Moltres Return ! (Ou RMT )

Hello All This is my First RMT so Tell Me if anything is Wrong


The Lead
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Crobat (M) @ Lum Berry
Ability: Inner Focus
EVs: 52 HP/104 Def/252 Spd/100 SDef
Jolly nature (+Spd, -SAtk)
- Super Fang
- Taunt
- Hypnosis
- Cross Poison
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A HG/SS Moveset Crobat Super Fang Makes This Set a Beast By Making all Pokemon Much Easier To Take out . Cross Poison is Here as a Filler and for stab. Lum Berry Is For Uxies that are running yawn Bronzongs Gengars yanmegas and Roserades Running Hypnosis/Sleep Powder Over All A great Lead.

Chosen For : It's Ability to half all pokemons HP + It can avoid Fake out with Inner Focus and The Third Point Going for it is that it has the fastest taunt in the game and the same with sleep.


What I do Against Most Common Leads

  1. Bronzong: Taunt ,Super Fang ,Super Fang ( Because of Switch )
  2. Gengar : Hypnosis Switch to Blissey
  3. Gyarados : Taunt Super Fang , Super Fang (Switch
  4. Tyranitar : Hypnosis , Super Fang Switch To Skarmory
  5. Azelf : Hypnosis , Super Fang , cross poison
  6. Salamence ;Taunt , Super Fang
  7. Roserade Taunt , Super fang Cross Poison
  8. Hippowdon Hypnosis Super Fang Switch to Jirachi
  9. Ninjask ;Taunt Super Fang Cross Poison
  10. Yanmega Hypnosis Super Fang Cross Poison
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Moltres @ Life Orb
Ability: Pressure
EVs: 4 HP/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Air Slash
- Flamethrower
- Ancientpower
- Overheat
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The Teams Namesake Moltres Is Amazing For Revenge Killing and Sweeping after Wards. Normally I use Air Slash/Flamethrower on everything and if I Dont Think Its Easily KO'd I use OverHeat . Damage Calcs Show that Overheat does 263 max Damage on Blissey So I would Normally already Have a SuperFang Inflicted.
I'm Thinking About Running Roost on Moltres So He Can Recover Damage For a longer life and also to Help Survive Rock Moves. Strategy With Moltres Bring in To an Already weakened Pokemon Like a Blissey That had been Super Fanged by My Crobat.

Thinking About Specs and Making It a lead


Chosen For : High Sp Attack + Having a Large MovePool to choose From and Being able to resist EQ

DownSide: Major Stealth Rock Weakness and Poor ability To take hits


jirachi.png

Jirachi @ Choice Scarf
Ability: Serene Grace
EVs: 4 HP/252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- Iron Head
- Thunderpunch
- Ice Punch
- Fire Punch
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The Teams Janitor Rachi Gets Stuck With The Pokemon Moltres Cant Kill She is running Thunder Ice and Fire Punch Here Because it Gives Me Better Coverage against The Foes 252 Atack Gives her 299 attack which is Good . Iron Head Is Used as a filler and for Stab + flinch Hax
Jolly Nature is Pretty Self Explanatory Nothing Much Else to Say Here.


Chosen For : Serene Grace + Elemental punches and Flinch Hax Iron Head + High speed and ability to take hits Like a Beast.




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Raikou @ Leftovers
Ability: Pressure
EVs: 4 HP/52 Def/252 Spd/200 SAtk
Modest nature (+SAtk, -Atk)
- Calm Mind
- Thunderbolt
- Substitute
- Hidden Power [Ice]
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Raikou Is My Favorite Pokemon By Far so I Decided to use him in this team with his Low Defence he couldnt stand anything physical so I gave him defence EV's All Special Pokemon Have No Chance to Kill Raikou once I got 6 calm Minds Up and swept the Whole Team . He Has A lot Of Bulk On Him allowing Him To Carry Life Orb and another Move instead of the very typical sub but sub makes it more reliable to get calm Minds up.
Hidden power Ice over Fire or Grass Because i Get The best Coverage With It .

Thinking about Running Shadow Ball + Life Orb


Chosen For : Having an awesome Sprite + High Sp Attack and Good Coverage with T bolt and HP Ice
Downside : Poor Move Pool and Low Defences


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Blissey (F) @ leftovers
Ability: Natural Cure
EVs: 252 HP/252 Def/6 SDef
Relaxed nature (+Def, -Spd)
- Aromatherapy
- Brick Break
- Thunder Wave
- Softboiled
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Cleric Blissey With AromaTherapy Relaxed Nature Because Its awesome and I got 4 I'vs of 30/31 and I dont want to re Breed it . Brick Break for Strict Damge and T'Wave to Out speed and annoy. I Got 31 Speed IV's So I can outSpeed most Blisseys which is very good in a stall war against and opposing Blisseys. Leftovers For Recovery and Softboiled for Self Healing. Aromatherapy for clearing Poison and paralysis.

