[OVERVIEW]
Mimikyu holds an interesting place in the tier, as its excellent ability and good STAB combination help gear it towards offensive structures as a revenge killer and late-game cleaner. Disguise gives Mimikyu a free turn that it can use to reliably set up Swords Dance. Disguise can also be used to revenge kill opposing Pokemon or force them out with Red Card, making Mimikyu a rather consistent answer to setup sweepers. Mimikyu is mainly held back by its mediocre stats; a low base Attack for its role leaves Mimikyu really struggling to break through some bulky Pokemon even at +2 like Hippowdon and Galarian Weezing. Most of its defensive utility comes from its ability, so setting up Swords Dance can be difficult with its low base HP after Disguise is broken. Its mediocre Speed and frailty make it really easy to revenge kill by key threats in the tier like Hisuian Zoroark, Galarian Zapdos, and Choice Scarf Krookodile.
[STRATEGY COMMENTS]
Other Options
====
Wood Hammer helps Mimikyu break past physically defensive walls like Hippowdon, Slowbro, and Quagsire, but the recoil can greatly wear down Mimikyu, especially if it's holding Life Orb. Drain Punch helps against Steel-types that can take a hit from Mimikyu like Bisharp, Empoleon, and Hisuian Goodra while recovering any recoil from Life Orb.
Checks and Counters
====
**Physical Walls**: Common physically defensive Pokemon such as Hippowdon and Quagsire can tank hits from Mimikyu and wear it down with Rocky Helmet chip damage or cripple it with attacks or status.
**Poison-types**: Poison-types like Amoonguss, Fezandipiti, and Galarian Weezing resist Mimikyu's Play Rough, forcing it to use its weaker STAB option in Shadow Claw, allowing the aforementioned Pokemon to recover off the damage and threaten back with their own attacks.
**Burn**: Getting burnt from Talonflame's Flame Body, Galarian Weezing's Will-O-Wisp, or Slowbro's Scald can cripple Mimikyu's already mediocre damage output and make it pretty easy to take care of.
[CREDITS]
Written by:
https://www.smogon.com/forums/members/tsuki.654208/
Quality checked by:
https://www.smogon.com/forums/members/sir-tetris.655207/
https://www.smogon.com/forums/members/machjacob.555741/
Grammar checked by:
https://www.smogon.com/forums/members/tbolt.555379/
Mimikyu holds an interesting place in the tier, as its excellent ability and good STAB combination help gear it towards offensive structures as a revenge killer and late-game cleaner. Disguise gives Mimikyu a free turn that it can use to reliably set up Swords Dance. Disguise can also be used to revenge kill opposing Pokemon or force them out with Red Card, making Mimikyu a rather consistent answer to setup sweepers. Mimikyu is mainly held back by its mediocre stats; a low base Attack for its role leaves Mimikyu really struggling to break through some bulky Pokemon even at +2 like Hippowdon and Galarian Weezing. Most of its defensive utility comes from its ability, so setting up Swords Dance can be difficult with its low base HP after Disguise is broken. Its mediocre Speed and frailty make it really easy to revenge kill by key threats in the tier like Hisuian Zoroark, Galarian Zapdos, and Choice Scarf Krookodile.
[STRATEGY COMMENTS]
Other Options
====
Wood Hammer helps Mimikyu break past physically defensive walls like Hippowdon, Slowbro, and Quagsire, but the recoil can greatly wear down Mimikyu, especially if it's holding Life Orb. Drain Punch helps against Steel-types that can take a hit from Mimikyu like Bisharp, Empoleon, and Hisuian Goodra while recovering any recoil from Life Orb.
Checks and Counters
====
**Physical Walls**: Common physically defensive Pokemon such as Hippowdon and Quagsire can tank hits from Mimikyu and wear it down with Rocky Helmet chip damage or cripple it with attacks or status.
**Poison-types**: Poison-types like Amoonguss, Fezandipiti, and Galarian Weezing resist Mimikyu's Play Rough, forcing it to use its weaker STAB option in Shadow Claw, allowing the aforementioned Pokemon to recover off the damage and threaten back with their own attacks.
**Burn**: Getting burnt from Talonflame's Flame Body, Galarian Weezing's Will-O-Wisp, or Slowbro's Scald can cripple Mimikyu's already mediocre damage output and make it pretty easy to take care of.
[CREDITS]
Written by:
https://www.smogon.com/forums/members/tsuki.654208/
Quality checked by:
https://www.smogon.com/forums/members/sir-tetris.655207/
https://www.smogon.com/forums/members/machjacob.555741/
Grammar checked by:
https://www.smogon.com/forums/members/tbolt.555379/
Last edited: