This is My first RMT as well as my first post, so please give advice
When the first ORAS mega evolutions were announced, I immediately decided that I wanted to use Sceptile because everyone I knew was choosing swampert as their starter, and because it was basically designed to crap on rotom wash. I wanted to use it even more after I saw its impressive offensive and speed stats and decided to make this team around it.
My team:
not a dragon (Sceptile-Mega) @ Sceptilite
Ability: Lightning Rod
EVs: 78 Atk / 252 SpA / 178 Spe
Naive Nature
- Earthquake
- Giga Drain
- Dragon Pulse
- Hidden Power [Fire]
The pokemon I based my team around. As the image shows, it is my hard counter to rotom wash, being able to switch in on any attack and retaliate hard. Sceptile also works as a greninja check after mega evolving as well as being a check to the non scarfed lati twins. I decided to run earthquake after seeing someone with the same set on a different RMT and thinking, "that's a great way to destroy heatran." I find it useful for demolishing heatrans that switch in, and occasionally punishing a bisharp on the switch in. EQ also works against magnezones and other electric types that stay thinking they can hp ice me after living a hit. Giga drain and dragon pulse are obvious stabs, giga drain being used over leaf storm for more ability to stay in as a late-game cleaner. I chose hp fire over focus blast for my last move to deal with scizor and ferrothorn easier, as well as hurting any other grass type bar mega venusaur. My ev's are fairly straight foward, max spatk, enough speed to outspeed timid max speed mega manectric, and the rest in atk for EQ
Carl (Heatran) @ Leftovers
Ability: Flash Fire
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
- Stealth Rock
- Toxic
- Protect
- Lava Plume
Carl the heatran is the standard spdef tran set that works as my stealth rocker and general special tank. I chose heatran because of his and mega sceptile's typing synergy together as well as his overall usefulness on my team. He can take any hit from the lati's except earthquake, but that is usually easy to see coming. He also can beat most sylveon, as well as beating scizor, ferrothorn, and magnezone easily. Evs are for standard spdef tran.
F U salamence (Skarmory) @ Shed Shell
Ability: Sturdy
EVs: 252 HP / 232 Def / 24 Spe
Impish Nature
- Roost
- Defog
- Whirlwind
- Counter
Skarmory serves as my mandatory salamence stopping poke. Unfortunately, the uncommon fire blast can beat him, but he generally can either whirlwind or counter a mega-mence. He is also my defogger and shed shell is of course for not getting trapped by magnezone. Skarmory also stops scarfed landorus and garchomp who were both problems for my first two pokes, sceptile and heatran. Skarmory also works with sceptile by luring in rotom wash so sceptile can either mega evolve, or try to get a spatk boost with lightningrod. Ev's are fairly straight forward.
amazing frog (Greninja) @ Life Orb
Ability: Protean
EVs: 40 Atk / 216 SpA / 252 Spe
Hasty Nature
- Scald
- Dark Pulse
- Ice Beam
- Gunk Shot
Ah greninja. One of the most useful pokemon in Oras. Greninja is my second special attacker and destroyer of many things. There isn't much to say about greninja seeing as that it beats almost everything barring chansey and certain steel types. There are a few other checks, but generally, greninja just destroys. Ev's are to usually get an ohko on azumarill with gunk shot.
robert (Landorus-Therian) (M) @ Choice Scarf
Ability: Intimidate
EVs: 252 Atk / 24 Def / 232 Spe
Jolly Nature
- U-turn
- Earthquake
- Knock Off
- Stone Edge
Scarfed landorus-t is used as my revenge killer and pivot. He can revenge kill many things that give my team grief such as non-scarfed keldeo, and greninja, and beats spdef heatran, which my team couldn't do before i added him. Knock off and stone edge are my preferred coverage moves, doing heavy damage to gengar, psychic types, and flying types. The ev spread is just a standard scarf landorus t spread.
Conkeldurr @ Assault Vest
Ability: Guts
EVs: 108 HP / 152 Atk / 104 Def / 144 SpD
Adamant Nature
- Drain Punch
- Mach Punch
- Knock Off
- Ice Punch
Ah, the 6th spot on my team. I have had difficulty deciding on what to put there. First I had thundurus-i, but when it wasn't pulling its weight, I switched it for Kyurem-B, to help beat greninja. Afterwards, I realized that conkeldurr checked greninja as well, also beating weavile, mamoswine, chansey, and other kyurem b, pokes that gave me lots of trouble before. Ev spread is just the smogon AV set.
THREATLIST:
Greninja: This thing threatens every team. If it has hp fire, my greninja can beat it, but if sceptile isn't mega evolved, and conkeldurr is down, its a speed tie, or sack something for lando-t to switch in.
Mega Salamence: This poke threatens every team. If it has fire blast, it can murder skarmory, and if skarm is down, it can sub dd up and annihilate everything
Mega Venusaur: Mega venusaur is very difficult for me to deal with. I have to play around it and fish for burns with lava plume. However, I don't see much of it on the ORAS ladder.
Empoleon: This is a wierd one, but with the right moves, empoleon scares my entire team. Lando-t doesn't want to switch in fearing scald or ice beam, and if conkeldurr is dead, i have extreme trouble dealing with it.
Thanks for reading, Pls Rate :)
When the first ORAS mega evolutions were announced, I immediately decided that I wanted to use Sceptile because everyone I knew was choosing swampert as their starter, and because it was basically designed to crap on rotom wash. I wanted to use it even more after I saw its impressive offensive and speed stats and decided to make this team around it.
My team:

