Mimikyu (Ghost) [QC: 2/2] [GP: 1/1]

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Not open for further replies.
:sv/Mimikyu: :Life Orb:
Ghost

[SET]
Mimikyu @ Life Orb
Name: Swords Dance (Ghost)
Ability: Disguise
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Play Rough
- Shadow Claw / Drain Punch
- Shadow Sneak

[SET COMMENTS]
Mimikyu is an outstanding asset to Ghost teams, boasting both a valuable part-Fairy typing and a unique ability that complements revenge killing and late-game cleaning. Play Rough hits threatening Dark- and Dragon-types like Galarian Moltres, Mandibuzz, and Kommo-o. Shadow Claw notably allows Mimikyu to threaten Psychic teams even under Psychic Terrain, while Drain Punch deals more damage to Steel-types such as Iron Treads, Magnezone, and Excadrill and can mitigate Life Orb recoil. Shadow Sneak enables Mimikyu to revenge kill weakened foes and pick off faster threats like Blacephalon, Gengar, and Victini. Disguise almost always allows Mimikyu to set up a Swords Dance or revenge kill faster foes that Shadow Sneak cannot deal enough damage to. Mega Sableye is heavily appreciated due to its ability Magic Bounce, which adds to Mimikyu's longevity by bouncing back entry hazards and status moves aimed at it. Wallbreakers like Spectrier and Gholdengo wear down bulkier teams by checking walls such as Corviknight, Mega Venusaur, and Toxapex, which lets Mimikyu have an easier time cleaning up late-game. Blacephalon and Skeledirge threaten the Steel-types Mimikyu struggles against, like Ferrothorn, Corviknight, and Mega Scizor. They can also cripple troublesome walls such as Toxapex and Gastrodon with Trick and Will-O-Wisp, respectively. Hisuian Zoroark is deeply valued for its Ghost-type immunity, as it can catch Spectrier, Gholdengo, and Gengar off guard.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/giyu.574288/
Ghost analysis by:
https://www.smogon.com/forums/members/giyu.574288/
Quality checked by:
https://www.smogon.com/forums/members/neko.542526/
https://www.smogon.com/forums/members/mateeus.321991/
Grammar checked by:
https://www.smogon.com/forums/members/clouds.356215/
https://www.smogon.com/forums/members/deetah.297659/
 
Last edited:
:sv/Mimikyu: :Life Orb:
Ghost

[SET]
Mimikyu @ Life Orb
Name: Swords Dance (Ghost)
Ability: Disguise
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Play Rough
- Shadow Claw / Drain Punch
- Shadow Sneak
- Swords Dance

[SET COMMENTS]
Mimikyu is an outstanding asset to Ghost teams, boasting adequate offensive stats, a secondary Fairy typing, and a unique ability that compliments revenge killing and late-game cleaning. Play Rough hits threatening Dark-types like Galarian Moltres, Hydreigon (Hydrei outspeeds you and its best to not waste disguise vs it...Also it would be nice to mention Mimi dealing with Kommo-o, its one of the setuppers neither Skele or M.Sab wants anyway), and Mega Sharpedo (M.Shark is very uncommon). Shadow Claw allows Mimikyu to break through Skeledirge and weakened Corviknight as well as threaten Psychic teams in Psychic Terrain, while Drain Punch deals more damage to Steel-types such as Iron Treads, Magnezone, and Excadrill and can mitigate Life Orb recoil. Shadow Sneak enables Mimikyu as an impeccable revenge killer and targets faster threats like Blacephalon, Gengar, and Victini. Disguise allows Mimikyu to almost always set up a Swords Dance, or revenge kill faster opponents that Shadow Sneak can not deal enough damage to. Mega Sableye is heavily appreciated due to it's ability Magic Bounce, alleviating matchups against entry hazard stacking teams like Poison, Ground, and Steel, preserving Mimikyu's already frail health. Spectrier withers (whittles? wears?) down bulkier teams and checks walls such as Corviknight, Torkoal (feels so random), and Toxapex, easing Mimikyu's time cleaning up late-game. Blacephalon threatens Steel- and Bug-types like Ferrothorn, Mega Scizor (m.Sciz is danger), and Buzzwole and cripples troublesome walls such as Toxapex, Garganacl, and Gastrodon with Trick. Hisuian Zoroark is deeply valued for it's Ghost-type immunity, checking opposing Spectrier, Mimikyu, and Gengar as well as wearing down Mega Venusaur, Celesteela, and Rotom-W with its Hex + Will-O-Wisp sets. *Ghold is sort of missing for beating pex alongside spectrier. Skele deals with steel types and checks M.Scizor super well too

