Hey guys!
Just a heads up I'm really new to smogon so this is probably shit.
But who cares? I'm just here to have some fun like what I hope you are here for too!
Team Building Process
I started with Megazard Y, my favourite mega. Most of the time it is an awesome sweeper-once my megazard Y single-handedly tore through an entire team without losing any HP. If you wanna see that, then check this out: http://replay.pokemonshowdown.com/ou-159312744
I've always had good experience with Gliscor, and it's Hidden Ability Poison Heal is one of my favourites. Stick a Toxic Orb on it and it's better than leftovers, plus it can't be put to sleep, paralyzed or burned. It's also not bad as a physical sweeper.
Next, Ampharos. It's not used that much, but it's one of my favourite Electric types. It's speed is already terrible (Base 55, Mega Base 45) so to me there is no obvious downside to sticking an iron ball on it. It gets rid of its only weakness Ground, and its sp atk stat is pretty good. It also has plus as its ability, which works out with...
Klinklang is the next member of my team. It's not great, but I like it. Steel resists a lot of things and Klinklang has pretty great defensive stats. With Plus/Minus with Ampharos, both benefit and gain an extra 50% of Sp. Atk. The Air Balloon saves it from some ground attacks, and Lock-on isn't great but can ensure a Zap Cannon hit the following turn. Flash Cannon is a pretty good STAB attack, and signal beam gives a decent amount of coverage. I know his base Atk is higher than Sp. Atk, but he has access to a whole load more Sp. Atks and with Minus it is a lot better.
Salamence is always a solid choice with good stats and a large movepool. With a Life Orb it tears through opponents and-well, is there really much else to say? Salamence fits in really well with most team and I feel that he is a good choice.
Lastly, Cloyster. I didn't really choose him for much else than his massive defense and his HA, Skill Link-one of my favourites since I discovered it. The focus sash means that he can get at least one hit in as moves like focus blast or solarbeam mean trouble for him as his Sp. Def is not that great. It's terrible, actually. But with skill link its moves Icicle Spear and Rock Blast are essentially 125 base power which is awesome. Razor Shell provides some more STAB and Poison Jab provides coverage for fairies.
Team Revision
After Feedback I switched my team up a bit. I switched Ampharos for Raikou, Klinklang for Ferrothorn, and did some tinkering with the movesets. All the changes are below!
Team In-Depth
Charizard (Mega Y) w/ Charizardite Y
Drought
4 HP / 252 SpA / 252 Spe
Timid
- Focus Blast
- Air Slash-Replaced with Dragon Pulse
- Fire Blast
- SolarBeam
Gliscor w/ Toxic Orb
Poison Heal
184 HP / 252 Atk / 72 Spe
Adamant
- Earthquake
- Stone Edge-Replaced with Toxic
- Stealth Rock
- Iron Tail-Replaced with Roost
Ampharos w/ Iron Ball
Plus
252 HP / 252 SpA / 4 SpD
Modest
- Focus Blast
- Dragon Pulse
- Thunder
- Power Gem
Replaced with:
Raikou w/ Assault Vest
Pressure
4 HP / 252 SpA / 252 Spe
Timid
- Thunderbolt
- Volt Switch
- Shadow Ball
- Signal Beam
Raikou is a fast Electric type that with this moveset has pretty great coverage. Volt Switch can deal some damage and then switch out to something else that can take a hit. It's unlikely that you'll find something faster than it, which is great.
Klinklang w/ Air Balloon
Minus
252 HP / 252 SpA / 4 SpD
Modest
- Flash Cannon
- Zap Cannon
- Lock-On
- Signal Beam
Replaced with:
Ferrothorn w/ Rocky Helmet
Iron Barbs
252 HP / 252 Atk / 4 SpD (IVs- 0 Spe)
Brave
- Gyro Ball
- Power Whip
- Curse
- Spikes
Gyro Ball is gonna do MASSIVE damage. Seriously. This thing is SLOW. Power Whip is strong too, it can function as a Spikes Setter, and Aerial Ace has decent coverage. How the hell can this thing learn Aerial Ace? Pokemon, Y U NO make sense? But whatever- I'm using it.
Salamence w/ Life Orb
Intimidate
252 Atk / 4 SpD / 252 Spe
Jolly
- Dragon Rush-Replaced with Dragon Claw
- Aqua Tail-Replaced with Earthquake
- Iron Tail-Replaced with Fire Blast
- Aerial Ace-Replaced with Dragon Dance
Cloyster w/ Focus Sash
Skill Link
4 HP / 252 Atk / 252 Spe
Adamant
- Rock Blast
- Icicle Spear
- Razor Shell
- Shell Smash
Importable
Flareodactyl (Charizard-Mega-Y) @ Charizardite Y
Ability: Drought
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Focus Blast
- Dragon Pulse
- Fire Blast
- SolarBeam
Pince (Gliscor) @ Toxic Orb
Ability: Poison Heal
EVs: 184 HP / 252 Atk / 72 Spe
Adamant Nature
- Earthquake
- Toxic
- Roost
- Stealth Rock
Zeus (Raikou) @ Assault Vest
Ability: Pressure
EVs: 4 HP / 252 SpA / 252 Spe
Rash Nature
- Thunderbolt
- Aura Sphere
- Shadow Ball
- Signal Beam
Spinner (Ferrothorn) @ Rocky Helmet
Ability: Iron Barbs
EVs: 252 HP / 252 Atk / 4 SpD
Brave Nature
IVs: 0 Spe
- Gyro Ball
- Power Whip
- Aerial Ace
- Spikes
Crescent (Salamence) @ Lum Berry
Ability: Moxie
EVs: 252 Atk / 4 SpA / 252 Spe
Lonely Nature
- Dragon Claw
- Earthquake
- Fire Blast
- Dragon Dance
Shelly (Cloyster) @ Focus Sash
Ability: Skill Link
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Rock Blast
- Icicle Spear
- Razor Shell
- Shell Smash
Threat List
I've had numerous problems with Greninja in the past, as it can outspeed everything on the team (except maybe a shell smashed Cloyster) and with protean you just don't know what to hit it with. If you're faster then you know what will be super effective, but if you're not then it can end up just being really annoying. (apart from possibly Zard, as it's probably gonna hit you with hydro pump/surf/generic special water type move so you can use solarbeam).
I haven't really discovered any other particular mon that messes up this team, but if you find one, be sure to let me know.
Thanks guys! I hope you like my team! Feedback is much appreciated! :D
Just a heads up I'm really new to smogon so this is probably shit.
But who cares? I'm just here to have some fun like what I hope you are here for too!
Team Building Process
I started with Megazard Y, my favourite mega. Most of the time it is an awesome sweeper-once my megazard Y single-handedly tore through an entire team without losing any HP. If you wanna see that, then check this out: http://replay.pokemonshowdown.com/ou-159312744

I've always had good experience with Gliscor, and it's Hidden Ability Poison Heal is one of my favourites. Stick a Toxic Orb on it and it's better than leftovers, plus it can't be put to sleep, paralyzed or burned. It's also not bad as a physical sweeper.


Next, Ampharos. It's not used that much, but it's one of my favourite Electric types. It's speed is already terrible (Base 55, Mega Base 45) so to me there is no obvious downside to sticking an iron ball on it. It gets rid of its only weakness Ground, and its sp atk stat is pretty good. It also has plus as its ability, which works out with...



Klinklang is the next member of my team. It's not great, but I like it. Steel resists a lot of things and Klinklang has pretty great defensive stats. With Plus/Minus with Ampharos, both benefit and gain an extra 50% of Sp. Atk. The Air Balloon saves it from some ground attacks, and Lock-on isn't great but can ensure a Zap Cannon hit the following turn. Flash Cannon is a pretty good STAB attack, and signal beam gives a decent amount of coverage. I know his base Atk is higher than Sp. Atk, but he has access to a whole load more Sp. Atks and with Minus it is a lot better.




Salamence is always a solid choice with good stats and a large movepool. With a Life Orb it tears through opponents and-well, is there really much else to say? Salamence fits in really well with most team and I feel that he is a good choice.





