So I built this team based on the idea that I would be constantly switching, keeping momentum, pissing off my opponent. Anyway, with that... Let's meet my team <3
Team Building Process:
First member of the team is Ambipom. I always liked him as a lead. Takes out a bunch of stuff surprisingly. Very underrated imo. Fake Out + Frustration takes out Thundurus easily, other frail pokes easily. It's nice c:
Next I added Mienshao cause I just wanted another fake out + u-turn poke. And Gliscor gets screwed by HP Ice so it all works out nicely c:
Scarfzone is the most effective set for Magnezone imo, and I pretty much keep him on all my teams. Definitely my favourite poke for battling. Takes out Skarm, Ferro, Forretress, Scizor, weakened Metagross from Fake Out + U-Turns easily.
Added Scizor for the nice BP and STAB U-Turn. Used the bulky set for a bit, but then switched to a fullout offensive attack with SD/U-Turn/BP/Superpower.
So I needed something that could take a hit. I decided to go with Gliscor, a nice favourite of mine. Don't see so many Excadrill around, but still something to worry about, so gliscor is nice there. Conkelderp as well can't do much do him. So Gliscor is cute.
So, naturally, with all the switching I will be doing, entry hazards would fuck me up hard. I picked Forretress as my spinner, and use him to set up entry hazards of his own (spikes/t-spikes).
After battling for a while, I noticed that nothing here can take a special fire attack... Or any fire attack for that matter. 3 steels, 2 of them are 4x weak. I decided to switch Scizor for Suicune as I needed a bulky water. Bad.
Current team:
(M) @ Normal Gem Trait: Technician
EVs: 252 Atk / 4 SDef / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Fake Out
- U-turn
- Frustration
- Acrobatics
Ambipom is my bro. Always my lead. Always. I check out the team, if they have a ghost I U-Turn on the first turn. If it's a Ferro I will U-Turn to Forretress and start setting up hazards and then spinning, then a volt switch to Magnezone where Ferro dies. Easily.
Ambipom outspeeds opposing Mienshao and will take them out with Fake out followed by anything. Usually I will Acrobatics so I can U-Turn their new poke, or I'll U-Turn to Mienshao to Fake Out + U-Turn again.
(F) @ Toxic Orb
Trait: Poison Heal
EVs: 252 HP / 184 Def / 72 Spd
Impish Nature (+Def, -SAtk)
- U-turn
- Earthquake
- Protect
- Ice Fang
Standard Defensive set, stuck U-turn on instead of Toxic just cause, well, U-Turn team. And Forretress sets up toxic spikes and can almost always get 2 sets up. Switch in on
(F) @ Life Orb
Trait: Regenerator
EVs: 252 Atk / 4 SAtk / 252 Spd
Naive Nature (+Spd, -SDef)
- Fake Out
- U-turn
- Hi Jump Kick
- Hidden Power [Ice]
More annoying Fake Out + U-Turn stuff. Whimsicott gets wrecked by constant switching between Ambipom and Mienshao. And everyone else just gets annoyed. HP Ice Takes out Landorus and Gliscor. Hi Jump Kick for sexy STAB, Blissey/Chansey are gone.
(M) @ Leftovers
Trait: Sturdy
EVs: 252 HP / 4 Def / 252 SDef
Sassy Nature (+SDef, -Spd)
- Toxic Spikes
- Spikes
- Rapid Spin
- Volt Switch
Sets up hazards, spins. Try to get him out against Ferro, since ferro can't do anything. c:
@ Leftovers
Trait: Pressure
EVs: 252 HP / 252 Def / 4 SDef
Bold Nature (+Def, -Atk)
- Rest
- Sleep Talk
- Surf
- Calm Mind
Bulky as fuck holy shit. Survived a +4 EQ from Excadrill. That was impressive. Easy to setup with CMs to get massive mixed bulk. Running Surf instead of Scald cause I usually have Toxic Spikes up and no point in more status. Has swept full teams before, just gets forced out basically by Jellicent, Vaporeon, Gastrodon etc. Unless They have been poisoned, in which case I just stall them out c:
@ Choice Scarf
Trait: Magnet Pull
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Thunderbolt
- Hidden Power [Fire]
- Flash Cannon
- Volt Switch
It's Scarfzone. Traps Steels, scouts with Volt Switch, more momentum keeping, etc.
So basically I love this team more than any other team I have made. It is surprisingly useful, but Gastrodon = loss. I don't know what to do to counter gastrodon :c
I have been thinking of replacing Gliscor with Bronzong and putting Grass Knot on Bronzong. I also feel like rocks would be nice, and Bronzong can contribute those. It would be SR/EQ/Grass Knot/Gyro Ball.
Any kind of feedback would be awesome, suggestions are more than welcome.
Team Building Process:

First member of the team is Ambipom. I always liked him as a lead. Takes out a bunch of stuff surprisingly. Very underrated imo. Fake Out + Frustration takes out Thundurus easily, other frail pokes easily. It's nice c:


Next I added Mienshao cause I just wanted another fake out + u-turn poke. And Gliscor gets screwed by HP Ice so it all works out nicely c:



Scarfzone is the most effective set for Magnezone imo, and I pretty much keep him on all my teams. Definitely my favourite poke for battling. Takes out Skarm, Ferro, Forretress, Scizor, weakened Metagross from Fake Out + U-Turns easily.




Added Scizor for the nice BP and STAB U-Turn. Used the bulky set for a bit, but then switched to a fullout offensive attack with SD/U-Turn/BP/Superpower.





So I needed something that could take a hit. I decided to go with Gliscor, a nice favourite of mine. Don't see so many Excadrill around, but still something to worry about, so gliscor is nice there. Conkelderp as well can't do much do him. So Gliscor is cute.






So, naturally, with all the switching I will be doing, entry hazards would fuck me up hard. I picked Forretress as my spinner, and use him to set up entry hazards of his own (spikes/t-spikes).






After battling for a while, I noticed that nothing here can take a special fire attack... Or any fire attack for that matter. 3 steels, 2 of them are 4x weak. I decided to switch Scizor for Suicune as I needed a bulky water. Bad.
Current team:







EVs: 252 Atk / 4 SDef / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Fake Out
- U-turn
- Frustration
- Acrobatics
Ambipom is my bro. Always my lead. Always. I check out the team, if they have a ghost I U-Turn on the first turn. If it's a Ferro I will U-Turn to Forretress and start setting up hazards and then spinning, then a volt switch to Magnezone where Ferro dies. Easily.
Ambipom outspeeds opposing Mienshao and will take them out with Fake out followed by anything. Usually I will Acrobatics so I can U-Turn their new poke, or I'll U-Turn to Mienshao to Fake Out + U-Turn again.

Trait: Poison Heal
EVs: 252 HP / 184 Def / 72 Spd
Impish Nature (+Def, -SAtk)
- U-turn
- Earthquake
- Protect
- Ice Fang
Standard Defensive set, stuck U-turn on instead of Toxic just cause, well, U-Turn team. And Forretress sets up toxic spikes and can almost always get 2 sets up. Switch in on

Trait: Regenerator
EVs: 252 Atk / 4 SAtk / 252 Spd
Naive Nature (+Spd, -SDef)
- Fake Out
- U-turn
- Hi Jump Kick
- Hidden Power [Ice]
More annoying Fake Out + U-Turn stuff. Whimsicott gets wrecked by constant switching between Ambipom and Mienshao. And everyone else just gets annoyed. HP Ice Takes out Landorus and Gliscor. Hi Jump Kick for sexy STAB, Blissey/Chansey are gone.

Trait: Sturdy
EVs: 252 HP / 4 Def / 252 SDef
Sassy Nature (+SDef, -Spd)
- Toxic Spikes
- Spikes
- Rapid Spin
- Volt Switch
Sets up hazards, spins. Try to get him out against Ferro, since ferro can't do anything. c:

Trait: Pressure
EVs: 252 HP / 252 Def / 4 SDef
Bold Nature (+Def, -Atk)
- Rest
- Sleep Talk
- Surf
- Calm Mind
Bulky as fuck holy shit. Survived a +4 EQ from Excadrill. That was impressive. Easy to setup with CMs to get massive mixed bulk. Running Surf instead of Scald cause I usually have Toxic Spikes up and no point in more status. Has swept full teams before, just gets forced out basically by Jellicent, Vaporeon, Gastrodon etc. Unless They have been poisoned, in which case I just stall them out c:

Trait: Magnet Pull
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Thunderbolt
- Hidden Power [Fire]
- Flash Cannon
- Volt Switch
It's Scarfzone. Traps Steels, scouts with Volt Switch, more momentum keeping, etc.
So basically I love this team more than any other team I have made. It is surprisingly useful, but Gastrodon = loss. I don't know what to do to counter gastrodon :c
I have been thinking of replacing Gliscor with Bronzong and putting Grass Knot on Bronzong. I also feel like rocks would be nice, and Bronzong can contribute those. It would be SR/EQ/Grass Knot/Gyro Ball.
Any kind of feedback would be awesome, suggestions are more than welcome.