ORAS UU Mega Whey Protein and friends

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Hi, it's my UU team was made in mega pert SR base, I hope they use it well. But let the sets:

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Whey Protein (Swampert-Mega) (F) @ Swampertite
Ability: Damp
Shiny: Yes
EVs: 116 HP / 252 Atk / 140 Spe
Adamant Nature
- Stealth Rock
- Earthquake
- Waterfall
- Ice Punch

Mega pert is my setter hazard and sweeper. earthquake and waterfall are then stabs do not need much explanation. ice punch serves to pick up grass types as mega Sceptile and shaymin in swicht-in. atk full guarantees OHKO mega Sceptile, 2HKO in shaymin with ice punch.

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Poison/Water (Goodra) (M) @ Choice Band
Ability: Sap Sipper
Shiny: Yes
EVs: 212 HP / 252 Atk / 44 Spe
Adamant Nature
- Outrage
- Earthquake
- Power Whip
- Iron Tail

Goodra chosen because it was the only sap sipper good at UU. Outrage to stab,earthquake to get mega Aggron, power whip to handle suicune and mega toise and iron tail to catch fairy type. Choice band for maximum attack with the boost of the sipper sap.

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Waiting... (Porygon2) @ Eviolite
Ability: Trace
EVs: 252 HP / 120 Def / 136 SpD
Calm Nature
- Recover
- Tri Attack
- Ice Beam
- Thunder Wave

Porygon2 was chosen because it is a counter of mega Aerodactyl and other megas with thunder wave, well, the set is what many people use then you should already know the set.

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Wisper (Gardevoir) (F) @ Choice Scarf
Ability: Synchronize
Shiny: Yes
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Will-O-Wisp
- Moonblast
- Psychic
- Shadow Ball


I put her scarf to give outspeed in some Pokemon like Salamence and to speed tie in scarf Chandelure. Psychic and moonblast are stab, put wow to give in Salamence, doublade, Crawdaunt and feraligatlr among others. Shadow ball is to get Chandelure, doublade and cresselia or Alakazam


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Wallbreaker (Darmanitan) (M) @ Choice Band
Ability: Sheer Force
Shiny: Yes
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Flare Blitz
- Superpower
- U-turn
- Rock Slide

Darmanitan is one of the best or if not the best wallbreaker of ORAS UU, flare blitz is a powerful stab with sheer force, rock slide allows hit fire types, bug types, flying types and ice types, superpower hits rypherior, snorlax and Crawdaunt between other weak to fight type, u-turn is to make predicts the swicht-in

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Bruce wayne (Hitmonlee) @ Life Orb
Ability: Reckless
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- High Jump Kick
- Knock Off
- Mach Punch
- Rapid Spin

Hitmonlee is a good rapid spinner in offensive teams, with reckless high jump kick makes Hitmonlee one of the best fight types, knock off to catch ghost and psychic type, mach punch for priority and rapid spin to remove hazards from the field


Importable:
http://pastebin.com/GV9vGKtz
 
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Im my opinion, use Zapdos to get a better hazard control, hit Aggron-Mega with more power, switch in Earthquake of things like Krookodile Scarf, and Volt Switch gives your team momentum.
Gardevoir Focus Blast > Shadow Ball or WoW can handle any Normal type, and hit Aggron-Mega, a thread for your team. Psyshock may be better than Psychic, just because can hit Def Walls, can hit Florges and don't lack any coverage (Tentacruel and Nidoking, for example, still are weak to Psyshock)
Suggested sets:
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Zapdos @ Leftovers
Ability: Pressure
EVs: 248 HP / 176 Def / 68 SpA / 16 Spe
Bold Nature
- Volt Switch
- Roost
- Defog
- Heat Wave

Wisper (Gardevoir) (F) @ Choice Scarf
Ability: Synchronize
Shiny: Yes
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Will-O-Wisp
- Moonblast
- Psyshock
- Focus Blast
 
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