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Project Monotype Rising Sets XI - Submissions

Approved by moderation


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:sv/pawmot:
Monotype Rising Sets
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Welcome to the eleventh edition of the Monotype Rising Sets that aims to unveil the future of Monotype. You have been using an unknown set for a long time or have just thought about a new way of using a Pokémon? Come sharing your findings with the community!

This event will be run in the form of a contest. You will have 2 weeks to submit ONE set of your choosing for whichever Pokémon, before a poll is launched in the Monotype room to determine the winning set.

Rules:
  • Only one post per person is allowed.
  • Both the Pokémon and the set you want to feature are up to you.
  • A set is valid if and only if it does not exist in the Monotype SV SmogDex.
  • Item/Move-swap sets are not allowed, unless they change fundamentally the way the Pokémon is used.
  • You may import your set from your PS! teambuilder or write it down.
  • Your set proposition must include the following elements: set, description, potential teammates, and either replays or damage calculations.
  • Replays and damage calculations must showcase the set's uniqueness, so choose them wisely.
  • Please convey the uniqueness of your set while avoiding emphatic language ("It's the greatest set ever!")
  • Do not react to other submitted sets in your post, focus on yours.
Hereunder you will find the accepted format for submissions as well as an example of accepted and rejected sets.

Name of the set + Pokémon name + (Type) (ex: "Choice Specs Dragapult (Dragon)")

(you may import the set directly from your PS! teambuilder)

Pokemon @ Item
Ability:
EVs:
x Nature
- move 1
- move 2
- move 3
- move 4

Set Description

Describe what your set is achieving, which niche does it fill? Why is it interesting in the current metagame?

Teammates

Describe who would be the ideal teammates to surround it with which set.

Replays OR Damage calculations (doing both is accepted)

1. xxx
2. xxx
3. xxx

They should be commented and help you to make your point.

Barraskewda @ Choice Band
Ability: Swift Swim
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Liquidation
- Flip Turn
- Close Combat
- Poison Jab

Changing one coverage move by another does not change the way the set is used, it is still Choice Band Barraskewda inside.
Barraskewda @ Heavy-Duty Boots / Muscle Band
Ability: Swift Swim
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Liquidation
- Flip Turn
- Close Combat
- Psychic Fangs

By swapping Choice Band with HdB or Muscle Band, the way the pokémon is used drastically changes. Now Barraskewda acts as an Offensive Pivot, which comes with its own perks. Changing the moveset is not mandatory, but it does not mean the moveset should be lazily copy/pasted from an existing set. Your moveset should always be backed up with arguments.

Rewards:
  • ^ rank on Monotype room for a month
  • The winning set will be featured in the Monotype room
  • Addition of the set in the SmogDex

If you feel the heart of a builder, come sharing your best craft with the community!


Deadline for set submission is February 25th @ 11:59pm GMT-5
 
Support Serperior (Grass):
Snek (Serperior) @ Leftovers
Ability: Contrary
Tera Type: Grass
EVs: 248 HP / 8 SpA / 252 Spe
Timid Nature
IVs: 0 Atk
- Leaf Storm
- Glare
- Leech Seed
- Substitute

Set Description:
It was to my great surprise that while going through the Smogdex, I found out that Serperior had not a single set for Monotype. Well, here is one that utilises what Serperior does best in Monotype in the absence of coverage to make it offensively threatening, namely: being insufferable. Glare is its primary tool, serving as both speed control and an easy way to cripple an enemy. It is particularly nice at enabling slower partners, such as Breloom, Sinistcha or Torterra. Leaf Storm is then Serperior's only actually good offensive option, combined with Contrary. Even Grass resists don't like taking a boosted Leaf Storm. Substitute and Leech Seed are then a good way to chip down the opponent, while providing good healing combined with Leftovers. Substitute also allows you to fish for full paralysis turns to set up another Leaf Storm.

Teammates:
As a support set, this Serperior shines through its partners, namely:
-The ever-present on Grass Scarf Meowscarada, which serves as speed control, utility with Knock Off and U-turn, and a powerful hitter into many problematic matchups with Play Rough and Triple Axel.
-Swords Dance Ogerpon Heartflame, the main weapon against Steel teams, a very powerful breaker in general, and with Glare support, a sweeper unimpeded by opposing Choice Scarves.
-Torterra is the slow partner that benefits most from Glare, as with Shell Smash, Headlong Rush and Heavy Slam, it can secure the win against Poison if Sneasler gets even slightly chipped. It is also very threatening in general once set up. Sash allows it to do said setup more reliably. Breloom would be a good alternative to Torterra here, but Torterra's lower speed and higher reliance on setup means it benefits more from Serperior, and handles more crucial matchups than Breloom does. (Yes, me dropping Breloom, shocking).
-Defensive Brambleghast serves as a hazard remover, spin-blocker, and hazard setter all at once, while Wind Rider boosted Poltergeist+Rapid Spin can be very threatening into Flying if you switch into a wind move.
-Sinistcha also benefits from Glare, this time on the special side. Calm Mind and Strength Sap let it rack up boosts, after which it can sweep with its stabs.
- Alternatively, the slow attacker can be dropped for Amoonguss, which makes for a more defensive team that benefits from Glare by using it to neuter threats to the team’s defences.

