Hey guys, i have played Pokemon Online and now Pokemon Showdown for almost a year now. i have been coming here reading movesets and looking at RMTs for a while. Ive decided to make an account now that i have made my best team yet. Ive been winning pretty frequently, but i still got room to improve. Any rates or opinions would be appreciated.
My main goal is to switch Infernape and Rotom around and weaken the opposing until i can "sneak in" Volcorona to set up and destroy as long as he can, and then have Dragonite set up and late game sweep.
First, Meet Team Momentum:
Team Offence :
Team Dugtrio :
Infernape @ Choice Scarf
Trait: Blaze
EVs: 108 Atk / 148 SAtk / 252 Spd
Hasty Nature
- Close Combat
- Overheat
- U-turn
- Hidden Power [Ice]
The first part of my momentum core, my main lead alternating with Rotom-W, Infernape is just a beast. he can outspeed most of the metagame with a scarf, most importantly, Genesect (such an overpowered lead) pretty basic Infernape. He is also a great revenge killer, especially taking down dragons that take down most of my team with HP Ice. EVs are for revenge killing.
Rotom-Wash @ Leftovers
Trait: Levitate
EVs: 156 HP / 150 SAtk / 202 SDef
Modest Nature
- Hydro Pump
- Volt Switch
- Will-O-Wisp
- Hidden Power [Ice]
The second part of my momentum core, this guy counters Politoed and other Special attackers. Hydro Pump puts a giant dent into anything on neutral. he helps tack threats to my offensive core (Dragonite and Volcarona) such as Mamoswine and, if Dugtrio is down, Heatran. I really dont understand the use for Pain Split, but Will-O-Wisp is useful. HP Ice is for endgame dragons, while early game Dragons and flying types are taken down by Infernape.
I have taken some of the HP and Special Attack EV and put them into Special Defence, since he tends to take more Special attack than physical.
Forretress @ Leftovers
Trait: Sturdy
EVs: 252 HP / 252 Def / 4 SDef
Bold Nature
- Spikes
- Stealth Rock
- Rapid Spin
- Volt Switch
The Pivot of this little momentum team, Infernape and Rotom go to this guy when they cant avoid a strong physical hit that this guy resists.I have added Stealth rock because Dugtrio almost never sets it up anyways. If Dugtrio has Stealth Rock, Forrtress can add Spikes. Volt Switch is for momenum switching, and when things like Heatran come in to scare away Forretress, they tend to just use Stealth Rock or Substitute, but if they attack, forretress can take a hit for the team so Dugtrio can switch in without damage. Perhaps his most important role is to rapid spin away rocks so Team Offense doesnt take huge damage from Rocks.
Dragonite @ Lum Berry
Trait: Multiscale
EVs: 252 Atk / 4 Def / 252 Spd
Adamant Nature
- Dragon Claw
- Dragon Dance
- ExtremeSpeed
- Fire Punch
My personal favorite pokemon, the second part of my main offensive core along with Volcarona, Dragonite uses Dragon Dance and mid-endgame sweeps. i need the Lum berry since any Status move hurts him pretty badly. Outrage can end in me being walled easily, Fire Punch is for steel walls (although i rarely need to worry about them with Team Momentum and Dugtrio) among other things. ExtremeSpeed is to beat the priority users that so taunt Dragonite. Obviously Stealth Rock is annoying for Dragonite since it breaks Multiscale, which is what Forrestress is for.
Volcarona @ Focus sash
Trait: Flame Body
EVs: 252 SAtk / 4 SDef / 252 Spd
Timid Nature
- Fiery Dance
- Quiver Dance
- Bug Buzz
- Hidden Power [Rock]
Volcarona is the first part of my Team offense, and it hits like a "Special" Truck, one quiver dance makes him faster than anything without a scarf, Fiery Dance raises his SAtk ridiculously fast. Bug Buzz is for extra STAB, and HP Rock is for Dragons and and things that resist his STAB. A lot of people use Life Orb, but Vulcarona is so frail, the recoil hurts bad. He deals enough damage with one Quiver Dance, especially with Fiery Dance raising his SAtk constantly. HP Rock is just so useful. I have changed the item to Focus sash because i like him as a glass cannon.
Dugtrio @ Focus Sash
Trait: Arena Trap
EVs: 252 Atk / 4 Def / 252 Spd
Jolly Nature
- Stone Edge
- Reversal
- Stealth Rock
- Earthquake
Dugtrio does what Dugtrio does, and he does it like a boss. Stealth Rock is for when he has an extra turn or when i know the opponent cant do anything. The rest is basic Reversal Dugtrio antics. Nuf said.
Again, Any rates or opinions would be appreciated! Ill be sure to start rating other people now! :)
My main goal is to switch Infernape and Rotom around and weaken the opposing until i can "sneak in" Volcorona to set up and destroy as long as he can, and then have Dragonite set up and late game sweep.
First, Meet Team Momentum:



Team Offence :


Team Dugtrio :


Infernape @ Choice Scarf
Trait: Blaze
EVs: 108 Atk / 148 SAtk / 252 Spd
Hasty Nature
- Close Combat
- Overheat
- U-turn
- Hidden Power [Ice]
The first part of my momentum core, my main lead alternating with Rotom-W, Infernape is just a beast. he can outspeed most of the metagame with a scarf, most importantly, Genesect (such an overpowered lead) pretty basic Infernape. He is also a great revenge killer, especially taking down dragons that take down most of my team with HP Ice. EVs are for revenge killing.

Rotom-Wash @ Leftovers
Trait: Levitate
EVs: 156 HP / 150 SAtk / 202 SDef
Modest Nature
- Hydro Pump
- Volt Switch
- Will-O-Wisp
- Hidden Power [Ice]
The second part of my momentum core, this guy counters Politoed and other Special attackers. Hydro Pump puts a giant dent into anything on neutral. he helps tack threats to my offensive core (Dragonite and Volcarona) such as Mamoswine and, if Dugtrio is down, Heatran. I really dont understand the use for Pain Split, but Will-O-Wisp is useful. HP Ice is for endgame dragons, while early game Dragons and flying types are taken down by Infernape.
I have taken some of the HP and Special Attack EV and put them into Special Defence, since he tends to take more Special attack than physical.

Forretress @ Leftovers
Trait: Sturdy
EVs: 252 HP / 252 Def / 4 SDef
Bold Nature
- Spikes
- Stealth Rock
- Rapid Spin
- Volt Switch
The Pivot of this little momentum team, Infernape and Rotom go to this guy when they cant avoid a strong physical hit that this guy resists.I have added Stealth rock because Dugtrio almost never sets it up anyways. If Dugtrio has Stealth Rock, Forrtress can add Spikes. Volt Switch is for momenum switching, and when things like Heatran come in to scare away Forretress, they tend to just use Stealth Rock or Substitute, but if they attack, forretress can take a hit for the team so Dugtrio can switch in without damage. Perhaps his most important role is to rapid spin away rocks so Team Offense doesnt take huge damage from Rocks.

Dragonite @ Lum Berry
Trait: Multiscale
EVs: 252 Atk / 4 Def / 252 Spd
Adamant Nature
- Dragon Claw
- Dragon Dance
- ExtremeSpeed
- Fire Punch
My personal favorite pokemon, the second part of my main offensive core along with Volcarona, Dragonite uses Dragon Dance and mid-endgame sweeps. i need the Lum berry since any Status move hurts him pretty badly. Outrage can end in me being walled easily, Fire Punch is for steel walls (although i rarely need to worry about them with Team Momentum and Dugtrio) among other things. ExtremeSpeed is to beat the priority users that so taunt Dragonite. Obviously Stealth Rock is annoying for Dragonite since it breaks Multiscale, which is what Forrestress is for.

