Meh, Rachi's sandstorm team (GenIv)

I have been playing around with sandstorm, and I can't believe all the sandstorm teams that I have seen without jirachi. It is used, though not as widely as you would thing. It will consist mainly of Steel/Rock/Ground types, though these types are actually great between eachother. Steel/Rock destroys the Ice types that hurt ground so much, while ground destroys steel types that PO T-tar.


The Lead:

jirachi.png

TrickRachi
Jirachi@Choice Scarf
Adamant | 44Hp/252Atk/212Spe
Trick
Ice Punch
Thunder Punch
U-Turn

My own set, something I devised myself. Magnezone could be a problem, but nobody uses magnezone lead, and if someone feels like being unpredictable, U-Turn is my way out. I'm sure there is a huge problem with this. Weavile is defeated by trick, because every weavile lead carries fake out, and after fake out, trick destroys it. After the trick, I can U-turn it for the KO(I will have Tricked away its focus sash), and switch away into T-tar, bringing sandstorm into play.


The Sandstorm Setup:

tyranitar.png

Tyranitar@Lefties
Adamant | 4 Hp/252 Atk/252 Spe
D-Dance
Stone Edge
Earthquake
Crunch


In Sandstorm, all rock types have their Sp. Defense boosted, meaning that almost any Neutral unboosted STAB move will not do much. Physical Neutral moves won't do much, either, thanks to 110 base defense. EdgeQuake is an OK combo, and Crunch rounds things off by KOing Bronzong with +1 attack.
After a maximum of 3 D-Dances, he can outspeed any non-scarfed/Agility pokemon, and then KO with the move that will do the job.


The Spin/layer:
forretress.png

Forretress@Lefties
Relaxed | 252Hp/112Atk/144Def
Spikes
Rapid Spin
Gyro Ball
Explosion


He is the guy that sets up spikes. If he manages to set up 3 layers, and swampert sets up SR, some pokes will be kinda screwed when they switch in. These include: Ninjask(he loses 1/2 max), Scizor(He loses 9/16max), and basically anything that isn't flying/levitating. Rapid Spin gets rid of the hazards that could destroy my team. Heatran is countered by swampert.

The Tank:
swampert.png

Swampert@Lefties(yeesh, my team is so dependent on these)
Relaxed | 248Hp/212def/48SpD
Stealth Rock
EQ
Ice Punch
Roar

Phazer/Stealth Rocker/Tank all in one. I was tempted to put in skarm, but then I realized that 3 pokes with a fire weakness wouldn't be good. Ice Punch takes care of those annoying grass types who rape swampert.

The Scout/Sweeper:
gliscor.png

Gliscor@MOAR LEFTIES!!!!!!!!!
Jolly | 252Hp/40Def/216SpD
EQ
Roost
U-turn
Stone Edge

Gliscor is the only pokemon on my team that is immune to EQ, and he can switch into them, and if it's coming from a rock, fire, steel, or any other type that has a weakness to ground, he fires off an EQ back. U-turn for scouting, Stone Edge to round out with EQ, and Roost incase I am low on health.

TrapTran:
heatran.png

Heatran@Wide Lens
Modest | 128Hp/ 216SpA/ 164Spe
Magma Storm
Earth Power
Hp Grass
Explosion

Everyone expects scarftran, so this can switch in on a fire type move, Earth Power, and hope they attempt to switch to a Flying type that isn't gyarados or D-Nite. Then I use Magma Storm while they expect a switch/Earth Power, and trap them so they can't switch. Then, I use the appropriate move or Explosion, and hope it KOs them.


Ok, I put this team together using whatever knowledge I have from pokemon, so I'm sure there are major flaws somewhere. I may want to add some Heavy Hitting sweepers, like lucario or scizor, and replace something. Jirachi may not be the ideal lead for this team, but I want to use Rachi nonetheless because he is another of my favorite pokemon, so I could move it an make swampert the lead.

Credit to Arkeis for sprites.
 
I seriously have no idea what the heck your Jirachi lead does:

TrickRachi
Jirachi@Choice Scarf
Adamant | 44Hp/252Atk/212Spe
Trick
Ice Punch
Thunder Punch
U-Turn

My own set, something I devised myself. Magnezone could be a problem, but nobody uses magnezone lead, and if someone feels like being unpredictable, U-Turn is my way out. I'm sure there is a huge problem with this. Weavile is defeated by trick, because every weavile lead carries fake out, and after fake out, trick destroys it. After the trick, I can U-turn it for the KO(I will have Tricked away its focus sash), and switch away into T-tar, bringing sandstorm into play.

Can you explain why you aren't running max speed? You currently tie with neutral base 95s.
Also, Weavile is not defeated by trick. Once it uses fake out, you're flinched. It outspeeds you after that. Also, leadviles won't be KOed because of focus sash. They most likely use counter after that, which will KO all of your Pokemon.
 
I seriously have no idea what the heck your Jirachi lead does:



Can you explain why you aren't running max speed? You currently tie with neutral base 95s.
Also, Weavile is not defeated by trick. Once it uses fake out, you're flinched. It outspeeds you after that. Also, leadviles won't be KOed because of focus sash. They most likely use counter after that, which will KO all of your Pokemon.

After Fake Out, I flinch. Weavile does not outspeed me after fake out, an it is likelye to use pursuit. If I survive, I trick, and he gets the CHOICE SCARF THAT JIRACHI IS HOLDING! Then I use U-turn and attempt to escape, if possible.
 
I would recommend changing tyranitar's nature to jolly so it outspeeds max speed starmie after a dd so it can crunch it before it kos you.
 
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