[CREDITS]
Written by:
https://www.smogon.com/forums/members/giyu.574288/
Ghost analysis by:
https://www.smogon.com/forums/members/giyu.574288/
Quality check by:
https://www.smogon.com/forums/members/neko.542526/
Grammar check by:
1/2, thankie Giyu :zorua:
 
:sv/Mimikyu: :Life Orb:
Ghost

[SET]
Mimikyu @ Life Orb
Name: Swords Dance (Ghost)
Ability: Disguise
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Play Rough
- Shadow Claw / Drain Punch
- Shadow Sneak
- Swords Dance

[SET COMMENTS]
Mimikyu is an outstanding asset to Ghost teams, boasting adequate offensive stats, a secondary Fairy typing, and a unique ability that compliments revenge killing and late-game cleaning. Play Rough hits threatening Dark-types like Galarian Moltres, Hydreigon (Hydrei outspeeds you and its best to not waste disguise vs it...Also it would be nice to mention Mimi dealing with Kommo-o, its one of the setuppers neither Skele or M.Sab wants anyway), and Mega Sharpedo (M.Shark is very uncommon). Shadow Claw allows Mimikyu to break through Skeledirge and weakened Corviknight as well as threaten Psychic teams in Psychic Terrain, while Drain Punch deals more damage to Steel-types such as Iron Treads, Magnezone, and Excadrill and can mitigate Life Orb recoil. Shadow Sneak enables Mimikyu as an impeccable revenge killer and targets faster threats like Blacephalon, Gengar, and Victini. Disguise allows Mimikyu to almost always set up a Swords Dance, or revenge kill faster opponents that Shadow Sneak can not deal enough damage to. Mega Sableye is heavily appreciated due to it's ability Magic Bounce, alleviating matchups against entry hazard stacking teams like Poison, Ground, and Steel, preserving Mimikyu's already frail health. Spectrier withers (whittles? wears?) down bulkier teams and checks walls such as Corviknight, Torkoal (feels so random), and Toxapex, easing Mimikyu's time cleaning up late-game. Blacephalon threatens Steel- and Bug-types like Ferrothorn, Mega Scizor (m.Sciz is danger), and Buzzwole and cripples troublesome walls such as Toxapex, Garganacl, and Gastrodon with Trick. Hisuian Zoroark is deeply valued for it's Ghost-type immunity, checking opposing Spectrier, Mimikyu, and Gengar as well as wearing down Mega Venusaur, Celesteela, and Rotom-W with its Hex + Will-O-Wisp sets. *Ghold is sort of missing for beating pex alongside spectrier. Skele deals with steel types and checks M.Scizor super well too

[CREDITS]
Written by:
https://www.smogon.com/forums/members/giyu.574288/
Ghost analysis by:
https://www.smogon.com/forums/members/giyu.574288/
Quality check by:
https://www.smogon.com/forums/members/neko.542526/
Grammar check by:
1/2, thankie Giyu :zorua:
Implemented
 
usual procedures

[SET]
Mimikyu @ Life Orb
Name: Swords Dance (Ghost)
Ability: Disguise
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature

