What type of bug are you reporting? Mechanics
What is the bug?
The "megax" and "megay" choice options are not reflected in a battle's input log. These are used by Let's Go formats and the Monkey's Paw mod.
(While not related to battle mechanics, I tagged this as Mechanics because input logging is part of the sim module.)
Are you able to replicate it? If so, how?
What is the bug?
The "megax" and "megay" choice options are not reflected in a battle's input log. These are used by Let's Go formats and the Monkey's Paw mod.
(While not related to battle mechanics, I tagged this as Mechanics because input logging is part of the sim module.)
Are you able to replicate it? If so, how?
- Start a battle that uses the "megax" and "megay" choices, such as Let's Go OU with Charizard
- Use the choices in the battle
- Use /exportinputlog
- The input log will not have the mega choices at all
Code:
>version 65b08549d71e0a701fe449ec42e824e9f180e426
>start {"formatid":"gen7letsgoou","seed":"sodium,c382823e4004cf9ee9056d47399ab864"}
>player p1 {"name":"Chillet","avatar":"2","team":"Charizard|||NoAbility|Growl|||F|,0,,,,||50|","rating":0}
>player p2 {"name":"Mathy","avatar":"#psstaff1","team":"Charizard|||NoAbility|Growl|||M|,0,,,,||50|","rating":0}
>p1 team 1
>p2 team 1
>p1 move growl
>p2 move growl
>forcelose p2
Code:
>version 65b08549d71e0a701fe449ec42e824e9f180e426
>start {"formatid":"gen7letsgoou","seed":"sodium,c382823e4004cf9ee9056d47399ab864"}
>player p1 {"name":"Chillet","avatar":"2","team":"Charizard|||NoAbility|Growl|||F|,0,,,,||50|","rating":0}
>player p2 {"name":"Mathy","avatar":"#psstaff1","team":"Charizard|||NoAbility|Growl|||M|,0,,,,||50|","rating":0}
>p1 team 1
>p2 team 1
>p1 move growl megax
>p2 move growl megay
>forcelose p2