I created a team around an a bit old core,being Tyranitar+magnezone+gengar,but after some team building,breaking my head to make the most coverage and synergy possible,it ended up becoming a very solid balanced sandstorm team,so yeah.
~~of course i wouldn't forget it~~
First,i choose this old ass core to make a nice ass team
Then,i added azu to help with the fighting and water weakness,and to help taking care of dark types
I needed something bulky to help with the ground types,so i added mega venu,who also resist fighting and the thick fat helps a lot too
after thinking a lot,i couldn't find a poke to occupy the last slot,so i added excadrill to take advantage of the sand and hit everything hard as hell.
~~WHO ATE MY HAM SANDWIIIIIIIICH~~
Erebor (Tyranitar) (M) @ Smooth Rock
Ability: Sand Stream
EVs: 248 HP / 80 Def / 180 SpD
Impish Nature
- Stealth Rock
- Pursuit
- Stone Edge
- Earthquake/crunch
Erebor,the not-so-lonely montain,is usually my lead.He summons the 8 turns of sandstorm,set up rocks and pursuit trap things like the EON duo.Stone edge is my strong STAB move,and even with a bad Acc,it puts on work and have a high crit ratio.In the final slot,you can run crunch as secondary STAB or Earthquake for hit hard everything that resist rock, isn't in the air or resist ground.Pursuit to trap things and SR to make damage to the opposing team.
~~fuck you,magnet pull~~
PKSparkxx (Magnezone) @ Choice Scarf
Ability: Magnet Pull
Shiny: Yes
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Discharge
- Volt Switch
- Flash Cannon
- Hidden Power [Fire]
Magnezone is great on this team as a fast volt switcher(yeah,scarf power),without taking sand damage,and trapping dangerous steel types,like skarmory,scizor,ferrothorn (not heatran ;-;).Discharge as main STAB,instead of tbolt,because if i can't kill something,at least i can leave him with paralyzis.Flash Cannon as secondary STAB,hitting hard a lot of things neutrally,and finishing ground-types with low HP.Volt Switch for nice damage and momentum and hidden power fire to hko steel-types that can harm the team.
~~lavender town still is the best town ever~~
Chesire (Gengar) (M) @ Life Orb
Ability: Levitate
Shiny: Yes
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs:0 Atk
- Shadow Ball
- Sludge Bomb
- Focus Blast
- Destiny Bond
The last member of the core,the smiling cat.Life orb gengar put in work with this team.Shadow ball for STAB,dealing nice damage to things that doesn't resist it,sludge bomb as secondary STAB,hitting a little bit harder thanks to 10 extra BP,and with the chance to poison the target and make chap damage helps together with the rocks and the sand.Focus blast to hit dark types and steel types like a truck,and destiny bond to take a poke down with you or just to scare things tha try to sucker punch you,using DB and then switching out.
~~OMG,IT'S A HAM SANDWICH~~
Trigger (Excadrill) (M) @ Life Orb
Ability: Sand Rush
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Earthquake
- Rock Slide
- Iron Head
- Rapid Spin
A sand team isn't a sand team without a sand rush excadrill.Since it's fast thanks to the sand,Life orb adamant is the best option.Earthquake as main STAB,hitting hard like a truck everything tha doesn't resist/is immune to it.Iron Head as secondary STAB,hitting hard like a truck²,Rock Slide for nice coverage and dealing lots of damage to flying-types(except lando,gliscor,etc.),and rapid spin for getting rid of hazards on your field.
~~oww shit,run~~
Lyra (Azumarill) (F) @ Sitrus Berry
Ability: Huge Power
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Belly Drum
- Aqua Jet
- Knock Off
- Play Rough
Oh,what a little blue bunny can do to me?You don't even know,m8.This shit is about to end your life.Belly drum to maximize it's attack,aqua jet as STAB and with priority recks houses,knock off to taking out opposing itens,and even HKO tanks like ferro.yeah,i said that nigga was dangerous,and Play Rough as secondary STAB for hit dragon-types and dark-types.
~~hold this solarbeam roaaaaa~~
Viridian (Venusaur-Mega) (M) @ Venusaurite
Ability: Thick Fat
EVs: 248 HP / 252 Def / 8 SpA
Bold Nature
- Giga Drain
- Sludge Bomb
- Hidden Power [Fire]
- Leech Seed
And,last but not least,the mega of this team.Mega venusaur is a incredible tank,and hits hard and can stall nicely some opposing pokes.Giga Drain as main STAB,getting nice damage and recovering HP,Sludge Bomb as secondary STAB,hitting harder and giving poison to help with some stall.Hidde Power Fire to handle steel-types if you think magnezone can't handle all,but you can use synthesis istead (but wait the sand go off,because the sand make synthesis kinda weak),and leech seed to stall opposing pokes together with the sand and the rocks,and help to recover HP of any poke on your team if you switch out and the opponent don't.
Well,that's it for today.If you have some suggestion of making this team even better,feel free to say it.And that's all,folks.