- Swords Dance
- Play Rough
- Shadow Claw / Drain Punch
- Shadow Sneak

[SET COMMENTS]
Mimikyu is an outstanding asset to Ghost teams, boasting adequate offensive stats, a secondary
(valid but highlighting mimikyu's offenses is uh... not that great) valuable Fairy typing and a unique ability that compliments revenge killing and late-game cleaning. Play Rough hits threatening Dark- and Dragon-types like Galarian Moltres, Mandibuzz, and Kommo-o. Shadow Claw notably allows Mimikyu to break through Skeledirge and weakened Corviknight as well as (p sure you lose the 1v1 vs the former, and the latter is not something you'd like to highlight mimikyu beating imo) threaten Psychic teams in even under Psychic Terrain, while Drain Punch deals more damage to Steel-types such as Iron Treads, Magnezone, and Excadrill and can mitigate Life Orb recoil. Shadow Sneak enables Mimikyu as an impeccable revenge killer and targets to revenge kill weakened foes and picks off faster threats like Blacephalon, Gengar, and Victini. Disguise allows Mimikyu to almost always set up a Swords Dance, or revenge kill faster opponents that Shadow Sneak cannot deal enough damage to. Mega Sableye is heavily appreciated due to it's its ability Magic Bounce, alleviating matchups against entry hazard stacking teams like Poison, Ground, and Steel, preserving Mimikyu's already frail health which adds to Mimikyu's longevity by bouncing back entry hazards and status moves aimed at it. Wallbreakers like Spectrier and Gholdengo wears down bulkier teams and checks by checking walls such as Corviknight, Mega Venusaur, and Toxapex, easing which eases Mimikyu's time cleaning up late-game. Blacephalon and Skeledirge threatens the Steel-types Mimikyu struggles against, and Bug-types like Ferrothorn, Iron Treads, and Buzzwole Corviknight, and Mega Scizor. They can also and cripples troublesome walls such as Toxapex, Garganacl, and Gastrodon with Trick and Will-O-Wisp, respectively. Hisuian Zoroark is deeply valued for it's its Ghost-type immunity, checking opposing Spectrier, Mimikyu, and Gengar as well as wearing (Mimikyu already does this, so it's not unique to hzoro) and also wears down the aforementioned walls down Mega Venusaur, Celesteela, and Rotom-W with its Hex + Will-O-Wisp sets. Gholdengo checks Mega Scizor, Toxapex, and Klefki and soaks up Will-O-Wisp from Sableye before mega evolution.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/giyu.574288/
Ghost analysis by:
https://www.smogon.com/forums/members/giyu.574288/
Quality check by:
https://www.smogon.com/forums/members/neko.542526/
https://www.smogon.com/forums/members/mateeus.321991/
Grammar check by:


:staravia: QC 2/2 :dusclops:
 
usual procedures

[SET]
Mimikyu @ Life Orb
Name: Swords Dance (Ghost)
Ability: Disguise
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature

- Swords Dance
- Play Rough
- Shadow Claw / Drain Punch
- Shadow Sneak

[SET COMMENTS]
Mimikyu is an outstanding asset to Ghost teams, boasting adequate offensive stats, a secondary
(valid but highlighting mimikyu's offenses is uh... not that great) valuable Fairy typing and a unique ability that compliments revenge killing and late-game cleaning. Play Rough hits threatening Dark- and Dragon-types like Galarian Moltres, Mandibuzz, and Kommo-o. Shadow Claw notably allows Mimikyu to break through Skeledirge and weakened Corviknight as well as (p sure you lose the 1v1 vs the former, and the latter is not something you'd like to highlight mimikyu beating imo) threaten Psychic teams in even under Psychic Terrain, while Drain Punch deals more damage to Steel-types such as Iron Treads, Magnezone, and Excadrill and can mitigate Life Orb recoil. Shadow Sneak enables Mimikyu as an impeccable revenge killer and targets to revenge kill weakened foes and picks off faster threats like Blacephalon, Gengar, and Victini. Disguise allows Mimikyu to almost always set up a Swords Dance, or revenge kill faster opponents that Shadow Sneak cannot deal enough damage to. Mega Sableye is heavily appreciated due to it's its ability Magic Bounce, alleviating matchups against entry hazard stacking teams like Poison, Ground, and Steel, preserving Mimikyu's already frail health which adds to Mimikyu's longevity by bouncing back entry hazards and status moves aimed at it. Wallbreakers like Spectrier and Gholdengo wears down bulkier teams and checks by checking walls such as Corviknight, Mega Venusaur, and Toxapex, easing which eases Mimikyu's time cleaning up late-game. Blacephalon and Skeledirge threatens the Steel-types Mimikyu struggles against, and Bug-types like Ferrothorn, Iron Treads, and Buzzwole Corviknight, and Mega Scizor. They can also and cripples troublesome walls such as Toxapex, Garganacl, and Gastrodon with Trick and Will-O-Wisp, respectively. Hisuian Zoroark is deeply valued for it's its Ghost-type immunity, checking opposing Spectrier, Mimikyu, and Gengar as well as wearing (Mimikyu already does this, so it's not unique to hzoro) and also wears down the aforementioned walls down Mega Venusaur, Celesteela, and Rotom-W with its Hex + Will-O-Wisp sets. Gholdengo checks Mega Scizor, Toxapex, and Klefki and soaks up Will-O-Wisp from Sableye before mega evolution.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/giyu.574288/
Ghost analysis by:
https://www.smogon.com/forums/members/giyu.574288/
Quality check by:
https://www.smogon.com/forums/members/neko.542526/
https://www.smogon.com/forums/members/mateeus.321991/
Grammar check by:


:staravia: QC 2/2 :dusclops:
Implemented
GP Team
 
hi hi, gp amcheck again so you can implement anything you see as useful

add / remove / comment / (ac) add comma / (rc) remove comma

[SET]
Mimikyu @ Life Orb
Name: Swords Dance (Ghost)
Ability: Disguise
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Play Rough
- Shadow Claw / Drain Punch
- Shadow Sneak

[SET COMMENTS]
Mimikyu is an outstanding asset to Ghost teams, boasting both a valuable Fairy typing and a unique ability that compliments complements revenge killing and late-game cleaning. Play Rough hits threatening Dark- and Dragon-types like Galarian Moltres, Mandibuzz, and Kommo-o. Shadow Claw notably allows Mimikyu to threaten Psychic teams even under Psychic Terrain, while Drain Punch deals more damage to Steel-types such as Iron Treads, Magnezone, and Excadrill and can mitigate Life Orb recoil. Shadow Sneak enables Mimikyu to revenge kill weakened foes and picks pick off faster threats like Blacephalon, Gengar, and Victini. Disguise almost always allows Mimikyu to almost always set up a Swords Dance, (rc) or revenge kill faster opponents that Shadow Sneak cannot deal enough damage to. Mega Sableye is heavily appreciated due to its ability Magic Bounce, which adds to Mimikyu's longevity by bouncing back entry hazards and status moves aimed at it. Wallbreakers like Spectrier and Gholdengo wear down bulkier teams by checking walls such as Corviknight, Mega Venusaur, and Toxapex, easing which eases lets Mimikyu's Mimikyu have an easier time cleaning up late-game. (rephrased for clarity) Blacephalon and Skeledirge threatens threaten the Steel-types Mimikyu struggles against, (rc) like Ferrothorn, Corviknight, and Mega Scizor. They can also and cripples cripple troublesome walls such as Toxapex and Gastrodon with Trick and Will-O-Wisp, respectively. Hisuian Zoroark is deeply valued for its Ghost-type immunity, (ac) as it can catch Spectrier, Gholdengo, and Gengar off guard.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/giyu.574288/
Ghost analysis by:
https://www.smogon.com/forums/members/giyu.574288/
Quality checked by:
https://www.smogon.com/forums/members/neko.542526/
https://www.smogon.com/forums/members/mateeus.321991/
Grammar checked by:
 
hi hi, gp amcheck again so you can implement anything you see as useful

add / remove / comment / (ac) add comma / (rc) remove comma

[SET]
Mimikyu @ Life Orb
Name: Swords Dance (Ghost)
Ability: Disguise
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Play Rough
- Shadow Claw / Drain Punch
- Shadow Sneak