Lastly, Cloyster. I didn't really choose him for much else than his massive defense and his HA, Skill Link-one of my favourites since I discovered it. The focus sash means that he can get at least one hit in as moves like focus blast or solarbeam mean trouble for him as his Sp. Def is not that great. It's terrible, actually. But with skill link its moves Icicle Spear and Rock Blast are essentially 125 base power which is awesome. Razor Shell provides some more STAB and Poison Jab provides coverage for fairies.
Team Revision
After Feedback I switched my team up a bit. I switched Ampharos for Raikou, Klinklang for Ferrothorn, and did some tinkering with the movesets. All the changes are below!
Team In-Depth
Charizard (Mega Y) w/ Charizardite Y
Drought
4 HP / 252 SpA / 252 Spe
Timid
- Focus Blast
- Air Slash-Replaced with Dragon Pulse
- Fire Blast
- SolarBeam
Gliscor w/ Toxic Orb
Poison Heal
184 HP / 252 Atk / 72 Spe
Adamant
- Earthquake
- Stone Edge-Replaced with Toxic
- Stealth Rock
- Iron Tail-Replaced with Roost
Ampharos w/ Iron Ball
Plus
252 HP / 252 SpA / 4 SpD
Modest
- Focus Blast
- Dragon Pulse
- Thunder
- Power Gem
Replaced with:
Raikou w/ Assault Vest
Pressure
4 HP / 252 SpA / 252 Spe
Timid
- Thunderbolt
- Volt Switch
- Shadow Ball
- Signal Beam
Raikou is a fast Electric type that with this moveset has pretty great coverage. Volt Switch can deal some damage and then switch out to something else that can take a hit. It's unlikely that you'll find something faster than it, which is great.
Klinklang w/ Air Balloon
Minus
252 HP / 252 SpA / 4 SpD
Modest
- Flash Cannon
- Zap Cannon
- Lock-On
- Signal Beam
Replaced with:
Ferrothorn w/ Rocky Helmet
Iron Barbs
252 HP / 252 Atk / 4 SpD (IVs- 0 Spe)
Brave
- Gyro Ball
- Power Whip
- Curse
- Spikes
Gyro Ball is gonna do MASSIVE damage. Seriously. This thing is SLOW. Power Whip is strong too, it can function as a Spikes Setter, and Aerial Ace has decent coverage. How the hell can this thing learn Aerial Ace? Pokemon, Y U NO make sense? But whatever- I'm using it.
Salamence w/ Life Orb
Intimidate
252 Atk / 4 SpD / 252 Spe
Jolly
- Dragon Rush-Replaced with Dragon Claw
- Aqua Tail-Replaced with Earthquake
- Iron Tail-Replaced with Fire Blast
- Aerial Ace-Replaced with Dragon Dance
Cloyster w/ Focus Sash
Skill Link
4 HP / 252 Atk / 252 Spe
Adamant
- Rock Blast
- Icicle Spear
- Razor Shell
- Shell Smash
Importable
Flareodactyl (Charizard-Mega-Y) @ Charizardite Y
Ability: Drought
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Focus Blast
- Dragon Pulse
- Fire Blast
- SolarBeam
Pince (Gliscor) @ Toxic Orb
Ability: Poison Heal
EVs: 184 HP / 252 Atk / 72 Spe
Adamant Nature
- Earthquake
- Toxic
- Roost
- Stealth Rock
Zeus (Raikou) @ Assault Vest
Ability: Pressure
EVs: 4 HP / 252 SpA / 252 Spe
Rash Nature
- Thunderbolt
- Aura Sphere
- Shadow Ball
- Signal Beam
Spinner (Ferrothorn) @ Rocky Helmet
Ability: Iron Barbs
EVs: 252 HP / 252 Atk / 4 SpD
Brave Nature
IVs: 0 Spe
- Gyro Ball
- Power Whip
- Aerial Ace
- Spikes
Crescent (Salamence) @ Lum Berry
Ability: Moxie
EVs: 252 Atk / 4 SpA / 252 Spe
Lonely Nature
- Dragon Claw
- Earthquake
- Fire Blast
- Dragon Dance
Shelly (Cloyster) @ Focus Sash
Ability: Skill Link
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Rock Blast
- Icicle Spear
- Razor Shell
- Shell Smash
Threat List
I've had numerous problems with Greninja in the past, as it can outspeed everything on the team (except maybe a shell smashed Cloyster) and with protean you just don't know what to hit it with. If you're faster then you know what will be super effective, but if you're not then it can end up just being really annoying. (apart from possibly Zard, as it's probably gonna hit you with hydro pump/surf/generic special water type move so you can use solarbeam).
I haven't really discovered any other particular mon that messes up this team, but if you find one, be sure to let me know.
Thanks guys! I hope you like my team! Feedback is much appreciated! :D
Last edited: