Hello, everyone!
Haven't seen mega Zam that much lately, so I decided to build around him, as well as to test Volcanion, the new hype in OU. Honestly, I don't think Volcanion is that good, but hey, that is not the point. The point is I like this team and I might as well put it here to share and improve it.
Here's proof of peak (TOP 100!):
This is the Squad:
Ok, now, the individual analysis:
Alakazam-Mega @ Alakazite
Ability: Magic Guard
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Psychic
- Shadow Ball
- Focus Blast
- Protect/Substitute/Encore
Mega zam is a very nice wallbreaker. Powerful and fast. Nothing too odd going on with that set. I run the usual 3 moves andsubs Protect. Paired with tspikes, I can scout for so many things (Keldeo and Exca, to name a few, and I can outspeed Weavile and sandrush driller if I need to fblast them and lopunny becomes history). Subs is good as well, since it protects from twave spammin. Zam can 2hko so many things it's amazing. With hazards support, it's a force to be reckoned with. It's a shame people aren't using MZam that much, honestly. I mean, BL? Really?
Volcanion @ Choice Specs
Ability: Water Absorb
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Steam Eruption
- Flamethrower/Fire Blast
- Sludge Wave/HP grass
- Earth Power
Specs for sheer power. Steam eruption because... duh. I am currently running flamethower and i don't remember ever thinking "i should be running Fire Blast, I wouldve gotten that kill". Anyways, they are both equivalent options. I like to run Sludge Wave to hit Lati@s hard, but Steam eruption works fine enough for that purpose. SW also hits Gardevoir better, since they like to switch into Volc and trace Water Absorb. HP grass might be a better option since Gastrodon, though not common, is a HUGE threat to the team. Earth Power hits hard opposing Volcs that try to switch in. Yet again, nothing too odd.
Doublade @ Eviolite
Ability: No Guard
EVs: 248 HP / 252 Atk / 8 SpD
Brave Nature
IVs: 0 Spe
- Swords Dance
- Gyro Ball
- Shadow Sneak
- Sacred Sword
This set goes without saying. As a nice spin blocker, Doublade can come in on Excas and non-offensive Starmies. if i get predicted, doublade can endure a hit and then shadow sneak to pop a balloon or to damage starmie, something like that. Gyro ball over iron head cause this tier is crazy fast. Doublade does its job really well, tbh, has crazy high def., good typing and movepool and it's all in all a nice choice to be there.
Thundurus @ Life Orb
Ability: Defiant
EVs: 68 Atk / 188 SpA / 252 Spe
Hasty Nature
- Knock Off
- Superpower
- Thunderbolt
- Hidden Power [Ice]
Mixed Thundurus is just crazy. it pretty much destroys so much of the ladder it's not even fun. I mean, it is, but hey. knock off+Superpower destroys Chanseys, Heatrans, Ttars, Ferrothorns... The list goes on and on. Tbolt is a must, as is HP ice.
Chansey offense is so commom these days, and Thundurus-I is the perfect lure.
Garchomp @ Choice Scarf
Ability: Rough Skin
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Earthquake
- Outrage
- Fire Fang
- Stone Edge
Next, comes Chomper, the late game cleaner. After hazards have done their job, Chomper just spams Outrage or EQ. Boom.
Stone edge beats Talonflame (specially when they try to willo).
Fire Fang is to catch Ferrothorns and scizors off guard. It doesnt hit that hard, but hey, you tak what you can get.
Landorus-Therian @ Leftovers
Ability: Intimidate
EVs: 56 HP / 220 Atk / 232 Spe
Adamant Nature
- Earthquake
- Stone Edge
- Rock Polish
- Swords Dance
Next, comes Landorus-T. Provides me more reliable ground immunity. Besides, double dance Lando grants me wallbreaking and sweeping potential. It just fits really well in the team, tbh.
Omastar @ Focus Sash
Ability: Weak Armor
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Stealth Rock
- Spikes
- Toxic Spikes
- Icy Wind
Last comes the lead (?). This thing counters leads lando-t and chomper really well. As stated, I prefer Omastar over Skarm due to tspikes: they are really usefull. Most of the time, I can spike up with easy due to Omastars ability. Just don't lead Omastar vs Diancie, Sableye, MHeracross and Lopunny and everything should be fine. Besides, granted you hit icy wind, you are able to prevent early game sweepings from DD set up sweepers like Zard X. Unexpected, people don't know how to deal with Omastar, and it does its job really well.
Overall look
All in all, this teams works fine.
As a small piece of advice, do not - I repeat, DO NOT - lead omastar vs sableye, diancie, heracross or lopunny. Watch out for the odd espeons.
That said, suggestions are very welcome. If you read the teambuilding process, you are probably aware that I am willing to change anything in the team.
Anyway, be my guest to suggest changes you believe will make this team work better and also try the team out.
Haven't seen mega Zam that much lately, so I decided to build around him, as well as to test Volcanion, the new hype in OU. Honestly, I don't think Volcanion is that good, but hey, that is not the point. The point is I like this team and I might as well put it here to share and improve it.
Here's proof of peak (TOP 100!):

