Mixed Offense:
Eelektross (M) @ Leftovers
Trait: Levitate
EVs: 120 HP / 76 Atk / 160 SAtk / 152 Spd
Naive Nature (+Spd, -SDef)
- Spark
- Hidden Power [Grass]
- Thunderbolt
- Brick Break
I use eelektross as my lead. He's not a pure sweeper like the other two, and tends to stay alive for a good amount of time. He's my "jack of all trades", I guess.
Physical Offense/Sweeper
Tauros (M) @ Life Orb
Trait: Sheer Force
EVs: 36 HP / 220 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Zen Headbutt
- Rock Smash
- Earthquake
- Rock Climb
Not anything complex here: Attack, attack, attack. I use him for physical attacks. I know rock smash should be switched out, But I don't know with what.
Special Offense/Sweeper:
Haunter (M) @ Eviolite
Trait: Levitate
EVs: 56 HP / 200 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Giga Drain
- Shadow Ball
- Hidden Power [Fighting]
- Icy Wind
Like the above, but with special attacks. Should I switch giga drain out with energy ball?
Special Defense
Hypno (M) @ Leftovers
Trait: Insomnia
EVs: 184 HP / 72 SAtk / 252 SDef
Modest Nature (+SAtk, -Atk)
- Shadow Ball
- Hypnosis
- Nightmare
- Light Screen
My special defense. I like to put my foe to sleep, then use nightmare, then use lightscreen, then shadow ball. Repeat the last step untill the foe is dead, if him or the foe is switched out, or the foe wakes up.
Physical Defense
Weezing (F) @ Leftovers
Trait: Levitate
EVs: 252 HP / 252 Def / 4 Spd
Impish Nature (+Def, -SAtk)
- Toxic
- Pain Split
- Clear Smog
- Payback
My physical defense. Pretty simple. Use toxic to poison, use payback on physics, use clear smog to reset stats, and pain split to heal and deal damage.
Mixed Defense:
Shuckle (F) @ Leftovers
Trait: Sturdy
EVs: 252 HP / 228 Def / 28 SDef
Careful Nature (+SDef, -SAtk)
- Stealth Rock
- Encore
- Wrap
- Power Split
For shuckle, I like to use power swap first if the foe is attacker. If not, I use stealth rock. If oppurtnity arises where encore would likely catch them with a move that doesn't do damage or otherwise isn't helpful for them, I use it.
------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Things I know are issues:
- Wheezing, hypno, and haunter cause issues with Ghost/Psychic/Dark types
- Things I mentioned in bolt above.
Eelektross (M) @ Leftovers
Trait: Levitate
EVs: 120 HP / 76 Atk / 160 SAtk / 152 Spd
Naive Nature (+Spd, -SDef)
- Spark
- Hidden Power [Grass]
- Thunderbolt
- Brick Break
I use eelektross as my lead. He's not a pure sweeper like the other two, and tends to stay alive for a good amount of time. He's my "jack of all trades", I guess.
Physical Offense/Sweeper
Tauros (M) @ Life Orb
Trait: Sheer Force
EVs: 36 HP / 220 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Zen Headbutt
- Rock Smash
- Earthquake
- Rock Climb
Not anything complex here: Attack, attack, attack. I use him for physical attacks. I know rock smash should be switched out, But I don't know with what.
Special Offense/Sweeper:
Haunter (M) @ Eviolite
Trait: Levitate
EVs: 56 HP / 200 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Giga Drain
- Shadow Ball
- Hidden Power [Fighting]
- Icy Wind
Like the above, but with special attacks. Should I switch giga drain out with energy ball?
Special Defense
Hypno (M) @ Leftovers
Trait: Insomnia
EVs: 184 HP / 72 SAtk / 252 SDef
Modest Nature (+SAtk, -Atk)
- Shadow Ball
- Hypnosis
- Nightmare
- Light Screen
My special defense. I like to put my foe to sleep, then use nightmare, then use lightscreen, then shadow ball. Repeat the last step untill the foe is dead, if him or the foe is switched out, or the foe wakes up.
Physical Defense
Weezing (F) @ Leftovers
Trait: Levitate
EVs: 252 HP / 252 Def / 4 Spd
Impish Nature (+Def, -SAtk)
- Toxic
- Pain Split
- Clear Smog
- Payback
My physical defense. Pretty simple. Use toxic to poison, use payback on physics, use clear smog to reset stats, and pain split to heal and deal damage.
Mixed Defense:
Shuckle (F) @ Leftovers
Trait: Sturdy
EVs: 252 HP / 228 Def / 28 SDef
Careful Nature (+SDef, -SAtk)
- Stealth Rock
- Encore
- Wrap
- Power Split
For shuckle, I like to use power swap first if the foe is attacker. If not, I use stealth rock. If oppurtnity arises where encore would likely catch them with a move that doesn't do damage or otherwise isn't helpful for them, I use it.
------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------
Things I know are issues:
- Wheezing, hypno, and haunter cause issues with Ghost/Psychic/Dark types
- Things I mentioned in bolt above.