Welcome to my Snake Draft 3 teamdump. I don't like writing so this will be fairly short.
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Week 1 vs Croven
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Week 2 vs SMB
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Week 3 vs Mint16






Week 4 vs Tman
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Week 5 vs Ezrael
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Week 6 vs Nails
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Week 7 vs Human
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Week 8 vs Emforbes
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Week 9 vs Spurrific
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Since we are close to the end of gen 7 I'll share some other fun teams I like (probably not all viable anymore).
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Feel free to ask for further info about ev spreads etc.
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Week 1 vs Croven
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Demencetoid (Salamence) @ Salamencite
Ability: Intimidate
EVs: 80 HP / 252 Atk / 176 Spe
Jolly Nature
- Double-Edge
- Roost
- Tailwind
- Protect
Deincinertoid (Incineroar) @ Mago Berry
Ability: Intimidate
EVs: 252 HP / 20 Atk / 12 Def / 140 SpD / 84 Spe
Careful Nature
- Fake Out
- Flare Blitz
- Knock Off
- U-turn
Demelotoid (Meloetta) @ Normalium Z
Ability: Serene Grace
EVs: 36 HP / 252 SpA / 220 Spe
Modest Nature
IVs: 0 Atk
- Hyper Voice
- Psychic
- Celebrate
- Protect
Deshroomtoid (Amoonguss) @ Wiki Berry
Ability: Regenerator
EVs: 252 HP / 180 Def / 76 SpD
Sassy Nature
IVs: 0 Atk / 0 Spe
- Sludge Bomb
- Spore
- Rage Powder
- Protect
Delandotoid (Landorus-Therian) @ Mago Berry
Ability: Intimidate
EVs: 252 HP / 44 Def / 44 SpA / 40 SpD / 128 Spe
Modest Nature
IVs: 0 Atk
- Earth Power
- Hidden Power [Ice]
- Stealth Rock
- Protect
Decelestoid (Celesteela) @ Leftovers
Ability: Beast Boost
EVs: 252 HP / 164 Def / 84 SpD / 8 Spe
Careful Nature
- Heavy Slam
- Leech Seed
- Substitute
- Protect
Ability: Intimidate
EVs: 80 HP / 252 Atk / 176 Spe
Jolly Nature
- Double-Edge
- Roost
- Tailwind
- Protect
Deincinertoid (Incineroar) @ Mago Berry
Ability: Intimidate
EVs: 252 HP / 20 Atk / 12 Def / 140 SpD / 84 Spe
Careful Nature
- Fake Out
- Flare Blitz
- Knock Off
- U-turn
Demelotoid (Meloetta) @ Normalium Z
Ability: Serene Grace
EVs: 36 HP / 252 SpA / 220 Spe
Modest Nature
IVs: 0 Atk
- Hyper Voice
- Psychic
- Celebrate
- Protect
Deshroomtoid (Amoonguss) @ Wiki Berry
Ability: Regenerator
EVs: 252 HP / 180 Def / 76 SpD
Sassy Nature
IVs: 0 Atk / 0 Spe
- Sludge Bomb
- Spore
- Rage Powder
- Protect
Delandotoid (Landorus-Therian) @ Mago Berry
Ability: Intimidate
EVs: 252 HP / 44 Def / 44 SpA / 40 SpD / 128 Spe
Modest Nature
IVs: 0 Atk
- Earth Power
- Hidden Power [Ice]
- Stealth Rock
- Protect
Decelestoid (Celesteela) @ Leftovers
Ability: Beast Boost
EVs: 252 HP / 164 Def / 84 SpD / 8 Spe
Careful Nature
- Heavy Slam
- Leech Seed
- Substitute
- Protect
Meloetta is one of my favorite non-standard set up sweepers to use. It functions similar to Kommo-o giving up the damaging set up for different typing and a more spammable stab. Meloetta's typing and natural bulk makes it difficult to ohko even before boosting. Meloetta will 2hko most of the tier with Hyper Voice after Z-Celebrate. The rest of the team is mostly there to support Meloetta by chipping away opponents' health or providing safer set up opportunities.
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Delucatoid (Lucario) @ Lucarionite
Ability: Justified
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Close Combat
- Meteor Mash
- Bullet Punch
- Protect
Detalestoid-A (Ninetales-Alola) @ Choice Scarf
Ability: Snow Warning
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Blizzard
- Moonblast
- Freeze-Dry
- Aurora Veil
Dekokotoid (Tapu Koko) @ Life Orb
Ability: Electric Surge
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Thunderbolt
- Volt Switch
- Dazzling Gleam
- Protect
Deincinertoid (Incineroar) @ Mago Berry
Ability: Intimidate
EVs: 252 HP / 20 Atk / 12 Def / 140 SpD / 84 Spe
Careful Nature
- Fake Out
- Flare Blitz
- Knock Off
- U-turn
Delandotoid (Landorus-Therian) @ Mago Berry
Ability: Intimidate
EVs: 252 HP / 44 Def / 44 SpA / 40 SpD / 128 Spe
Modest Nature
IVs: 0 Atk
- Earth Power
- Hidden Power [Ice]
- Stealth Rock
- Protect
Despidertoid (Araquanid) @ Iapapa Berry
Ability: Water Bubble
EVs: 252 HP / 168 Atk / 88 Spe
Adamant Nature
- Liquidation
- Sticky Web
- Wide Guard
- Protect
Ability: Justified
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Close Combat
- Meteor Mash
- Bullet Punch
- Protect
Detalestoid-A (Ninetales-Alola) @ Choice Scarf
Ability: Snow Warning
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Blizzard
- Moonblast
- Freeze-Dry
- Aurora Veil
Dekokotoid (Tapu Koko) @ Life Orb
Ability: Electric Surge
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Thunderbolt
- Volt Switch
- Dazzling Gleam
- Protect
Deincinertoid (Incineroar) @ Mago Berry
Ability: Intimidate
EVs: 252 HP / 20 Atk / 12 Def / 140 SpD / 84 Spe
Careful Nature
- Fake Out
- Flare Blitz
- Knock Off
- U-turn
Delandotoid (Landorus-Therian) @ Mago Berry
Ability: Intimidate
EVs: 252 HP / 44 Def / 44 SpA / 40 SpD / 128 Spe
Modest Nature
IVs: 0 Atk
- Earth Power
- Hidden Power [Ice]
- Stealth Rock
- Protect
Despidertoid (Araquanid) @ Iapapa Berry
Ability: Water Bubble
EVs: 252 HP / 168 Atk / 88 Spe
Adamant Nature
- Liquidation
- Sticky Web
- Wide Guard
- Protect
Scarf Ninetales-A can be cool and has good offensive synergy with Lucario. Not the best team but we had already lost the week.






