Some friends and I have begun a "Pokemon League" of sorts. Each of us have chosen or were assigned a specific type, and soon we will hold a tournament to decide placement in the "League". I was lucky enough to get the Psychic type. For this league we will be using OU rules with one exception. Unfortunately for me, legendaries have been banned. Sooo... that sort of put a damper on my initial plan when I chose the type. I have made successful OU teams in the past, but have never made a single-type team, so I'm not so confident about making this team. I think I have a decent start, but some outside input would be helpful.
This is it so far:
Alakazam.
Modest. 252 Sp.A/ 252 Spe/ 4HP
Magic Guard.
Focus Sash.
Psychic/Psyshock
Focus Blast
Shadow Ball/ Energy Ball
Hidden Power (Fire)
Alakazam is one of my favorite pokemon of all time, so for me he was a must. I tend to use him as sort of an "anti-lead". I normally come out of the gate hard and KO as many as possible, so I would like to have good coverage with him. Shadow Ball is a good move, but while the Ghost type is one of my worries, there are more types that Energy Ball or Grass Knot would hit hard. And then there's the endless debate about Psychic or Psyshock.
Starmie.
Timid. 252 Spe/ 252 Sp. A/ 4 Sp. D
Natural Cure.
Life Orb.
Surf
Ice Beam
Thunderbolt
Recover
Starmie is my other Special Attacker. I normally use him to tank fire and ground type moves. He is also a good revenge killer and sweeper. Also: Bolt-Beam. Enough said.
Metagross.
Adamant. 164 HP / 252 Atk / 92 Spe
Clear Body.
Choice Band.
Bullet Punch
Fire Punch
Earthquake
Pursuit
Metagross is another must for me, but I'm not sure what I think about this setup. I like Pursuit, because I normally switch him in after a special attacker is walled and hope for a force out. I was thinking about putting an Air Balloon on him, or an Occa berry, or possibly even an Expert Belt. No clue. I also like the priority of Bullet Punch, but Meteor Mash may be a better option. Any help would be nice.
Medicham.
Adamant. 4 HP / 252 Atk / 252 Spe
Pure Power.
Choice Scarf.
Hi Jump Kick
Ice Punch
Thunder Punch/ Rock Slide
Psycho Cut/ Zen Headbutt
Medicham was one pokemon that I had always looked over... until I read what his ability was. His attack stat is down right dirty. He is a bit of a high risk high reward kind of guy, with the whole 50% recoil if he misses with Hi Jump Kick. I'm not sure about his move set, though. Thunder Punch would be good for water types which I am a bit weak against, but I'm more weak against Bug types. Not sure what to do with this one. Gallade would be my other choice for this spot, but I think I want Medicham. (I like underdogs.)
Bronzong.
Relaxed. 252 HP / 252 Def / 4 SpD
Levitate.
Leftovers.
Stealth Rock
Toxic
Gyro Ball
Earthquake
Bronzong is a tank. I can switch him in on anything other than a strong fire type attack. I like him because he can take a hit, set up stealth rock and poison some things with Toxic.
Reuniclus.
Bold. 252 HP / 252 Def / 4 SpA
Magic Guard.
Flame Orb.
Trick
Calm Mind
Psychic
Recover
Reuniclus was a recent acquisition for me. I needed something that could take some hits, and with his HP and after a Calm Mind or two, he fits perfectly. I really like him because of his little trick, unfortunately its a one-time wil-o-wisp. I'm not dead set on Psychic as his only attacking move, but it is a STAB move and I don't know what I would change it to.
Right now the only types that are included in the "League" that I am worried about, which aren't all of the types, are Bug, Rock, Ground, Dark, Ghost, Fire, and Water. I realize I probably can't win them all, but it sure would be nice. Any comments or help would be appreciated.
This is it so far:
Alakazam.
Modest. 252 Sp.A/ 252 Spe/ 4HP
Magic Guard.
Focus Sash.
Psychic/Psyshock
Focus Blast
Shadow Ball/ Energy Ball
Hidden Power (Fire)
Alakazam is one of my favorite pokemon of all time, so for me he was a must. I tend to use him as sort of an "anti-lead". I normally come out of the gate hard and KO as many as possible, so I would like to have good coverage with him. Shadow Ball is a good move, but while the Ghost type is one of my worries, there are more types that Energy Ball or Grass Knot would hit hard. And then there's the endless debate about Psychic or Psyshock.
Starmie.
Timid. 252 Spe/ 252 Sp. A/ 4 Sp. D
Natural Cure.
Life Orb.
Surf
Ice Beam
Thunderbolt
Recover
Starmie is my other Special Attacker. I normally use him to tank fire and ground type moves. He is also a good revenge killer and sweeper. Also: Bolt-Beam. Enough said.
Metagross.
Adamant. 164 HP / 252 Atk / 92 Spe
Clear Body.
Choice Band.
Bullet Punch
Fire Punch
Earthquake
Pursuit
Metagross is another must for me, but I'm not sure what I think about this setup. I like Pursuit, because I normally switch him in after a special attacker is walled and hope for a force out. I was thinking about putting an Air Balloon on him, or an Occa berry, or possibly even an Expert Belt. No clue. I also like the priority of Bullet Punch, but Meteor Mash may be a better option. Any help would be nice.
Medicham.
Adamant. 4 HP / 252 Atk / 252 Spe
Pure Power.
Choice Scarf.
Hi Jump Kick
Ice Punch
Thunder Punch/ Rock Slide
Psycho Cut/ Zen Headbutt
Medicham was one pokemon that I had always looked over... until I read what his ability was. His attack stat is down right dirty. He is a bit of a high risk high reward kind of guy, with the whole 50% recoil if he misses with Hi Jump Kick. I'm not sure about his move set, though. Thunder Punch would be good for water types which I am a bit weak against, but I'm more weak against Bug types. Not sure what to do with this one. Gallade would be my other choice for this spot, but I think I want Medicham. (I like underdogs.)
Bronzong.
Relaxed. 252 HP / 252 Def / 4 SpD
Levitate.
Leftovers.
Stealth Rock
Toxic
Gyro Ball
Earthquake
Bronzong is a tank. I can switch him in on anything other than a strong fire type attack. I like him because he can take a hit, set up stealth rock and poison some things with Toxic.
Reuniclus.
Bold. 252 HP / 252 Def / 4 SpA
Magic Guard.
Flame Orb.
Trick
Calm Mind
Psychic
Recover
Reuniclus was a recent acquisition for me. I needed something that could take some hits, and with his HP and after a Calm Mind or two, he fits perfectly. I really like him because of his little trick, unfortunately its a one-time wil-o-wisp. I'm not dead set on Psychic as his only attacking move, but it is a STAB move and I don't know what I would change it to.
Right now the only types that are included in the "League" that I am worried about, which aren't all of the types, are Bug, Rock, Ground, Dark, Ghost, Fire, and Water. I realize I probably can't win them all, but it sure would be nice. Any comments or help would be appreciated.