[SET]
name: Curse (Ground)
move 1: Curse
move 2: Heavy Slam
move 3: Rest
move 4: Sleep Talk
item: Steelixite
ability: Sturdy
nature: Impish
evs: 252 HP / 4 Atk / 252 SpD
[SET COMMENTS]
An unparalleled Defense stat, a great defensive typing, and access to Curse make Mega Steelix a strong defensive setup sweeper in the Monotype metagame, easily dealing with Fairy, Normal, and Dragon teams. In conjunction with Mega Steelix's sky-high Defense stat, a single Curse boost allows it to survive attacks such as V-create from Choice Band Victini and Close Combat from +2 Mega Gallade. Heavy Slam nails Fairy-types like Tapu Bulu and Mega Diancie while dishing out large amounts of damage against neutral targets, allowing it to deal with most of the tier after a few boosts. Rest allows Mega Steelix to maintain longevity and cure any burns when against passive Pokemon such as Mandibuzz, Mega Sableye, and Klefki. Sleep Talk synergizes well with Rest, allowing it to potentially further set up with Curse or fire off a powerful Heavy Slam even when asleep, preventing foes from taking advantage of Rest. Due to its already sky-high Defense stat, maximum HP and Special Defense EVs are invested to increase Mega Steelix's special bulk, allowing it to better deal with special attackers like Latios and Alolan Ninetales. An Impish nature is used to ensure Mega Steelix survives a +6 Aqua Jet from Azumarill, KOing it back with Heavy Slam.
Gastrodon and Seismitoad act as great teammates, as they both provide a much needed immunity to Water-type attacks and are able to deal with threats to Mega Steelix, such as Mega Slowbro and Mantine. Landorus synergizes well with Mega Steelix, as it comfortably deals with some of Mega Steelix's checks in Toxapex, Ferrothorn, and Heatran while also acting as a great special wallbreaker. Mamoswine can deal with troublesome Ground-, Flying- and Dragon-type Pokemon such as Landorus, Zapdos, and Garchomp while also providing a form of priority thanks to Ice Shard. Nidoking works well with Mega Steelix, as it can better address the threat posed by Steel- and Flying-types that deal with Mega Steelix, such as Ferrothorn and Celesteela, by virtue of its wide coverage boosted by Sheer Force. Excadrill provides a way to check faster foes such as Cinderace and also deals with offensive threats such as Heatran while providing secondary hazard control thanks to Rapid Spin; it is also able to act as reliable wallbreaker with Swords Dance. Garchomp can form a strong physical wallbreaker core in tandem with Mega Steelix, since Swords Dance lets it break past some of Mega Steelix's checks in Mantine and Toxapex. Gliscor can cripple both offensive and defensive Pokemon thanks to Knock Off and Taunt, which Mega Steelix appreciates greatly, while also removing troublesome Spikes with Defog. Hippowdon can be a great teammate, as it sets up sand, activating Mega Steelix's Sand Force, while also providing Stealth Rock support.
[STRATEGY COMMENTS]
Other Options
=============
Mega Steelix can opt for a Careful nature over an Impish nature for increased special bulk against threats like Latios at the cost of some physical bulk on teams that have more reliable ways to deal with Azumarill.
Checks and Counters
===================
**Steel-resistant Pokemon:** Most Steel-resistant Pokemon such as Heatran, Toxapex, and Ferrothorn have little to no trouble switching in against Mega Steelix and can easily take advantage of Heavy Slam being its only attacking move.
**Water-types:** Water-type Pokemon such as Mega Slowbro, Keldeo, and Suicune can freely switch in against Mega Steelix, take very little damage from Heavy Slam, and threaten to use Mega Steelix as setup bait. Even water-types that can't set up like Kingdra can easily deal with Mega Steelix with their super effective STAB moves, especially if they're special attackers.
**Special Wallbreakers:** Due to its mediocre Special Defense stat, strong special attackers such as Landorus and Volcarona can OHKO Mega Steelix with ease.
**Stallbreakers:** Stallbreakers such as Mew and Gliscor easily break through Mega Steelix, as it heavily relies on its utility moves in Curse, Rest, and Sleep Talk. Taunt from either can completely shut down Mega Steelix, while Mew can also threaten to burn it with Will-O-Wisp.
**Haze and Phazers:** As Mega Steelix heavily relies on Curse boosts, common Haze users such as Toxapex and Mantine and phazers such as Hippowdon and Skarmory disrupt its attempts to sweep.