Thinking about Ice Beam over Brick Break and Stealth Rock Over T'wave

Chosen For : High Sp Defence and Awesom HP + Good Walling Move Pool
Downside : Low Defence and bad Attacking Move Pool

skarmory.png

Skarmory (M) @ Leftovers
Ability: Sturdy
EVs: 252 HP/6 Atk/252 Def
Impish nature
- Brave Bird
- Spikes
- Whirlwind
- Roost
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Skarmory My Physical Wall Your Standard Skarm Not Much Else To Say Because Skarms Pretty Standard .Spikes Over Stealth Rock Thinking about Replacing one of Blisseys moves for stealth Rock For additional Damage But not sure. WhirlWind Over Roar It Looks Cooler. Brave Bird over Drill Peck Twice as powerful So twice as good . Skarmbliss is Apparentlty Cheese But I dont care.

Thinking about a few special ev's to round her out


Chosen For High Defence And Steel Type ( Resistances) and Acces to Whirlwind Spikes and Roost Three Great Moves Together


So Feel Free To Rate and Fix I dont Mind Changing Pokemon Have Fun With This
 
Team Building Process

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I wanted To use Moltres After Sweeping with him In UU
So this Was The Teams Basis

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Raikou an Awesome sweeper on His own + Moltres equals total type coverage
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I Needed A Physical Pokemon So Rachi was My Best Bet

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I Needed walls So these Two Were Perfect for The Job.

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I Needed a Lead and Crobat was a pokemon that i wanted to tryout . Thats how the team was made.
 
I think you overlooked quite a few things when building this team, most notable synergy. Looking at this team, I notice:
-3 pokemon that are weak to electric
-2 pokemon that are weak to ground (granted you cover this nicely, but still)
-2 pokemon that are weak to rock (one of which x4)

Obviously, your moves won't change this so I suggest simply swapping a few pokemons. You will most definitely need a spinner (because Stealth Rock simply screws the star of the show: Moltres) and some immunity/resistance to electric/rock.

I suggest you scrap Skarmory altogether in exchange for

Donphan @ Leftovers
[124 HP, 178 Atk, 96 Def, 8 Spe, 104 SpD]
*Rapid Spin
*Stealth Rock
*Earthquake
*Ice Shard

It won't tank anywhere near as good as Skarmory, and it lacks recovery. A Wisher could solve this... Vaporeon would fit in nicely, if you'd consider dropping Raikou for it. You could also change Jirachi's moveset completely. Or leave it at that, your choice. I can't really say what will work best, you're better off playing around a bit with what I've said and what others might say and go from there.
 
Uhm Not sure About Donphan But I think i'll Give It a try

I'm not to bothered about the Electric weakness as it is covered by 2 resistances with raikou and jirachi i will try donfan though.
 
Raikou resists Electric, I won't argue with that...

But Electric resists Steel - not the other way around. Jirachi doesn't resist Electric.

EDIT: And why does Blissey pack Brick Break? I have never seen that before o.o The only thing I can come up with that it might be good for is a hit on TTar... But then again, coming from Blissey it probably won't do much. I suggest dropping it for Seismic Toss.
 
hey Pretty Good team here But you should Run seismic toss on Blissey. this is how Much Damage brick Break does against tyranitar who is 4x weak: 56 Atk vs 256 Def & 341 HP (75 Base Power): 48 - 60 (14.08% - 17.60%)

Seismic Toss always does 100 damage against Non-Ghosts (which brick Break doesn't Hit Anyways) and the Consistent damage is Useful against things like Sub CM attackers. brick Break blissey is kind of just silly because its base Attack Stat is 10.

Also change the ev Spread to 252 def / 252 SpD with a Calm nature because blissey already Has lots of HP so a little more Doesn't Matter and the added Special defense lets It take special Hits easier. Maybe give Blissey Stealth Rock > Aromatherapy because You don't Have it anywhere else and your team doesn't terribly mind status plus You Have a taunt Lead for Toxic Spikes.

for Moltres I would Recommend changing the Set To:
Moltres @ Life Orb
Timid 252 SpA / 252 Spe
- Air Slash
- HP Ground
- Fire Blast
- Roost

Roost gives You Lots of Survivability which is Important when you Have a 4x stealth Rock weakness. HP Ground is useful Against Heatran who otherwise Walls You, and The Rest of your Team doesn't enjoy Heatran too much either. air slash and Fire Blast are super powerful and can let you Sweep !!
 