This is the Squad:






As stated, I decided to build from a Zam/Volcanion core:
I decided then I wanted a hazard stacking team for fast paced games. Thus, I chose a very (VERY) underrated lead (over Skarmory) cause I thought Tspikes could be really helpful since I didnt want to run Twave anywhere:
Next, I thought a spin blocker would go hand in hand with this team. I also wanted something that could endure a hit from Excadrill if I was to get predicted. Offensive Starmie is not really a threat right now (and Zam can revenge). I thought of Trevenant, but I ended up choosing Doublade duo to its priority move, offensive presence and being a nice underrated sweeper:
Defog is also a problem and Defiant is the obvious answer. I decided to run the less obvious Mixed Thundurus over Bisharp:
To put everything together, (as suggested), I added a wallbreaker, sweeper and counter to Excadrill and Lando-T:


I decided then I wanted a hazard stacking team for fast paced games. Thus, I chose a very (VERY) underrated lead (over Skarmory) cause I thought Tspikes could be really helpful since I didnt want to run Twave anywhere:



Next, I thought a spin blocker would go hand in hand with this team. I also wanted something that could endure a hit from Excadrill if I was to get predicted. Offensive Starmie is not really a threat right now (and Zam can revenge). I thought of Trevenant, but I ended up choosing Doublade duo to its priority move, offensive presence and being a nice underrated sweeper:




Defog is also a problem and Defiant is the obvious answer. I decided to run the less obvious Mixed Thundurus over Bisharp:





To put everything together, (as suggested), I added a wallbreaker, sweeper and counter to Excadrill and Lando-T:






Ok, now, the individual analysis:



Alakazam-Mega @ Alakazite
Ability: Magic Guard
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Psychic
- Shadow Ball
- Focus Blast
- Protect/Substitute/Encore
Mega zam is a very nice wallbreaker. Powerful and fast. Nothing too odd going on with that set. I run the usual 3 moves and

Volcanion @ Choice Specs
Ability: Water Absorb
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Steam Eruption
- Flamethrower/Fire Blast
- Sludge Wave/HP grass
- Earth Power
Specs for sheer power. Steam eruption because... duh. I am currently running flamethower and i don't remember ever thinking "i should be running Fire Blast, I wouldve gotten that kill". Anyways, they are both equivalent options. I like to run Sludge Wave to hit Lati@s hard, but Steam eruption works fine enough for that purpose. SW also hits Gardevoir better, since they like to switch into Volc and trace Water Absorb. HP grass might be a better option since Gastrodon, though not common, is a HUGE threat to the team. Earth Power hits hard opposing Volcs that try to switch in. Yet again, nothing too odd.

Doublade @ Eviolite
Ability: No Guard
EVs: 248 HP / 252 Atk / 8 SpD
Brave Nature
IVs: 0 Spe
- Swords Dance
- Gyro Ball
- Shadow Sneak
- Sacred Sword
This set goes without saying. As a nice spin blocker, Doublade can come in on Excas and non-offensive Starmies. if i get predicted, doublade can endure a hit and then shadow sneak to pop a balloon or to damage starmie, something like that. Gyro ball over iron head cause this tier is crazy fast. Doublade does its job really well, tbh, has crazy high def., good typing and movepool and it's all in all a nice choice to be there.

Thundurus @ Life Orb
Ability: Defiant
EVs: 68 Atk / 188 SpA / 252 Spe
Hasty Nature
- Knock Off
- Superpower
- Thunderbolt
- Hidden Power [Ice]
Mixed Thundurus is just crazy. it pretty much destroys so much of the ladder it's not even fun. I mean, it is, but hey. knock off+Superpower destroys Chanseys, Heatrans, Ttars, Ferrothorns... The list goes on and on. Tbolt is a must, as is HP ice.
Chansey offense is so commom these days, and Thundurus-I is the perfect lure.
Ability: Rough Skin
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Earthquake
- Outrage
- Fire Fang
- Stone Edge
Next, comes Chomper, the late game cleaner. After hazards have done their job, Chomper just spams Outrage or EQ. Boom.
Stone edge beats Talonflame (specially when they try to willo).
Fire Fang is to catch Ferrothorns and scizors off guard. It doesnt hit that hard, but hey, you tak what you can get.