[CREDITS]
- Written by: [[Maple, 473171]]
- Ground analysis by: [[Maple, 473171]]
- Quality checked by: [[maroon, 305839], [Mateeus, 321991]]
- Grammar checked by: [[martha, 384270]], [Finland, 517429]]
name: Curse (Ground)
move 1: Curse
move 2: Heavy Slam
move 3: Rest
move 4: Sleep Talk
item: Steelixite
ability: Sturdy
nature: Impish
evs: 252 HP / 4 Atk / 252 SpD
[SET COMMENTS]
An unparalleled Defense stat, a great defensive typing, and access to Curse make Mega Steelix a strong defensive setup sweeper in the Monotype metagame, easily dealing with Fairy, Normal, and Dragon teams. In conjunction with Mega Steelix's sky-high Defense stat, a single Curse boost allows it to survive attacks such as V-create from Choice Band Victini and Close Combat from +2 Mega Gallade. Heavy Slam nails Fairy-types like Tapu Bulu and Mega Diancie while dishing out large amounts of damage against neutral targets, allowing it to deal with most of the tier after a few boosts. Rest allows Mega Steelix to maintain longevity and cure any burns when against passive Pokemon such as Mandibuzz, Mega Sableye, and Klefki. Sleep Talk synergizes well with Rest, allowing it to potentially further set up with Curse or fire off a powerful Heavy Slam even when asleep, preventing foes from taking advantage of Rest. Due to its already sky-high Defense stat, maximum HP and Special Defense EVs are invested to increase Mega Steelix's special bulk, allowing it to better deal with special attackers like Latios and Alolan Ninetales. An Impish nature is used to ensure Mega Steelix survives a +6 Aqua Jet from Azumarill, KOing it back with Heavy Slam.
Gastrodon and Seismitoad act as great teammates, as they both provide a much needed immunity to Water-type attacks and are able to deal with threats to Mega Steelix, such as Mega Slowbro and Mantine. Landorus synergizes well with Mega Steelix, as it comfortably deals with some of Mega Steelix's checks in Toxapex, Ferrothorn, and Heatran while also acting as a great special wallbreaker. Mamoswine can deal with troublesome Ground-, Flying- and Dragon-type Pokemon such as Landorus, Zapdos, and Garchomp while also providing a form of priority thanks to Ice Shard. Nidoking works well with Mega Steelix, as it can better address the threat posed by Steel- and Flying-types that deal with Mega Steelix, such as Ferrothorn and Celesteela, by virtue of its wide coverage boosted by Sheer Force. Excadrill provides a way to check faster foes such as Cinderace and also deals with offensive threats such as Heatran while providing secondary hazard control thanks to Rapid Spin; it is also able to act as reliable wallbreaker with Swords Dance. Garchomp can form a strong physical wallbreaker core in tandem with Mega Steelix, since Swords Dance lets it break past some of Mega Steelix's checks in Mantine and Toxapex. Gliscor can cripple both offensive and defensive Pokemon thanks to Knock Off and Taunt, which Mega Steelix appreciates greatly, while also removing troublesome Spikes with Defog. Hippowdon can be a great teammate, as it sets up sand, activating Mega Steelix's Sand Force, while also providing Stealth Rock support.
[STRATEGY COMMENTS]
Other Options
=============
Mega Steelix can opt for a Careful nature over an Impish nature for increased special bulk against threats like Latios at the cost of some physical bulk on teams that have more reliable ways to deal with Azumarill.
Checks and Counters
===================
**Steel-resistant Pokemon:** Most Steel-resistant Pokemon such as Heatran, Toxapex, and Ferrothorn have little to no trouble switching in against Mega Steelix and can easily take advantage of Heavy Slam being its only attacking move.
**Water-types:** Water-type Pokemon such as Mega Slowbro, Keldeo, and Suicune can freely switch in against Mega Steelix, take very little damage from Heavy Slam, and threaten to use Mega Steelix as setup bait. Even water-types that can't set up like Kingdra can easily deal with Mega Steelix with their super effective STAB moves, especially if they're special attackers.
**Special Wallbreakers:** Due to its mediocre Special Defense stat, strong special attackers such as Landorus and Volcarona can OHKO Mega Steelix with ease.
**Stallbreakers:** Stallbreakers such as Mew and Gliscor easily break through Mega Steelix, as it heavily relies on its utility moves in Curse, Rest, and Sleep Talk. Taunt from either can completely shut down Mega Steelix, while Mew can also threaten to burn it with Will-O-Wisp.
**Haze and Phazers:** As Mega Steelix heavily relies on Curse boosts, common Haze users such as Toxapex and Mantine and phazers such as Hippowdon and Skarmory disrupt its attempts to sweep.
[CREDITS]
- Written by: [[Maple, 473171]]
- Ground analysis by: [[Maple, 473171]]
- Quality checked by: [[maroon, 305839], [Mateeus, 321991]]
- Grammar checked by: [[martha, 384270]], [Finland, 517429]]
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