Hi everyone!! This was a team I made a few days ago after I breed my first Masuda Method shiny in Pokemon Alpha Sapphire, Heatmor!! I realized that with Heatmor's large movepool but slow speed he may be a decent wall-breaker. So this is the team I built around him...
Heatmor / Gastrodon / Forretress / Mega Lopunny / Jolteon / Landorus-Therian
I am all prepared to start breeding this team in ORAS, but I wanted to see what the Smogon community thought first. I have battled 10 times with this team on Showdown going 7-3. Any kind and constructive criticism would be really appreciated as I really like this team, find it super fun to use and want to see if function at its full potential. This is also the first real team that I have built so expect and excuse any noob mistakes you find. Thanks for reading this and helping me out!!
And now to the Team.......
Heatmor
Nickname: Grandfather
Item: Life Orb
Ability Flash Fire
Rash Nature
252 Sp. Attack / 56 Attack / 200 Speed Evs
Moveset:
Fire Blast / Giga Drain / Sucker Punch / Superpower
As I said before the purpose of Heatmor is to wallbreak. He doesn't have enough Special Attack to sweep but as long as he breaks down walls, it alllows my team's sweepers more freedom. Flash fire provides safe and free switches into fire types that otherwise threaten my Forretress. Fire Blast is Heatmor's strongest Stab move and is worth the lowered accuracy in order for him to hit harder. Giga Drain and Superpower provide nice type coverage to Heatmor's weaknesses and allow him to recover some HP too. Sucker Punch is a nice move for Heatmor becasue it allows him to knock out sweepers that are a a low HP and people don't expect the priority. The most amazing thing about Heatmor is that most people have no idea what this thing is going to do and I think that is why it works pretty well.
Gastrodon
Nickname: Illluminatiii
Item: Leftovers
Ability: Sticky Hold
Calm Nature
252 Sp. Defense / 252 HP / 4 Sp. Attack EVs
Moveset:
Scald / Recover / Toxic / Protect
Gastrodon is on this team as a Special wall because of it's amazing typing. With only a grass weakness I have to safe switches to either Forretress or even Heatmor. This is a pretty standard Toxic stall set and I chose this set because my team otherwise lacked status inflicting ability. In my battles on Showdown I noticed that Gastrodon was always being switched into a Knock Off, so to fight this I gave Gastrodon Sticky Hold so that its longevity increases and so I always have a safe switch into Knock Off.
Forretress
Nickname: Castle
Item: Leftovers
Ability: Sturdy
Impish Nature
252 Defense / 252 HP / 4 Attack EVs
Moveset:
Stealth Rock / Spikes / Rapid Spin / Gyro Ball
Forretress is my designated Hazard Setter. He was chosen over the OU Ferrothorn because he can Rapid Spin. Having Forretress on my team baits my opponent to lead with a Pokemon that either has Taunt/Magic Bounce or can put immediate pressure on Forretress. What this allows me to do is predict what my opponent will lead with and counter him, as I will never lead with Forretress. Stealth Rocks and Spikes are necessary for Heatmor to effectively wall break and my sweepers to pick up easy knockouts. I also felt that Foretress fit right into my core because his and Gastrodon's quad weaknesses are counteracted.
Mega Loppuny
Nickname: Kisses
Item: Lopunnite
Ability: Limber / Scrappy
Adamant Nature
252 Attack / 252 Speed / 4 Sp. Defense EVs
Moveset:
Fake Out / Ice Punch / Drain Punch / High Jump Kick
Mega Loppuny is the biggest Physical hitter on this team and is one of my primary sweepers. Lopunny is one of the fastest Megas in the game and will only get out sped by scarfers and Mega Aerodactyl, Mega Alakazam, Mega Beedril, and Mega Sceptile. The reason I chose Lopunny is that he is the bulkiest Mega of the ones listed above. So most of the time he will be able to take a neutral hit, and KO back. This is a pretty standard moveset with Drain Punch for reliable recovery and Ice Punch for Garchomp and Dragonite/ any other Dragon types out there.
Jolteon
Nickname: Mayhem
Item: Choice Specs
Ability: Volt Absorb
Modest Nature
252 Sp. Attack / 252 Speed / 4 HP EVs
Moveset:
Volt Switch / Thunderbolt / Shadow Ball / Signal Beam
The next speedy sweeper on the team is Jolteon. Jolteon is very fast and outspeeds most of the tier. Because of this I gave him Choice Specs and made his nature Modest so he could hit everything as hard as possibe. Other than that this is a very common set, with Shadow ball and Signal Beam for coverage. Volt Switch allows me to pivot and combined with Landorus-Therian I have a Volt-Turn combo that allows me to punish everytime my opponent switches.
Landorus-Therian
Nickname: Clout
Item: Choice Scarf
Ability: Intimidate
Naughty Nature
252 Attack / 24 Sp. Attack / 232 Speed EVs
Moveset:
U-turn / Earthquake / Stone Edge / Psychic
The last member of the team is Landorus-Therian. This Landorus is usually who I lead with and mostly acts as a pivot. Because of this I gave him a pretty standard moveset with one minor altercation. I gave him Psychic to catch Fighting types like Conkeldurr and other Mega Lopunny's on the switch. It is also helpful to handling defensive Mega Venusaur. I really felt I had nothing to handle fighting type Pokemon so this was the best solution I could think of.
---------------------------------------------------------------------------------------------------------------------
And that is my team. Again please feel free to offer some constructive criticism and any other helpful tips and tricks. I really am interested in getting better at competitive battling and I want to become really good with this team. Thank you in advance for all of your help!! And have Fun!!
Heatmor / Gastrodon / Forretress / Mega Lopunny / Jolteon / Landorus-Therian
I am all prepared to start breeding this team in ORAS, but I wanted to see what the Smogon community thought first. I have battled 10 times with this team on Showdown going 7-3. Any kind and constructive criticism would be really appreciated as I really like this team, find it super fun to use and want to see if function at its full potential. This is also the first real team that I have built so expect and excuse any noob mistakes you find. Thanks for reading this and helping me out!!
And now to the Team.......

