
Venusaur @ Venusaurite
Ability: Chlorophyll=>Thick Fat
EVs: 252 HP / 240 Def / 16 Spe
Bold Nature
- Giga Drain
- Sludge Bomb
- Synthesis
- Sleep Powder
M-venusaur is an impressive tank especially thanks to it's ability Thick Fat and the great defensive stats that it has.It's also a great counter to many fairies(Azumarill in particoular) that are very popular these days and it checks many other mons aswell.
Giga Drain is an excellent STAB move that can also restore health, while sludge bomb can be very useful as a secondary move to hit stuff like fairies dragons and flying types.
Synthesis is mandatory for a more reliable recovery when forcing a switch for example and lastly, sleep powder can be used to put to sleep stuff like heatran that my team doesn't handle very well.

Heatran (F) @ Leftovers
Ability: Flash Fire
EVs: 248 HP / 192 SpD / 68 Spe
Calm Nature
- Lava Plume
- Toxic
- Roar
- Stealth Rock
Heatran is my main stealth rock setter and specially defensive wall.It forms a great core with M-Venusaur, being able to handle flying and psychic types.In exchange Venusaur can deal with water, fairy and fight types.Lava Plume is heatran's main STAB that can punish many physical common switch ins like landorus-t.Toxic is a great tool for stalling, it makes heatran handle things like the lati twins, that are a pretty big threat to venusaur.Roar, instead is just a great way to annoy setup sweepers and wear down my opponent's team with stealth rocks.

Latios @ Life Orb
Ability: Levitate
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Draco Meteor
- Psyshock
- Earthquake
- Defog
Latios is my main physical sweeper, but also a defogger.Even though my team isn't that weak to stealth rocks it's always good to have a fast defog user.Furthermore, this mon gives my team an extra ground immunity, considering that bisharp and heatran are weak to ground type moves.
Draco Meteor is Latios main STAB, allowing it do deal a lot of damage and retreat.Psyshock is a good secondary stab that can be used against annoying special walls like chansey,poison and fightning types that heatran and bisharp are weak to.I decided to use earthquake instead of roost because as I said before, heatran and metagross are quite annoying to this team.

Bisharp @ BlackGlasses
Ability: Defiant
EVs: 252 Atk / 52 SpD / 204 Spe
Adamant Nature
- Knock Off
- Iron Head
- Sucker Punch
- Pursuit
Bisharp is my main phyisical sweeper, I decided to put it into this team because I needed a pursuit trapper, priority and a reliable answer against gengar.
Knock off is bisharp's main STAB which also has great utility.Iron head is bisharp's secondary stab, being able to hit things like sylveon and clefable.Sucker punch is a great priority which gives bisharp the possibility to beat gengar, which is a threat to this team.Pursuit, instead, gives bisharp the chance to trap psychic and ghost types.

Clefable @ Leftovers
Ability: Unaware
EVs: 248 HP / 252 Def / 8 SpD
Bold Nature
- Moonblast
-
- Wish
- Protect
Clefable gives support to this team, in fact venusaur struggles against setup sweepers and clefable is the perfect answer to them. Venusaur doesn't really like status moves aswell, so I also needed a reliable cleric.Moonblast allows clefable to be able to deal damage even if it gets taunted.Heal bell is also pretty good for clefable itself considering it doesn't have magic guard.

Gliscor @ Toxic Orb
Ability: Poison Heal
EVs: 244 HP / 192 SpD / 72 Spe
Careful Nature
- Earthquake
- Knock Off
- Roost
- Swords Dance
I decided to put Gliscor into this team because I needed a wall/stall breaker and Sword's Dance Gliscor does exactly that.It also takes care of heatran and mega metagross with its main STAB Earthquake.
Knock off is a great move to use during switch ins and removing annoying items like eviolite and leftovers.
Roost is very useful to recover health after a dance and it pairs well with Gliscor's ability.
I'm about to buy ORAS and this is the team that I would like to use, so please tell me if it's good enough.Tanks in advance.
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