Demetatoid (Metagross) @ Metagrossite
Ability: Clear Body
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Iron Head
- Thunder Punch
- Zen Headbutt
- Protect
Deluditoid (Ludicolo) @ Life Orb
Ability: Swift Swim
EVs: 4 Def / 252 SpA / 252 Spe
Modest Nature
IVs: 0 Atk
- Scald
- Energy Ball
- Ice Beam
- Protect
Depolitoid (Politoed) @ Wiki Berry
Ability: Drizzle
EVs: 252 HP / 216 Def / 20 SpA / 8 SpD / 12 Spe
Calm Nature
IVs: 0 Atk
- Scald
- Icy Wind
- Helping Hand
- Protect
Degothtoid (Gothitelle) @ Wiki Berry
Ability: Shadow Tag
EVs: 252 HP / 124 Def / 132 SpD
Calm Nature
IVs: 0 Atk
- Psychic
- Heal Pulse
- Taunt
- Protect
Dekommotoid-O (Kommo-o) @ Kommonium Z
Ability: Soundproof
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Clanging Scales
- Flamethrower
- Focus Blast
- Protect
Dekokotoid (Tapu Koko) @ Life Orb
Ability: Electric Surge
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Thunder
- Dazzling Gleam
- Volt Switch
- Protect
Ability: Clear Body
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Iron Head
- Thunder Punch
- Zen Headbutt
- Protect
Deluditoid (Ludicolo) @ Life Orb
Ability: Swift Swim
EVs: 4 Def / 252 SpA / 252 Spe
Modest Nature
IVs: 0 Atk
- Scald
- Energy Ball
- Ice Beam
- Protect
Depolitoid (Politoed) @ Wiki Berry
Ability: Drizzle
EVs: 252 HP / 216 Def / 20 SpA / 8 SpD / 12 Spe
Calm Nature
IVs: 0 Atk
- Scald
- Icy Wind
- Helping Hand
- Protect
Degothtoid (Gothitelle) @ Wiki Berry
Ability: Shadow Tag
EVs: 252 HP / 124 Def / 132 SpD
Calm Nature
IVs: 0 Atk
- Psychic
- Heal Pulse
- Taunt
- Protect
Dekommotoid-O (Kommo-o) @ Kommonium Z
Ability: Soundproof
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Clanging Scales
- Flamethrower
- Focus Blast
- Protect
Dekokotoid (Tapu Koko) @ Life Orb
Ability: Electric Surge
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Thunder
- Dazzling Gleam
- Volt Switch
- Protect
This team has several offensive threats that can overwhelm opposing teams if their checks are eliminated. Gothitelle is the key to achieving favorable positions for victory. This team can struggle against teams that manage to get their speed control up. Probably my favorite team from this tournament.
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Demencetoid (Salamence) @ Salamencite
Ability: Intimidate
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Double-Edge
- Tailwind
- Roost
- Protect
Dekokotoid (Tapu Koko) @ Life Orb
Ability: Electric Surge
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Thunderbolt
- Volt Switch
- Dazzling Gleam
- Protect
Deincinertoid (Incineroar) @ Mago Berry
Ability: Intimidate
EVs: 252 HP / 20 Atk / 12 Def / 140 SpD / 84 Spe
Careful Nature
- Fake Out
- Flare Blitz
- Knock Off
- U-turn
Delandotoid-T (Landorus-Therian) (M) @ Choice Scarf
Ability: Intimidate
EVs: 4 Atk / 252 SpA / 252 Spe
Naive Nature
IVs: 30 Atk
- Earth Power
- Hidden Power [Ice]
- Stone Edge
- U-turn
Dekarttoid (Kartana) @ Fightinium Z
Ability: Beast Boost
EVs: 88 HP / 168 Atk / 108 SpD / 144 Spe
Adamant Nature
- Leaf Blade
- Sacred Sword
- Tailwind
- Detect
Deswamptoid (Swampert) @ Wiki Berry
Ability: Damp
EVs: 252 HP / 128 Def / 112 SpD / 16 Spe
Calm Nature
IVs: 0 Atk
- Earth Power
- Ice Beam
- Stealth Rock
- Protect
Ability: Intimidate
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Double-Edge
- Tailwind
- Roost
- Protect
Dekokotoid (Tapu Koko) @ Life Orb
Ability: Electric Surge
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Thunderbolt
- Volt Switch
- Dazzling Gleam
- Protect
Deincinertoid (Incineroar) @ Mago Berry
Ability: Intimidate
EVs: 252 HP / 20 Atk / 12 Def / 140 SpD / 84 Spe
Careful Nature
- Fake Out
- Flare Blitz
- Knock Off
- U-turn
Delandotoid-T (Landorus-Therian) (M) @ Choice Scarf
Ability: Intimidate
EVs: 4 Atk / 252 SpA / 252 Spe
Naive Nature
IVs: 30 Atk
- Earth Power
- Hidden Power [Ice]
- Stone Edge
- U-turn
Dekarttoid (Kartana) @ Fightinium Z
Ability: Beast Boost
EVs: 88 HP / 168 Atk / 108 SpD / 144 Spe
Adamant Nature
- Leaf Blade
- Sacred Sword
- Tailwind
- Detect
Deswamptoid (Swampert) @ Wiki Berry
Ability: Damp
EVs: 252 HP / 128 Def / 112 SpD / 16 Spe
Calm Nature
IVs: 0 Atk
- Earth Power
- Ice Beam
- Stealth Rock
- Protect
Basically a bunch of standard mons that have decent synergy together plus Swampert. Swampert provides bulk with great typing to reliably set Stealth Rocks. Unfortunately not the greatest against hard TR.