Landorus-Therian @ Leftovers
Ability: Intimidate
EVs: 56 HP / 220 Atk / 232 Spe
Adamant Nature
- Earthquake
- Stone Edge
- Rock Polish
- Swords Dance
Next, comes Landorus-T. Provides me more reliable ground immunity. Besides, double dance Lando grants me wallbreaking and sweeping potential. It just fits really well in the team, tbh.

Omastar @ Focus Sash
Ability: Weak Armor
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Stealth Rock
- Spikes
- Toxic Spikes
- Icy Wind
Last comes the lead (?). This thing counters leads lando-t and chomper really well. As stated, I prefer Omastar over Skarm due to tspikes: they are really usefull. Most of the time, I can spike up with easy due to Omastars ability. Just don't lead Omastar vs Diancie, Sableye, MHeracross and Lopunny and everything should be fine. Besides, granted you hit icy wind, you are able to prevent early game sweepings from DD set up sweepers like Zard X. Unexpected, people don't know how to deal with Omastar, and it does its job really well.






gastrodon
Quagsire
No switch ins to gengar, though my team handles it well.
Also, no team comes without flaws. This team doesnt handle stall that well. It is able to put pressure, but you need some burns to pull the victory off.
Quid pro quo, if the person is able to read this team correctly and lead CM Slowbro or Manaphy (both or which are not at all common), you are in trouble. Switch immidiatly to Thundurus and pray for a crit - there might still be a chance, if it's not MSlowbro.
Quagsire
No switch ins to gengar, though my team handles it well.
Also, no team comes without flaws. This team doesnt handle stall that well. It is able to put pressure, but you need some burns to pull the victory off.
Quid pro quo, if the person is able to read this team correctly and lead CM Slowbro or Manaphy (both or which are not at all common), you are in trouble. Switch immidiatly to Thundurus and pray for a crit - there might still be a chance, if it's not MSlowbro.
http://replay.pokemonshowdown.com/ou-368571120
http://replay.pokemonshowdown.com/ou-368568784
http://replay.pokemonshowdown.com/ou-368572993
http://replay.pokemonshowdown.com/ou-368829767 (v. not the best stall team)
http://replay.pokemonshowdown.com/ou-368831587
http://replay.pokemonshowdown.com/ou-368833274 (v. sand, not sure what this dude was thinking)
http://replay.pokemonshowdown.com/ou-368836001
http://replay.pokemonshowdown.com/ou-369698284 (zone is annoying).
http://replay.pokemonshowdown.com/ou-368568784
http://replay.pokemonshowdown.com/ou-368572993
http://replay.pokemonshowdown.com/ou-368829767 (v. not the best stall team)
http://replay.pokemonshowdown.com/ou-368831587
http://replay.pokemonshowdown.com/ou-368833274 (v. sand, not sure what this dude was thinking)
http://replay.pokemonshowdown.com/ou-368836001
http://replay.pokemonshowdown.com/ou-369698284 (zone is annoying).
http://replay.pokemonshowdown.com/ou-370972906
http://replay.pokemonshowdown.com/ou-370536240
http://replay.pokemonshowdown.com/ou-370534923 (this guy had no idea whatsoever what he was doing)
http://replay.pokemonshowdown.com/ou-370534125 (sweet lanto-T lead 6-0d)
http://replay.pokemonshowdown.com/ou-370336529 (I messed up really bad this game)
http://replay.pokemonshowdown.com/ou-370193899 (Got a little lucky v. Scarfrachi)
http://replay.pokemonshowdown.com/ou-370536240
http://replay.pokemonshowdown.com/ou-370534923 (this guy had no idea whatsoever what he was doing)
http://replay.pokemonshowdown.com/ou-370534125 (sweet lanto-T lead 6-0d)
http://replay.pokemonshowdown.com/ou-370336529 (I messed up really bad this game)
http://replay.pokemonshowdown.com/ou-370193899 (Got a little lucky v. Scarfrachi)
http://replay.pokemonshowdown.com/ou-374581707
http://replay.pokemonshowdown.com/ou-374479913
http://replay.pokemonshowdown.com/ou-374477516 (scouting really came in hand in the end)
http://replay.pokemonshowdown.com/ou-374457691
