Monotype Morpeko (Electric)

Conflux

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[SET]
name: Choice Band (Electric)
move 1: Aura Wheel
move 2: Crunch
move 3: Seed Bomb
move 4: Psychic Fangs / Parting Shot
item: Choice Band
ability: Hunger Switch
nature: Jolly
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]
Morpeko has decent Speed and average Attack, and paired with a Choice Band and its powerful STAB Aura Wheel, it becomes a strong wallbreaker. Its Hunger Switch ability changes Aura Wheel's typing from Electric to Dark each turn, allowing Morpeko to hit Electric-resistant Pokemon such as Dragapult and Seismitoad in Hangry Mode and Dark-resistant Pokemon such as Bisharp and Clefable in Full Belly Mode. Aura Wheel also boosts its Speed, making it harder to revenge kill. Crunch is useful when Morpeko needs a Dark-type move and doesn't have to rely on Hunger Switch, such as against Ghost- and Psychic-types like Runerigus and Reuniclus. Seed Bomb hits Ground-types such as Seismitoad and Rhyperior for super effective damage. Psychic Fangs is useful for getting rid of screens and hitting some threats such as Kommo-o and Vileplume. Alternatively, Parting Shot can be used on Pokemon that Morpeko can't OHKO such as Galarian Weezing to lower their offenses and bring in a teammate, or gain momentum on a predicted switch. Morpeko's bulk is terrible, so it should avoid switching in on any attacks. It prefers being brought in on a predicted switch, via Volt Switch, or after a teammate has fainted. It can wallbreak early-game to give its teammates an opportunity to win, or sweep late-game with its powerful Aura Wheel.

Galvantula and Vikavolt can set up Sticky Web, allowing Morpeko to outspeed threatening Choice Scarf users such as Gardevoir, Galarian Darmanitan, and Indeedee. Zeraora forms a strong wallbreaking core with Morpeko and is able to threaten Dragon-type teams with its Play Rough. Pincurchin sets up Electric Terrain with its Electric Surge ability, making Morpeko's Electric-type Aura Wheel more powerful. Alolan Raichu can also take advantage of Pincurchin's Electric Surge and revenge kill fast threats such as Excadrill. Toxtricity is a powerful special wallbreaker and forms a great offensive core with Morpeko to put a dent in the opposing team. Toxtricity can also threaten Fairy-types with Sludge Wave and use Volt Switch to bring Morpeko in safely. Rotom-C provides a Ground immunity thanks to its Levitate and threatens Ground-types such as Rhyperior and Hippowdon, which are problematic for Electric-type teams. Choice Scarf Dracozolt can deal with Dragon-types that Morpeko struggles against such as Hydreigon, threaten Grass-types such as Ferrothorn with its Fire Fang, and wallbreak with its powerful Bolt Beak to give Morpeko the chance to clean up. Lanturn is a good option for a bulky pivot that can switch in on powerful attacks such as Gardevoir's Moonblast. Lanturn can also spread paralysis with Thunder Wave to slow down the opposing team for Morpeko, and pivot with Volt Switch to give Morpeko a safe switch in.

[CREDITS]
- Written by: [[Confluxx, 408641]]
- Electric analysis by: [[Confluxx, 408641]]
- Quality checked by: [[maroon, 305839], [Decem, 362454]]
- Grammar checked by: [[A Cake Wearing A Hat, 388157]]
 
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- give some more specific examples of what crunch hits such as runerigus, reuniclus, and indeedee
- give an example of a pokemon it should parting shot on
- wouldnt really mention excadrill in the webs example since it cant reliably ohko excadrill
- would talk abt how toxicrity can break past fairy types for morpeko

QC 1/2
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[SET COMMENTS]
Morpeko has decent Speed and average Attack, but and paired with a Choice Band and its powerful STAB Aura Wheel it becomes a strong wallbreaker.”

Hydreigon is a poor example for Parting Shot since it beats you first with Draco Meteor and if it’s Substitute + Nasty Plot you’re spamming Aura Wheel anyways. Use something over it.