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Demanetoid (Manectric) @ Manectite
Ability: Lightning Rod
EVs: 220 HP / 36 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Volt Switch
- Overheat
- Snarl
- Protect
Deleletoid (Tapu Lele) @ Choice Specs
Ability: Psychic Surge
EVs: 252 HP / 84 Def / 96 SpA / 16 SpD / 60 Spe
Modest Nature
IVs: 0 Atk
- Psychic
- Moonblast
- Dazzling Gleam
- Psyshock
Denagatoid (Naganadel) @ Life Orb
Ability: Beast Boost
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Sludge Bomb
- Fire Blast
- Tailwind
- Protect
Desuitoid (Suicune) @ Wiki Berry
Ability: Inner Focus
EVs: 252 HP / 148 Def / 108 SpD
Calm Nature
IVs: 0 Atk
- Scald
- Snarl
- Tailwind
- Roar
Degenetoid (Genesect) @ Choice Scarf
Ability: Download
Shiny: Yes
EVs: 240 Atk / 16 SpA / 252 Spe
Hasty Nature
- U-turn
- Iron Head
- Ice Beam
- Flamethrower
Delandotoid-T (Landorus-Therian) (M) @ Yache Berry
Ability: Intimidate
EVs: 252 HP / 44 SpA / 108 SpD / 104 Spe
Modest Nature
IVs: 0 Atk
- Earth Power
- Hidden Power [Ice]
- Stealth Rock
- Protect
Ability: Lightning Rod
EVs: 220 HP / 36 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Volt Switch
- Overheat
- Snarl
- Protect
Deleletoid (Tapu Lele) @ Choice Specs
Ability: Psychic Surge
EVs: 252 HP / 84 Def / 96 SpA / 16 SpD / 60 Spe
Modest Nature
IVs: 0 Atk
- Psychic
- Moonblast
- Dazzling Gleam
- Psyshock
Denagatoid (Naganadel) @ Life Orb
Ability: Beast Boost
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Sludge Bomb
- Fire Blast
- Tailwind
- Protect
Desuitoid (Suicune) @ Wiki Berry
Ability: Inner Focus
EVs: 252 HP / 148 Def / 108 SpD
Calm Nature
IVs: 0 Atk
- Scald
- Snarl
- Tailwind
- Roar
Degenetoid (Genesect) @ Choice Scarf
Ability: Download
Shiny: Yes
EVs: 240 Atk / 16 SpA / 252 Spe
Hasty Nature
- U-turn
- Iron Head
- Ice Beam
- Flamethrower
Delandotoid-T (Landorus-Therian) (M) @ Yache Berry
Ability: Intimidate
EVs: 252 HP / 44 SpA / 108 SpD / 104 Spe
Modest Nature
IVs: 0 Atk
- Earth Power
- Hidden Power [Ice]
- Stealth Rock
- Protect
After facing TR every previous week I built a team with a decent match up against it but ended up facing rain 

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Degardetoid (Gardevoir) @ Gardevoirite
Ability: Trace
Shiny: Yes
EVs: 244 HP / 12 Def / 36 SpA / 216 Spe
Modest Nature
IVs: 0 Atk
- Hyper Voice
- Psychic
- Taunt
- Protect
Detartoid (Tyranitar) @ Choice Band
Ability: Sand Stream
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Stone Edge
- Rock Slide
- Crunch
- Ice Punch
Dedrilltoid (Excadrill) @ Groundium Z
Ability: Sand Rush
EVs: 252 Atk / 92 Def / 32 SpD / 132 Spe
Adamant Nature
- Drill Run
- Iron Head
- Swords Dance
- Protect
Genesect @ Assault Vest
Ability: Download
EVs: 168 Atk / 112 SpA / 228 Spe
Naive Nature
- Iron Head
- U-turn
- Ice Beam
- Flamethrower
Definitoid (Tapu Fini) @ Wiki Berry
Ability: Misty Surge
EVs: 252 HP / 160 Def / 80 SpD / 16 Spe
Bold Nature
IVs: 0 Atk
- Moonblast
- Muddy Water
- Taunt
- Protect
Dezaptoid (Zapdos) @ Wiki Berry
Ability: Static
EVs: 252 HP / 12 Def / 20 SpA / 216 SpD / 8 Spe
Modest Nature
IVs: 0 Atk
- Thunderbolt
- Heat Wave
- Tailwind
- Whirlwind
Ability: Trace
Shiny: Yes
EVs: 244 HP / 12 Def / 36 SpA / 216 Spe
Modest Nature
IVs: 0 Atk
- Hyper Voice
- Psychic
- Taunt
- Protect
Detartoid (Tyranitar) @ Choice Band
Ability: Sand Stream
EVs: 4 HP / 252 Atk / 252 Spe
Adamant Nature
- Stone Edge
- Rock Slide
- Crunch
- Ice Punch
Dedrilltoid (Excadrill) @ Groundium Z
Ability: Sand Rush
EVs: 252 Atk / 92 Def / 32 SpD / 132 Spe
Adamant Nature
- Drill Run
- Iron Head
- Swords Dance
- Protect
Genesect @ Assault Vest
Ability: Download
EVs: 168 Atk / 112 SpA / 228 Spe
Naive Nature
- Iron Head
- U-turn
- Ice Beam
- Flamethrower
Definitoid (Tapu Fini) @ Wiki Berry
Ability: Misty Surge
EVs: 252 HP / 160 Def / 80 SpD / 16 Spe
Bold Nature
IVs: 0 Atk
- Moonblast
- Muddy Water
- Taunt
- Protect
Dezaptoid (Zapdos) @ Wiki Berry
Ability: Static
EVs: 252 HP / 12 Def / 20 SpA / 216 SpD / 8 Spe
Modest Nature
IVs: 0 Atk
- Thunderbolt
- Heat Wave
- Tailwind
- Whirlwind
Sand kills most fast threats while Gardevoir beats slower ones. This team doesn't have the greatest defensive synergy making it more difficult to play.
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Dezardtoid-X (Charizard) @ Charizardite Y
Ability: Blaze
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Heat Wave
- Overheat
- Tailwind
- Protect
Detrantoid (Heatran) @ Shuca Berry
Ability: Flash Fire
EVs: 4 HP / 252 SpA / 252 Spe
Modest Nature
IVs: 0 Atk
- Heat Wave
- Earth Power
- Flash Cannon
- Protect
Deblacetoid (Blacephalon) @ Choice Scarf
Ability: Beast Boost
Shiny: Yes
EVs: 4 HP / 252 SpA / 252 Spe
Modest Nature
IVs: 0 Atk
- Heat Wave
- Shadow Ball
- Fire Blast
- Hidden Power [Ice]
Deninetoid (Ninetales) @ Wiki Berry
Ability: Drought
EVs: 252 HP / 144 Def / 112 Spe
Timid Nature
IVs: 0 Atk
- Heat Wave
- Toxic
- Will-O-Wisp
- Protect
Deeggtoid (Exeggutor) (F) @ Life Orb
Ability: Chlorophyll
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Solar Beam
- Psychic
- Hidden Power [Ice]
- Protect
Deswamptoid (Swampert) @ Wiki Berry
Ability: Damp
EVs: 252 HP / 240 Def / 16 Spe
Bold Nature
IVs: 0 Atk
- Earth Power
- Ice Beam
- Stealth Rock
- Wide Guard
Ability: Blaze
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Heat Wave
- Overheat
- Tailwind
- Protect
Detrantoid (Heatran) @ Shuca Berry
Ability: Flash Fire
EVs: 4 HP / 252 SpA / 252 Spe
Modest Nature
IVs: 0 Atk
- Heat Wave
- Earth Power
- Flash Cannon
- Protect
Deblacetoid (Blacephalon) @ Choice Scarf
Ability: Beast Boost
Shiny: Yes
EVs: 4 HP / 252 SpA / 252 Spe
Modest Nature
IVs: 0 Atk
- Heat Wave
- Shadow Ball
- Fire Blast
- Hidden Power [Ice]
Deninetoid (Ninetales) @ Wiki Berry
Ability: Drought
EVs: 252 HP / 144 Def / 112 Spe
Timid Nature
IVs: 0 Atk
- Heat Wave
- Toxic
- Will-O-Wisp
- Protect
Deeggtoid (Exeggutor) (F) @ Life Orb
Ability: Chlorophyll
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Solar Beam
- Psychic
- Hidden Power [Ice]
- Protect
Deswamptoid (Swampert) @ Wiki Berry
Ability: Damp
EVs: 252 HP / 240 Def / 16 Spe
Bold Nature
IVs: 0 Atk
- Earth Power
- Ice Beam
- Stealth Rock
- Wide Guard
Spam fire moves to break checks to Zard/Blace. Exeggutor hits very hard, and Swampert improves several difficult match ups. This team had 3 unique pokemon for the tournament.
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Devenustoid (Venusaur) @ Venusaurite
Ability: Chlorophyll
EVs: 252 HP / 84 Def / 56 SpA / 88 SpD / 28 Spe
Calm Nature
IVs: 0 Atk
- Sludge Bomb
- Giga Drain
- Leech Seed
- Protect
Defairytoid (Clefairy) @ Eviolite
Ability: Friend Guard
EVs: 252 HP / 192 Def / 64 SpD
Bold Nature
IVs: 0 Atk
- Icy Wind
- Heal Pulse
- Follow Me
- Protect
Demewtoid (Mew) @ Wiki Berry
Ability: Synchronize
EVs: 252 HP / 80 Def / 52 SpD / 124 Spe
Calm Nature
- Fake Out
- Stealth Rock
- Ice Beam
- Tailwind
Denoonetoid (Linoone) @ Figy Berry
Ability: Gluttony
EVs: 88 HP / 252 Atk / 16 Def / 152 SpD
Adamant Nature
- Extreme Speed
- Stomping Tantrum
- Belly Drum
- Protect
Dekommotoid-o (Kommo-o) @ Kommonium Z
Ability: Soundproof
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Clanging Scales
- Flamethrower
- Substitute
- Protect
Dekokotoid (Tapu Koko) @ Life Orb
Ability: Electric Surge
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Thunderbolt
- Volt Switch
- Dazzling Gleam
- Protect
Ability: Chlorophyll
EVs: 252 HP / 84 Def / 56 SpA / 88 SpD / 28 Spe
Calm Nature
IVs: 0 Atk
- Sludge Bomb
- Giga Drain
- Leech Seed
- Protect
Defairytoid (Clefairy) @ Eviolite
Ability: Friend Guard
EVs: 252 HP / 192 Def / 64 SpD
Bold Nature
IVs: 0 Atk
- Icy Wind
- Heal Pulse
- Follow Me
- Protect
Demewtoid (Mew) @ Wiki Berry
Ability: Synchronize
EVs: 252 HP / 80 Def / 52 SpD / 124 Spe
Calm Nature
- Fake Out
- Stealth Rock
- Ice Beam
- Tailwind
Denoonetoid (Linoone) @ Figy Berry
Ability: Gluttony
EVs: 88 HP / 252 Atk / 16 Def / 152 SpD
Adamant Nature
- Extreme Speed
- Stomping Tantrum
- Belly Drum
- Protect
Dekommotoid-o (Kommo-o) @ Kommonium Z
Ability: Soundproof
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Clanging Scales
- Flamethrower
- Substitute
- Protect
Dekokotoid (Tapu Koko) @ Life Orb
Ability: Electric Surge
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Thunderbolt
- Volt Switch
- Dazzling Gleam
- Protect
I think Linoone has the potential to be pretty good but I did not have the motivation at this point to find the best team for it.
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Demencetoid (Salamence) @ Salamencite
Ability: Intimidate
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Double-Edge
- Tailwind
- Roost
- Protect
Delegotoid (Nihilego) @ Rockium Z
Ability: Beast Boost
EVs: 20 Def / 252 SpA / 236 Spe
Timid Nature
IVs: 0 Atk
- Sludge Bomb
- Power Gem
- Stealth Rock
- Protect
Devolctoid (Volcarona) @ Wiki Berry
Ability: Flame Body
EVs: 248 HP / 36 Def / 56 SpA / 12 SpD / 156 Spe
Modest Nature
IVs: 0 Atk
- Heat Wave
- Bug Buzz
- Quiver Dance
- Protect
Degloptoid (Gastrodon-East) @ Leftovers
Ability: Storm Drain
EVs: 184 HP / 144 Def / 100 SpA / 80 SpD
Modest Nature
IVs: 0 Atk
- Earth Power
- Muddy Water
- Recover
- Protect
Debulutoid (Tapu Bulu) @ Choice Scarf
Ability: Grassy Surge
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Wood Hammer
- Stone Edge
- Rock Slide
- Superpower
Deslashtoid (Aegislash) @ Wiki Berry
Ability: Stance Change
EVs: 252 HP / 4 Atk / 252 SpA
Quiet Nature
- Shadow Ball
- Flash Cannon
- Shadow Sneak
- King's Shield
Ability: Intimidate
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Double-Edge
- Tailwind
- Roost
- Protect
Delegotoid (Nihilego) @ Rockium Z
Ability: Beast Boost
EVs: 20 Def / 252 SpA / 236 Spe
Timid Nature
IVs: 0 Atk
- Sludge Bomb
- Power Gem
- Stealth Rock
- Protect
Devolctoid (Volcarona) @ Wiki Berry
Ability: Flame Body
EVs: 248 HP / 36 Def / 56 SpA / 12 SpD / 156 Spe
Modest Nature
IVs: 0 Atk
- Heat Wave
- Bug Buzz
- Quiver Dance
- Protect
Degloptoid (Gastrodon-East) @ Leftovers
Ability: Storm Drain
EVs: 184 HP / 144 Def / 100 SpA / 80 SpD
Modest Nature
IVs: 0 Atk
- Earth Power
- Muddy Water
- Recover
- Protect
Debulutoid (Tapu Bulu) @ Choice Scarf
Ability: Grassy Surge
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Wood Hammer
- Stone Edge
- Rock Slide
- Superpower
Deslashtoid (Aegislash) @ Wiki Berry
Ability: Stance Change
EVs: 252 HP / 4 Atk / 252 SpA
Quiet Nature
- Shadow Ball
- Flash Cannon
- Shadow Sneak
- King's Shield
I felt like building with Nihilego and Volcarona has pretty good synergy with it. Rain and TR are kind of difficult match ups but not the worst. Probably my second favorite team from this year.
mish mish mish mish mish mish mish mish mish
Since we are close to the end of gen 7 I'll share some other fun teams I like (probably not all viable anymore).
mish mish mish mish mish mish mish mish mish






Demencetoid (Salamence) @ Salamencite
Ability: Intimidate
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Double-Edge
- Tailwind
- Roost
- Protect
Dekokotoid (Tapu Koko) @ Life Orb
Ability: Electric Surge
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Thunderbolt
- Volt Switch
- Dazzling Gleam
- Protect
Deincinertoid (Incineroar) @ Mago Berry
Ability: Intimidate
EVs: 252 HP / 20 Atk / 12 Def / 140 SpD / 84 Spe
Careful Nature
- Fake Out
- Flare Blitz
- Knock Off
- U-turn
Deserptoid (Serperior) @ Normalium Z
Ability: Contrary
EVs: 24 HP / 252 SpA / 232 Spe
Timid Nature
IVs: 0 Atk
- Leaf Storm
- Dragon Pulse
- Nature Power
- Protect
Demewtoid (Mew) @ Wiki Berry
Ability: Synchronize
EVs: 252 HP / 80 Def / 52 SpD / 124 Spe
Calm Nature
IVs: 0 Atk
- Defog
- Stealth Rock
- Ice Beam
- Tailwind
Despidertoid (Araquanid) @ Iapapa Berry
Ability: Water Bubble
EVs: 252 HP / 168 Atk / 88 Spe
Adamant Nature
- Liquidation
- Sticky Web
- Wide Guard
- Protect
Ability: Intimidate
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Double-Edge
- Tailwind
- Roost
- Protect
Dekokotoid (Tapu Koko) @ Life Orb
Ability: Electric Surge
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Thunderbolt
- Volt Switch
- Dazzling Gleam
- Protect
Deincinertoid (Incineroar) @ Mago Berry
Ability: Intimidate
EVs: 252 HP / 20 Atk / 12 Def / 140 SpD / 84 Spe
Careful Nature
- Fake Out
- Flare Blitz
- Knock Off
- U-turn
Deserptoid (Serperior) @ Normalium Z
Ability: Contrary
EVs: 24 HP / 252 SpA / 232 Spe
Timid Nature
IVs: 0 Atk
- Leaf Storm
- Dragon Pulse
- Nature Power
- Protect
Demewtoid (Mew) @ Wiki Berry
Ability: Synchronize
EVs: 252 HP / 80 Def / 52 SpD / 124 Spe
Calm Nature
IVs: 0 Atk
- Defog
- Stealth Rock
- Ice Beam
- Tailwind
Despidertoid (Araquanid) @ Iapapa Berry
Ability: Water Bubble
EVs: 252 HP / 168 Atk / 88 Spe
Adamant Nature
- Liquidation
- Sticky Web
- Wide Guard
- Protect






Dezardtoid (Charizard) @ Charizardite Y
Ability: Blaze
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Heat Wave
- Solar Beam
- Tailwind
- Protect
Dekokotoid (Tapu Koko) @ Life Orb
Ability: Electric Surge
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Thunderbolt
- Volt Switch
- Dazzling Gleam
- Protect
Delandotoid (Landorus-Therian) @ Mago Berry
Ability: Intimidate
EVs: 252 HP / 44 Def / 44 SpA / 40 SpD / 128 Spe
Modest Nature
IVs: 0 Atk
- Earth Power
- Hidden Power [Ice]
- Stealth Rock
- Defog
Dekommotoid-o (Kommo-o) @ Kommonium Z
Ability: Bulletproof
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Clanging Scales
- Flamethrower
- Close Combat
- Protect
Dekarttoid (Kartana) @ Miracle Seed
Ability: Beast Boost
EVs: 48 HP / 120 Atk / 156 SpD / 184 Spe
Jolly Nature
- Leaf Blade
- Sacred Sword
- Synthesis
- Detect
Demewtoid (Mew) @ Iapapa Berry
Ability: Synchronize
EVs: 252 HP / 108 Def / 132 SpD / 16 Spe
Calm Nature
- Ice Beam
- Taunt
- Fake Out
- Tailwind
Ability: Blaze
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Heat Wave
- Solar Beam
- Tailwind
- Protect
Dekokotoid (Tapu Koko) @ Life Orb
Ability: Electric Surge
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Thunderbolt
- Volt Switch
- Dazzling Gleam
- Protect
Delandotoid (Landorus-Therian) @ Mago Berry
Ability: Intimidate
EVs: 252 HP / 44 Def / 44 SpA / 40 SpD / 128 Spe
Modest Nature
IVs: 0 Atk
- Earth Power
- Hidden Power [Ice]
- Stealth Rock
- Defog
Dekommotoid-o (Kommo-o) @ Kommonium Z
Ability: Bulletproof
EVs: 4 HP / 252 SpA / 252 Spe
Timid Nature
- Clanging Scales
- Flamethrower
- Close Combat
- Protect
Dekarttoid (Kartana) @ Miracle Seed
Ability: Beast Boost
EVs: 48 HP / 120 Atk / 156 SpD / 184 Spe
Jolly Nature
- Leaf Blade
- Sacred Sword
- Synthesis
- Detect
Demewtoid (Mew) @ Iapapa Berry
Ability: Synchronize
EVs: 252 HP / 108 Def / 132 SpD / 16 Spe
Calm Nature
- Ice Beam
- Taunt
- Fake Out
- Tailwind






Dezortoid (Scizor) @ Scizorite
Ability: Light Metal
EVs: 252 HP / 28 Atk / 44 Def / 176 SpD / 8 Spe
Adamant Nature
- Bullet Punch
- U-turn
- Roost
- Protect
Dedeotoid-S (Deoxys-Speed) @ Focus Sash
Ability: Pressure
EVs: 248 HP / 8 SpA / 252 Spe
Timid Nature
- Psycho Boost
- Stealth Rock
- Spikes
- Knock Off
Detinitoid (Victini) @ Assault Vest
Ability: Victory Star
EVs: 252 HP / 220 Def / 36 SpD
Bold Nature
- Blue Flare
- Glaciate
- Incinerate
- U-turn
Dechanstoid (Chansey) @ Eviolite
Ability: Healer
EVs: 64 HP / 252 Def / 192 SpD
Bold Nature
- Seismic Toss
- Toxic
- Soft-Boiled
- Ally Switch
Definitoid (Tapu Fini) @ Mago Berry
Ability: Misty Surge
EVs: 252 HP / 160 Def / 80 SpD / 16 Spe
Bold Nature
IVs: 0 Atk
- Moonblast
- Muddy Water
- Heal Pulse
- Protect
Delandotoid-T (Landorus-Therian) @ Mago Berry
Ability: Intimidate
EVs: 252 HP / 44 Def / 84 SpA / 108 SpD / 20 Spe
Modest Nature
IVs: 0 Atk
- Earth Power
- Hidden Power [Ice]
- Defog
- Protect
Ability: Light Metal
EVs: 252 HP / 28 Atk / 44 Def / 176 SpD / 8 Spe
Adamant Nature
- Bullet Punch
- U-turn
- Roost
- Protect
Dedeotoid-S (Deoxys-Speed) @ Focus Sash
Ability: Pressure
EVs: 248 HP / 8 SpA / 252 Spe
Timid Nature
- Psycho Boost
- Stealth Rock
- Spikes
- Knock Off
Detinitoid (Victini) @ Assault Vest
Ability: Victory Star
EVs: 252 HP / 220 Def / 36 SpD
Bold Nature
- Blue Flare
- Glaciate
- Incinerate
- U-turn
Dechanstoid (Chansey) @ Eviolite
Ability: Healer
EVs: 64 HP / 252 Def / 192 SpD
Bold Nature
- Seismic Toss
- Toxic
- Soft-Boiled
- Ally Switch
Definitoid (Tapu Fini) @ Mago Berry
Ability: Misty Surge
EVs: 252 HP / 160 Def / 80 SpD / 16 Spe
Bold Nature
IVs: 0 Atk
- Moonblast
- Muddy Water
- Heal Pulse
- Protect
Delandotoid-T (Landorus-Therian) @ Mago Berry
Ability: Intimidate
EVs: 252 HP / 44 Def / 84 SpA / 108 SpD / 20 Spe
Modest Nature
IVs: 0 Atk
- Earth Power
- Hidden Power [Ice]
- Defog
- Protect






Demantoid (Manectric) @ Manectite
Ability: Lightning Rod
EVs: 164 HP / 92 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Volt Switch
- Flamethrower
- Thunderbolt
- Protect
Deleletoid (Tapu Lele) @ Psychium Z
Ability: Psychic Surge
EVs: 252 HP / 28 Def / 68 SpA / 44 SpD / 116 Spe
Modest Nature
IVs: 0 Atk
- Psychic
- Moonblast
- Aromatic Mist
- Protect
Denulltoid (Type: Null) @ Eviolite
Ability: Battle Armor
EVs: 252 HP / 4 Atk / 252 SpD
Careful Nature
- Punishment
- Iron Defense
- Swords Dance
- Rest
Dearomatoid (Aromatisse) @ Wiki Berry
Ability: Aroma Veil
EVs: 252 HP / 252 Def / 4 SpD
Relaxed Nature
IVs: 0 Atk / 0 Spe
- Moonblast
- Trick Room
- Aromatic Mist
- Protect
Devictorytoid (Victini) @ Choice Scarf
Ability: Victory Star
EVs: 252 HP / 4 Atk / 252 Spe
Jolly Nature
- V-create
- Bolt Strike
- U-turn
- Final Gambit
Deacceltoid (Accelgor) @ Psychic Seed
Ability: Unburden
EVs: 252 HP / 244 Def / 12 Spe
Bold Nature
IVs: 0 Atk
- Final Gambit
- Toxic Spikes
- Encore
- Yawn
Ability: Lightning Rod
EVs: 164 HP / 92 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Volt Switch
- Flamethrower
- Thunderbolt
- Protect
Deleletoid (Tapu Lele) @ Psychium Z
Ability: Psychic Surge
EVs: 252 HP / 28 Def / 68 SpA / 44 SpD / 116 Spe
Modest Nature
IVs: 0 Atk
- Psychic
- Moonblast
- Aromatic Mist
- Protect
Denulltoid (Type: Null) @ Eviolite
Ability: Battle Armor
EVs: 252 HP / 4 Atk / 252 SpD
Careful Nature
- Punishment
- Iron Defense
- Swords Dance
- Rest
Dearomatoid (Aromatisse) @ Wiki Berry
Ability: Aroma Veil
EVs: 252 HP / 252 Def / 4 SpD
Relaxed Nature
IVs: 0 Atk / 0 Spe
- Moonblast
- Trick Room
- Aromatic Mist
- Protect
Devictorytoid (Victini) @ Choice Scarf
Ability: Victory Star
EVs: 252 HP / 4 Atk / 252 Spe
Jolly Nature
- V-create
- Bolt Strike
- U-turn
- Final Gambit
Deacceltoid (Accelgor) @ Psychic Seed
Ability: Unburden
EVs: 252 HP / 244 Def / 12 Spe
Bold Nature
IVs: 0 Atk
- Final Gambit
- Toxic Spikes
- Encore
- Yawn






Demetatoid (Metagross) @ Metagrossite
Ability: Clear Body
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Iron Head
- Ice Punch
- Zen Headbutt
- Protect
Delandotoid (Landorus-Therian) @ Mago Berry
Ability: Intimidate
