so I finally got around to making a water mono team, but as is the case with me I don't want to find six OU waters and throw them into a team, I would rather have a nice mix of types covered so here it is.
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gyarados@wacan berry
adamant/intimidate
72 HP / 252 Atk / 184 Spe
dragon dance
waterfall
earthquake
ice fang
this is a slight variant of DDgyara, and with its wacan berry and threat from electrical first moves is nullified allowing me to get dragon dance up, for example a jolteon is faster then gyarados, uses thunderbolt (leaves me with around 30% hp) allowing me to dragon dance, and earthquake due to speed gains, i now out speed the jolteon.
kingdra@damp rock
modest/swift swim
120 HP / 252 SpA / 136 Spe
rain dance
surf
ice beam
hidden power electric
a perfect choice in this team as it has very few weaknesses and can sweep a few pokes, i have found when using it, it draws out blissey which allows me to work a combo with poliwrath
poliwrath@salac berry
jolly/water absorb
4 HP / 252 Atk / 252 Spe
substitute
belly drum
waterfall
ice punch
belly drum poliwrath can cause a lot of problems especially if those calm mind blisseys come rolling out to remove kingdra, for some bizzare reason 1 sub and belly drum doesn't activate salac but that can be used to an advantage (2nd sub) or just drag in over rocks, the water absorb has caught a few people out too (trying to hit it with water moves)
tentacruel@leftovers
calm/liquid ooze
204 HP / 96 SpA / 172 SpD / 36 Spe
surf
sludge bomb
rapid spin
toxic spikes
the basic overall bulkyness of the support tentacruel led me to put this in as a spinner AND spiker, also using its typing as an advantage to unleash sludge bomb onto annoying grass types and a good chance of poisoning birds and levitaters.
ludicolo@damp rock
modest/swift swim
152 HP / 252 SpA / 104 Spe
rain dance
surf
grass knot
ice beam
more type coverage, this time throwing grass into the mix, can do major damage in its own right (mopping up after kingdra or sweeping) and even more ice moves, especially as this has grass typing and is as such weak to flying.
relicanth@leftovers
adamant/rock head
6 HP / 252 Atk / 252 Spe
rock polish
head smash
earthquake
waterfall
the most interesting option in the team, but in some ways a perfect choice as the team has no physical wallers , tentacruel covers SP defence, this can cover defence, with a base of 130 a rock polish is easy to get up and head smash is a major damage move, it can sweep in its own right, and has more flight coverage yet again as zapdos would ruin this team.






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gyarados@wacan berry
adamant/intimidate
72 HP / 252 Atk / 184 Spe
dragon dance
waterfall
earthquake
ice fang
this is a slight variant of DDgyara, and with its wacan berry and threat from electrical first moves is nullified allowing me to get dragon dance up, for example a jolteon is faster then gyarados, uses thunderbolt (leaves me with around 30% hp) allowing me to dragon dance, and earthquake due to speed gains, i now out speed the jolteon.

kingdra@damp rock
modest/swift swim
120 HP / 252 SpA / 136 Spe
rain dance
surf
ice beam
hidden power electric
a perfect choice in this team as it has very few weaknesses and can sweep a few pokes, i have found when using it, it draws out blissey which allows me to work a combo with poliwrath

poliwrath@salac berry
jolly/water absorb
4 HP / 252 Atk / 252 Spe
substitute
belly drum
waterfall
ice punch
belly drum poliwrath can cause a lot of problems especially if those calm mind blisseys come rolling out to remove kingdra, for some bizzare reason 1 sub and belly drum doesn't activate salac but that can be used to an advantage (2nd sub) or just drag in over rocks, the water absorb has caught a few people out too (trying to hit it with water moves)

tentacruel@leftovers
calm/liquid ooze
204 HP / 96 SpA / 172 SpD / 36 Spe
surf
sludge bomb
rapid spin
toxic spikes
the basic overall bulkyness of the support tentacruel led me to put this in as a spinner AND spiker, also using its typing as an advantage to unleash sludge bomb onto annoying grass types and a good chance of poisoning birds and levitaters.

ludicolo@damp rock
modest/swift swim
152 HP / 252 SpA / 104 Spe
rain dance
surf
grass knot
ice beam
more type coverage, this time throwing grass into the mix, can do major damage in its own right (mopping up after kingdra or sweeping) and even more ice moves, especially as this has grass typing and is as such weak to flying.

relicanth@leftovers
adamant/rock head
6 HP / 252 Atk / 252 Spe
rock polish
head smash
earthquake
waterfall
the most interesting option in the team, but in some ways a perfect choice as the team has no physical wallers , tentacruel covers SP defence, this can cover defence, with a base of 130 a rock polish is easy to get up and head smash is a major damage move, it can sweep in its own right, and has more flight coverage yet again as zapdos would ruin this team.