not a dragon (Sceptile-Mega) @ Sceptilite
Ability: Lightning Rod
EVs: 78 Atk / 252 SpA / 178 Spe
Naive Nature
- Earthquake
- Giga Drain
- Dragon Pulse
- Hidden Power [Fire]
The pokemon I based my team around. As the image shows, it is my hard counter to rotom wash, being able to switch in on any attack and retaliate hard. Sceptile also works as a greninja check after mega evolving as well as being a check to the non scarfed lati twins. I decided to run earthquake after seeing someone with the same set on a different RMT and thinking, "that's a great way to destroy heatran." I find it useful for demolishing heatrans that switch in, and occasionally punishing a bisharp on the switch in. EQ also works against magnezones and other electric types that stay thinking they can hp ice me after living a hit. Giga drain and dragon pulse are obvious stabs, giga drain being used over leaf storm for more ability to stay in as a late-game cleaner. I chose hp fire over focus blast for my last move to deal with scizor and ferrothorn easier, as well as hurting any other grass type bar mega venusaur. My ev's are fairly straight foward, max spatk, enough speed to outspeed timid max speed mega manectric, and the rest in atk for EQ

Carl (Heatran) @ Leftovers
Ability: Flash Fire
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
- Stealth Rock
- Toxic
- Protect
- Lava Plume
Carl the heatran is the standard spdef tran set that works as my stealth rocker and general special tank. I chose heatran because of his and mega sceptile's typing synergy together as well as his overall usefulness on my team. He can take any hit from the lati's except earthquake, but that is usually easy to see coming. He also can beat most sylveon, as well as beating scizor, ferrothorn, and magnezone easily. Evs are for standard spdef tran.

F U salamence (Skarmory) @ Shed Shell
Ability: Sturdy
EVs: 252 HP / 232 Def / 24 Spe
Impish Nature
- Roost
- Defog
- Whirlwind
- Counter
Skarmory serves as my mandatory salamence stopping poke. Unfortunately, the uncommon fire blast can beat him, but he generally can either whirlwind or counter a mega-mence. He is also my defogger and shed shell is of course for not getting trapped by magnezone. Skarmory also stops scarfed landorus and garchomp who were both problems for my first two pokes, sceptile and heatran. Skarmory also works with sceptile by luring in rotom wash so sceptile can either mega evolve, or try to get a spatk boost with lightningrod. Ev's are fairly straight forward.

amazing frog (Greninja) @ Life Orb
Ability: Protean
EVs: 40 Atk / 216 SpA / 252 Spe
Hasty Nature
- Scald
- Dark Pulse
- Ice Beam
- Gunk Shot
Ah greninja. One of the most useful pokemon in Oras. Greninja is my second special attacker and destroyer of many things. There isn't much to say about greninja seeing as that it beats almost everything barring chansey and certain steel types. There are a few other checks, but generally, greninja just destroys. Ev's are to usually get an ohko on azumarill with gunk shot.
robert (Landorus-Therian) (M) @ Choice Scarf
Ability: Intimidate
EVs: 252 Atk / 24 Def / 232 Spe
Jolly Nature
- U-turn
- Earthquake
- Knock Off
- Stone Edge
Scarfed landorus-t is used as my revenge killer and pivot. He can revenge kill many things that give my team grief such as non-scarfed keldeo, and greninja, and beats spdef heatran, which my team couldn't do before i added him. Knock off and stone edge are my preferred coverage moves, doing heavy damage to gengar, psychic types, and flying types. The ev spread is just a standard scarf landorus t spread.
Conkeldurr @ Assault Vest
Ability: Guts
EVs: 108 HP / 152 Atk / 104 Def / 144 SpD
Adamant Nature
- Drain Punch
- Mach Punch
- Knock Off
- Ice Punch
Ah, the 6th spot on my team. I have had difficulty deciding on what to put there. First I had thundurus-i, but when it wasn't pulling its weight, I switched it for Kyurem-B, to help beat greninja. Afterwards, I realized that conkeldurr checked greninja as well, also beating weavile, mamoswine, chansey, and other kyurem b, pokes that gave me lots of trouble before. Ev spread is just the smogon AV set.
THREATLIST:
Greninja: This thing threatens every team. If it has hp fire, my greninja can beat it, but if sceptile isn't mega evolved, and conkeldurr is down, its a speed tie, or sack something for lando-t to switch in.
Mega Salamence: This poke threatens every team. If it has fire blast, it can murder skarmory, and if skarm is down, it can sub dd up and annihilate everything
Mega Venusaur: Mega venusaur is very difficult for me to deal with. I have to play around it and fish for burns with lava plume. However, I don't see much of it on the ORAS ladder.
Empoleon: This is a wierd one, but with the right moves, empoleon scares my entire team. Lando-t doesn't want to switch in fearing scald or ice beam, and if conkeldurr is dead, i have extreme trouble dealing with it.
Thanks for reading, Pls Rate :)