http://replay.pokemonshowdown.com/ou-374454535 (I haxed this guy, but he played his torn and his sableye like a goddamn retard)
http://replay.pokemonshowdown.com/ou-374453178 (Sand Exca, hitting FBlast really helps)
http://replay.pokemonshowdown.com/ou-373930375
http://replay.pokemonshowdown.com/ou-373925060 (really liked this game)
http://replay.pokemonshowdown.com/ou-372195125 (Lando sweeps... no, wait)
http://replay.pokemonshowdown.com/ou-371903168 (get predicted - Lando sweeps)
http://replay.pokemonshowdown.com/ou-371495675 (Doublade sweep)
http://replay.pokemonshowdown.com/ou-371495675 (genius)
http://replay.pokemonshowdown.com/ou-374479913
http://replay.pokemonshowdown.com/ou-374477516 (scouting really came in hand in the end)
http://replay.pokemonshowdown.com/ou-374457691
http://replay.pokemonshowdown.com/ou-374454535 (I haxed this guy, but he played his torn and his sableye like a goddamn retard)
http://replay.pokemonshowdown.com/ou-374453178 (Sand Exca, hitting FBlast really helps)
http://replay.pokemonshowdown.com/ou-373930375
http://replay.pokemonshowdown.com/ou-373925060 (really liked this game)
http://replay.pokemonshowdown.com/ou-372195125 (Lando sweeps... no, wait)
http://replay.pokemonshowdown.com/ou-371903168 (get predicted - Lando sweeps)
http://replay.pokemonshowdown.com/ou-371495675 (Doublade sweep)
http://replay.pokemonshowdown.com/ou-371495675 (genius)
I decided, just for fun, to run a sticky web team, bringing Smeargle over Omastar and Gardevoir over Zam. It got pretty shitty, but this was the result:
http://replay.pokemonshowdown.com/ou-370548316
http://replay.pokemonshowdown.com/ou-370546349
http://replay.pokemonshowdown.com/ou-370548316
http://replay.pokemonshowdown.com/ou-370546349
Overall look
All in all, this teams works fine.
As a small piece of advice, do not - I repeat, DO NOT - lead omastar vs sableye, diancie, heracross or lopunny. Watch out for the odd espeons.
That said, suggestions are very welcome. If you read the teambuilding process, you are probably aware that I am willing to change anything in the team.
Anyway, be my guest to suggest changes you believe will make this team work better and also try the team out.
Alakazam-Mega @ Alakazite
Ability: Magic Guard
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Psychic
- Shadow Ball
- Focus Blast
- Substitute
Volcanion @ Choice Specs
Ability: Water Absorb
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Steam Eruption
- Flamethrower
- Sludge Wave
- Earth Power
Doublade @ Eviolite
Ability: No Guard
EVs: 248 HP / 252 Atk / 8 SpD
Brave Nature
IVs: 0 Spe
- Swords Dance
- Gyro Ball
- Shadow Sneak
- Sacred Sword
Thundurus @ Life Orb
Ability: Defiant
EVs: 68 Atk / 188 SpA / 252 Spe
Hasty Nature
- Knock Off
- Superpower
- Thunderbolt
- Hidden Power [Ice]
Landorus-Therian @ Leftovers
Ability: Intimidate
EVs: 56 HP / 220 Atk / 232 Spe
Adamant Nature
- Earthquake
- Stone Edge
- Rock Polish
- Swords Dance
Omastar @ Focus Sash
Ability: Weak Armor
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Stealth Rock
- Spikes
- Toxic Spikes
- Icy Wind
Ability: Magic Guard
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Psychic
- Shadow Ball
- Focus Blast
- Substitute
Volcanion @ Choice Specs
Ability: Water Absorb
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Steam Eruption
- Flamethrower
- Sludge Wave
- Earth Power
Doublade @ Eviolite
Ability: No Guard
EVs: 248 HP / 252 Atk / 8 SpD
Brave Nature
IVs: 0 Spe
- Swords Dance
- Gyro Ball
- Shadow Sneak
- Sacred Sword
Thundurus @ Life Orb
Ability: Defiant
EVs: 68 Atk / 188 SpA / 252 Spe
Hasty Nature
- Knock Off
- Superpower
- Thunderbolt
- Hidden Power [Ice]
Landorus-Therian @ Leftovers
Ability: Intimidate
EVs: 56 HP / 220 Atk / 232 Spe
Adamant Nature
- Earthquake
- Stone Edge
- Rock Polish
- Swords Dance
Omastar @ Focus Sash
Ability: Weak Armor
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Stealth Rock
- Spikes
- Toxic Spikes
- Icy Wind
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