Replays:
VS Dragon: https://replay.pokemonshowdown.com/gen9monotype-2521338091-oymfi83e4o62mm54y4o0ut643yt86tipw?p2
A perfect example of Serperior being very good at being very annoying.
VS Normal: https://replay.pokemonshowdown.com/gen9monotype-2521369243
Being a support set doesn't mean it can't sometimes just sweep on its own
VS Psychic: https://replay.pokemonshowdown.com/gen9monotype-2522053618-f38bl36f858jfwwsopei79o31o375nlpw
With Glare's paralysis, it can even get through its would-be checks.
VS Psychic, with the Amoonguss variant:
https://replay.pokemonshowdown.com/gen9monotype-2525927082
VS Flying with the Amoonguss variant:
https://replay.pokemonshowdown.com/gen9monotype-2534825153-9ptuajxx26q5w210kh7bqnbwa8pqd3jpw
A scarfer to revenge kill my +2 ogerpon? How about no?
 
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Life Orb Special Wallbreaker Swampert
Swampert @ Life Orb
Ability: Damp
EVs: 32 HP / 252 SpA / 224 Spe
Mild Nature
- Stealth Rock
- Earth Power
- Earthquake
- Surf / Ice Beam / Sludge Wave

Description
I’m not a huge fan of Archaludon OR Hoodra. However, the Mudkip line are my favorite Pokemon! Usually, Swampert runs a bulky support set, complimented by its great typing of Water/Ground. However, everyone knows the set by this point. Rocks, Knock Off, maybe an EQ or two. This set is to catch them off guard while also taking advantage of Swampert’s decent 85 SpA. Mild Nature is useful due to the lack of physical moves going to be used on Swampert, since most Grass moves (and really any move you’d want to actually hit it anyway) are special, there’s no worry on the Defense side. The EV set is to maximize Special Attack and a little bit of bulk, while also outspeeding minor speed invested Archaludon sets and other base 85’s and under. Stealth Rock for support, while also contributing to the surprise factor. Earth Power to kill Archaludon and other Pokemon that utilize Intimidate. Earthquake to 2HKO the Hoodra set on the Smogon Dex. The last slot depends: Sludge Wave counters all Ogerpon Forms save Cornerstone, Ice Beam to counter Dragonite and Hydreigon, who otherwise are immune to the set, and Surf for a good STAB special move. Damp is to counter any Explosion shenanigans. Archaludon with 52 Speed Investment cannot outspeed Swampert.

Teammates
:Pelipper: sets up rain for the other teammates. Also can create slow U-Turns for Swampert to get an opportunity to get in.
:Barraskewda: CB set greatly improves the physical side. Also benefits from Pelipper due to Swift Swim.
:Samurott-Hisui: adds more hazards to the opposing field, allowing Swampert to get a possible OHKO on Hoodra.
:Toxapex: can be used as a bulky pivot, an Eject Button could allow you to get Swampert in while taking minimal damage on Toxapex due to Regenerator.
:Tentacruel: is your spinner. Benefits Swampert since Swampert is vulnerable to hazards as it isn’t holding Leftovers.
:Urshifu-Rapid-Strike:, with a Scarf set, can act as a speed control set. Surging Strikes does major damage in the rain.
:Ogerpon-Wellspring: can act as a neutral to Electric, in case Swampert is low. Also adds Grass coverage.
:Greninja: acts as a secondary Special Attacker.
:Volcanion: can run Smack Down to counter any potential Skarmory or Corviknight.
Team Comp I will use (no replays yet): Swampert, Barraskewda, Pelipper, Toxapex, Ogerpon-W, Hamurott.
Essentially, any water teammate can be combined with Swampert and the team'll still be great.

Replays
(put replays here)

Calcs
252+ SpA Life Orb Swampert Earth Power vs. 252 HP / 0 SpD Archaludon: 447-530 (116.4 - 138%) -- guaranteed OHKO
0 Atk Life Orb Swampert Earthquake vs. 248 HP / 8 Def Goodra-Hisui: 226-268 (62.2 - 73.8%) -- 37.5% chance to OHKO after Stealth Rock and 3 layers of Spikes
252+ SpA Life Orb Swampert Ice Beam vs. 0 HP / 4 SpD Dragonite: 421-499 (130.3 - 154.4%) -- guaranteed OHKO (Stealth Rocks break Multiscale.)
252+ SpA Life Orb Swampert Earth Power vs. 252 HP / 252+ SpD Corviknight: 504-598 (126 - 149.5%) -- guaranteed OHKO (Assume Smack Down.)
252+ SpA Life Orb Swampert Earth Power vs. 80 HP / 0 SpD Eviolite Bisharp: 283-335 (97.2 - 115.1%) -- guaranteed OHKO after Stealth Rock

Honorable Mention to Pr1nce0fAllSaiyans. His rising set submission (VIII, if ur wondering) inspired this whole thing.
 
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AV dewgong (Ice)
Dewgong @ Assault Vest
Ability: Thick Fat
EVs: 248 HP / 8 Atk / 252 SpD
Careful Nature
- Flip Turn
- Knock Off
- Endeavor
- Liquidation

Description:

Takes special hits, flip turn pivots into an abuser to allow you to abuse hail and screens. Think fat gives you a fire resist.

Replays:

https://replay.pokemonshowdown.com/gen9monotype-2394078433-1og8novn6eitwssd8ln2vqx7pk2bdempw?p2
https://replay.pokemonshowdown.com/gen9monotype-2394056960-rr5e315bsmtyg1vdhgvq9cp5omoifxtpw
https://replay.pokemonshowdown.com/gen9ubers-2475783839
https://replay.pokemonshowdown.com/gen9ubers-2402111770?p2
 
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