[SET COMMENTS]
Mimikyu is an outstanding asset to Ghost teams, boasting both a valuable Fairy typing and a unique ability that compliments complements revenge killing and late-game cleaning. Play Rough hits threatening Dark- and Dragon-types like Galarian Moltres, Mandibuzz, and Kommo-o. Shadow Claw notably allows Mimikyu to threaten Psychic teams even under Psychic Terrain, while Drain Punch deals more damage to Steel-types such as Iron Treads, Magnezone, and Excadrill and can mitigate Life Orb recoil. Shadow Sneak enables Mimikyu to revenge kill weakened foes and picks pick off faster threats like Blacephalon, Gengar, and Victini. Disguise almost always allows Mimikyu to almost always set up a Swords Dance, (rc) or revenge kill faster opponents that Shadow Sneak cannot deal enough damage to. Mega Sableye is heavily appreciated due to its ability Magic Bounce, which adds to Mimikyu's longevity by bouncing back entry hazards and status moves aimed at it. Wallbreakers like Spectrier and Gholdengo wear down bulkier teams by checking walls such as Corviknight, Mega Venusaur, and Toxapex, easing which eases lets Mimikyu's Mimikyu have an easier time cleaning up late-game. (rephrased for clarity) Blacephalon and Skeledirge threatens threaten the Steel-types Mimikyu struggles against, (rc) like Ferrothorn, Corviknight, and Mega Scizor. They can also and cripples cripple troublesome walls such as Toxapex and Gastrodon with Trick and Will-O-Wisp, respectively. Hisuian Zoroark is deeply valued for its Ghost-type immunity, (ac) as it can catch Spectrier, Gholdengo, and Gengar off guard.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/giyu.574288/
Ghost analysis by:
https://www.smogon.com/forums/members/giyu.574288/
Quality checked by:
https://www.smogon.com/forums/members/neko.542526/
https://www.smogon.com/forums/members/mateeus.321991/
Grammar checked by:
Implemented
 
Add Remove Comments
Looking good after this. You know the drill, credit both of myself and Clouds.

GP 1/1

Dragapult_Stamp.gif


[SET]
Mimikyu @ Life Orb
Name: Swords Dance (Ghost)
Ability: Disguise
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Swords Dance
- Play Rough
- Shadow Claw / Drain Punch
- Shadow Sneak

[SET COMMENTS]
Mimikyu is an outstanding asset to Ghost teams, boasting both a valuable part-Fairy typing and a unique ability that complements revenge killing and late-game cleaning. Play Rough hits threatening Dark- and Dragon-types like Galarian Moltres, Mandibuzz, and Kommo-o. Shadow Claw notably allows Mimikyu to threaten Psychic teams even under Psychic Terrain, while Drain Punch deals more damage to Steel-types such as Iron Treads, Magnezone, and Excadrill and can mitigate Life Orb recoil. Shadow Sneak enables Mimikyu to revenge kill weakened foes and pick off faster threats like Blacephalon, Gengar, and Victini. Disguise almost always allows Mimikyu to set up a Swords Dance or revenge kill faster opponents foes that Shadow Sneak cannot deal enough damage to. Mega Sableye is heavily appreciated due to its ability Magic Bounce, which adds to Mimikyu's longevity by bouncing back entry hazards and status moves aimed at it. Wallbreakers like Spectrier and Gholdengo wear down bulkier teams by checking walls such as Corviknight, Mega Venusaur, and Toxapex, which lets Mimikyu have an easier time cleaning up late-game. Blacephalon and Skeledirge threaten the Steel-types Mimikyu struggles against, like Ferrothorn, Corviknight, and Mega Scizor. They can also cripple troublesome walls such as Toxapex and Gastrodon with Trick and Will-O-Wisp, respectively. Hisuian Zoroark is deeply valued for its Ghost-type immunity, as it can catch Spectrier, Gholdengo, and Gengar off guard.

[CREDITS]
Written by:
https://www.smogon.com/forums/members/giyu.574288/
Ghost analysis by:
https://www.smogon.com/forums/members/giyu.574288/
Quality checked by:
https://www.smogon.com/forums/members/neko.542526/
https://www.smogon.com/forums/members/mateeus.321991/
Grammar checked by:

GP Team Done
 
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