Heatmor
Nickname: Grandfather
Item: Life Orb
Ability Flash Fire
Rash Nature
252 Sp. Attack / 56 Attack / 200 Speed Evs
Moveset:
Fire Blast / Giga Drain / Sucker Punch / Superpower
As I said before the purpose of Heatmor is to wallbreak. He doesn't have enough Special Attack to sweep but as long as he breaks down walls, it alllows my team's sweepers more freedom. Flash fire provides safe and free switches into fire types that otherwise threaten my Forretress. Fire Blast is Heatmor's strongest Stab move and is worth the lowered accuracy in order for him to hit harder. Giga Drain and Superpower provide nice type coverage to Heatmor's weaknesses and allow him to recover some HP too. Sucker Punch is a nice move for Heatmor becasue it allows him to knock out sweepers that are a a low HP and people don't expect the priority. The most amazing thing about Heatmor is that most people have no idea what this thing is going to do and I think that is why it works pretty well.

Gastrodon
Nickname: Illluminatiii
Item: Leftovers
Ability: Sticky Hold
Calm Nature
252 Sp. Defense / 252 HP / 4 Sp. Attack EVs
Moveset:
Scald / Recover / Toxic / Protect
Gastrodon is on this team as a Special wall because of it's amazing typing. With only a grass weakness I have to safe switches to either Forretress or even Heatmor. This is a pretty standard Toxic stall set and I chose this set because my team otherwise lacked status inflicting ability. In my battles on Showdown I noticed that Gastrodon was always being switched into a Knock Off, so to fight this I gave Gastrodon Sticky Hold so that its longevity increases and so I always have a safe switch into Knock Off.

Forretress
Nickname: Castle
Item: Leftovers
Ability: Sturdy
Impish Nature
252 Defense / 252 HP / 4 Attack EVs
Moveset:
Stealth Rock / Spikes / Rapid Spin / Gyro Ball
Forretress is my designated Hazard Setter. He was chosen over the OU Ferrothorn because he can Rapid Spin. Having Forretress on my team baits my opponent to lead with a Pokemon that either has Taunt/Magic Bounce or can put immediate pressure on Forretress. What this allows me to do is predict what my opponent will lead with and counter him, as I will never lead with Forretress. Stealth Rocks and Spikes are necessary for Heatmor to effectively wall break and my sweepers to pick up easy knockouts. I also felt that Foretress fit right into my core because his and Gastrodon's quad weaknesses are counteracted.

Mega Loppuny
Nickname: Kisses
Item: Lopunnite
Ability: Limber / Scrappy
Adamant Nature
252 Attack / 252 Speed / 4 Sp. Defense EVs
Moveset:
Fake Out / Ice Punch / Drain Punch / High Jump Kick
Mega Loppuny is the biggest Physical hitter on this team and is one of my primary sweepers. Lopunny is one of the fastest Megas in the game and will only get out sped by scarfers and Mega Aerodactyl, Mega Alakazam, Mega Beedril, and Mega Sceptile. The reason I chose Lopunny is that he is the bulkiest Mega of the ones listed above. So most of the time he will be able to take a neutral hit, and KO back. This is a pretty standard moveset with Drain Punch for reliable recovery and Ice Punch for Garchomp and Dragonite/ any other Dragon types out there.

Jolteon
Nickname: Mayhem
Item: Choice Specs
Ability: Volt Absorb
Modest Nature
252 Sp. Attack / 252 Speed / 4 HP EVs
Moveset:
Volt Switch / Thunderbolt / Shadow Ball / Signal Beam
The next speedy sweeper on the team is Jolteon. Jolteon is very fast and outspeeds most of the tier. Because of this I gave him Choice Specs and made his nature Modest so he could hit everything as hard as possibe. Other than that this is a very common set, with Shadow ball and Signal Beam for coverage. Volt Switch allows me to pivot and combined with Landorus-Therian I have a Volt-Turn combo that allows me to punish everytime my opponent switches.

Landorus-Therian
Nickname: Clout
Item: Choice Scarf
Ability: Intimidate
Naughty Nature
252 Attack / 24 Sp. Attack / 232 Speed EVs
Moveset:
U-turn / Earthquake / Stone Edge / Psychic
The last member of the team is Landorus-Therian. This Landorus is usually who I lead with and mostly acts as a pivot. Because of this I gave him a pretty standard moveset with one minor altercation. I gave him Psychic to catch Fighting types like Conkeldurr and other Mega Lopunny's on the switch. It is also helpful to handling defensive Mega Venusaur. I really felt I had nothing to handle fighting type Pokemon so this was the best solution I could think of.
---------------------------------------------------------------------------------------------------------------------
And that is my team. Again please feel free to offer some constructive criticism and any other helpful tips and tricks. I really am interested in getting better at competitive battling and I want to become really good with this team. Thank you in advance for all of your help!! And have Fun!!