Volcarona @ Focus sash
Trait: Flame Body
EVs: 252 SAtk / 4 SDef / 252 Spd
Timid Nature
- Fiery Dance
- Quiver Dance
- Bug Buzz
- Hidden Power [Rock]
Volcarona is the first part of my Team offense, and it hits like a "Special" Truck, one quiver dance makes him faster than anything without a scarf, Fiery Dance raises his SAtk ridiculously fast. Bug Buzz is for extra STAB, and HP Rock is for Dragons and and things that resist his STAB. A lot of people use Life Orb, but Vulcarona is so frail, the recoil hurts bad. He deals enough damage with one Quiver Dance, especially with Fiery Dance raising his SAtk constantly. HP Rock is just so useful. I have changed the item to Focus sash because i like him as a glass cannon.

Dugtrio @ Focus Sash
Trait: Arena Trap
EVs: 252 Atk / 4 Def / 252 Spd
Jolly Nature
- Stone Edge
- Reversal
- Stealth Rock
- Earthquake
Dugtrio does what Dugtrio does, and he does it like a boss. Stealth Rock is for when he has an extra turn or when i know the opponent cant do anything. The rest is basic Reversal Dugtrio antics. Nuf said.
Again, Any rates or opinions would be appreciated! Ill be sure to start rating other people now! :)
Dugtrio @ Focus Sash
Trait: Arena Trap
EVs: 252 Atk / 4 Def / 252 Spd
Jolly Nature
- Stone Edge
- Reversal
- Stealth Rock
- Earthquake
Rotom-Wash @ Leftovers
Trait: Levitate
EVs: 156 HP / 150 SAtk / 202 SDef
Modest Nature
- Hydro Pump
- Volt Switch
- Will-O-Wisp
- Hidden Power [Ice]
Infernape @ Choice Scarf
Trait: Blaze
EVs: 108 Atk / 148 SAtk / 252 Spd
Hasty Nature
- Close Combat
- Overheat
- U-turn
- Hidden Power [Ice]
Dragonite @ Lum Berry
Trait: Multiscale
EVs: 252 Atk / 4 Def / 252 Spd
Adamant Nature
- Dragon Claw
- Dragon Dance
- ExtremeSpeed
- Fire Punch
Forretress @ Leftovers
Trait: Sturdy
EVs: 252 HP / 252 Def / 4 SDef
Relaxed Nature
IVs: 0 Spd
- Spikes
- Stealth Rock
- Rapid Spin
- Volt Switch
Volcarona @ Focus Sash
Trait: Flame Body
EVs: 252 SAtk / 4 SDef / 252 Spd
Timid Nature
- Fiery Dance
- Quiver Dance
- Bug Buzz
- Hidden Power [Rock]
Trait: Arena Trap
EVs: 252 Atk / 4 Def / 252 Spd
Jolly Nature
- Stone Edge
- Reversal
- Stealth Rock
- Earthquake
Rotom-Wash @ Leftovers
Trait: Levitate
EVs: 156 HP / 150 SAtk / 202 SDef
Modest Nature
- Hydro Pump
- Volt Switch
- Will-O-Wisp
- Hidden Power [Ice]
Infernape @ Choice Scarf
Trait: Blaze
EVs: 108 Atk / 148 SAtk / 252 Spd
Hasty Nature
- Close Combat
- Overheat
- U-turn
- Hidden Power [Ice]
Dragonite @ Lum Berry
Trait: Multiscale
EVs: 252 Atk / 4 Def / 252 Spd
Adamant Nature
- Dragon Claw
- Dragon Dance
- ExtremeSpeed
- Fire Punch
Forretress @ Leftovers
Trait: Sturdy
EVs: 252 HP / 252 Def / 4 SDef
Relaxed Nature
IVs: 0 Spd
- Spikes
- Stealth Rock
- Rapid Spin
- Volt Switch
Volcarona @ Focus Sash
Trait: Flame Body
EVs: 252 SAtk / 4 SDef / 252 Spd
Timid Nature
- Fiery Dance
- Quiver Dance
- Bug Buzz
- Hidden Power [Rock]