Lump in Vikavolt with Galvantula as a Sticky Web setter, it’s worse but still viable.

I don’t think talking about Excadrill for Rotom-C is ideal, it can’t switch in and Rotom-C loses to Excadrill 1v1 most of the time anyways. I would just name some examples of Ground-type Pokemon Rotom-C can take on for Morpeko.

Lanturn doesn’t exactly take Dragapult’s Draco Meteor well, use another example.
252 SpA Choice Specs Dragapult Draco Meteor vs. 252 HP / 0 SpD Lanturn: 333-393 (73.3 - 86.5%) -- guaranteed 2HKO after Leftovers recovery

QC 2/2
 
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[SET]
name: Choice Band (Electric)
move 1: Aura Wheel
move 2: Crunch
move 3: Seed Bomb
move 4: Psychic Fangs / Parting Shot
item: Choice Band
ability: Hunger Switch
nature: Jolly
evs: 252 Atk / 4 Def / 252 Spe

[SET COMMENTS]
Morpeko has decent Speed and average Attack, and paired with a Choice Band and its powerful STAB Aura Wheel, (AC) it becomes a strong wallbreaker. Its Hunger Switch ability changes Aura Wheel's typing from Electric to Dark each turn, allowing Morpeko to hit Electric resists (don't call Pokemon "resists" or "immunities") Electric-resistant Pokemon such as Dragapult and Seismitoad in Hangry Mode, (RC) and Dark resists Dark-resistant Pokemon such as Bisharp and Clefable in Full Belly Mode. Aura Wheel also boosts its Speed, making it harder to revenge kill. Crunch is useful when Morpeko needs a Dark Dark-type move and doesn't have to rely on Hunger Switch, such as against Ghost- and Psychic-types like Runerigus and Reuniclus. Seed Bomb hits Ground-types such as Seismitoad and Rhyperior for super effective damage. Psychic Fangs is useful for getting rid of screens and hitting some threats such as Kommo-o and Vileplume. Alternatively, (AC) Parting Shot can be used on Pokemon that Morpeko can't OHKO such as Galarian Weezing to lower their Special Attack and Attack offenses and bring in a teammate, or gain momentum on a predicted switch. Morpeko's bulk is terrible, (AC) so it should avoid switching in on any attacks. It prefers being brought in on a predicted switch, via Volt Switch, or after a teammate has fainted. It can wallbreak early-game to give its teammates an opportunity to win, or sweep late-game with its powerful Aura Wheel.

Galvantula and Vikavolt can set up Sticky Webs Web (the move name does not have an s), allowing Morpeko to outspeed threatening Choice Scarf users such as Gardevoir, Galarian Darmanitan, and Indeedee. Toxtricity is a powerful special wallbreaker and forms a great offensive core with Morpeko to put a dent in the opposing team. Toxtricity can also threaten Fairy-types with Sludge Wave and use Volt Switch to bring Morpeko in safely. Rotom-C provides a Ground immunity thanks to its Levitate and threatens Ground-types such as Rhyperior and Hippowdon, (AC) which are problematic for Electric-type teams. Choice Scarf Dracozolt can deal with Dragon-types that Morpeko struggles against such as Hydreigon, threaten Grass-types such as Ferrothorn with its Fire Fang, and wallbreak with its powerful Bolt Beak to give Morpeko the chance to clean up. Lanturn is a good option for a bulky pivot that can switch in on powerful attacks such as Gardevoir's Moonblast. Lanturn can also spread paralysis with Thunder Wave to slow down the opposing team for Morpeko, and pivot with Volt Switch to give Morpeko a safe switchin switch in.

[CREDITS]
- Written by: [[Confluxx, 408641]]
- Electric analysis by: [[Confluxx, 408641]]
- Quality checked by: [[maroon, 305839], [Decem, 362454]]
- Grammar checked by: [[A Cake Wearing A Hat, 388157]]
GP 1/1
good writing. edit the whole "resists" thing out of your other analyses and i'll gp them faster.
 
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