Hello. I am a Moltres fan myself, and would love to help you out.

Crobat is not too effective as a lead these days, and for this reason I suggest using a Swampert lead. Your team is in desperate need of a reliable counter to Electivire and other Electric-types. Swampert also sets up Stealth Rock and scouts the foe's team with Roar.

Your team seems partly like a stall team, as shown by SkarmBliss. As such, I think SubRoost Moltres would be much more effective than your current one.

Moltres @ Leftovers
EVs: 248 HP / 32 Def / 228 Speed
Nature: Timid
~ Substitute
~ Roost
~ Toxic
~ Flamethrower

This is a very fast bulky Moltres. Its main job would be to counter Lucario who is a big problem for this team. It reaches 300 Speed, enough to beat even neutral natured Salamence so you can Toxic it or Sub as it uses Draco Meteor or Outrage. This set can even beat Blissey one on one thanks to Pressure and Toxic.

Raikou seems very out of place on this team. I think a Rapid Spinner would much better serve that spot. You also need a BulkyGyarados counter and Starmie fits the bill pretty well.

Starmie @ Leftovers
Nature: Timid
EVs: 136 HP / 156 Def / 216 Speed
~ Surf
~ Thunderbolt
~ Rapid Spin
~ Recover

Standard Gyarados has no hope to beat this Starmie thanks to the given EVs. Starmie's main purpose would be to remove entry hazards, namely Stealth Rock, which strips Moltres of 50% of its health each time it switches in.

Brick Break has no purpose at all on Blissey. Blissey has a truly pathetic 56 base Attack. For this reason, I suggest using Flamethrower in its place. Also, I'd replace Thunder Wave with Toxic to further poison things.

Jirachi and Skarmory look good. And good luck with this team!
 
Ok a couple things here. First off: your Crobat. You really should drop Cross Poison. It's not all that strong and the only thing your hitting for SE damage is lead Roserade. I also don't like Hypnosis anymore, but that's your call. So in place of Cross Poison and maybe Hypnosis, I suggest U-Turn, Roost, or Brave Bird. U-Turn is obviously great for scouting, Roost adds to his longevity, and BraveBird will overall do more damage to speedy, frail sweepers than Super Fang.

On Moltres, as you stated, Roost is a great option. He has decent bulk as it is, and Roost definetley helps. Plus SR damage isn't fun. Now the problem with Ancient Power is it has weak power, and low PP doesn't help it's cause either. If you really want a rock move you can try HP Rock, but I suggest either HP Ice for the likes of Salamence, or HP Grass for an Easy KO on Swampert. I also don't see the point in Overheat here, so I'd try to fit in both Roost and a HP, and change Flamethrower to Fire Blast for more power.

I'm not sure who you're trying to kill with Fire Punch on Jirachi, if it's working then OK, but U-Turn is a great option for him, as you can scout for Magnezone. It's just preference, really.

Raikou looks good. Never used him but I've ran a similar Suicune before.

Now, you have SkarmBliss. You have a very offensivley oriented team going and I don't see what they're accomplishing. And Brick Break on Blissey? I think you should delete these members for two attackers, to go with the flow of the rest of your team.

Now for your first Poke I suggest Infernape. You might say, hey wait, I already have a fire type on my team! And that's excatly why I think you should have another one. Being a fire type, 'Nape can scout, hurt or even eliminate many of Moltres' counters, like bulky waters (If you run HP Ice), Dragons (if you run HP Grass) and of course special sponges like Blissey and Snorlax. I suggest the standard MixApe, with
-Close Combat
-Fire Blast
-Grass Knot
-HP Ice

If you choose, you can run Nasty Plot over one of the last two, but make sure you use the opposite type of the HP you run on Moltres.

Now, you have a team mainly comprised of Special attackers. What better physical attacker is there than Scizor? Not only will he revenge kill, put in dents with U-Turn, but with Pursuit, he can potentially trap and kill a huge burden to your team - Latias. Latias is the number 1 Infernape counter. so bringing her out shoulnd't be too hard. I think overall these two pokes give you better offensive synergy and help out Moltres more than Skarm-Bliss.

Good Luck!

edit: Cross Poison isn't even SE against Roserade.

edit2: Can't believe I forgot to mention you really need a rapid spinner. Please take MetaNite's advice and put in Starmie. Raikou seems like the only plausible replacement.
 
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