mind
I wanted a way to break stall down, and also wanted something to check bisharp, Keldeo immediately sparked into my mind. The sub cm set lets me handle stall well since secret sword hits the physically defensive side. Also lets me play sucker punch mind games if my keldeo gets too low. I love this set for these reasons. Scald is there because its broken, secret sword for stab and to help me break walls, Sub to help me ease prediction and for again, stall, and Calm mind to set up.

Clefable @ Leftovers
Ability: Magic Guard
EVs: 252 HP / 156 Def / 100 SpD
Calm Nature
- Moonblast
- Soft-Boiled
- Stealth Rock
- Knock Off
Theres a reason clefable is one of the best mons in ou right now. I wanted something for mega sableye and clef was the perfect answer as it gave a bunch of options against team matchup. It lets me take on electrics like manectric and thundy, as well as checks dragons. I ran the defensive spread to let me eat hits and weaken threats. Moonblast is there for the obvious stab and soft boiled for recovery. I made this my stealth rocker because it lets me take on common spinners and defoggers like lati and starmie. And the last move is knock off, I know its weird but knock off is great for me to let me wittle things like heatran who loves to switch in. Also helps against stall to knock off the blobs eviolite and things like that. Overall a great pokemon.

Sceptile @ Sceptilite
Ability: Overgrow
EVs: 32 Atk / 224 SpA / 252 Spe
Naive Nature
- Leaf Storm
- Dragon Pulse
- Hidden Power [Fire]
- Earthquake
Mega Sceptile is like I said a very underrated pokemon. With its great speed and sp attack, it can just get kills in certain team matchups. Max speed just to make sure it can be the fastest it can get, and i run 32 attack for eq just because it lets me snag some Ohkoes on things like heatran. Rest into special attack for the coverage. Leaf storm just to hit super hard and swap out. Dragon pulse for the stab plus dragon coverage. And hp fire for steels like ferro. Overall a great pokemon that gives me a reliable revenge killer.
Now, this team is FAR from perfect, which is why I want someone to criticize it, legit just tell me whats bad and how I can fix this. As you can see, I am completely walled by mega venusaur lol. It 6-0es me So please tell me what pokemon to change or what sets, etc. Thanks for listening!