First,i choose this old ass core to make a nice ass team

Then,i added azu to help with the fighting and water weakness,and to help taking care of dark types

I needed something bulky to help with the ground types,so i added mega venu,who also resist fighting and the thick fat helps a lot too

after thinking a lot,i couldn't find a poke to occupy the last slot,so i added excadrill to take advantage of the sand and hit everything hard as hell.

~~WHO ATE MY HAM SANDWIIIIIIIICH~~
Erebor (Tyranitar) (M) @ Smooth Rock
Ability: Sand Stream
EVs: 248 HP / 80 Def / 180 SpD
Impish Nature
- Stealth Rock
- Pursuit
- Stone Edge
- Earthquake/crunch
Erebor,the not-so-lonely montain,is usually my lead.He summons the 8 turns of sandstorm,set up rocks and pursuit trap things like the EON duo.Stone edge is my strong STAB move,and even with a bad Acc,it puts on work and have a high crit ratio.In the final slot,you can run crunch as secondary STAB or Earthquake for hit hard everything that resist rock, isn't in the air or resist ground.Pursuit to trap things and SR to make damage to the opposing team.

~~fuck you,magnet pull~~
PKSparkxx (Magnezone) @ Choice Scarf
Ability: Magnet Pull
Shiny: Yes
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Discharge
- Volt Switch
- Flash Cannon
- Hidden Power [Fire]
Magnezone is great on this team as a fast volt switcher(yeah,scarf power),without taking sand damage,and trapping dangerous steel types,like skarmory,scizor,ferrothorn (not heatran ;-;).Discharge as main STAB,instead of tbolt,because if i can't kill something,at least i can leave him with paralyzis.Flash Cannon as secondary STAB,hitting hard a lot of things neutrally,and finishing ground-types with low HP.Volt Switch for nice damage and momentum and hidden power fire to hko steel-types that can harm the team.

~~lavender town still is the best town ever~~
Chesire (Gengar) (M) @ Life Orb
Ability: Levitate
Shiny: Yes
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs:0 Atk
- Shadow Ball
- Sludge Bomb
- Focus Blast
- Destiny Bond
The last member of the core,the smiling cat.Life orb gengar put in work with this team.Shadow ball for STAB,dealing nice damage to things that doesn't resist it,sludge bomb as secondary STAB,hitting a little bit harder thanks to 10 extra BP,and with the chance to poison the target and make chap damage helps together with the rocks and the sand.Focus blast to hit dark types and steel types like a truck,and destiny bond to take a poke down with you or just to scare things tha try to sucker punch you,using DB and then switching out.

~~OMG,IT'S A HAM SANDWICH~~
Trigger (Excadrill) (M) @ Life Orb
Ability: Sand Rush
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Earthquake
- Rock Slide
- Iron Head
- Rapid Spin
A sand team isn't a sand team without a sand rush excadrill.Since it's fast thanks to the sand,Life orb adamant is the best option.Earthquake as main STAB,hitting hard like a truck everything tha doesn't resist/is immune to it.Iron Head as secondary STAB,hitting hard like a truck²,Rock Slide for nice coverage and dealing lots of damage to flying-types(except lando,gliscor,etc.),and rapid spin for getting rid of hazards on your field.

~~oww shit,run~~
Lyra (Azumarill) (F) @ Sitrus Berry
Ability: Huge Power
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Belly Drum
- Aqua Jet
- Knock Off
- Play Rough
Oh,what a little blue bunny can do to me?You don't even know,m8.This shit is about to end your life.Belly drum to maximize it's attack,aqua jet as STAB and with priority recks houses,knock off to taking out opposing itens,and even HKO tanks like ferro.yeah,i said that nigga was dangerous,and Play Rough as secondary STAB for hit dragon-types and dark-types.

~~hold this solarbeam roaaaaa~~
Viridian (Venusaur-Mega) (M) @ Venusaurite
Ability: Thick Fat
EVs: 248 HP / 252 Def / 8 SpA
Bold Nature
- Giga Drain
- Sludge Bomb
- Hidden Power [Fire]
- Leech Seed
And,last but not least,the mega of this team.Mega venusaur is a incredible tank,and hits hard and can stall nicely some opposing pokes.Giga Drain as main STAB,getting nice damage and recovering HP,Sludge Bomb as secondary STAB,hitting harder and giving poison to help with some stall.Hidde Power Fire to handle steel-types if you think magnezone can't handle all,but you can use synthesis istead (but wait the sand go off,because the sand make synthesis kinda weak),and leech seed to stall opposing pokes together with the sand and the rocks,and help to recover HP of any poke on your team if you switch out and the opponent don't.
Well,that's it for today.If you have some suggestion of making this team even better,feel free to say it.And that's all,folks.