EVs: 252 HP / 72 Def / 148 SpD / 36 Spe
Modest Nature
IVs: 30 Atk
- Earth Power
- Hidden Power [Ice]
- Stealth Rock
- Knock Off
Demewtoid (Mew) @ Mago Berry
Ability: Synchronize
Shiny: Yes
EVs: 252 HP / 56 Def / 24 SpA / 80 SpD / 96 Spe
Calm Nature
- Fake Out
- Ice Beam
- Tailwind
- Transform
Dekyubetoid (Kyurem-Black) @ Assault Vest
Ability: Teravolt
EVs: 252 HP / 76 Def / 88 SpA / 60 SpD / 32 Spe
Bashful Nature
- Ice Beam
- Icy Wind
- Fusion Bolt
- Hidden Power [Fire]
Demalatoid (Malamar) @ Normalium Z
Ability: Contrary
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Knock Off
- Superpower
- Happy Hour
- Protect
Deshroomtoid (Amoonguss) @ Wiki Berry
Ability: Regenerator
Level: 99
Shiny: Yes
EVs: 252 HP / 160 Def / 96 SpD
Sassy Nature
IVs: 0 Atk / 0 Spe
- Clear Smog
- Spore
- Rage Powder
- Protect
Ability: Clear Body
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Iron Head
- Ice Punch
- Zen Headbutt
- Protect
Delandotoid (Landorus-Therian) @ Mago Berry
Ability: Intimidate
EVs: 252 HP / 72 Def / 148 SpD / 36 Spe
Modest Nature
IVs: 30 Atk
- Earth Power
- Hidden Power [Ice]
- Stealth Rock
- Knock Off
Demewtoid (Mew) @ Mago Berry
Ability: Synchronize
Shiny: Yes
EVs: 252 HP / 56 Def / 24 SpA / 80 SpD / 96 Spe
Calm Nature
- Fake Out
- Ice Beam
- Tailwind
- Transform
Dekyubetoid (Kyurem-Black) @ Assault Vest
Ability: Teravolt
EVs: 252 HP / 76 Def / 88 SpA / 60 SpD / 32 Spe
Bashful Nature
- Ice Beam
- Icy Wind
- Fusion Bolt
- Hidden Power [Fire]
Demalatoid (Malamar) @ Normalium Z
Ability: Contrary
EVs: 4 HP / 252 Atk / 252 Spe
Jolly Nature
- Knock Off
- Superpower
- Happy Hour
- Protect
Deshroomtoid (Amoonguss) @ Wiki Berry
Ability: Regenerator
Level: 99
Shiny: Yes
EVs: 252 HP / 160 Def / 96 SpD
Sassy Nature
IVs: 0 Atk / 0 Spe
- Clear Smog
- Spore
- Rage Powder
- Protect






Demantoid (Manectric) @ Manectite
Ability: Lightning Rod
EVs: 164 HP / 92 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Volt Switch
- Overheat
- Hidden Power [Ice]
- Protect
Dechantoid (Chansey) @ Eviolite
Ability: Healer
EVs: 64 HP / 252 Def / 192 SpD
Bold Nature
IVs: 0 Atk
- Psywave
- Toxic
- Soft-Boiled
- Heal Pulse
Delandotoid (Landorus-Therian) @ Yache Berry
Ability: Intimidate
EVs: 252 HP / 12 Def / 16 SpA / 228 Spe
Modest Nature
IVs: 0 Atk
- Earth Power
- Hidden Power [Ice]
- Sludge Bomb
- Stealth Rock
Degothtoid (Gothitelle) (F) @ Wiki Berry
Ability: Shadow Tag
Shiny: Yes
EVs: 252 HP / 144 Def / 112 SpD
Sassy Nature
IVs: 0 Atk / 0 Spe
- Psychic
- Heal Pulse
- Trick Room
- Protect
Devolctoid (Volcanion) @ Wiki Berry
Ability: Water Absorb
EVs: 252 HP / 20 Def / 20 SpA / 72 SpD / 144 Spe
Modest Nature
IVs: 0 Atk
- Steam Eruption
- Heat Wave
- Sludge Bomb
- Protect
Degenetoid (Genesect) @ Choice Scarf
Ability: Download
Shiny: Yes
EVs: 252 Atk / 4 SpA / 252 Spe
Hasty Nature
- Iron Head
- U-turn
- Ice Beam
- Flamethrower
Ability: Lightning Rod
EVs: 164 HP / 92 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Volt Switch
- Overheat
- Hidden Power [Ice]
- Protect
Dechantoid (Chansey) @ Eviolite
Ability: Healer
EVs: 64 HP / 252 Def / 192 SpD
Bold Nature
IVs: 0 Atk
- Psywave
- Toxic
- Soft-Boiled
- Heal Pulse
Delandotoid (Landorus-Therian) @ Yache Berry
Ability: Intimidate
EVs: 252 HP / 12 Def / 16 SpA / 228 Spe
Modest Nature
IVs: 0 Atk
- Earth Power
- Hidden Power [Ice]
- Sludge Bomb
- Stealth Rock
Degothtoid (Gothitelle) (F) @ Wiki Berry
Ability: Shadow Tag
Shiny: Yes
EVs: 252 HP / 144 Def / 112 SpD
Sassy Nature
IVs: 0 Atk / 0 Spe
- Psychic
- Heal Pulse
- Trick Room
- Protect
Devolctoid (Volcanion) @ Wiki Berry
Ability: Water Absorb
EVs: 252 HP / 20 Def / 20 SpA / 72 SpD / 144 Spe
Modest Nature
IVs: 0 Atk
- Steam Eruption
- Heat Wave
- Sludge Bomb
- Protect
Degenetoid (Genesect) @ Choice Scarf
Ability: Download
Shiny: Yes
EVs: 252 Atk / 4 SpA / 252 Spe
Hasty Nature
- Iron Head
- U-turn
- Ice Beam
- Flamethrower
mish mish mish mish mish mish mish mish mish
Feel free to ask for further info about ev spreads etc.